Anna counterplay

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This page is for Tekken 8. For Tekken 7, see Anna counterplay (Tekken 7).

Punishment

-15 or more standing

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Quick Somersault Kick
  • ub+4
  • u+4
67

uf+4

m
24
-18
+27a (+17)
i18~20
  • js13~31
  • fs32~34
t55 r35
Some Like It Rough!
19

R.df+1+2

m,​t
55+
-18
+0d
i20
pc8~
r39
Aphrodite's Scorn
  • ws3+4
  • CJM.3+4
32

3+4

m
26
-16
+9a (+0)
i14
t49 r35
Fatal Attack Combo
  • ub+1,3
  • u+1,3

uf+1,3

h,​m
6,​17
-16
+7
+51a
,i15
t64 r35
Artemis Arrow
76

qcf+2,1

m,​m
10,​16
-16
+67a (+51)
,i22~24
t76 r35
Sometimes written d,df,f+2,1
Blonde Bomb Blitz
30

4,​2,1+2

h,​h,​m
15,​2,​21
-15
+8a (-1)
+28d (+20)
,i27
t101 r37

-12,-13,-14 standing

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Right Hand Stab
86

ws1+2

m
25
-14
+14a
i20~21
pc7~19
t56 r35
Stryx
142

CJM.P

m
20
-14
+29a (+19)
i15~16
is1~
t50 r34
Banshee's Comb
96

HAM.2,2

m,​M
12,​23
-14
+33a
,i22~23
t80 r41
Stryx
  • CJM.ub+4
  • CJM.u+4
111

CJM.uf+4

m
22
-13
+30a (+20)
i15~16
  • js8~29
  • fs30~32
t49 r33
Scarlet Ray
52

db+1,2

m,​m
16,​20
-13
+5
,i25~26
t78 r34
Weeping Slap
62

b+1+2

m
21
-13
+20a (+15)
i20~21
pc7~19
t56 r35
Double Meteor Alter
77

f,​f,​F+2,4

m,​m
10,​28
-13
+9a (+0)
,i28~30
  • ,js27~45
  • fs46~48
t63 r33
Sometimes written wr2,4
Ocelot Frenzy
82

ws1,2

m,​M
10,​17
-13
+9s
,i18~19
t68 r31
Rising Palm
83

ws2

m
16
-13
+27a (+17)
i16~17
t52 r35
Queen Heel
105

CJM.4

M
23
-13
+10a
i20~21
pc7~19
t60 r39
Blonde Bomb
35

f+1+2

m
21
-13
+19a (+14)
+28d (+20)
i17
t54 r37
Scarlet Rain

db+1

m
16
-12
+3
i16~18
t48 r30
Cross Cut Saw
58

b+1,​2,2

m,​h,​m
14,​12,​24
-12
+20a (+15)
+29d (+21)
,i26~27
t104 r35
Step-in Uppercut
38

df+2

m
12
-12
+32a (+22)
,i15~16
t48 r32
Crimson Arrow

qcf+2

m
10
-12
+3
i16
t50 r34
Sometimes written d,df,f+2
Piston Kick
98

HAM.4

m,​m
12,​12
-12
+6
i16~19 i4~6
cs5~
t60 r35 FC
Uppercut Jab > Radiant Arch
36

df+1,​2,3

m,​h,​m
10,​10,​20
-12
+19a (+2)
,i24~25
  • js17~26
  • fs27~29
t85 r30
Picking Heel

CJM.3

m
12
-12
+3
i12~14
t46 r32

-11, -10 standing

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bloody Chaos
91

SS.1+2

m,​m
5,​7
-11
+32a (+22)
i19~20 i5~9
t56 r26
Low Jab Rising Kick
FC.1,4
46

d+1,4

sl,​m
5,​10
-11
+0
,i16~17
t56 r29
Left Spin Low Kick > Right Upper
FC.3,2
48

d+3,2

L,​m
10,​18
-11
+14~+16
,i25~27
t73 r30

b+1,2

m,​h
14,​12
-11
+5
,i24
t72 r30

f,F+3

m
14
-11
+5
i15
t47 r32
Middle Kick

df+3

m
13
-11
+0
+1
i14
t43 r29

CJM.2

h
10
-11
+0
i10
t40 r30
Carmine Hands
103

CJM.2,1

h,​m
10,​16
-11
+24a (+19)
,i20~21
t62 r31
Cat Sith's Paw
87

FC.df+1

m
22
-10
+21d (+11)
i20
t55 r35