Anna movetable

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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Anna-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Anna-1+2 i16~18 m [5;5] +1 +9 +14
Homing
  • Enter TOM +3 +8 with F on hit only
  • 100% recoverable damage
Anna-1,2 ,i10 ,h ,8 -3 +8
  • Jail from 1st attack with 4f delay
  • Enter HAM +0 +11 r19 with F
Anna-1,2,1 ,i16 ,h ,4 -4 +0
  • Jail from 1st attack with 3f delay
  • Combo from 1st hit with 4f delay
  • Input can be delayed 10f
Anna-1,2,1,2 ,i23~72 ,m ,24 -14~+35 +21a (+11)
Weapon
  • Combo from 3rd CH
  • Chip damage on block
Anna-1,2,1,4 ,i20~21 ,h ,18 +4 +32a (+22) ,fs20~39
Tornado
  • Chip damage on block
Anna-1,2,1,H.2 ,i23~72 i36~85 i54~103 ,m,m,m -2~+47g +23a (-3)
Weapon
  • Combo from 3rd CH
  • Jails from 4th hit
  • Partially uses remaining Heat time
Anna-1,2,2 ,i26~27 ,M ,20 -8 +12 +76a (+60)
  • Transition to HAM on hit automatically
Anna-1,2,4 ,i22 ,h ,22 -6 +20a (+11) +49a
Balcony Break
  • Combo from 2nd CH
Anna-1+3 i12~14 t 35 -6 +0d
Homing
  • Throw break 1 or 2
Anna-1,4 ,i22~23 ,L ,12 -13 -2 ,cs10~
Balcony Break
  • Combo from 1st hit
Anna-2 i10 h 10 -3 +3 +9
  • Enter HAM +1 +7 +13 with F
Anna-2,2 ,i26~27 ,M ,20 -8 +12 +76a (+60)
  • Combo from 1st CH
  • High evasion
  • Interrupt with i11 from 1st block
  • Input can be delayed 5f
  • Transition to HAM on hit automatically
Anna-2,3 ,i19~20 ,m ,14 -3 +8 +12
  • Jail from 1st attack
  • Combo from 1st hit with ?f delay
  • Input can be delayed 2f
Anna-2+4 i12~14 t 21 -3 +0d
Homing
  • Throw break 1 or 2
  • Side switch on hit
Anna-2,4 ,i22 ,h ,22 -6 +20a (+11) +49a
Balcony Break
  • Combo from 1st CH with 9f delay
  • Input can be delayed 10f
Anna-3 i14~16 m 17 -6 +3
Knee
Anna-3,2 ,i20 ,m ,20 -11c +4c
Spike
  • Combo from 1st hit
Anna-3+4 i14 m 26 -16 +9a (+0)
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Hip attack, unparryable by traditional parries, Asuka, Nina, etc
Anna-4 i11 h 15 -9 +7 +7s
Anna-4,2 ,i25~26 ,h ,2 -8 -4
  • Combo from 1st CH
Anna-4,2,1+2 ,i27 ,m ,21 -15 +8a (-1) +28d (+20)
Tornado
Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH
Anna-b+1 i16~17 m 14 -2 +1
Anna-b+1+2 i20~21 m 21 -13 +20a (+15) pc7~19
Balcony Break
  • -8 on block after absorbing an attack
  • Deals chip damage on block after attack absorbtion
Anna-b+1,2 ,i24 ,h ,12 -11 +5
  • Combo from 1st hit
Anna-b+1,2,2 ,i26~27 ,m ,24 -12 +20a (+15) +29d (+21)
Balcony Break (airborne)
Elbow
  • Combo from 1st CH
  • Combo from 2nd CH with 9f delay
  • Input can be delayed 15f
Anna-b+1+3 25 +3d ps5~12
  • Parries high or mid punches or kicks
  • Can side switch depending on the parried attack
Anna-b+2 i13~14 h 10 -5 +1
Homing
Anna-b+2,2 ,i18~19 ,h ,20 -9 +5
Balcony Break (airborne)
  • Combo from 1st hit
  • Female characters can slap back with 2 on hit
  • Male characters can slap back with 2 on hit (likely a bug)
Anna-b+3 ps3~47
  • Actionable after 16f
  • i3? low parry: parries all lows (including Heat Smash lows)
  • i3? throw parry: +0d and 25 damage
  • Enter HAM with f+3 on frame 16
Anna-b+4 i19~21 m 17 -9 +11g
Strong Aerial Tailspin
Homing
  • Transition to r24 HAM on hit automatically
Anna-Back throw t 50 +0d
  • Unbreakable
  • Side switch on hit
Anna-BT.1 i8 h 15 -8 +3
  • Links to 1 jab extensions
  • Combo into extensions on CH
Anna-CJM.1 i11~12 h 17 +0 +7 +14
Anna-CJM.1+2 i17~18 M 23 +2c +8c +23d
Spike
  • 4 chip damage on block
  • 7 chip damage on block in heat
Anna-CJM.2 i10 h 10 -11 +0
Anna-CJM.2,1 ,i20~21 ,m ,16 -11 +24a (+19)
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Combo from 1st hit with 6f delay
Anna-CJM.3 i12~14 m 12 -12 +3
Anna-CJM.3,2 i28~77 ,m ,24 -14~+35 +21a (+11)
Weapon
  • Combo from 1st hit
  • Chip damage on block
Anna-CJM.3,H.2 ,i28~77 i41~90 i59~108 ,m,m,m ,9,9,32 -2~+47g +26a (+0)
Weapon
  • Combo from 1st hit
  • Jails from 2nd hit
  • Chip damage on block
  • Partially uses remaining Heat time
Anna-CJM.4 i20~21 M 23 -13 +10a pc7~19
Balcony Break
Spike
  • -9 on block after absorbing an attack
  • Deals chip damage on block after attack absorbtion
Anna-CJM.d+3 i15 L 8 -11 +0
Anna-CJM.d+3,3 ,i21 ,h ,20 -7 +7
  • Combo from 1st hit
Anna-CJM.df <div class="plainlist">
  • cs5~
  • fs8~35</div>
Anna-CJM.f+3
  • Enter r23 FC with db on frame 13
  • Enter r16 CJM with b+3 on frame 13
Anna-CJM.P i15~16 m 20 -14 +29a (+19) is1~
Anna-CJM.uf+1 i19~29 M 25 -11~+1 +9a (-1) <div class="plainlist">
  • js9~37
  • fs38~40</div>
Balcony Break
  • Chip damage on block
  • Unpunishable on block due to pushback
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
Anna-CJM.uf+2 i19~29 M 35 -11~+1 +3a <div class="plainlist">
  • js9~37
  • fs38~40</div>
Balcony Break
  • Chip damage on block
  • Unpunishable on block due to pushback
Anna-CJM.uf+3 i23~24 m 22 +0 +27d <div class="plainlist">
  • js9~30
  • fs31~33</div>
Balcony Break
  • Power up in Heat
Anna-CJM.uf+4 i15~16 m 22 -13 +30a (+20) <div class="plainlist">
  • js8~29
  • fs30~32</div>
Tornado
Anna-d+1 i10 sl 5 -5 +6
  • Can recover standing with F
Anna-d+1,4 ,i16~17 ,m ,10 -11 +0
  • Combo from 1st CH
Anna-d+2 i16~17 m 17 +1 +7c +24d
Spike
Anna-d+3 16 L 10 -17 -6 cs4~
Anna-d+3,2 ,i25~27 ,m ,18 -11 +14~+16
  • Combo from 1st CH
Anna-d+3,4 ,i20 ,h ,14 -8 +1
  • Combo from 1st CH
Anna-d+3,4,1 ,i29~30 ,m ,20 -3 +5c +21a
Spike
  • Combo from 2nd hit
  • Combo from 1st CH
Anna-d+4 i12 l 6 -15 -4
Anna-d+4,1 ,i25 ,h ,10 +0 +6 +11
  • Combo from 1st CH with 5f delay
  • Input can be delayed 9f
  • Cancel to SS -21 +7 r32 with U_D on frame 23
  • Cancel to CJM -10 +1 r29 with B on frame 14
  • r38 when blocking after SS
Anna-d+4,1~4 ,i27~31 ,M ,20 -14c +0d ,js13~28
Spike
  • Cancel to this move takes 6f
Anna-db+1 i16~18 m 16 -12 +3
Spike
  • Can recover in FC with DB_D_DF
Anna-db+1+2 i12 t 40 -6 +0d
  • Throw break 1+2
Anna-db+1,2 ,i25~26 ,m ,20 -13 +5
Balcony Break (airborne)
  • Combo from 1st CH with 8f delay
  • Input can be delayed 15f
Anna-db+1,4 ,i24 ,h ,24 -8 +10a (+1)
Balcony Break
  • Combo from 1st CH with 9f delay
  • Input can be delayed 15f
Anna-db+2 i15~16 m 17 -9 +8s +36d
Strong Aerial Tailspin
  • Transition to r31 TOM on hit automatically
  • +13a (+4) on BT hit
Anna-db+3 i30~32 L 21 -26 +68a (+52) cs16~63
  • Stagger on block
  • Instant Tornado on hit
Anna-db+3+4 i24 L 18 -26 -6 cs6~
  • Clean hit -4 on hit, +3 damage
Anna-db+3+4,4 ,i29~30 ,h ,23 -9 +14a (+5) <div class="plainlist">
  • ,js18~29
  • fs30~32</div>
Balcony Break
  • Combo from 1st hit on clean hit
  • Combo from 1st CH with no clean hit
Anna-db+4 i17~18 L 14 -13 +8c +13
  • Transition to r26 HAM on hit automatically
  • Cancel HAM transition -13 +3c +8 with B
Anna-df+1 i13~14 m 10 -1 +5
Anna-df+1,2 ,i16 ,h ,10 -5 +2 +9
  • Jail from 1st attack
  • Enter HAM +0 +7 +14 with F
Anna-df+1,2,3 ,i24~25 ,m ,20 -12 +19a (+2) <div class="dotlist">
  • js17~26
  • fs27~29
</div>
Tornado
Balcony Break
  • Combo from 2nd CH
  • Cancel to CJM -17 -10 -3 r35 with B on frame 20
Anna-df+1,2,4 ,i17~20 ,h ,22 -5 +20a (+11) +14c
Balcony Break
  • Combo from 2nd CH with 10f delay
  • Input can be delayed 10f
  • Move can be delayed 8f
Anna-df+2 ,i15~16 m 12 -12 +32a (+22)
  • Launches crouching opponent
Anna-df+3 i14 m 13 -11 +0 +1
Anna-df+3,1 ,i30 ,h ,10 -3 +7
  • Cancel to CJM -15 -4 -3 r33 with B on frame 14
  • Cancel to SS -10 +1 +2 r37 with U_D on frame 28
  • r43 when blocking after SS
Anna-df+3,1,1 ,i30~42 ,M ,25 -11~+1 +9a (-1) <div class="dotlist">
  • ,js21~50
  • fs51~53
</div>
Balcony Break
Weapon
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
  • Unpunishable on block due to pushback
  • Interrupt with i12 from 2nd block
  • 5 Chip damage on block
Anna-df+3,1,2 ,i30~42 ,M ,35 -11~+1 +3d <div class="dotlist">
  • ,js21~50
  • fs51~53
</div>
Balcony Break
Weapon
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
  • Unpunishable on block due to pushback
  • Interrupt with i12 from 2nd block
  • 7 Chip damage on block
Anna-df+3,1,4 ,i15~16 ,h ,20 -3 +4
  • Combo from 1st CH
  • Combo from 2nd hit with 10f delay
  • Input can be delayed 10f
  • Move can be delayed 8f
Anna-df+3,2 ,i19 ,h ,9 -2 +4 +10
  • Combo from 1st hit with 10f delay
  • Input can be delayed 10f
  • Enter HAM -2 +4 +10 r21 with F
Anna-df+3,2,1
Anna-df+3,2,1,2
Anna-df+3,2,1,2,4
  • Transition to -21 -10 +9a CJM with B
Anna-df+3,2,1,2,4,1
Anna-df+3,2,1,2,4,1,2
Anna-df+3,2,1,2,4,1,2,2
Anna-df+3,2,1,2,4,1,2,2,3+4
Anna-df+3,2,1,2,4,1,2,2,3+4,2
Anna-df+3,2,2 ,i26~27 ,M ,20 -8 +12 +76a (+60)
  • Combo from 2nd CH
  • Input can be delayed 10f
  • Move can be delayed 5f
  • Transition to HAM on hit automatically
Anna-df+3,2,4 ,i22 ,h ,22 -6 +20a (+11) +49a
Balcony Break
  • Combo from 2nd CH with 9f delay
  • Input can be delayed 10f
Anna-df+3,3+4 ,i32~34 i11~12 ,m,m ,6,10 -4 +78a (+62) js34~46
Tornado
Balcony Break
Knee
  • Input can be delayed 10f
  • Instant Tornado only if both knees connect
  • +27a (+17) if only the last hit connects
Anna-df+4 i16~17 L 17 -15 +5c +25d
  • Tracking notes:
  • Homing to SSR side
Anna-f+1+2 i17 m 21 -13 +19a (+14) +28d (+20)
Tornado
Balcony Break
Anna-f+2 i14 h 14 -2 +4
Elbow
Anna-f+2,3 ,i19~20 ,h ,20 -7 +12g
Balcony Break
  • Combo from 1st hit
  • Input can be delayed 12f
  • Move can be delayed 7f
Anna-f+3
  • Enter r23 FC with db on frame 13
  • Enter r16 CJM with b+3 on frame 13
Anna-FC.df+1 i20 m 22 -10 +21d (+11) cs1~
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
Weapon
  • Chip damage on block
Anna-FC.df+2 i20 L 12 -21 +70a (+54) cs1~52
  • Instant Tornado on hit
  • Recovers 6f faster on hit
  • Deals only 6 damage when using its follow up attack in Heat
Anna-FC.df+2~H.1 ,i27~28 ,L ,18 -21 +64a (+48)
Balcony Break (airborne)
Weapon
  • Jail from 1st attack
  • Instant Tornado on hit
  • Chip damage on block
  • Partially uses remaining Heat time
Anna-f,F+1+2 i18~20 m 25 -9 +19a (+14)
Balcony Break
  • 5 chip damage on block

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Anna-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Anna-1+2 i16~18 m [5;5] +1 +9 +14
Homing
  • Enter TOM +3 +8 with F on hit only
  • 100% recoverable damage
Anna-1+3 i12~14 t 35 -6 +0d
Homing
  • Throw break 1 or 2
Anna-2 i10 h 10 -3 +3 +9
  • Enter HAM +1 +7 +13 with F
Anna-2+4 i12~14 t 21 -3 +0d
Homing
  • Throw break 1 or 2
  • Side switch on hit
Anna-3 i14~16 m 17 -6 +3
Knee
Anna-3+4 i14 m 26 -16 +9a (+0)
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Hip attack, unparryable by traditional parries, Asuka, Nina, etc
Anna-4 i11 h 15 -9 +7 +7s
Anna-b+1 i16~17 m 14 -2 +1
Anna-b+1+2 i20~21 m 21 -13 +20a (+15) pc7~19
Balcony Break
  • -8 on block after absorbing an attack
  • Deals chip damage on block after attack absorbtion
Anna-b+1+3 25 +3d ps5~12
  • Parries high or mid punches or kicks
  • Can side switch depending on the parried attack
Anna-b+2 i13~14 h 10 -5 +1
Homing
Anna-b+3 ps3~47
  • Actionable after 16f
  • i3? low parry: parries all lows (including Heat Smash lows)
  • i3? throw parry: +0d and 25 damage
  • Enter HAM with f+3 on frame 16
Anna-b+4 i19~21 m 17 -9 +11g
Strong Aerial Tailspin
Homing
  • Transition to r24 HAM on hit automatically
Anna-Back throw t 50 +0d
  • Unbreakable
  • Side switch on hit
Anna-BT.1 i8 h 15 -8 +3
  • Links to 1 jab extensions
  • Combo into extensions on CH
Anna-CJM.1 i11~12 h 17 +0 +7 +14
Anna-CJM.1+2 i17~18 M 23 +2c +8c +23d
Spike
  • 4 chip damage on block
  • 7 chip damage on block in heat
Anna-CJM.2 i10 h 10 -11 +0
Anna-CJM.3 i12~14 m 12 -12 +3
Anna-CJM.4 i20~21 M 23 -13 +10a pc7~19
Balcony Break
Spike
  • -9 on block after absorbing an attack
  • Deals chip damage on block after attack absorbtion
Anna-CJM.d+3 i15 L 8 -11 +0
Anna-CJM.df <div class="plainlist">
  • cs5~
  • fs8~35</div>
Anna-CJM.f+3
  • Enter r23 FC with db on frame 13
  • Enter r16 CJM with b+3 on frame 13
Anna-CJM.P i15~16 m 20 -14 +29a (+19) is1~
Anna-CJM.uf+1 i19~29 M 25 -11~+1 +9a (-1) <div class="plainlist">
  • js9~37
  • fs38~40</div>
Balcony Break
  • Chip damage on block
  • Unpunishable on block due to pushback
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
Anna-CJM.uf+2 i19~29 M 35 -11~+1 +3a <div class="plainlist">
  • js9~37
  • fs38~40</div>
Balcony Break
  • Chip damage on block
  • Unpunishable on block due to pushback
Anna-CJM.uf+3 i23~24 m 22 +0 +27d <div class="plainlist">
  • js9~30
  • fs31~33</div>
Balcony Break
  • Power up in Heat
Anna-CJM.uf+4 i15~16 m 22 -13 +30a (+20) <div class="plainlist">
  • js8~29
  • fs30~32</div>
Tornado
Anna-d+1 i10 sl 5 -5 +6
  • Can recover standing with F
Anna-d+2 i16~17 m 17 +1 +7c +24d
Spike
Anna-d+3 16 L 10 -17 -6 cs4~
Anna-d+4 i12 l 6 -15 -4
Anna-db+1 i16~18 m 16 -12 +3
Spike
  • Can recover in FC with DB_D_DF
Anna-db+1+2 i12 t 40 -6 +0d
  • Throw break 1+2
Anna-db+2 i15~16 m 17 -9 +8s +36d
Strong Aerial Tailspin
  • Transition to r31 TOM on hit automatically
  • +13a (+4) on BT hit
Anna-db+3 i30~32 L 21 -26 +68a (+52) cs16~63
  • Stagger on block
  • Instant Tornado on hit
Anna-db+3+4 i24 L 18 -26 -6 cs6~
  • Clean hit -4 on hit, +3 damage
Anna-db+4 i17~18 L 14 -13 +8c +13
  • Transition to r26 HAM on hit automatically
  • Cancel HAM transition -13 +3c +8 with B
Anna-df+1 i13~14 m 10 -1 +5
Anna-df+2 ,i15~16 m 12 -12 +32a (+22)
  • Launches crouching opponent
Anna-df+3 i14 m 13 -11 +0 +1
Anna-df+4 i16~17 L 17 -15 +5c +25d
  • Tracking notes:
  • Homing to SSR side
Anna-f+1+2 i17 m 21 -13 +19a (+14) +28d (+20)
Tornado
Balcony Break
Anna-f+2 i14 h 14 -2 +4
Elbow
Anna-f+3
  • Enter r23 FC with db on frame 13
  • Enter r16 CJM with b+3 on frame 13
Anna-FC.df+1 i20 m 22 -10 +21d (+11) cs1~
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
Weapon
  • Chip damage on block
Anna-FC.df+2 i20 L 12 -21 +70a (+54) cs1~52
  • Instant Tornado on hit
  • Recovers 6f faster on hit
  • Deals only 6 damage when using its follow up attack in Heat
Anna-f,F+1+2 i18~20 m 25 -9 +19a (+14)
Balcony Break
  • 5 chip damage on block
Anna-f,F+1+2* i27~29 m 30 +5~+7 +33a (+12)
Balcony Break
  • 12 chip damage on block
Anna-f,F+2 i17~18 h 21 +4 +15d
Homing
Balcony Break (airborne)
Weapon
  • 6 chip damage on block
  • 7 chip damage on block in heat
Anna-f,F+3 i15 m 14 -11 +5
Anna-f,F+3+4 i15~16 i8~11 i7~8 m,m,m 8,8,10 +0 +9 +30a (+23) js13~
  • CH advantage is for the first hit
Anna-f,F+4 i31~34 M 20 +5 +19a js16~31
Spike
  • Enter CJM +6 +20a r28 with B
  • Chip damage on block
Anna-f,f,F+2 i15~16 m 10 -8 +1
Anna-f,f,F+3 i16~20 L 12 -20 -2c cs9~
Anna-f,f,F+4 i19~20 m 28 +3 +19a (+9) <div class="plainlist">
  • js14~29
  • fs30~32</div>
Balcony Break
  • Chip damage on block
  • Hitstop 20f on hit
Anna-H.2+3 i13~14 m 50 -5 +0d cs6~27
Heat Smash
Reversal Break
Balcony Break
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
  • Transition to attack throw on hit
  • Jails
Anna-HAM.1 i13~14 h 20 +6 +30a (+20)
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Elbow
  • 6 chip damage on block
Anna-HAM.1+2 i24~25 M 30 +6c +17a (+7)
Reversal Break
Balcony Break
Spike
Weapon
  • 12 chip damage on block
  • 15 chip damage on block in heat
Anna-HAM.1+3 i11 t 15 -2 +0
  • Throw break 1+2
Anna-HAM.2 i15~16 m 12 -9 +3
Weapon
  • 2 chip damage on block
Anna-HAM.3 i20~21 L 17 -14 -3 +6c cs8~
Homing
  • Cancel to CJM -7 +4 +13 r25 with B
Anna-HAM.4 i16~19 i4~6 m,m 12,12 -12 +6 cs5~
Balcony Break
Anna-HAM.b+3
Anna-Left throw t 40 -3 +0d
  • Throw break 1
  • Can side switch on hit
Anna-OTG.d+3+4 i17~18 L 30 -17 -7d
Spike
  • Partially restores remaining Heat time on hit
Anna-qcf+1 i13~17 h 20 +1~+5 +3~+7 +47a (+37)
Elbow
  • Can be buffered
  • Chip damage on block
  • Perfect input d,df,f#1, f and 1 must be pressed on the same frame, grants +3 damage and increased chip damage on block
Anna-qcf+2 i16 m 10 -12 +3
Elbow
  • Can be buffered
Anna-R.df+1+2 i20 m,t 55+ -15 +0d pc8~
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Anna-Right throw t 38 -3 +0d
  • Throw break 2
  • Side switch on hit
Anna-ROLL.3 i10~11 m 27 -9 +32d (+24) ,cs1~
Balcony Break
Anna-ROLL.4 i20 h 21 +7 +32a (+22) +57a <div class="plainlist">
  • ,cs39~69
  • js20~35
  • fs36~38</div>
Tornado
  • Chip damage on block
  • Roll adds minimum 20f, effective startup i40
Anna-SS.1+2 i19~20 i5~9 m,m 5,7 -11 +32a (+22)
  • Sidestep adds minimum 9f, effective startup i28~29
Anna-SS.2 i20~21 L 12 -12 +0 +14g cs6~
  • Sidestep adds minimum 9f, effective startup i29~30
Anna-SS.3 i21~23 M 23 +4c +8c +25d
Spike
  • Sidestep adds minimum 9f, effective startup i30~32
Anna-TOM.1 i8~18 m 30 +4~+53 +20a (-6)
Balcony Break
Weapon
  • Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you
  • 4 chip damage on block
  • 9 chip damage on block in Heat
  • Power up in Heat: +10 damage
Anna-TOM.2 8~107 m 30 -1~+98 +20a (-6)
Balcony Break
Weapon
Wall Crush +10g~ minimum
  • 12 chip damage on block
  • 16 chip damage on block in heat
  • Power up in Heat: +10 damage
Anna-TOM.3 ps3~47
  • Actionable after 16f
  • i3? low parry: parries all lows (including Heat Smash lows)
  • i3? throw parry: +0d and 25 damage
  • Enter HAM with f+3 on frame 16
Anna-TOM.4 i15 L 21 -13 +28d
Anna-ub+1+2 i60 m! 50 +46a (+15)
Anna-uf+1 i13 h 6 -4 +7
Anna-uf+1+2 i12 t 30,10 +0 +29d (-32)
  • Throw break 1+2
  • Opponent can tech roll to reduce damage to 30
  • 45 damage on wall splat
  • Side switch on break, Anna recovers side turned
Anna-uf+2 i20~21 M 18 -8 +12s +72a (+56)
  • Transition to r27 HAM on hit automatically
  • Instant Tornado on CH
Anna-uf+3 i23~24 m 22 +0 +27d <div class="plainlist">
  • js9~30
  • fs31~33</div>
Balcony Break
  • Power up in Heat
Anna-uf+3+4 i25~28 M,M 4,18 -3c +5c js9~26
Spike
Anna-uf+4 i18~20 m 24 -18 +27a (+17) <div class="plainlist">
  • js13~31
  • fs32~34</div>
Tornado
  • 18 damage when using ub+4
Anna-ws1 i13~14 m 10 -8 +5
Anna-ws1+2 i20~21 m 25 -14 +14a pc7~19
Balcony Break
Spike
  • -9 on block after absorbing an attack
  • Deals chip damage after attack absorbtion
Anna-ws2 i16~17 m 16 -13 +27a (+17)
Tornado
Anna-ws3 i11~12 m 20 -3 +8 +12
Anna-ws4 i11~12 m 16 -6 +5