Asuka |
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Punishers (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Asuka punishers (Tekken 7).
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2 | 15 | +6 |
-12 | 2,3 | 25 | +14g |
-14 | uf+2 | 45 | +0d |
db+1,2 | 33 | HE/+28 | |
-15 | df+2 | 14 (64) | +35a (+25) |
-16 | 1+2 | 21 (61) | +27a |
-17 | f+2 | 20 (70) | +33a (+23) |
-20 | uf+4 | 25 | +31a (+21) |
Crouching | |||
-10 | hFC.1 | 5 | +6 |
-11 | ws4 | 15 | +8 |
-13 | ws2,1 | 28 | +9 |
-14 | ws1,4 | 32 (53) | +37a (+29) |
-18 | ws3 | 20 (70) | +35a (+25) |
-20 | uf+4 | 25 (75) | +31a (+21) |
Back-turned opponent | |||
Grounded opponent |
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
ws2,1
m,h
18,10
-2
+9
,i22
t60 r21
- Combo from 1st hit with 3f delay
- Continues into 10 strings
Shikeitai
84
ws1,4
m,h
12,20
-4
+37a (+29)
,i20
t63 r28
- Combo from 1st hit with 7f delay
- Move can be delayed 6f
Jab Uppercut
1,2
h,m
6,9
-8
+6
,i22~23
t59 r26
- Combo from 1st hit
- Combo from 1st CH with 3f delay
Mizu Basho
19
2,3
h,m
9,16
-17
+14g
,i22~23
- ,js18~41
- fs42~44
t74 r38
- Combo from 1st hit with 1f delay
- Opponent recovers crouching on hit
Rangetsu
- ub+2
- u+2
66
uf+2
h,t
20,25
-1
+0d
i14
t42 r28
- Balcony break on airborne hit
- +12a on off-axis hit, +10a on BT hit
- Transition to attack throw on standing front hit
- Won't transition to throw if opponent is too far (Jack-8 range 2.7~), gives +7 on hit instead
Swallow Vortex
45
db+1,2
m,h
13,20
-9
+22a (+13)
,i26~27
t68 r27
- Combo from 1st hit with 8f delay
- Gain NWG on Heat activation
Demon Slayer
28
f+2
M
20
- Cancel to r11 FC with D
- Gain NWG on hit with 1
- hit advantage becomes +26a (+16) on NWG gain
Sometimes written Tooth Fairy
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
f+2 | i17~18 | 20 (70) | -18 | Mid |