Azucena punishers

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Standing
Enemy Move Damage Frames
-101,120+8
1,228+8~+9
-124,126+4~+5
-13df+1,428+4~+5
-143,334+43a (-15)
b+1,130+8
-15df+212+28a (+18)
-16f+1+225+41a (+17)
df+4,138+20a (+3)
f,F+320+35a (+25)
-20db+1+223+33a (+23)
Crouching
-10FC.d+15+6
-11ws4,123+6~+7
-13ws117+6~+7
-15ws214+32 (+22)
Back-turned opponent
-62,1,241+20a (+3)
-10b+4,3,4,359+39d (-19)
Grounded opponent
-16f,F+320+35a (+25)
-18FC.df+36+3c~+4c
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,1i102.1[1]20-9~-8High
1,2i102.128-14~-13High
3,2i142.229-12~-11Mid
3,3i142.234-1~+0Mid
df+2i15~162.1 - 2.212-13~-12Mid
df+4,1i16~172.738-5~-4Mid
f,F+3i15~1720-14~-12Mid
f+1+2i16~1725-8~-7High
f+2,1i17~1831-10~-9High
f,f,F+3,2i15~1620+5~+7Mid
b+2i18~1921+2~+3High
f+3,2i182.835-4~-5Mid
d+2,3i18~1935+1~+2Mid
db+1+2i20~2123-21~-20Mid
f,F+3+4i21~22 i32~343.6 [2]28+4~+6Mid
b+3i2221+4cMid
  1. All whiff punishers measured from first hit on Kazuya
  2. Multiple rapid hits. Last hit connects from ~4.4