Fahkumram movetable

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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Fahkumram-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Fahkumram-1,1 ,i20~21 ,m ,20 -9 +8c
Floor Break
Elbow
  • Combo from 1st CH with 2F delay
  • Input can be delayed by 2F
  • Move cannot be delayed
  • +10a on BT hit
Fahkumram-1,2 ,i10 ,h ,8 -3 +5
  • Jail from 1st attack with 2f delay
Fahkumram-1,2,1 ,i17~18 ,m ,15 -10 +3
  • Input can be delayed 12f
Fahkumram-1,2,1,4 ,i21~22 ,m ,23 -14 +13a (+4)
Balcony Break
Knee
  • Combo from 3rd hit with 10f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
Fahkumram-1+2+3+4
Fahkumram-1,2,4 ,i17 ,h ,10 -9 +6
  • Input can be delayed 2f
  • Move cannot be delayed
Fahkumram-1,2,4,3 ,i19~20 ,h ,14 -7 +6 +29a
Balcony Break (airborne)
  • Combo from 3rd hit
Fahkumram-1,2,4,3~4 ,i21~22 ,m ,20 -5 +9 +44a
Knee
  • Can be charged with held input
  • Effective startup i36~37
  • Interrupt with i17 from 3rd block
  • Interrupt with i5 from 3rd hit
  • Move can be delayed by 2F
  • Recovers 2f slower on hit or block
Fahkumram-1,2,4,3~4* ,i36~37 ,m ,25 +9 +73a (+57)
Knee
  • Unparryable
  • Instant Tornado on hit
  • Chip damage on block
  • Effective startup i51~52
  • Interrupt with i32 from 3rd block
  • Interrupt with i20 from 3rd hit
  • Cancel into r20 FC with F at frames 16-24 (frames 31-39 from 3rd attack)
    • Interrupt with i33? mid/low from 3rd block
    • Interrupt with i21? mid/low from 3rd hit
  • Move can be delayed by 2F
  • Power up in Heat or GRF
Fahkumram-1,2,4,3~4*~B ,i22 ,m ,25 -7 +9
Homing
Balcony Break
  • Effective startup i53
  • Interrupt with i34 from 3rd block
  • Interrupt with i22 from 3rd hit
  • Input B during frames 16-24 of Eruption Maw (charged)
  • Move can be delayed by 8F from Eruption Maw (charged)
Fahkumram-1,2,4,4 i25 ,L ,15 -15 -4 +0d
  • Combos from 3rd hit
  • Shift to attack throw Murderous Sweep on counterhit
Fahkumram-1+3 i12 t 35 -3 +0d
Homing
  • Throw break 1 or 2
Fahkumram-1,4 i17 ,h ,17 -8 +8
  • Combos from 1st hit
Fahkumram-2 i12 h 13 -8 +3
Elbow
Fahkumram-2,1 i20 ,h ,20 -12 +15a (+6)
Balcony Break
Elbow
  • Combo from 1st hit
  • r29 on hit
Fahkumram-2,3 i31 ,m ,22 -4 +27a (+17)
Balcony Break
  • Combos from 1st hit CH
Fahkumram-2+4 i12 t 35 -6 +0d
Homing
  • Throw break 1 or 2
  • Sideswaps on hit
Fahkumram-3 i13 m 11 -9 +2 +9
Fahkumram-3,1 i18 ,h ,12 -3 +7
  • Combos from 1st hit
Fahkumram-3,1,2 i21 ,h ,20 -0 +38d (+30)
Balcony Break
Tornado
  • Combos from 2nd hit CH
Fahkumram-3,1,4 i21 ,m ,23 -14 +8d (-1)
Balcony Break
  • Combos from 2nd hit CH
Fahkumram-3,1,d+4 i20 ,L ,15 -15 -4 +0d
  • Shift to attack throw Murderous Sweep on counterhit
  • Combos from 2nd hit CH
Fahkumram-3+4 i18 m 20 -9 +18a (+9) +58cs
Balcony Break
  • Good right sidestep tracking
Fahkumram-3,4 i19 ,m ,18 -12 +24g +34d (+26)
Knee
  • Wallbreak on CH
  • Combos from 1st hit CH
  • Input can be delayed by 2F
Fahkumram-3,4~3 i18 ,m ,20 -7 +9 +37d (+29)
Tornado
Balcony Break
on CH
  • Effective startup i34
  • Interrupt with i16 from 1st block
  • Interrupt with i5 from 1st hit
  • Combo from 1st hit CH
  • Can be charged
Fahkumram-3,4~3* i36 ,m ,23 +9 +70a (+54)
Tornado
Balcony Break
  • Effective startup i52
  • Interrupt with i34 from 1st block
  • Interrupt with i23 from 1st hit
  • Cancel into r20 FC with F at frames 20-24 (frames 36-40 from 1st attack)
    • Interrupt with i39? from 1st block
    • Interrupt with i28? from 1st attack
  • 9 chip damage on block
  • Powered up with GRF
Fahkumram-3,4~3*~B i22 ,m ,25 -7 +9
Homing
Balcony Break
  • Effective startup i54
  • Interrupt with i36 from 3rd block
  • Interrupt with i25 from 3rd hit
  • Input B during frames 16-24 of Tornado Maw (charged)
  • Move can be delayed by 8F from Tornado Maw (charged)
Fahkumram-3,4~4 i16 ,h ,20 +3 +13g +30a
Homing
Balcony Break
Strong Aerial Tailspin
  • Effective startup i29
  • Interrupt with i11 from 1st block
  • 6 chip damage on block
  • Combos from 1st hit CH
  • Just frame input 3,4:4; effective startup i32
    • Input 4 during frames 14~16 of 3,4
    • Interrupt with i14 from 1st block
    • Interrupt with i3? from 1st hit
    • 24 damage, 7 chip damage, slightly different juggle properties
Fahkumram-4 i12 h 10 -12 +3
  • r27 on hit
Fahkumram-4,3 i19 ,h ,14 -7 +6 +29a
  • Combos from 1st hit
Fahkumram-4,3~4 i21 ,m ,20 -5 +9 +44a
Knee
  • Can be charged
  • r25 on block
Fahkumram-4,3~4* i36 ,m ,25 +9 +73a (+57)
Tornado
Knee
  • Powered up with GRF

Cancel into FC with F

Fahkumram-4,3~4*~B i22 ,m ,25 -7 +9
Homing
Balcony Break
Fahkumram-4,4 i25 ,L ,15 -15 -4 +0d
  • Combos from 3rd hit
  • Shift to attack throw Murderous Sweep on counterhit
Fahkumram-b+1 i14 m 20 -13 +34d
Fahkumram-b+1+3 ps5~12
  • Parries high, mid and low kicks
Fahkumram-b+1+3,P i19 m,m,h 40 +19a (+10)
Balcony Break
  • Only occurs upon successful b+1+3 Parry
Fahkumram-b+1+4 i60 m! 50 ! +9d
  • Unblockable
Fahkumram-b+2 i14 h 17 -15 -6
Fahkumram-b+2,1 i21 ,h ,25 -9 +15a (+6)
Balcony Break
  • Combos from 1st hit
Fahkumram-b+2+4 ps5~12
  • Parries high and mid punches
  • Grants GRF on successful parry
  • Regains recoverable health on successful parry
Fahkumram-b+3 i16 h 27 -7 +15a (+6)
Heat Engager
Heat Dash +62a (+42)
Homing
  • 5 chip damage on block
Fahkumram-b+3+4 i17 m 22 -13 +3 +33d (+25)
Balcony Break
Fahkumram-b+4 i14 m 14 -5 +6
Knee
Fahkumram-b+4,3 i24 ,m ,14 -10 -1
Knee
  • Combos from 1st hit
Fahkumram-b+4,3,2 i31 ,m ,21 -12 +16d
Knee
Elbow
  • Grants GRF on hit
Fahkumram-Back Throw i12 t! 50 ! +0d
Homing
  • Unbreakable throw
Fahkumram-b,f+4 i18 h 25 +6 +47cs
Reversal Break
  • Good left sidestep tracking
  • 10 chip damage on block
Fahkumram-CH d+4 i14 l (t) 41 +0d
  • Shifts to throw on front gounded CH
Fahkumram-d+1 i18 M 20 -5 +8c +13c
Elbow
Fahkumram-d+2 i12 sl 13 -9 +2 cs
Elbow
Fahkumram-d+3 i16 L 11 -16 -5
Fahkumram-d+3,4 i20 ,h ,10 -9 +6
  • Combos from 1st hit CH
Fahkumram-d+3,4,3 i19 ,h ,14 -7 +6 +29a
  • Combos from 1st hit CH
Fahkumram-d+3,4,3~4 i21 ,m ,20 -5 +9 +44a
Knee
  • Can be charged
Fahkumram-d+3,4,3~4* i36 ,m ,25 +9 +73a (+57)
Tornado
Knee
  • Powered up with GRF
  • Cancel into FC with F
Fahkumram-d+3,4,3~4*~B i22 ,m ,25 -7 +9
Homing
Balcony Break
Fahkumram-d+3,4,4 i25 ,L ,15 -15 -4 +0d
  • Combos from 3rd hit
  • Shift to attack throw Murderous Sweep on counterhit
Fahkumram-d+4 i14 L 18 -15 -4 +0d
  • Shift to attack throw Murderous Sweep on counterhit
Fahkumram-db+1 i10 sl 5 -5 +6
Fahkumram-db+2 i16 m 16 -10 +1
  • High evasion
Fahkumram-db+2,2 i25 ,m ,16 -13 +1
Elbow
  • Combos from 1st hit
Fahkumram-db+3+4 i30 m 25 -9 +15a
Balcony Break
Fahkumram-db+4 i20 h 23 -6 +35d
Balcony Break
Strong Aerial Tailspin
Fahkumram-df+1 i15 m 12 -3 +6
Fahkumram-df+1,2 i27 ,M ,20 -13 +12d js
Floor Break
Elbow
  • Combos from 1st hit
  • Grants GRF on hit
Fahkumram-df+1,4 i25 ,h ,23 -5 +20a (+11)
Heat Engager
Heat Dash +62a (+42)
Knee
Fahkumram-df+1,4~3 i18 ,m ,20 -7 +9 +37d (+29)
Tornado
  • Wallbreak on CH
  • Combos from 1st hit CH
  • Can be charged
Fahkumram-df+1,4~3* i36 ,m ,23 +9 +70a (+54)
Tornado
Balcony Break
  • 9 chip damage on block
  • Powered up with GRF

Cancel into FC with F

Fahkumram-df+1,4~3*~B i22 ,m ,25 -7 +9
Homing
Balcony Break
Fahkumram-df+1,4~4 i16 ,h ,20 +3 +13g +30a
Homing
Balcony Break
Strong Aerial Tailspin
  • 6 chip damage on block
  • Combos from 1st hit CH
  • Just frame input 3,4:4
  • 24 damage, 7 chip damage, slightly different juggle properties
Fahkumram-df+2 i15 m 10 -7 +4
Fahkumram-df+2,1 i24 ,m ,22 -13 +13d
Balcony Break
Floor Break
Elbow
  • Combos from 1st hit
Fahkumram-df+2,3 i21 ,h ,11 -13 +52cs
Balcony Break
  • Combos from 1st hit
Fahkumram-df+3 i20 l 15 -13 -1c +28g
Fahkumram-df+3~3 i17 m 20 +2 +12d
  • 6 chip damage on block
Fahkumram-df+3+4 i13 m,m 8,16 -10 +8
  • Good right sidestep tracking
Fahkumram-df+3~4 i25 M 20 -10 +21a (+4)
Balcony Break
Knee
  • Just frame input df+3:4 for 6 more damage
Fahkumram-df+3+4,GRF.3 i26 ,m ,23 -9 +13g
  • Consumes GRF
  • Partially consumes remaining Heat Time
  • Transition to +13g RAM on hit
  • Combos from 1st hit
  • 9 chip damage on block
Fahkumram-df+4 i16 m 15 -6 +3
Fahkumram-df+4,1 i22 ,h ,25 -6 +14a (+5)
Balcony Break
  • Combos from 1st hit
Fahkumram-df+4,3 i25 ,m 23 -12 +9d js
Tornado
Knee
  • Combos from 1st hit
Fahkumram-f+1+2 i21 m 25 -4 +24a (+14)
Heat Engager
Heat Dash +36a (+26)
Balcony Break
  • 7 chip damage on block
Fahkumram-f+2 i15 m 14 -9 +0
Fahkumram-f+2,1 i20 ,m ,22 -14 +33a (+18)
  • Combos from 1st hit
Fahkumram-f+2,1,GRF.2 i29 ,m ,20 +2 +15d js
Floor Break
Elbow
  • Consumes GRF
  • Partially consumes remaining Heat Time
  • Combos from 1st hit
  • 6 chip damage on block
Fahkumram-f+3 i17 m 16 -8 +3
Knee
Fahkumram-f+3,2 i20 ,m ,13 -12 -1
Fahkumram-f+3,2,1 i19 ,h ,20 -5 +24a (+15)
Balcony Break
  • Combos from 2nd hit CH
  • Delayable
Fahkumram-f+3,2,4 i20 ,m ,20 -12 +6 +36d (+28)
Knee
  • Combos from 2nd hit CH
  • Delayable
Fahkumram-f+3,2,4~3 i18 ,m ,20 -7 +9 +37d (+29)
Tornado
  • Wallbreak on CH
  • Combos from 1st hit CH
  • Can be charged
Fahkumram-f+3,2,4~3* i36 ,m ,23 +9 +70a (+54)
Tornado
Balcony Break
  • 9 chip damage on block
  • Powered up with GRF

Cancel into FC with F

Fahkumram-f+3,2,4~3*~B i22 ,m ,25 -7 +9
Homing
Balcony Break
Fahkumram-f+3,2,4~4 i16 ,h ,20 +3 +13g +30a
Homing
Balcony Break
Strong Aerial Tailspin
  • 6 chip damage on block
  • Combos from 1st hit CH
  • Just frame input 3,4:4
  • 24 damage, 7 chip damage, slightly different juggle properties
Fahkumram-f+3+4 i22 m 22 -14 +19a (+14) pc
Knee
  • Grants GRF on hit
Fahkumram-f+4 i25 m 26 +3c +8c +14c
Floor Break
Fahkumram-FC.1 i10 sl 5 -5 +6 cs
Fahkumram-FC.2 i12 sl 13 -9 +2 cs
Elbow
Fahkumram-FC.3 i16 L 10 -17 -6 cs

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Fahkumram-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Fahkumram-1+2+3+4
Fahkumram-1+3 i12 t 35 -3 +0d
Homing
  • Throw break 1 or 2
Fahkumram-2 i12 h 13 -8 +3
Elbow
Fahkumram-2+4 i12 t 35 -6 +0d
Homing
  • Throw break 1 or 2
  • Sideswaps on hit
Fahkumram-3 i13 m 11 -9 +2 +9
Fahkumram-3+4 i18 m 20 -9 +18a (+9) +58cs
Balcony Break
  • Good right sidestep tracking
Fahkumram-4 i12 h 10 -12 +3
  • r27 on hit
Fahkumram-b+1 i14 m 20 -13 +34d
Fahkumram-b+1+3 ps5~12
  • Parries high, mid and low kicks
Fahkumram-b+1+4 i60 m! 50 ! +9d
  • Unblockable
Fahkumram-b+2 i14 h 17 -15 -6
Fahkumram-b+2+4 ps5~12
  • Parries high and mid punches
  • Grants GRF on successful parry
  • Regains recoverable health on successful parry
Fahkumram-b+3 i16 h 27 -7 +15a (+6)
Heat Engager
Heat Dash +62a (+42)
Homing
  • 5 chip damage on block
Fahkumram-b+3+4 i17 m 22 -13 +3 +33d (+25)
Balcony Break
Fahkumram-b+4 i14 m 14 -5 +6
Knee
Fahkumram-Back Throw i12 t! 50 ! +0d
Homing
  • Unbreakable throw
Fahkumram-b,f+4 i18 h 25 +6 +47cs
Reversal Break
  • Good left sidestep tracking
  • 10 chip damage on block
Fahkumram-CH d+4 i14 l (t) 41 +0d
  • Shifts to throw on front gounded CH
Fahkumram-d+1 i18 M 20 -5 +8c +13c
Elbow
Fahkumram-d+2 i12 sl 13 -9 +2 cs
Elbow
Fahkumram-d+3 i16 L 11 -16 -5
Fahkumram-d+4 i14 L 18 -15 -4 +0d
  • Shift to attack throw Murderous Sweep on counterhit
Fahkumram-db+1 i10 sl 5 -5 +6
Fahkumram-db+2 i16 m 16 -10 +1
  • High evasion
Fahkumram-db+3+4 i30 m 25 -9 +15a
Balcony Break
Fahkumram-db+4 i20 h 23 -6 +35d
Balcony Break
Strong Aerial Tailspin
Fahkumram-df+1 i15 m 12 -3 +6
Fahkumram-df+2 i15 m 10 -7 +4
Fahkumram-df+3 i20 l 15 -13 -1c +28g
Fahkumram-df+3~3 i17 m 20 +2 +12d
  • 6 chip damage on block
Fahkumram-df+3+4 i13 m,m 8,16 -10 +8
  • Good right sidestep tracking
Fahkumram-df+3~4 i25 M 20 -10 +21a (+4)
Balcony Break
Knee
  • Just frame input df+3:4 for 6 more damage
Fahkumram-df+4 i16 m 15 -6 +3
Fahkumram-f+1+2 i21 m 25 -4 +24a (+14)
Heat Engager
Heat Dash +36a (+26)
Balcony Break
  • 7 chip damage on block
Fahkumram-f+2 i15 m 14 -9 +0
Fahkumram-f+3 i17 m 16 -8 +3
Knee
Fahkumram-f+3+4 i22 m 22 -14 +19a (+14) pc
Knee
  • Grants GRF on hit
Fahkumram-f+4 i25 m 26 +3c +8c +14c
Floor Break
Fahkumram-FC.1 i10 sl 5 -5 +6 cs
Fahkumram-FC.2 i12 sl 13 -9 +2 cs
Elbow
Fahkumram-FC.3 i16 L 10 -17 -6 cs
Fahkumram-FC.4 i12 l 6 -15 -4 cs
Fahkumram-FC.df+2 i19 L 22 -14 +4 +12d cs
Elbow
Fahkumram-f,F+1+2 i18 m 22 -14 +43a (+33)
  • Grants GRF on hit
Fahkumram-f,F+3 i21 L 20 -14 +4
Fahkumram-f,F+4 i22 m 25 -13 +33a
Homing
Balcony Break
Fahkumram-f,F+4~1 i21 m 20 -3c +8c
Fahkumram-f,F+4~3 i19 L 15 -23 -1c
Fahkumram-f,f,F+3 i19 m 30 +6 +15a (+5) js
Knee
  • 9 chip damage on block
Fahkumram-GRF.1+2 sp pc5~19
  • Consumes GRF
  • Partially consumes remaining Heat time
Fahkumram-GRF.3* i36 m 25 ! +58cs
Tornado
Reversal Break
  • Consumes GRF
  • Partially consumes remaining Heat time
  • Transition to +13 RAM on block
  • Cancel into FC with F
  • Cancel into Surendrajit with D at frames 16-24? of Tornado Kick
  • 10 chip damage on block
Fahkumram-GRF.4* i36 m 25 ! +42a (+32)
Tornado
Reversal Break
  • Consumes GRF
  • Partially consumes remaining Heat time
  • Transition to +13 RAM on block
  • Cancel into FC with F
  • Cancel into Surendrajit with D at frames 16-24? of Tornado Kick
  • 10 chip damage on block
Fahkumram-GRF.4*~d i27,i23 L,h 15,17 -12 +11a (+10)
Balcony Break
  • Consumes GRF
  • Partially consumes remaining Heat time
  • +31a (+5) if only the 2nd hit hits
Fahkumram-H.2+3 i16 m,m (t) 50 +7 ±0d js
Heat Smash
Balcony Break
  • Transition to Attack Throw on hit
  • 2nd hit damage 25
  • +27a (+1) If only last hit connects on standing opponent
  • 5 chip damage on block
Fahkumram-Left Throw i12 t 40 -3 +0d
Homing
  • Throw break 1
Fahkumram-RAM.1 i19 m 20 +1 +20a (+3)
Balcony Break
Elbow
  • 6 chip damage on block
Fahkumram-RAM.1+3 i23 t! 40 ! -3d
Homing
Floor Break
  • Unbreakable throw
  • Grants GRF on hit
  • Partially restores remaining Heat time
Fahkumram-RAM.2 i40 m! 43 ! +18a (+8)
Balcony Break
  • Unblockable
Fahkumram-RAM.3 i21 m 20 -11 -6
Fahkumram-RAM.4 i21 l 31 -13 +11a
Balcony Break
Fahkumram-R.df+1+2 i20 m,t 55+ -18 +0d pc8~
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Fahkumram-Right Throw i12 t 40 -3 +0d
Homing
  • Throw break 2
  • Sideswaps on hit
Fahkumram-SS.4 i15 m 23 -11 +38a js
Tornado
Knee
Fahkumram-uf+1 i28 m 20 +6 +24d js
Floor Break
Elbow
  • 4 chip damage on block
Fahkumram-uf+1+2 i12 t 40 -3 +0d
Balcony Break
  • Throw break 1+2
Fahkumram-uf+2 i18 h 20 -7 +22a (+13) pc
Balcony Break
Elbow
Fahkumram-uf+3 i14 m 23 -14 +9a (+0) js
Heat Engager
Heat Dash +43d (+35)
Knee
Fahkumram-uf+4 i20 m 22 -16 +66a (+55) js
Tornado
Balcony Break
Fahkumram-uf,n,4 i23 m 20 -13 +32a (+22) js
Fahkumram-ws1 i13 m 12 -4 +4
Elbow
Fahkumram-ws2 i14 m 13 -9 +7
Fahkumram-ws3 i15 m 20 -14 +55cs
Knee
Fahkumram-ws4 i11 m 20 -6 +5