| Fahkumram |
|---|
| Punishers (Tekken 8) |
|---|
This page is for Tekken 8. For Tekken 7, see Fahkumram punishers (Tekken 7).
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | {{{slide}}} |
| Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
| b+3 | {{{asuka-a}}} | |
| Bryan | df+2,3 | {{{bryan-a}}} |
| Claudio | f+2,2 | {{{claudio-a}}} |
| Jack-8 | d+1+2 | {{{jack-8-a}}} |
| King | db+4 | {{{king-a}}} |
| f,F+2 | {{{kuma-a}}} | |
| Law | df+3 | {{{law-a}}} |
| Paul | d+4,2:1+2 | {{{paul-a}}} |
| qcf+2 | {{{paul-b}}} | |
| Victor | f,F+2 | {{{victor-a}}} |
| Xiaoyu | BT.f+3+4,3+4 | {{{xiaoyu-a}}} |
| AOP.3+4 | {{{xiaoyu-b}}} | |
| Zafina |
|
{{{zafina-a}}} |
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 1,2 | 13 | +5 |
| 1,4 | 22 | +8 | |
| -12 | 2,1 | 33 | +15a (+6) |
| 4,3 | 24 | +6 | |
| 4,4 | 25 | -4 | |
| -14 | uf+3 | 23 | +9a (+0) |
| b+1 | 20 | +34d | |
| b+2,1 | 42 | +15a (+6) | |
| -15 | df+2,3 | 21 | +52cs |
| df+1,4 | 35 | +20a (+11) | |
| df+1,2 | 32 | +12d | |
| -16 | H.2+3 | 50 | +0d |
| -18 | b,f+4 | 25 | +47cs |
| Crouching | |||
| -11 | ws4 | 20 | +5 |
| -13 | ws1,2 | 37 | +20a (11) |
| -14 | ws2,4 | 33 | +34d |
| -15 | ws3 | 20 | +55cs |
| Back-turned opponent | |||
| -10 | 1,2,1,4 | 51 | +13a (+4) |
| -13 | 3,1,2 | 43 | +38d (+30) |
| -15 | df+2,3 | 21 | +52cs |
| Grounded opponent | |||
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Khorat Combination
ws1,2
m,h
12,25
-9
+20a (11)
i18
r29
- Combo from 1st hit with 9F delay
- Move can be delayed by 10F
- Input can be delayed by 13F
Demonbreaker
ws2,4
m,m
1320
- Combo from 1st hit with 6F delay
- Move cannot be delayed
- Input can be delayed by 6F
- Can cancel into the same options as f,F+4 (f,F+4~1 and f,F+4~3,2)
Ban Chiang Combination
1,2,1,4
h,h,m,m
5,8,15,23
-14
+13a (+4)
,i21~22
t98 r34
- Combo from 3rd hit with 10f delay
- Interrupt with i4 from 1st block
- Input can be delayed 12f
- Move can be delayed 10f
Ayutthaya Piercing Thunder
3,1,2
m,h,h
11,12,20
- Combos from 2nd hit CH
Left Right Combo
1,2
h,h
5,8
-3
+5
,i10
t41 r21
- Jail from 1st block with 2f delay
- Combo from 1st hit with 2F delay
Double Elbow Strike
2,1
h,h
13,20
-12
+15a (+6)
i20
r32
- Combo from 1st hit
- r29 on hit
Twin Bolts
4,4
h,L
10,15
-15
-4
+0d
i25
- Combos from 3rd hit
- Shift to attack throw Murderous Sweep and gain GRF on CH
Backhand Blow > Piercing Bolt
b+2,1
h,h
17,25
-9
+15a (+6)
i21
- Combos from 1st hit
Aiyara Combination: High
df+1,4
m,h
12,23
-5
+20a (+11)
i25
r29
- Combo from 1st hit with
Aiyara Combination: Mid
df+1,2
m,M
12,20
-13
+12d
i27
js
- Combos from 1st hit
- Grants GRF on hit
- Interrupt with i7 from 1st block
Hanuman Impact
H.2+3
m,m (t)
50
+7
+0d
i16
js15~25
r45
- Transition to Attack Throw on hit
- 2nd hit damage 25
- +27a (+1) If only last hit connects on standing opponent
- 5 chip damage on block
Lashing Squall
b,f+4
h
25
- Good left sidestep tracking
- 10 chip damage on block
Sometimes written Jet Kick
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|