Fahkumram punishers

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This page is for Tekken 8. For Tekken 7, see Fahkumram punishers (Tekken 7).

Standing
Enemy Move Damage Frames
-101,213+5
1,422+8
-122,133+15a (+6)
4,324+6
4,425-4
-14uf+323+9a (+0)
b+120+34d
b+2,142+15a (+6)
-15df+2,321+52cs
df+1,435+20a (+11)
df+1,232+12d
-16H.2+350±0d
-18b,f+425+47cs
Crouching
-11ws420+5
-13ws1,237+20a (11)
-14ws2,433+34d
-15ws320+55cs
Back-turned opponent
-101,2,1,451+13a (+4)
-133,1,243+38d (+30)
-15df+2,321+52cs
Grounded opponent

Related moves

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Toe Smash

ws4

m
20
-6
+5
i11
Khorat Combination

ws1,2

m,​h
12,​25
-9
+20a (11)
i18
r29
Heat Engager
Heat Dash +43d (+35)
Elbow
  • Combo from 1st hit with 9F delay
  • Move can be delayed by 10F
  • Input can be delayed by 13F
Demonbreaker

ws2,4

m,​m
1320
-13
i22
Balcony Break
Homing
  • Combo from 1st hit with 6F delay
  • Move cannot be delayed
  • Input can be delayed by 6F
  • Can cancel into the same options as f,F+4 (f,F+4~1 etc)
Sumeru Knee

ws3

m
20
-14
+55cs
i15
Knee
Ban Chiang Combination

1,​2,​1,4

h,​h,​m,​m
5,​8,​15,​23
-14
+13a (+4)
,i21~22
t98 r34
Balcony Break
Knee
  • Combo from 3rd hit with 10f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
Ayutthaya Piercing Thunder

3,​1,2

m,​h,​h
11,​12,​20
-0
i21
r26
Balcony Break
Tornado
  • Combos from 2nd hit CH
Searing High Switch

df+2,3

m,​h
10,​11
-13
i21
Balcony Break
  • Combos from 1st hit
Left Right Combo

1,2

h,​h
5,​8
-3
+5
,i10
t41 r21
  • Jail from 1st attack with 2f delay
Jab > High Kick

1,4

h,​h
5,​17
-8
+8
i17
r26
  • Combos from 1st hit
Double Elbow Strike

2,1

h,​h
13,​20
-12
+15a (+6)
i20
r32
Balcony Break
Elbow
  • Combo from 1st hit
  • r29 on hit
Thunderstorm

4,3

h,​h
10,​14
-7
+6
+29a
i19
r25
  • Combos from 1st hit
Twin Bolts

4,4

h,​L
10,​15
-15
-4
+0d
i25
  • Combos from 3rd hit
  • Shift to attack throw Murderous Sweep on counterhit
Erawan Tusk
ub+3 u+3

uf+3

m
23
-14
+9a (+0)
i14
js
Heat Engager
Heat Dash +43d (+35)
Knee
Surging Elbow

b+1

m
20
-13
i14
Backhand Blow > Piercing Bolt

b+2,1

h,​h
17,​25
-9
+15a (+6)
i21
Balcony Break
  • Combos from 1st hit
Searing High Switch

df+2,3

m,​h
10,​11
-13
i21
Balcony Break
  • Combos from 1st hit
Aiyara Combination: High

df+1,4

m,​h
12,​23
-5
+20a (+11)
i25
r29
Heat Engager
Heat Dash +62a (+42)
Knee
Aiyara Combination: Mid

df+1,2

m,​M
12,​20
-13
+12d
i27
js
Floor Break
Elbow
  • Combos from 1st hit
  • Grants GRF on hit
Hanuman Impact

H.2+3

m,​m (t)
50
+7
±0d
i16
js
r45
Heat Smash
Balcony Break
  • Transition to Attack Throw on hit
  • 2nd hit damage 25
  • +27a (+1) If only last hit connects on standing opponent
  • 5 chip damage on block
Lashing Squall

b,f+4

h
25
+6
i18
Reversal Break
  • Good left sidestep tracking
  • 10 chip damage on block


Whiff punishers
Move Speed Range Damage Risk Hitbox