Heihachi punishers (Tekken 7)

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Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}
Standing
Enemy Move Damage Frames
-101,1,225+20a (+15)
1,2,227+4
2,228-2
-121+225+42d (-16)
f+1+2[1]15 (39)+35d (+27)
f+1+2[hard][1]15 (43)+35d (+27)
-13df+1,234+13a
-14b+3,234+8
b+3,339+3d
f,n,d,df#2[hard]23 (75)+39a (+29)
-15f+2,333 (50)+18a
-18f,n,d,df#223 (75)+39a (+29)
-22f,n,df#1[hard]35 (87)+41a (+31)
Crouching
-10hFC.15+6
-11ws413+8
ws4,429+0c
-13ws117 (41)+35d (+27)
ws1[hard]17 (45)+35d (+27)
-16f,n,d,df#2[hard]23 (75)+39a (+29)
-18ws3,1+230 (68)+61a
-24f,n,df#1[hard]35 (87)+41a (+31)
Back-turned opponent
-101,b+2,458+4a (-5)
-14b+3,234 (68)+8
Grounded opponent
-16d+112+3a (-5)
-18OTG.d+424-3a (-11)
-22d+320-6a (-14)
f,F+218+17a (+0)
-23db+220-1a (-9)
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,1,2i102.2925-17High
1+2i12~132.3325-10Mid
f+1+2i12~132.1715 (39)-14High
df+1,2i132.5234-13cMid
b+3,3[2]i14~152.3039-12cHigh
f,n,d,df#2i11(~14)2.4323 (75)+5High
f+2,3i15~162.7733 (50)-2High
b,n,f+2,1i15(~17)2.5136-9Mid
qcf+2i15(~17)2.9130-17Mid
f,F+2i19(~22)3.1022 (74)-16Mid
  1. 1.0 1.1 High, -14 and poor range. Should only be used in the open. For wallsplats use 1+2 and df+1,2.
  2. Gives excellent FDFT oki.

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