Jin (Tekken 7) |
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5.00, 17 Aug 2022
Main article: Version 5.00
- ws3
- Wall crush on hit +19g.
- Wall splat removed.
- Counter hit launch removed.
- Frame advantage on hit changed from +10g to +7.
4.20, 27 May 2021
Main article: Version 4.20
- b+2,1
- Fixed a bug where the 2nd attack could whiff after the 1st hit.
- f,F+4
- Fixed a bug where the opponent could block certain mid attacks afterwards when holding D.
- ws2
- Range increased.
- Pushback decreased.
4.00, 10 Nov 2020
Main article: Version 4.00
- b,f+2,1,df+2
- New move.
- 1,2,4
- Damage reduced from 30 to 26.
- 1,d+3
- Damage increased from 7 to 9.
- 2,1,4
- Frame advantage on hit improved from +2 to +4.
- Spacing on hit reduced.
- 4
- Behavior on counter hit changed from crumple stun to instant screw.
- f+1+2
- Spacing of 1st hit on regular hit and counter hit reduced.
- Spacing of 1st hit on block reduced.
- Unusual behavior after 2nd hit back hit fixed.
- d+3
- Spacing on block reduced.
- d+3,3
- Frame advantage on block improved from -16 to -14.
- d+4
- Damage reduced from 13 to 11.
- Spacing on counter hit increased.
- Pushback strength increased to reduce chance of phasing.
- db+3
- Frame advantage on block improved from -13 to -11.
- f,F+3,1,3
- String now jails.
- f,F+4
- Frame advantage on block reduced from +4 to +0.
- b,f+2,1
- Damage increased from 10 to 14.
- Frame advantage on counter hit increased from +6 to +9.
- b,f+2,3
- Upper range increased.
3.00, 05 Sep 2019
Main article: Version 3.00
- ZEN 1,3
- New move.