Jin changelog (Tekken 7)

From Wavu Wiki, the 🌊 wavy Tekken wiki

5.00, 17 Aug 2022

Main article: Version 5.00

ws3
Wall crush on hit +19g.
Wall splat removed.
Counter hit launch removed.
Frame advantage on hit changed from +10g to +7.

4.20, 27 May 2021

Main article: Version 4.20

b+2,1
Fixed a bug where the 2nd attack could whiff after the 1st hit.
f,F+4
Fixed a bug where the opponent could block certain mid attacks afterwards when holding D.
ws2
Range increased.
Pushback decreased.

4.00, 10 Nov 2020

Main article: Version 4.00

b,f+2,1,df+2
New move.
1,2,4
Damage reduced from 30 to 26.
1,d+3
Damage increased from 7 to 9.
2,1,4
Frame advantage on hit improved from +2 to +4.
Spacing on hit reduced.
4
Behavior on counter hit changed from crumple stun to instant screw.
f+1+2
Spacing of 1st hit on regular hit and counter hit reduced.
Spacing of 1st hit on block reduced.
Unusual behavior after 2nd hit back hit fixed.
d+3
Spacing on block reduced.
d+3,3
Frame advantage on block improved from -16 to -14.
d+4
Damage reduced from 13 to 11.
Spacing on counter hit increased.
Pushback strength increased to reduce chance of phasing.
db+3
Frame advantage on block improved from -13 to -11.
f,F+3,1,3
String now jails.
f,F+4
Frame advantage on block reduced from +4 to +0.
b,f+2,1
Damage increased from 10 to 14.
Frame advantage on counter hit increased from +6 to +9.
b,f+2,3
Upper range increased.

3.00, 05 Sep 2019

Main article: Version 3.00

ZEN 1,3
New move.