| Jin |
|---|
| Punishers (Tekken 8) |
|---|
This page is for Tekken 8. For Tekken 7, see Jin punishers (Tekken 7).
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | {{{slide}}} |
| Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
| b+3 | {{{asuka-a}}} | |
| Bryan | df+2,3 | {{{bryan-a}}} |
| Claudio | f+2,2 | {{{claudio-a}}} |
| Jack-8 | d+1+2 | {{{jack-8-a}}} |
| King | db+4 | {{{king-a}}} |
| f,F+2 | {{{kuma-a}}} | |
| Law | df+3 | {{{law-a}}} |
| Paul | d+4,2:1+2 | {{{paul-a}}} |
| qcf+2 | {{{paul-b}}} | |
| Victor | f,F+2 | {{{victor-a}}} |
| Xiaoyu | BT.f+3+4,3+4 | {{{xiaoyu-a}}} |
| AOP.3+4 | {{{xiaoyu-b}}} | |
| Zafina |
|
{{{zafina-a}}} |
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 2,4 | 29 | +7 |
| -12 | b+1,2 | 31 | +32a (+17) |
| -13 | df+1,4 | 28 | +10g |
| -14 | f+1+2 | 38 | +21a (+11) |
| f+3,1 | 29 | +4 | |
| -15 | d+3+4 | 20 | +32a (+22) |
| Crouching | |||
| -11 | ws4,4 | 28 | +4 |
| -13 | ws1,2 | 26 | +3c |
| ws1,3,2,1,4,2 | 37 | -8 | |
| -14 | ws2 | 14 | +39a (+29) |
| Back-turned opponent | |||
| -10 | 1,2,1 | 37 | +31a (+21) |
| Grounded opponent | |||
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double Cross Kicks
82
ws4,4
m,h
13,15
-7
+4
,i19~20
t53 r30
- Combo from 1st hit with 1f delay
Twin Lancer
77
ws1,2
m,m
7,19
-8
+3c
,i19~20
t60 r26
- Combo from 1st hit with 1f delay
- Combo from 1st CH with 10f delay
- Input can be delayed 13f
- Enter ZEN -9 +2c r27 with F
Kazama Style 6 Hit Combo Redux
78
ws1,3,2,1,4,2
m,h,m,m,l,M
7,8,4,3,5,10
-16
-8
,i31~32
- ,js8~28
- fs29~31
- Combo from 1st hit
Left Right > Black Wing Rondo
22
1,2,1
h,h,m
5,12,20
-16
+31a (+21)
,i20~22
- js20~49
- fs50~52
t84 r37
- Combo from 2nd CH with 7f delay
- Input can be delayed 9f
- Move can be delayed 4f
- Chip damage on block
Switchblade
28
2,4
h,h
9,20
-13
+7
,i24~27
t66 r29
- Combo from 1st hit with 2f delay
- Enter ZEN -6, +14g r26 with F
Shun Maten
55
b+1,2
h,h
11,20
-10
+32a (+17)
,i22~24
t67 r31
- Combo from 1st hit with 8f delay
Mid Left Punch > High Roundhouse Kick
38
df+1,4
m,h
10,18
-9
+10g
+17a (+8)
,i18~21
t66 r30
- Combo from 1st hit with 6f delay
- Input can be delayed 10f
- Move can be delayed 9f
Double Chamber Punch
36
f+1+2
h,h
14,24
-6
+21a (+11)
i14 i9~10
t71 r33
- Jail from 1st attack
- Chip damage on block
Tanden Nidan-uchi
33
f+3,1
m,m
12,17
-12
+4
,i22
t68 r31
- Combo from 1st hit with 8F delay
- Move can be delayed by 7F
- Input can be delayed by 8F
- Balcony break on airborne hit
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|
| 2,4 | i10 | 29 | -9[1] | High | |
| f+4 | i16-17 | 21 | -8 | Mid | |
| b+2,1 | i15~16 | 22 | -9 | Mid | |
| CD.df#2 | i11~i12 | 25 | +5 | High | |
- ↑ Duckable