| Jin (Tekken 7) |
|---|
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | {{{slide}}} |
| Generic | FUFT.4 | {{{generic-a}}} |
| Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
| db+4 | {{{king-a}}} | |
| Asuka | b+3 | {{{asuka-a}}} |
| Claudio | f+2,2 | {{{claudio-a}}} |
| Devil Jin |
|
{{{devil-jin-a}}} |
| R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
| Eddy | 3~4 | {{{eddy-a}}} |
| b+3,3 | {{{eddy-b}}} | |
| Heihachi | f,F+2 | {{{heihachi-a}}} |
| Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
| d+1+2 | {{{jack-7-b}}} | |
| Law | db+3+4 | {{{law-a}}} |
| Leroy | db+1+2 | {{{leroy-a}}} |
| Lucky Chloe |
|
{{{lucky-chloe-a}}} |
| Paul |
|
{{{paul-a}}} |
| Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
| BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
| AOP.4~3 | {{{xiaoyu-c}}} | |
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 2,4 | 29 (58) | +18a (+9) |
| 1,2 | 19 | +3 | |
| 2,1 | 18 | +6 | |
| -12 | 1+2 | 30 (58) | +12a (+3) |
| -13 | df+1,4 | 28 | +10g |
| 4 | 18 | +16g | |
| R.b+1+2 | 55-82 | +0d | |
| -14 | f+1+2 | 38 (79) | +7a (-2) |
| f,n,d,df#2[hard][1] | 25 (69/79) | +70a (+50) | |
| -15 | uf+4 | 13 (62) | +33a (+23) |
| d+3+4 | 25 (74/97) | +32a (+22) | |
| Crouching | |||
| -10 | hFC.1 | 5 | +6 |
| -11 | ws4 | 16 | +8 |
| -12 | cc 2,4[hard] | 29 (58) | +18a (+9) |
| -13 | ws1,2 | 26 | +3c |
| R.b+1+2 | 55-82 | +0d | |
| -14 | ws2 | 14 (65/88) | +39a (+29) |
| -17 | cc d+3+4[hard] | 25 (74/97) | +32a (+22) |
| Back-turned opponent | |||
| -10 | 2,1,4~4 | 38 | +16d |
| -14 | df+3,3 | 28 (56) | +8 |
| -15 | d+3+4 | 25 (67) | +32a (+22) |
| -17 | b,n,f+2,1,df+2 | 57 (102) | +37a (+27) |
| Grounded opponent | |||
| -16 | d+4 | 8 | -1a (-9) |
| -19 | OTG.d+2 | 19 | -2a (-10) |
| -24 | f,F+4 | 15 | +2a (-6) |
| -31 | 4~3 | 21 | -1a (-9) |
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch jab
hFC.1
s
5
-5
+6
i10
cs1~
t34 r24 FC
- Transition to r24 with f
- Transition input can be delayed 16f
ws1,2
m,m
1016
-8
+3c
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 2f from hit
- Combo can be delayed 11f from CH
df+3,3
m,h
14,14
-8
+8
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 10f from hit
b,n,f+2,1,df+2
m,h,m
15,14,28
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 5f from CH
df+1,4
m,h
10,18
-9
+10g
+17a (+8)
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 7f from hit
- Combo can be delayed 9f from CH
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|
| 1,2 | i10 | 19 | -2 | High | |
| 2,1 | i10 | 18 | -3 | High | |
| 2,4 | i10 | 29 | -9[2] | High | |
| df+1,4 | i13 | 28 | -9[2] | Mid | |
| f+1+2 | i14 | 38 | -9 | High | |
| f,n,d,df#2[1] | i11(~14) | 25 (69) | +5 | High | |
| uf+4 | i15 | 13 (62) | -13 | Mid | |
| d+3+4 | i15 | 25 (74) | -19 | Mid | |
| b+2,1 | i15 | 22 | -9 | Mid | |
| f+4 | i16 | 21 | -8 | Mid | |
| f,F+2 | i14(~17) | 24 | -8 | Mid | |
| f,n,d,df#1 | i16(~19) | 22 (73) | -13 | Mid | |