Kazuya movelist

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Heat

Allows the use of new moves using the devil's power (DVK)
Allows the use of EWGF without Just Input (consumes heat, but doesn't with Just Input).
Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Omega Crash

H.2+3

L,​m,​th
9,​14 (20),​17 (34)
-14
+0d
i18, i27
t94 r35
Heat Smash
Balcony Break
  • 8 chip damage
Slaughter Hook
28

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
  • 6 chip damage on block
  • Combo from 1st hit with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F
Goutsuiken
37

db+1,2

m,​M,​M
7,​8,​15
-19
+9a (-8)
i20
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
  • Recovers 60F of remaining Heat time on normal hit during Heat
  • 4 chip damage on block
  • Combo from 1st hit with 2F delay
  • Move cannot be delayed
  • Input can be delayed by 2F
Flash Tornado
46

b+4

h
20
-5
+16g
i17
t46 29
Heat Engager
Heat Dash +62a (+42a) on hit
Homing
  • 6 chip damage on block
Kumo Kiri
47

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +36a (+26a) on hit
  • 6 chip damage on block
Devil Fist
54

f,F+2

m
20
5?/8?
8?/11?
-9
+13c
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 chip damage on block
  • Forces backroll onhit

n

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
f+1

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

1,1

h,​h
5,​6
-1
+6
,i15
t44 r34
  • Jail from 1st attack with 3f delay
Flash Punch Combo
14

1,​1,2

h,​h,​m
5,​6,​14
-17
+20a (+15)
,i13
t74 r36
Balcony Break (airborne)
  • Combo from 1st hit
  • Combo form 2nd hit with 11f delay
  • Move can be delayed 11f
One Two Strike
15

1,2

h,​h
5,​8
-3
+8
,i10
t42 r32
  • Jail from 1st attack with 4f delay
  • Move can be delayed 4f
Back Fist Combo
16

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
,i17
t70 r31
  • Combo from 1st hit
  • Combo from 2nd hit with 2f delay
  • Input can be delayed 2f
  • Move cannot be delayed
Twin Fang Shattered Spine
17

1,​2,2~3

h,​h,​m
5,​8,​23
-9
+6
,i23
t92 r31
Interrupt with i21 from 2nd block
Twin Fang Stature Smash

1,​2,4

h,​h,​L
5,​8,​18
-14c
-3
+0c
,i23~24
t76 r32
  • Combo from 2nd CH with 7f delay
  • Move can be delayed 7f
Twin Fang Double Kick
18

1,​2,​4,3

h,​h,​L,​m
5,​8,​18,​25
-2
+24a (+15)
,i32
t97 r21
Balcony Break
  • Combo from 3rd CH
  • Move can be delayed 11f
Right Jab

2

h
12
-3
+8
i12
t34 r22
Double Back Fist
19

2,2

h,​m
12,​24
-8
+7
,i24~25
t66 r29
Balcony Break (airborne)
  • Combo from 1st CH
Face Kick
3+4

3

h
12
-8
+4
i14
t40 r26
Face Kick to Jab

3,1

h,​h
12,​10
-1
+7
,i19
t53 r20
  • Combo from 1st hit
  • Enter CD +2 +10 with df
Agony Spear
20

3,​1,4

h,​h,​m
12,​10,​17
-6
+8
,i21~22
t78 r23
Knee
  • Combo from 2nd CH with 6f delay
  • Move can be delayed 14f
Roundhouse
21

4

h
18
-9
+2
i12
t40 r28
Balcony Break (CH)
Demon Scissors
ws4~3
22

4~3

m,​M
18,​17
-11a
-1a
i31~33 i2~4
js10~37 fs38~40
t65 r28 FUFT
Floor Break
  • +21a on hit if the 1st hit whiffs
Acute Pain
23

1+2

m,​m
5,​20
-13
+13a
i12 i15
t60 r32
Balcony Break

f

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soul Thrust
24

f+2

m
23
-12
+13a(+4)
i20
pc7~19
Tornado
Balcony Break
  • Reversal break and -8 on block if an attack is absorbed
  • 9 chip damage on block after absorbing an attack in power crush state
Oni Front Kick
25

f+3

m
22
-13
+5
+54a(+23)
i17
Balcony Break
on air hit
Right Splits Kick
26

f+4

m
20
+4c
+7c
i19~20
Spike
Glorious Demon God Fist
27

f+1+2

m
20
-9
+11a(+2)
i25
ps3?~10?
Balcony Break
  • Parries high and mid punches
  • 25 damage, +38d (+17) on successful parry

df

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Entrails Smash

df+1

m
11
23
8
-7
+9
i15~16
t41 26
Slaughter Hook
28

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
  • 6 chip damage on block
  • Combo from 1st hit with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F
Slaughter Uppercut
29

df+1,df+2

m,​m
11,​22
-8
+18c
+32a(+22)
i22
Tornado
Balcony Break
  • Combo from 1st hit with 5F delay
  • Move can be delayed by 2F
  • Input can be delayed by 5F
Slaughter High Kick
30

df+1,4

m,​h
11,​20
-11
+42a
i16
Balcony Break
  • Combo from 1st hit with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F
Abolishing Fist
31

df+2

m
22
-12
+5
i14
t46 32
Homing
Balcony Break
on air hit
  • Crumple stun +13F after CH
Impaling Knee

df+3

m
13
-7
+9
i18
Knee
Impaling Knee Elbow Slash

df+3,1

m,​h
13,​17
-7
+15g
+13c
Elbow
  • Combo from 1st hit with 8F delay

df+3,2

m,​m
13,​15
-11
+5
  • Combo from 1st hit with 10F delay
Impaling Knee Twin Thrust
32

df+3,​2,1

m,​m,​m
13,​15,​21
-14
+8(-1)
Tornado
Balcony Break
  • Combo from 2nd CH
  • Can be delayed 16F
Impaling Knee Twin Skewer
33

df+3,​2,1*

m,​m,​m
13,​15,​25
+11g
+10(+1)
i46
Tornado
Balcony Break
  • Chip damage when guarded

df+4

m
10
-9
+2
i13~14
t41 28
Tsunami Kick

df+4,4

m,​m
10,​16
-15
+0c
i15~16
Spike
  • Combo from 1st hit with 11?f delay
  • Move can be delayed 10?f

df+3+4

m,​h
7,​9
-8
+0
i18

df+3+4,1

m,​h,​m
7,​9,​15
-11
+1
i11
Kyogeki Goutsuiken
35

df+3+4,​1,2

m,​h,​m,​M,​M
7,​9,​15,​14,​25
-19
+7 (-10)
i20
Balcony Break
  • Recovers 60F of remaining Heat time on normal hit during Heat
  • 7 chip damage on block

d

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

d+1

sl
5
-5
+6
i10
cs4~
FC
  • Returns to standing when input F
Crouch Straight

d+2

sl
8
-4
+7
i11
cs4~
FC
Crouch Spin Kick

d+3

L
10
-17
-6
i16
cs4~
FC
Crouch Chin Kick

d+4

l
6
-15
-4
i12
cs4~
FC
Nejiri Uraken
36

d+1+2

L
20
-14c
+3c
i23
cs6~
FC
Nejiri Uraken to Cancel

d+1+2,B

L,​sp
20,​0
cs6~
FC

db

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
7
-10
+0
i13
t45 r31
Goutsuiken
37

db+1,2

m,​M,​M
7,​8,​15
-19
+9a (-8)
i20
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
  • Recovers 60F of remaining Heat time on normal hit during Heat
  • 4 chip damage on block
  • Combo from 1st hit with 2F delay
  • Move cannot be delayed
  • Input can be delayed by 2F
Lion Slayer
38

db+2

m
23
-9c
+7c
i20
FC
Spike
Sliding Low Kick
39

db+3

L
14
-12c
-1
+7c
i19~20
cs6~
FC
Stature Smash
40

db+4

L
18
-12
+4
+17g
i20
Flips over on grounded hit

b

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
10
-10
+1
i11
t40 29
Sokushitsu Goda
41

b+1,2

h,​m
10,​20
-14
+9 (+0)
i20
Balcony Break
  • Combo from 1st hit
  • Can be delayed 14F
  • Combo can be delayed 10F from hit

b+2

m
12
-8
+4
i14

b+2,2

m,​m
12,​14
-10
+1
i25
Danzui Raizanba
42

b+2,​2,1+2

m,​m,​h
12,​14,​20
-8
+38d (-20)
i28~32
Balcony Break
  • Chip damage when guarded

b+2,4

m,​h
12,​12
-3
+8
,i22
  • Combo from 1st hit
  • Can be delayed 10F
  • Combo can be delayed 5F from hit
Rampaging Demon
43

b+2,​4,1

m,​h,​m
12,​12,​22
-14
+11a (+2)
,i19
Balcony Break
  • Combo from 2nd CH

b+3

h
15
-8
+3
i18

b+3,1

h,​h
15,​10
+0
+6
,i12
  • Jails
  • Combo from 1st hit

b+3,​1,4

h,​h,​l
15,​10,​10
-10c
+7
,i16
Demon's Wrath
44

b+3,​1,​4,1

h,​h,​l,​m
15,​10,​10,​15
-14
+15a (+6)
,i15
Balcony Break
Reign of Terror
45

b+3,​1,​4,3

h,​h,​l,​l
15,​10,​10,​12
-13c
+1
,i20
Flash Tornado
46

b+4

h
20
-5
+16g
i17
t46 29
Heat Engager
Heat Dash +62a (+42a) on hit
Homing
  • 6 chip damage on block
Kumo Kiri
47

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +36a (+26a) on hit
  • 6 chip damage on block
Lightning Screw Uppercut
48

b+1+4

m!
60
+20a(+10)
+20a(+10)
i63

u

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ub+1

m
12
-12
-1
-1
i18
js~9
Spike
Raijen Uraken
  • u+1

uf+1

m
16
2.9
-7
+3
+3
i20
Hook
  • ub+2
  • u+2

uf+2

h
17
-12
+9
i15
Balcony Break
on air hit
Searing Edge
  • ub+3
  • u+3
50

uf+3

m
25
-9
+17(+9)
i19
js9~
Balcony Break
Inferno

ub+1+2

h
32
-7c~+8c
i41~56
Balcony Break
  • 9 chip damage on block
  • Forces tech backroll on hit
    • Opponent recovers crouching
  • ub+4
  • u+4

uf+4

m
16
-12
-1
i25
js9~
Balcony Break
on air hit

uf+4,4

m,​l
16,​12
-23
+29a
Combo from 1st CH

uf+4,​4,4

m,​l,​l
16,​12,​10
-23
+17a (+10)
Roundhouse > Triple Spin Kick
51

uf+4,​4,​4,4

m,​l,​l,​m
16,​12,​10,​20
-17
+19a (+12)
Balcony Break
Delayed Rising Toe Kick
52

uf,n,4

m
20
-13
+32a(+22)
i23
js9~

Motion Input

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Fist
54

f,F+2

m
20
5?/8?
8?/11?
-9
+13c
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 chip damage on block
  • Forces backroll onhit
Left Splits Kick
55

f,F+3

m
21
-3c
i20
Spike
Devil's Steel Pedal
56

f,F+4

M
22
-9
+5
i17~18
t47 30
Leaping Side Kick
57

f,f,F+3

m
30
+6
+13a(+3)
i22~25
js3~
Balcony Break
  • 9 chip damage on block

Crouch

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

hFC.1

sl
5
-5
+6
i10
cs1~
t34 r24 FC
  • Transition to Standing with f
  • +6c on crouching hit
Crouch Straight

hFC.2

sl
8
-4
+7
i11
cs1~
t34 r23 FC
  • +7c on crouching hit
Crouch Spin Kick

hFC.3

L
10
-17
-6
i16
cs1~
t52 r36 FC
  • -6c on crouching hit
Crouch Shin Kick

hFC.4

l
6
-15
-4
i12
cs1~
t46 r34 FC
  • -4c on crouching hit
Tombstone Crusher
74

FC.df+3+4

m
24
-11c
+11a
i23
cs,js13~
FC

WS

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Uppercut

ws1

m
10
-5
+5
i13
Twin Pistons
69

ws1,2

m,​m
10,​12
-12
,i22
Tornado
  • Combo from 1st hit
Demon God Fist
70

ws2

m
25
-18
i16
t54 r37
Homing
Engetsusen
71

ws3

m
24
-5
+20a(+11)
i21
Homing
Balcony Break
Toe Smash

ws4

m
13
-3
+8
i11~12
Tsunami Kick

ws4,4

m,​m
13,​16
-15
+0c
i15~16
  • Combo from 1st hit

SS

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shattered Spine
75

SS.3

m
23
-7
+16a (+7)
i23
t52 r29
Balcony Break

SS.4

m
14
-6
+4
i15
t41 r26
Balcony Break
Hanetoguro

SS.4,1

m,​m
14,​22
-13
+21a (+12)
i21~22
t70 r33
Strong Aerial Tailspin
Elbow
  • Combo from 1st hit with 9f delay
  • Move can be delayed 9F
  • Recovers 5F faster on hit (t65 r28)
Elkeid
76

SS.1+2

h
25
+5
+26g
i19~20
t48 r28
Homing
  • 7 chip damage on block
  • Transition to r18 CD with DF
    • Transition to r19? forward dash with f,n,f (+4?/+25g?)

BT

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
BT.2

BT.1

h
15
-3
+8
i8
t30 r22
BT.4

BT.3

h
18
-8
+8
i10
t37 r27
BT.d+2

BT.d+1

sl
15
-5
+6
i10
cs1~
t34 r24 FC
BT.d+4

BT.d+3

l
6
-15
-4
i12
cs1~
t46 r34 FC
  • BT.ub+3
  • BT.uf+3
  • BT.u+4
  • BT.ub+4
  • BT.uf+4

BT.u+3

m
18
-12
+19a (+9)
i9
  • js9~24
  • fs25~27
t40 r31

Mist Step

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mist Step (Left Side)

f,(odd numbers frames).n

sp
Sidesteps left
Mist Step (Right Side)

f,(even numbers frames).n

sp
Sidesteps right
Mist Step to Wind God Step

f,n,DF

sp
  • Cannot be buffered
  • Connect to Wind God Step
  • Cost: 2F

Wind God Step

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step
61

f,n,d,DF

sp
  • Cannot be buffered
  • Cost 3F
Thunder God Fist
62

f,n,d,df+1

m
23
-16
+29a(+19)
i20
Tornado
  • Meaty 1F in actuality
Wind God Fist
63

f,n,d,df+2

h
20
-10
i11
t40 29
Becomes Electric Wind God Fist during Heat (Consumes 60F? of remaining Heat Time)
Sometimes written WGF
Electric Wind God Fist
64

f,n,d,df#2

h
23
+5
i11
t36 25
  • 5 chip damage on block
  • Actual startup i14 (i13 if done from Mist Step)
Sometimes written EWGF
Hell Lancer
65

f,n,d,df+3

h
30
-9
+12a (+2)
i18~27
js9~
Balcony Break
  • 12 chip damage on block
Spinning Demon

f,n,d,DF+4

L
15
-23
-3c
+20a
i16
Sometimes written Hellsweep
Spinning Demon > Left Hook
66

f,​n,​d,​DF+4,1

L,​m
15,​23
-16
+17a(+10
i26
Balcony Break
  • Combo from first hit
Sometimes written Hellsweep
Illusive Demon
67

f,​n,​d,​DF+4,4

L,​h
15,​25
-9
+10a (+9)
i30
js
Balcony Break
  • Combo from first hit
Sometimes written Hellsweep
Parricide Fist
68

f,n,d,df+1+2

m
33
+5
+25a(+15)
i24
Tornado
Balcony Break
  • 9 chip damage on block

DVK (Devil Form)

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Break
77

1,​1,​2,DVK.F

h,​h,​m,​t
5,​6,​14,​8
+5d BT
i30?,i5?,i5?,i5?
t65 r10? BT
  • Consumes 120F? of remaining Heat time
  • Opponent recovers FDFT
  • Available only on 3rd standing/crouching hit
Sometimes written
  • 1,1,2,H.F
  • DVK.1,1,2,F
  • H.1,1,2,F
Devil Blaster
78

DVK.3+4

M!
30
-49c~-19c
i60~90
js20~134, fs135~137
t157 r67
Balcony Break
  • -45c~-41c on average
  • Consumes 150F? of remaining Heat time
  • Forces backroll on hit
Sometimes written H.3+4
Roar of the Devil
DVK.WS1+4
79

DVK.1+4

M
27
-9
+3a
i21~31
pc6?~20?
t58? r28?
Tornado
Reversal Break
Balcony Break
if an attack is absorbed
  • Consumes 300F? of remaining Heat time
  • +8a (-1) and balcony break on hit if an attack is absorbed
  • -7 on block if an attack is absorbed
  • 10 chip damage on block after absorbing an attack in power crush state
  • More evasive when performed from crouching state
Sometimes written H.1+4 or H.WS1+4
Devil Impact
80

DVK.db+3+4

L
(10)
-19
+2
i24
t62 r38
  • Deals 10 recoverable damage on hit - Cannot K.O
  • Unparryable (projectile?)
  • Consumes 150F? of remaining Heat time
  • Transition to r10 CD with DF (-10?/+11)
    • -10 on block when performing stance actions, cannot guard i23 moves
    • Transition to r22 forward dash with f,n,f (-21?/+0)
Sometimes written H.db+3+4
Devil Trample
u+1,DVK.3

uf+1,DVK.3

m,​M
16,​20
-9
+17a (+0)
i30
js9~27, fs28~30
t87 r33
Balcony Break
  • Consumes 180F? of remaining Heat time
  • Restores 30F of Heat on hit
  • Jail from 1st block
  • Combo from 1st hit
  • Available only on 1st hit or block
Sometimes written H.uf+1,3 or H.u+1,3
Inferno

DVK.ub+1+2

h!
40
-12c~+3c
i41~56
t101? r45?
  • Consumes 150F? of remaining Heat time
  • -12c~-7c on average
  • Forces backroll on hit
Sometimes written H.ub+1+2
Air Inferno
82

DVK.u+1+2

h!
27
i18~35
t43 r8
  • Hits airborne opponents only
  • Consumes 60F? of remaining Heat time
Sometimes written
  • H.u+1+2
Chaos Inferno
83

DVK.f,F+2

m,​th
20,​20
-9
+0d
i16
  • Transition to throw on hit
  • Consumes 150F? of remaining Heat time on throw hit
  • Increased tracking to left sidesteps during Heat
  • Throw can be canceled with B
  • 6 chip damage on block
Sometimes written H.f,F+2
Damnation
84

DVK.f,n,d,df+1

m,​th
23,​15
-16
+0d
i20
Floor Break
  • Consumes 120F of remaining Heat time on throw hit
  • Recover 30F of remaining Heat time on throw hit
  • Throw can be canceled with B
  • Opponent recovers FDFA
Sometimes written
  • DVK.cd+1
  • H.f,n,d,df+1
Tempest Blaster
85

DVK.f,n,d,df+3

h,​t
30,​20
-2~+8
+0d
i18~27,i20~30
js9~
  • Consumes 180F? of remaining Heat time
  • Extension available only on hit or block
  • Extension can be canceled with b
  • 16 chip damage on block
Sometimes written
  • DVK.cd+3
  • H.f,n,d,df+3
Abyss Damnation
86

f,​n,​d,​DF+4,​1,DVK.1

L,​m,​m,​th
15,​23,​17,​15
-19
+0d
i24~26
js24~
t106? r36?
Floor Break
  • Consumes 300F? of remaining Heat time on throw hit
  • Restores 30F? of remaining Heat time on throw hit
  • Combo from 1st hit with 9F delay
  • Move can be delayed by 7F
  • Input can be delayed by 9F
Sometimes written
  • DVK.f,n,d,DF+4,1,1
  • DVK.cd+4,1,1
Spinning Demon to Left Hook > Thunder God Fist
86

f,​n,​d,​DF+4,​1,DVK.1,B

L,​m,​m
15,​23,​17
-19
+26a (+16)
i24~26
js24~
t106? r36?
Sometimes written
  • DVK.f,n,d,DF+4,1,1,B
  • DVK.cd+4,1,1,B
Devil Twister
87

DVK.SS.2

m
25
-15
i17~18
t56 r38
Tornado
  • Sidestep adds 9f, effective move startup: i26
  • Consumes 150F? of remaining Heat time
Sometimes written H.SS.2
Grand Inferno

DVK.OTG.db+1+2

L
20
-13~-8
+13a (+1)
+16d
i24~29
t56 r27
Balcony Break
on airborne hit
  • +6c on standing normal hit
  • Consumes 90F? of remaining Heat time
Sometimes written H.OTG.db+1+2

Others

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demonic Catastrophe

R.df+1+2

m,​t
55+
-18
+0d
i20
pc8~
r39
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Oni Stomp

OTG.d+3+4

L
25
-12
-1
i23
Wall Jumping Attack

(back to wall).b,b,ub

m
25
-1
+45d (-13)
i29
is8~13
  • Air Status 5F

Throws

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double High Sweep
88

1+3

th(h)
35
+0
+2d
i12~14
t45 r31
Homing
  • Throw break: 1 or 2
  • Recovers BT on break
Lightning Crash
89

2+4

th(h)
35
+0
+0d
i12~14
t45 r31
Homing
  • Throw break: 1 or 2
Steel Pedal Drop
90

Left throw

th(h)
40
-3
+0d
i12~14
  • Throw break: 1
Floor Break
Skull Smash
91

Right throw

th(h)
40
-3
-4d
i12~14
Throw break: 2
Reverse Neck Throw
92

Back throw

th(h)
50
+3d
i12~14
  • Throw Break: none
Stonehead
f,F+1+2
93

uf+1+2

th(h)
35
+0
+26d (+8)
i12~14
  • Throw break: 1+2
Balcony Break
  • Side switch on break
  • 15 additional damage on wall hit
Gates of Hell
94

FC.db+1+2

th(h)
40
-6
-3d
i12~14
Throw break: 1+2

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
2 h 6 -10 +1
2 m 7 -24 -13
3 h 6 -25 +5
4 m 11 -19 -19c
4 l 5 -25 -14
3 l 5 -25 -14
2 m 25 -19 KND
1 ub(m) 30 -LNC LNC
10 Hit Combo 2
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
4 m 7 -16 -5
4 m 10 -15 -14c
2 sm 5 -10 +1
4 m 7 -16 -5
3 l 5 -25 -14
2 m 25 -19 -KND
1 ub(m) 30 LNC LNC

External Links