Kazuya |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws4 |
Alisa |
|
DEWGF |
|
df+1,4 | |
b+3 | f,F+2 | |
Bryan | df+2,3 | db+1,2 |
Claudio | f+2,2 | f,F+2 |
Jack-8 | d+1+2 | f,F+2 |
King | db+4 | FC.3 |
f,F+2 | f,F+2 | |
Law | df+3 | df+4,4 |
Paul | d+4,2:1+2 | f,F+2 |
qcf+2 | f,F+2 | |
Victor | f,F+2 | db+1,2 |
Xiaoyu | BT.f+3+4,3+4 | b+2,4,1 |
AOP.3+4 | ws4 | |
Zafina |
|
none |
Punishers (Tekken 8) |
---|
This page is for Tekken 8. For Tekken 7, see Kazuya punishers (Tekken 7).
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 23 | +20a(+15) |
1,2,2 | 25 | +4 | |
-11 | b+1,2 | 30 | +9 (+0) |
-12 | 1+2 | 25 | +13a |
uf+1+2 [1] | 35 | +25(+7) | |
-13 | f,n,d,df#2 | 23 (72) | +39a(+29) |
db+1,2 | 30 | HE/KND | |
-15 | df+1,2 | 31 | HE/+9 |
df+1,4 | 31 | KND | |
Crouching | |||
-11 | ws4,4 | 29 | -4c |
-13 | ws1,2 | 22 (63) | +73a(+57) |
-16 | ws2 | 25 (77) | +57a |
Back-turned opponent | |||
-10 | 1,2,4 | 31 | -3 |
-12 | 2,2 | 36 | +7 |
-14 | b+2,2,1+2 | 46 | +38d (-20) |
Grounded opponent |
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Twin Fang Stature Smash
1,2,4
h,h,l
5,8,18
-14c
-3
+0c
,i23~24
- Combo from 2nd CH
- Can be delayed 7F
Danzui Raizanba
42
b+2,2,1+2
m,m,h
12,14,20
-8
+38d (-20)
i28~32
- Chip damage when guarded
Flash Punch Combo
14
1,1,2
h,h,m
5,6,12
-17
+20a(+15)
,i13
- Combo from 1st hit
- Can be delayed 11F
Sokushitsu Goda
41
b+1,2
h,m
10,20
-14
+9 (+0)
i20
- Combo from 1st hit
- Can be delayed 14F
- Combo can be delayed 10F from hit
[[#Kazuya-f,n,d,df${justFrame}2]]
Electric Wind God Fist
64
f,n,d,df#2
h
23
- Chip damage when guarded
- Actual startup i14 (i13 if done from Mist Step)
Sometimes written EWGF
Goutsuiken
37
db+1,2
m,m,m
7,8,15
-19
+9a (-8)
i20
- 4 Chip Damage on block
- 8 (2+6) Chip Damage on block in heat
- Combo from 1st hit with 1?F delay
Slaughter Hook
28
df+1,2
m,h
11,20
+0c
+9g
i15
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
- Combo from 1st hit with 6?F delay
Slaughter High Kick
30
df+1,4
m,h
11,20
-11
KND
i16
- Combo from 1st hit with 6?F delay
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,1,2 | i10 | 23 | -1[2] | High | |
f,n,d,df#2 | i11(~13) | 23 | +5 | High |
- ↑ Only on Rage Arts & Power Crushes
- ↑ Hit confirm last hit.