| Kazuya |
|---|
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | ws4 |
| Alisa |
|
DEWGF |
|
df+1,4 | |
| b+3 | f,F+2 | |
| Bryan | df+2,3 | db+1,2 |
| Claudio | f+2,2 | f,F+2 |
| Jack-8 | d+1+2 | f,F+2 |
| King | db+4 | FC.3 |
| f,F+2 | f,F+2 | |
| Law | df+3 | df+4,4 |
| Paul | d+4,2:1+2 | f,F+2 |
| qcf+2 | f,F+2 | |
| Victor | f,F+2 | db+1,2 |
| Xiaoyu | BT.f+3+4,3+4 | b+2,4,1 |
| AOP.3+4 | ws4 | |
| Zafina |
|
none |
| Punishers (Tekken 8) |
|---|
This page is for Tekken 8. For Tekken 7, see Kazuya punishers (Tekken 7).
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 1,1,2 | 25 | +20a (+15) |
| 1,2,2 | 25 | +4 | |
| -11 | b+1,2 | 30 | +9 (+0) |
| -12 | 1+2 | 25 | +13a |
| uf+1+2 [1] | 35 | +25(+7) | |
| -13 | f,n,d,df#2 | 23 (72) | +39a (+29) |
| db+1,2 | 30 | HE/KND | |
| -15 | df+1,2 | 31 | HE/+9 |
| df+1,4 | 31 | +42a | |
| Crouching | |||
| -11 | ws4,4 | 29 | +0c |
| -13 | ws1,2 | 22 (63) | +73a(+57) |
| -16 | ws2 | 25 (77) | +57a |
| Back-turned opponent | |||
| -10 | 1,2,4 | 31 | -3 |
| -12 | 2,2 | 36 | +7 |
| -14 | b+2,2,1+2 | 46 | +38d (-20) |
| Grounded opponent | |||
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Twin Fang Stature Smash
1,2,4
h,h,L
5,8,18
-14c
-3
+0c
,i23~24
t76 r32
- Combo from 2nd CH with 7f delay
- Move can be delayed 7f
Danzui Raizanba
42
b+2,2,1+2
m,m,h
12,14,20
-8
+38d (-20)
i28~32
- Chip damage when guarded
Flash Punch Combo
14
1,1,2
h,h,m
5,6,14
-17
+20a (+15)
,i13
t74 r36
- Combo from 1st hit
- Combo form 2nd hit with 11f delay
- Move can be delayed 11f
Back Fist Combo
16
1,2,2
h,h,h
5,8,12
-12
+4
,i17
t70 r31
- Combo from 1st hit
- Combo from 2nd hit with 2f delay
- Input can be delayed 2f
- Move cannot be delayed
Sokushitsu Goda
41
b+1,2
h,m
10,20
-14
+9 (+0)
i20
- Combo from 1st hit
- Can be delayed 14F
- Combo can be delayed 10F from hit
[[#Kazuya-f,n,d,df${justFrame}2]]
Electric Wind God Fist
f,n,df#2
64
f,n,d,df#2
h
23
- 5 chip damage on block
- Actual startup i14 (i13 if done from Mist Step)
Sometimes written EWGF
Goutsuiken
37
db+1,2
m,M,M
7,8,15
-19
+9a (-8)
i20
- 4 chip damage on block
- Combo from 1st hit with 2F delay
- Move cannot be delayed
- Input can be delayed by 2F
Slaughter Hook
28
df+1,2
m,h
11,20
+0c
+9g
i15
- 6 chip damage on block
- Combo from 1st hit with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
Slaughter High Kick
30
df+1,4
m,h
11,20
-11
+42a
i16
- Combo from 1st hit with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|
| 1,1,2 | i10 | 25 | -1[2] | High | |
| f,n,d,df#2 | i11(~13) | 23 | +5 | High | |
- ↑ Only on Rage Arts & Power Crushes
- ↑ Hit confirm last hit.