Punishers for tricky moves
Various
Slide
ws4, df+4,3 b+1,2 T!
Alisa
uf+3+4[1]
b+3:1+2[2]
b+3
f+2,1
Bryan
df+2,3
b+1,2
Claudio
f+2,2
dash b+3:1+2 or dash f+1+2
Jack-8
d+1+2
b+3:1+2
King
db+4
FC.d+3+4,2
f,F+2
b+3:1+2
Law
df+3
df+2
Paul
d+4,2:1+2
b+3:1+2
qcf+2
b+3:1+2
Victor
f,F+2
uf+4[3]
Xiaoyu
BT.f+3+4,3+4
df+1,2
AOP.3+4
ws4, df+4,3 b+1,2 T!
Zafina
none
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Whiff punishers
Move
Speed
Range
Damage
Risk
Hitbox
1,2 i10 20 -3 High 2,1 i10 25 -3 High b+1,2 i12 33 -13 High b+2,1 i14 37 -9 High uf+4 i15 13 -13 Mid f+2,1 i15~16 37 -9 Mid
External links
↑ Punishes b+4,4 and catches the second hit while she's airborne; instant T! for combo
↑ Punishes b+3+4 and catches the second hit while she's airborne; instant T! for combo
↑ Can whiff at very tip range. Use b+3:1+2 if unsure
↑ Leads to a Burning Knuckle combo . Burning Knuckle combos are character specific so use the linked resource to learn the appropriate combo.