Kuma |
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Punishers (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Kuma punishers (Tekken 7).
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,1 | 21 | +2 |
-12 | f+2,1 | 31 | +36a (+10) |
-13 | 1+2 | 25 | +18g |
-14 | db+1,2 | 31 | +4 |
-15 | df+2,1 | 22 | +35a (+25) |
Crouching | |||
-11 | ws4 | 20 | +5 |
-13 | ws1,2 | 33 | +6 (+20g) |
-15 | ws2 | 20 | +29a (+19) |
-22 | ws3+4 | 20 | +61a |
Back-turned opponent | |||
Grounded opponent |
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Killing Claws
ws1,2
m,m
13,20
-13
+6 (+20g)
+18
,i18~19
- Hold 2 to power up, up to 2 charge levels
- Transition to HBS with input D or 3+4
- Wallsplat on CH
Wild Lumberjack
23
f+2,1
h,h
11,20
-5
+36a (+10)
i20
- Combo from 1st hit with 9F delay
- Move can be delayed by 13F
Double Wild Slap
db+1,2
h,M
11,20
-13
+4
+13c
i22~23
- Combo from 1st hit
- Hold 2 to power up, up to 2 charge levels
- Transition to HBS with input D or 3+4
Kuma Musou
28
df+2,1
m,m
10,12
-16
+35a (+25)
,i20~21
- Combo from 1st hit with 4F delay
- Input can be delayed by 4F
- Move cannot be delayed