Leroy-1 |
i10 |
h |
5 |
+1 |
+8 |
|
|
|
Leroy-1+2 |
i14 |
h,h,h |
9 |
-2 |
4 |
|
|
- Power up during Heat (partially uses remaining Heat time
|
Leroy-1+2+3+4 |
|
sp |
|
|
|
|
|
|
Leroy-1+3 |
i12~14 |
th(h) |
35 |
|
|
|
|
Spike
- Throw break: 1 or 2
- Opponent status on hit: FUFT perpendicular
|
Leroy-1+3+4 |
|
sp |
|
|
|
|
ps |
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch
|
Leroy-1+4 |
i100~279 |
l |
16 |
-26 |
+24 |
|
|
Power up during Heat (partially uses remaining Heat time) |
Leroy-2 |
i12 |
h |
10 |
0 |
+9 |
|
|
|
Leroy-2+3 |
i16 |
m |
12 (12) |
+1 |
+2c |
|
pc |
|
Leroy-2+4 |
i12~14 |
th(h) |
35 |
|
|
|
|
- Throw break: 1 or 2
- Opponent status on hit: FUFA
- Side switch on hit
|
Leroy-3 |
i15 |
m |
14 |
-8 |
+3 |
|
|
|
Leroy-3+4 |
|
sp |
|
|
|
|
ps |
- Auto low parry
- Partially restores remaining Heat time upon successful parry during Heat
- Transition to n with HRM.3+4
|
Leroy-4 |
i12 |
h |
15 |
-11 |
0 |
|
|
|
Leroy-b+1 |
i13 |
h |
17 |
-6 |
+5 |
|
|
|
Leroy-b+1+2 |
i12 |
m |
17 |
-10 |
+2 |
+60 |
|
|
Leroy-b+2 |
|
sp |
|
|
|
|
ps5~ |
- Parry (partially restores remaining Heat time when successful during Heat)
- Becomes Superior Twin Dragon Gate upon perfect parry
- Is ps3~ from HRM.b+2
|
Leroy-b+3 |
i22~23 |
h |
27 |
+9 |
+16c |
|
|
Balcony Break
Homing
- Transition to HRM
- Cancel into HRM with input b+3,3+4
- chip damage on block
|
Leroy-b+3+4 |
i18~19 |
m,th |
21,25 |
-14 |
+0 |
|
|
|
Leroy-b+4 |
i17~18 |
m |
16 |
-9 |
+4 |
|
|
Homing |
Leroy-Back throw |
i12~14 |
th(h) |
50 |
|
|
|
|
Spike
- Throw break: none
- Opponent status on hit: FDFA
|
Leroy-CH b+1 |
i13 |
h,th |
20,25 |
|
+0 |
|
|
|
Leroy-d+1 |
i10 |
sl |
5 |
-5 |
+6 |
|
|
|
Leroy-d+1+2 |
i17~18 |
m |
21 |
-4 |
+6c / HE |
|
|
|
Leroy-d+2 |
i15~16 |
l |
11 |
-13 |
-2 |
|
|
|
Leroy-d+3 |
i16 |
l |
8 |
-13 |
-2 |
|
|
|
Leroy-d+4 |
i14~15 |
l |
9 |
-12 |
-1 |
|
|
|
Leroy-db+1 |
i16~17 |
m |
12 |
-9 |
+1 |
|
|
|
Leroy-db+1+2 |
i32~33 |
m |
25 |
-11 |
+36d (+15) |
|
ps |
Heat Engager
Balcony Break
- Sabaki (partially restores remaining Heat time when successful during Heat)
- chip damage on block
|
Leroy-db+2+3 |
i20~21 |
lm |
10,14 (9) |
-14 |
+67a (+51) |
|
|
|
Leroy-db+3 |
i20~21 |
l |
12 |
-8 |
+5 |
|
|
Transition to HRM |
Leroy-db+4 |
i17 |
l |
13 |
-15 |
-4c |
+36d |
|
|
Leroy-df+1 |
i13~14 |
m |
10 |
-6 |
+5 |
|
|
|
Leroy-df+2 |
i15~16 |
m |
7 |
-6 |
+6 |
|
|
|
Leroy-df+3 |
i16 |
m |
14 |
-11 |
0 |
|
|
|
Leroy-df+3+4 |
i18~19 |
h |
23 |
-9 |
+70 (+54) |
|
|
|
Leroy-df+4 |
i13 |
m |
14 |
-6 |
+6 |
|
|
Transition to HRM |
Leroy-f+1+2 |
i17~18 |
m |
20 |
-13 |
+20a (+15) |
|
pc |
|
Leroy-f+2 |
i14~16 |
h |
15 |
-9 |
+2 |
|
|
|
Leroy-f+2+3 |
i22~23 |
m |
35 |
-7 |
+73a |
|
|
- Only once per match
- chip damage on block
|
Leroy-f+3 |
i14~15 |
m |
14 |
-7 |
+7 |
|
|
Alternative input: ws3 |
Leroy-f+4 |
i16~17 |
m |
14 |
-9 |
+4 |
|
|
|
Leroy-FC.df+4 |
i15~16 |
l |
14 |
-15 |
-4 |
|
|
|
Leroy-f,F+2 |
i14~15 |
m |
8 |
-11 |
0 |
|
|
|
Leroy-f,F+3 |
i18~23 |
h |
23 |
-2 |
+33 (+25) |
|
|
|
Leroy-f,F+4 |
i16~17 |
m |
16 |
-4 |
+9 |
|
|
Transition to HRM |
Leroy-f,f,F+3 |
i24~27 |
m |
30 |
+6 |
+41 (-17) |
|
|
|
Leroy-H.2+3 |
i15 |
m |
50 (25) |
+6 |
+0 |
|
|
Heat Smash
Balcony Break
- Alternate input: H.HRM.2+3
- Also possible after Twin Dragon Gate is successful
- Transition to HRM on block
|
Leroy-HRM.1 |
i24~25 |
m |
17 |
-10 |
+0 |
|
ps3~ |
- Parry
- Partially restores remaining Heat time upon successful parry during Heat
|
Leroy-HRM.1+2 |
i14 |
m,h,h,h,h |
12,x,x,x |
-2 |
+5 |
|
|
Power up during Heat (partially uses remaining Heat time) |
Leroy-HRM.2 |
i12~13 |
h |
14 |
-6 |
+5 |
|
|
|
Leroy-HRM.3 |
i16 |
l |
8 |
-13 |
-2 |
|
|
|
Leroy-HRM.4 |
i11~12 |
m |
13 |
-7 |
+7 |
|
|
Transition to HRM |
Leroy-HRM.b+1 |
i20~22 |
m |
21 |
+4 |
+7c |
+52a |
|
chip damage on block |
Leroy-HRM.b+3 |
i20~21 |
l |
12 |
-31 |
-9 |
|
|
|
Leroy-HRM.b+4 |
i20~21 |
l |
17 |
-13 |
+4c |
+28a |
|
Homing |
Leroy-HRM.d |
|
sp |
|
|
|
|
|
|
Leroy-HRM.f+1 |
i14~15 |
h |
17 |
+0 |
+15g |
|
|
Balcony Break |
Leroy-HRM.f+4 |
i26~29 |
m |
21 |
+0 |
+40a |
|
|
chip damage on block |
Leroy-HRM.SS.1+2 |
i14 |
h |
26 |
+7 |
+30g |
|
|
- chip damage on block
- power up during Heat (partially uses remaining Heat time)
|
Leroy-Left throw |
i12~14 |
th(h) |
40 |
|
|
|
|
Spike
- Throw break: 1
- Opponent status on hit: FUFT perpendicular
|
Leroy-OTG.db+2 |
i17~18 |
l |
|
-16 |
-5 |
|
|
Power up during Heat (partially uses remaining Heat time) |
Leroy-P:b+2 |
|
sp |
|
|
|
|
|
- Alternate input: P:HRM.b+2
- Parry (partially restores remaining Heat time when successful during Heat)
|
Leroy-P.b+2,1 |
i13 |
m |
35 |
|
+21g |
|
|
- Alternate input: P.b+2,2
- power up during Heat (partially uses remaining Heat time)
Wall Crush on hit
|
Leroy-P:b+2,1 |
i13 |
m |
40 |
|
+2a |
|
|
- Alternate input: P:b+2,2
- power up during Heat (partially uses remaining Heat time)
|
Leroy-qcf+2 |
i16~17 |
h |
20 |
-6 |
+29 (+22) |
|
|
chip damage on block |
Leroy-qcf+3+4,F |
i56~57 |
ub(m) |
80 |
|
-1 |
|
ps |
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch
|
Leroy-R.df+1+2 |
i20 |
m |
55 |
|
|
|
|
|
Leroy-Right throw |
i12~14 |
th(h) |
40 |
|
|
|
|
- Throw break: 2
- Opponent status on hit: FUFA
- Side switch on hit
|
Leroy-SS.1+2 |
i14 |
h |
26 |
+7 |
+30g |
|
|
- chip damage on block
- power up during Heat (partially uses remaining Heat time)
|
Leroy-SS.4 |
i18~19 |
l |
17 |
-12 |
+4 |
+12 |
|
|
Leroy-ub+2 |
i20 |
m |
17 |
-10 |
+3 |
+33(+25) |
ps |
Has punch parry effect (partially restores remaining Heat time when successful during Heat) |
Leroy-uf+1 |
i16~17 |
h |
17 |
-9 |
+5 |
|
ps |
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2
|
Leroy-uf+1+2 |
i12~14 |
th(h) |
35 |
|
|
|
|
- Throw break: 1+2
- Opponent status on hit: FUFA off-axis to the left
|
Leroy-uf+2 |
i24~25 |
m |
25 |
+1 |
+10 (+1) |
|
|
Balcony Break
- Alternate input: u+2
- chip damage on block
|
Leroy-uf+3 |
i20~24 |
m |
25 |
-8 |
+14 (+5) |
|
|
Balcony Break
- Alternate input: ub+3 or u+3
|
Leroy-uf+3+4 |
i14~15,i10~11 |
mm |
8,10 |
-14 |
+16 |
|
|
Balcony Break |
Leroy-uf+4 |
i23~25 |
m |
22 |
-8 |
+21 |
|
|
Alternate input: ub+4 or u+4 |
Leroy-uf,n,4 |
i23~25 |
m |
20 |
-13 |
+32 (+22) |
|
|
|
Leroy-ws1 |
i13~14 |
m |
14 |
-7 |
+3 |
|
|
|
Leroy-ws2 |
i15~16 |
m |
21 |
-14 |
+51a |
|
|
|
Leroy-ws4 |
i11~12 |
m |
16 |
-16 |
+5 |
|
|
|