Lidia-1 |
i10 |
h |
5 |
+1 |
+8 |
|
|
Recovers 2f faster on hit or block (t27 r17) |
Lidia-1+2 |
i31 |
m |
20 |
-9 |
+17g |
|
|
Balcony Break
- Cancel with b,b or f,f
- Opponent recovers crouching on hit
- Hold for 20~30 frames
|
Lidia-1+2* |
i42~64 |
m |
25 |
-5 |
+32a (+24) |
|
|
Balcony Break
- Cancel with input b,b or f,f
- Hold for 31~54 frames
- 5 chip damage on block
|
Lidia-1+2** |
i65 |
m |
30 |
+7 |
+55a |
|
|
- 9 chip damage on block
- Hold for 55 frames
|
Lidia-1+2+3+4 |
|
|
|
|
|
|
|
- Can't block for 5 seconds
- CH state for 5 seconds
|
Lidia-1+3 |
i12~14 |
t |
35 |
-3 |
+4 |
|
|
Homing
- Throw break: 1 or 2
- Opponent on break: standing
|
Lidia-1+3+4 |
|
|
|
|
|
|
|
|
Lidia-2 |
i11 |
h |
8 |
+0 |
+8 |
|
|
|
Lidia-2+3 |
i16 |
m |
12 |
+1 |
+2c |
|
pc7~62 |
Heat Burst
- Cancel to r45 with b,b
- 3 chip damage on block
- Partially uses Heat
|
Lidia-2+4 |
i12~14 |
t |
35 |
-6 |
+0d |
|
|
Homing
Floor Break
- Throw break: 1 or 2
- Opponent on hit: FUFA
- Side switch on hit
|
Lidia-3 |
i15 |
h |
9 |
-9 |
+7 |
|
|
|
Lidia-3+4 |
i20~21, i18 |
m,m |
6,20 |
+0 |
+23g |
|
js16~40 |
- Jail from 1st attack
- Balcony break on airborne hit
- Transition to CAT on hit or block only
|
Lidia-4 |
i13 |
h |
14 |
-8 |
+1 |
|
|
|
Lidia-(airborne).f,F+4,3 |
i18,i24~25 |
m,m,th |
8,8,8 |
|
-1 |
|
|
Balcony Break
- Power up based on Heaven and Earth level
- Regain recoverable health
|
Lidia-b+1 |
i18 |
m |
24 |
+2 |
+48d (-10) |
|
|
Heat Engager
Balcony Break
|
Lidia-b+1+2 |
i20 |
m |
25 |
-13 |
+11a (+2) |
|
pc7~19 |
Balcony Break
- Frame advantage -8 on successful attack absorption
|
Lidia-b+1+3 |
|
|
|
|
|
|
ps5~12 |
Parries high or mid punches |
Lidia-b+1+4 |
i60~61 |
m! |
35 |
|
+9a |
|
|
Balcony Break |
Lidia-b+2 |
i13 |
h |
14 |
-9 |
+1 |
|
|
|
Lidia-b+3 |
i17~18 |
m |
16 |
-7 |
+4 |
|
|
|
Lidia-b+3+4 |
|
|
|
|
|
|
|
Actionable after 20f |
Lidia-b+4 |
i16 |
h |
21 |
-3 |
+6 |
+31a |
|
Homing
- Balcony break on airborne or CH
|
Lidia-Back throw |
|
t |
50 |
|
+0d |
|
|
Homing
- Throw break: none
- Opponent on hit: FDFT
|
Lidia-CAT.1 |
i17 |
m |
26 |
-8 |
+18a (+9) |
+38a (+30) |
|
Balcony Break |
Lidia-CAT.1+2 |
i16 |
m |
25 |
-3 |
+27g |
+37 (+29) |
|
Tornado
- Transition to WLF on hit or block only
|
Lidia-CAT.2 |
i14~15 |
h |
12 |
-10 |
+1 |
|
|
|
Lidia-CAT.3 |
i13~14 |
h |
20 |
-4 |
+11g |
|
|
Heat Engager
Balcony Break |
Lidia-CAT.4 |
i19~20 |
L |
10 |
-6 |
+8c |
+33a |
cs11~31 |
- Transition to WLF on hit or block only
- Crouching state ends early on frame 20 when transitioning to WLF
- WLF transition is -14
|
Lidia-CAT.b |
|
|
|
|
|
|
|
- After recovery, limited to blocking for 13 frames
- Takes 8f to cancel into block
|
Lidia-CAT.b,B |
|
|
|
|
|
|
js11~25 fs26~28 |
|
Lidia-CAT.F |
|
|
|
|
|
|
|
Actionable after 20f |
Lidia-CH.db+3 |
i16~17 |
t |
41 |
|
-10d |
|
|
- Power up based on Heaven and Earth level
- Restores recoverable health
|
Lidia-d+1 |
i19~20 |
m |
20 |
-7c |
+6c |
+21d |
|
Spike |
Lidia-d+2 |
i18 |
L |
12 |
-14 |
-4 |
+12 |
cs6~ |
|
Lidia-d+3 |
i15 |
l |
9 |
-16 |
-5 |
+5 |
|
Can hit grounded off-axis |
Lidia-d+4 |
i12 |
l |
6 |
-15 |
-4 |
|
cs4~ |
|
Lidia-db+1 |
i10 |
sl |
5 |
-5 |
+6 |
|
|
Transition to r24? with f |
Lidia-db+2 |
i16~17 |
m |
14 |
-7 |
+7 |
|
|
|
Lidia-db+3 |
i16~17 |
L |
17 |
-11 |
+7 |
|
|
Homing
- Clean hit adds 3 damage
- Transition to HRS on hit or block only
- Transition to attack throw on CH
- HRS transition is -19
|
Lidia-db+3+4 |
i22 |
m |
21 |
-3 |
+5 |
|
ps5~13 |
- Has low parry effect
- Does not parry weapon lows
|
Lidia-db+4 |
i22 |
l |
15 |
-13 |
+0 |
|
|
Can hit grounded off-axis |
Lidia-df+1 |
i13 |
m |
13 |
-5 |
+2 |
|
|
|
Lidia-df+2 |
i15 |
m |
17 |
+0 |
+11 |
+14 (+24g) |
|
Strong Aerial Tailspin
Elbow
- Transition to CAT on hit or block only
|
Lidia-df+3 |
i14~15 |
m |
15 |
-8 |
+5 |
|
|
Knee |
Lidia-df+3+4 |
i22~23 |
m |
25 |
-9 |
+12g |
|
|
|
Lidia-df+4 |
i15 |
m |
12 |
-4 |
+6 |
|
|
|
Lidia-df+4~3 |
i20~21 |
h |
24 |
+8 |
+57a |
|
|
|
Lidia-df+4~4 |
i12~13 |
h |
27 |
+6c~+7c |
+15a |
|
|
Spike |
Lidia-f+1+2 |
i14, i9~10 |
h,m |
5,4 |
-10 |
+1 |
|
|
Jail from 1st attack |
Lidia-f+2 |
i12 |
h |
10 |
-7 |
+4 |
|
|
Elbow |
Lidia-f+3 |
i17~18 |
m |
12 |
-11 |
-4 |
+6 |
js6~15 |
|
Lidia-f+3+4 |
|
|
|
|
|
|
|
Actionable after 20f |
Lidia-f+4 |
i17 |
m |
8 |
-4 |
+1 |
|
|
|
Lidia-FC.d+1 |
i10 |
sl |
5 |
-5 |
+6 |
|
cs1~ |
- Transition to r25? with f
- Transition input can be delayed 16f
|
Lidia-FC.d+2 |
i11 |
sl |
8 |
-4 |
+7 |
|
cs1~ |
|
Lidia-FC.d+3 |
i16 |
L |
10 |
-17 |
-6 |
|
cs1~ |
|
Lidia-FC.d+4 |
i12 |
l |
6 |
-15 |
-4 |
|
cs1~ |
|
Lidia-FC.df+2 |
i12 |
m |
22 |
-14 |
+9a |
|
|
Heat Engager
Heat Dash +5, +43a (+35)
Balcony Break
Elbow
|
Lidia-FC.df+3 |
i20 |
L |
16 |
-26 |
+2c |
|
cs1~ |
- +12a on clean hit, 4 extra damage
|
Lidia-f,F+1+2 |
i15~16 |
m |
26 |
-13 |
+13a (+4) |
|
|
|
Lidia-f,F+2 |
i13 |
m |
20 |
+5 |
+15g |
+17 |
|
- Transition to HRS on hit or block only
- Input f,f,F+2 to power up
|
Lidia-f,F+3 |
i19~20 |
M |
21 |
-14 |
+30a (+20) |
|
js11~19 |
Tornado |
Lidia-f,F+4 |
i18 |
m |
12 |
-13 |
-2 |
|
|
|
Lidia-f,f,F+1 |
i13~15 |
h |
24 |
+6 |
+24a (+19) |
|
|
|
Lidia-f,f,F+3 |
i23~25 |
m |
30 |
+6 |
+37d (-21) |
|
js12~33 34~36 |
|
Lidia-H.1+2 |
i31 |
m |
25 |
+1 |
+37a (+29) |
|
|
Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 20~30 frames
|
Lidia-H.1+2* |
i42~64 |
m |
30 |
+10g |
+37a (+29) |
|
|
Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 31~54 frames
|
Lidia-H.1+2** |
i65 |
m |
40 |
+15g |
+63a |
|
|
Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 55 frames
|
Lidia-H.2+3 |
i18 |
m,m,m,h |
55 |
+10g |
+0d |
|
js77~105 |
Heat Smash
Balcony Break
- Transition to r31 HAE on block
- Cancel HAE transition with B
- Transition to attack throw on hit
|
Lidia-HAE.1 |
i18~19 |
m |
21 |
-11 |
+80a (+60) |
|
pc7~17 |
Spike
- Power up based on Heaven and Earth level
- Chip damage on block
- Guarantees grounded hit vs airborne opponent
|
Lidia-HAE.1+2 |
i16 |
h! |
35 |
|
+0a |
|
|
Tornado
- Power up based on Heaven and Earth level
|
Lidia-HAE.2 |
i13, i20~21 |
m,m |
10,26 |
+6 |
+14a |
|
|
Balcony Break
- Chip damage on block
- Power up based on Heaven and Earth level
- +35a (-1) on hit with HAE level 3
- 2nd hit available on hit or block only
|
Lidia-H.CAT.U |
|
|
|
|
|
|
ps5~39 |
- Increases Heaven and Earth level
- Parries all highs or mids
|
Lidia-H.f,F+2 |
i13 |
m |
22 |
+5 |
+17 |
|
|
Reversal Break
- Transition to HRS on hit or block only
- Partially uses remaining Heat time
- Input H.f,f,F+2 to power up
|
Lidia-H.f,f,F+1 |
i13~15 |
h |
37 |
+5 |
+31a (+23) |
|
|
Tornado
Balcony Break
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
|
Lidia-H.HRS.U |
|
|
|
|
|
|
ps5~39 |
- Increases Heaven and Earth level
- Parries all highs or mids
|
Lidia-HRS.1 |
i17 |
h |
22 |
+1 |
+16g |
|
pc7~16 |
|
Lidia-HRS.1+2 |
i20~21 |
L |
17 |
-18 |
-1c |
+67a (+51) |
cs8~ |
|
Lidia-HRS.2 |
i16 |
m,t |
18,10 |
-10 |
+8 |
|
|
Heat Engager
- Transitions to attack throw on front hit
- Does not transition to throw when using Heat Dash
- Activates Heat when throw is completed
- Transition to r33 HAE on hit only
- Cancel HAE transition with B
|
Lidia-HRS.3 |
i22~24 |
m |
21 |
-4 |
+34a (+26) |
|
js9~27 fs28~30 |
Strong Aerial Tailspin
Balcony Break
Homing |
Lidia-HRS.4 |
i28 |
m |
20 |
+8 |
+22d |
+44a |
|
Spike
- 6 chip damage on block
- Transition to WLF on hit or block only
|
Lidia-HRS.b |
|
|
|
|
|
|
|
- After recovery, limited to blocking for 13 frames
- Takes 8f to cancel into block
|
Lidia-HRS.b,B |
|
|
|
|
|
|
js11~25 fs26~28 |
|
Lidia-HRS.F |
|
|
|
|
|
|
|
Actionable after 20f |
Lidia-H.WLF.1 |
i22 |
m |
24 |
+10g |
+38a (+30) |
|
|
Balcony Break
Tornado
- Cancel with b,b or f,f on frames 10~18
- Transition to HAE on hit or block only
- Cancel HAE transition with B
|
Lidia-H.WLF.1* |
i36 |
m |
34 |
+15g |
+66 |
|
|
Tornado
- Cancel with b,b or f,f on frames 10~18
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Balcony break on airborne hit
|
Lidia-H.WLF.U |
|
|
|
|
|
|
ps5~39 |
- Increases Heaven and Earth level
- Parries all highs or mids
|
Lidia-Left throw |
|
t |
40 |
-3 |
+4 |
|
|
- Throw break: 1
- Opponent on break: standing
|
Lidia-OTG.d+1+2 |
i18~19 |
L |
24 |
-13 |
+6c |
|
|
Spike
- Power up based on Heaven and Earth level
- Regain recoverable health
|
Lidia-P.b+1+3 |
i16, i16, i16 |
h,h,h |
5,5,20 |
|
+23a (+18) |
|
15 16 |
Input 2 within a 2f window (15~16) on the second punch, adds 2 damage |
Lidia-P.HAE |
|
|
|
|
|
|
|
- Transition to HAE
- Partially restore remaining Heat time
|
Lidia-qcf+1+2 |
i16~17 |
m |
18 |
-12 |
-1 |
+6 |
|
|
Lidia-qcf+2 |
i16 |
m |
14 |
-8 |
+0 |
|
|
Input qcf,qcf+2 to power up, adds 4 damage |
Lidia-qcf+4 |
i17~19 |
h |
27 |
+1 |
+10 |
|
js10~22 fs23~25 |
|
Lidia-R.df+1+2 |
i20 |
m |
55 |
-15 |
+0d |
|
pc8~ |
Rage Art
Removes Recoverable Health |
Lidia-Right throw |
|
t |
40 |
-3 |
+0d |
|
|
Floor Break
- Throw break: 2
- Opponent on hit: FUFA
- Side switch on hit
|
Lidia-SS.2 |
i18 |
m |
18 |
+0c |
+5c |
+21d |
|
|
Lidia-SS.4 |
i16~17 |
h |
21 |
-6 |
+16g |
+14 |
|
Balcony Break |
Lidia-uf+1 |
i23 |
m |
18 |
-6 |
+3 |
|
ps5~17 |
Elbow
- Parries high punches or kicks
- Hitstop on successful parry
- Forced 2nd hit on successful parry
|
Lidia-uf+1+2 |
i12 |
t |
40 |
-6 |
+0d |
|
|
- Throw break: 1+2
- Opponent on hit: FUFA
- Power up based on Heaven and Earth level
- Regain recoverable health
|