| Lidia |
|---|
| Punishers (Tekken 8) |
|---|
This page is for Tekken 8. For Tekken 7, see Lidia punishers (Tekken 7).
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | |
| Alisa |
|
|
|
||
| b+3 | ||
| Bryan | df+2,3 | |
| Claudio | f+2,2 | |
| Jack-8 | d+1+2 | |
| King | db+4 | |
| f,F+2 | ||
| Law | df+3 | |
| Paul | d+4,2:1+2 | |
| qcf+2 | ||
| Victor | f,F+2 | |
| Xiaoyu | BT.f+3+4,3+4 | |
| AOP.3+4 | ||
| Zafina |
|
|
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 1,2,2 | 23 | +8 |
| 1,4 | 22 | +1 | |
| -11 | 2,2 | 28 | +11g |
| 2,4 | 21 | +4 | |
| -12 | f+2,4 | 33 | +16a (+7) |
| -13 | df+1,2[1] | 23 | +4 |
| b+2,3[2] | 28 | +6 | |
| -14 | f+1+2,3,qcf+1+2 | 43 | +20d (+15) |
| -15 | 3,2 | 19 (81) | +58a |
| uf+4[1] | 26 (64) | +69a (+53) | |
| Crouching | |||
| -11 | ws4,2 | 25 | +8 |
| -12 | FC.df+2 | 22 | +9a |
| -13 | ws1,2 | 30 | +11 |
| ws1,4 | 32 | +21a (+16) | |
| -14 | ws3 | 20 (40) | +32a (+24) |
| -15 | ws2 | 15 (73) | +29a (+19) |
| -23 | uf,n,4 | 20 (78) | +32a (+22) |
| Back-turned opponent | |||
| Grounded opponent | |||
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Caustic Retort
86
ws4,2
m,h
13,12
+0
+8
,i18
t60? r28 CAT
- Combo from 1st hit with 2f delay
- Transition to CAT on hit or block only
White-tailed Eagle
82
ws1,2
m,h
12,18
+0
+11
,i21~22
t66? r29 CAT
- Combo from 1st hit with 1f delay
- Transition to CAT on hit or block only
Wild Eagle
83
ws1,4
m,m
12,20
-13
+21a (+16)
,i21~22
t71 r34
- Combo from 1st hit with 1f delay
Flurry > Mid Chaser
18
1,2,2
h,h,m
5,8,10
-8
+8
,i22
t71 r29
- Combo from 1st hit with 3f delay
- Interrupt with i3
- Transition to CAT on hit or block only
- CAT transition is -16
High Jab > High Right Kick
21
1,4
h,h
5,17
-8
+1
,i19
t58 r29
- Combo from 1st hit with 4f delay
- Balcony break on airborne hit
Double Twisting Chop
22
2,2
h,h
8,20
-4
+11g
,i20
t60 r29
- Combo from 1st hit with 4f delay
- Transition to CAT on hit or block only
- CAT transition is -12
High Right Reverse Jab > Mid Right Front Kick
23
2,4
h,m
8,13
-8
+4
,i21
t59 r27
Combo from 1st hit with 4f delay
Mid Left Hook Thrust > Reverse Chop
37
df+1,2
m,h
13,10
-4
+4
,i16~17
t55 r24
Combo from 1st hit with 1f delay
Crushing Left Knee
b+2:3
55
b+2,3
h,m
14,14
- Combo from 1st hit with 7f delay
- Input 3 on frames 12~14 to add 3 damage
Political Storm
f+1+2,3,qcf+1+2
35
f+1+2,3,1+2
h,m,m,m,m
5,4,5,4,20
-15
+20d (+15)
,i14,i22
t110 r36
- Power up with input qcf+1+2 (adds 5 dmg to last hit)
- Jail from any attack
Gankaku
3'"`UNIQ--nowiki-00000018-QINU`"'2
24
3,2
h,h
9,10
- Combo from 1st hit with 3f delay
- Just frame input within a 3f window (14~16) adds 2 damage
- Balcony break on airborne hit
- Hitstop 20f on hit
Cleaving Spirit
u+4
65
uf+4
m,h
10,16
- Transition to CAT on hit or block only
- 2nd hit available only as combo from 1st hit
- CAT transition is -13
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|