Lili movetable

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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Lili-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Lili-1,1 ,i20~21 ,h ,16 -6 +4
Elbow
  • Jail from 1st attack with no delay
  • Combo from 1st hit with 5f delay
  • Move can be delayed 6f
Lili-1,1,3 ,i20~21 ,M ,17 -15 +6d +25a
  • Combo from 2nd CH with 6f delay
  • Input can be delayed 6f
  • Move can be delayed 5f
  • Recovers 4f faster on hit
  • Steel pedal
Lili-1+2 i12~13 m 26 -12 +20a (+10)
Balcony Break
Lili-1,2 ,i12 ,h ,12 -3 +8
  • Jail from 1st attack with 6f delay
Lili-1,2,3 ,i26 ,L ,13 -13 -2 +6c ,cs10~45
  • Combo from 2nd CH
Lili-1+2+3+4
  • Can't block for 5 seconds
  • CH state on your next attack for 5 seconds (Tekken 7 and prior games)
  • 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward)
  • Attacks taken will be CH for 5 seconds
Lili-1,2,4 ,i29~34 ,m ,20 -9~-4 +2a (-7) ,js22~42 fs43~45
Balcony Break
  • Input can be delayed 4f
  • Move can be delayed 3f
  • Powers up in Heat
  • Chip on block [6]
Lili-1,2,H.4 ,i29~34 ,m ,30 +5~+10 +18~23a (-8~-3) <div class="plainlist">
  • ,js21?~41?
  • fs42?~44?</div>
Balcony Break
  • 13 chip damage on block
  • Input can be delayed 4?f
  • Move can be delayed 3?f
  • Partially consumes remaining Heat time
Lili-1+3 i12~14 t 35 -3 +0d
Homing
Floor Break
  • Throw break 1 or 2
  • Becomes a wall throw on a wall-splatted opponent
Lili-2 i10 h 8 +0 +8
Lili-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • RAB.2+3: i21 actual startup
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Lili-2,3 ,i26 ,L ,13 -13 -2 +6c ,cs10~45
  • Combo from 1st hit
Lili-2+4 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
  • Side switch on hit
  • Becomes a wall throw on a wall-splatted opponent
Lili-2,4 ,i22~26 ,h ,20 -2~+2 +24a (+15)
Balcony Break
  • Combo from 1st hit with 5f delay
  • Move can be delayed 10f
Lili-3 i15~16 m 12 -11 -3
Lili-3,1 ,i27~28 ,m ,20 -13 +14d
Heat Engager
Heat Dash +5 +36a (+26)
Balcony Break
  • Combo from 1st hit
  • +11d on BT hit
Lili-3,2 ,i27 ,h ,8 -5 +2 +10
  • Combo from 1st hit with 2f delay
  • Input can be delayed 2f
  • Move cannot be delayed
  • Enter DEW -2 +5 +14 r21 with F
Lili-3,2,3 ,i24~27 ,h ,22 -9~-6 +13a (+4) ,js17~35 fs36~38
Balcony Break
  • Combo from 2nd CH with 4f delay
  • Input can be delayed 4f
  • Move cannot be delayed
Lili-3+4 i23~24 i14~15 h,h 10,20 -2 +20a (+11) js22~36 fs37~39
Heat Engager
Heat Dash +5 +62a (+42)
Homing
Balcony Break
  • Jail from 1st attack
  • Chip damage on block [8]
Lili-3+4,H.3+4 i23 h,t 45 +7 -3d js22~
Homing
Floor Break
  • Partially consumes remaining Heat time
Lili-3+4,H.3+4 i23~24 i14~15 i36~38 i9~11 h,h,m,M 10,10,15,20 +7 +20d(-15) js22?
Homing
Floor Break
  • Partially consumes remaining Heat time
Lili-4 i12 h 16 -4 +7
Lili-b+1 i17 m 16 -8 +2 +8
  • Enter DEW -2 +8 +14 r22 with F
Lili-b+1+2 i23~24 m 28 -12 +29a (-7)
Balcony Break
  • Backswing blow
  • Hit vs BT +8 (-1)
Lili-b+1+3 t 25 +1d ps5~15
  • Punch parry (high and mid)
  • Side switch on successful parry
Lili-b+1+4 i63~65 m! 50 +9a (-17) js56~76 fs77~79
Balcony Break
Lili-b+1,4 ,i25~26 ,m ,22 -11 +32a (+17)
Tornado
  • Combo from 1st hit with 5f delay
  • Input can be delayed 10f
  • Move can be delayed 9f
Lili-b+2 i13 h 15 -11 +0
Lili-b+2,1 ,i20~21 ,m ,13 -4 +7 +9
Elbow
  • Combo from 1st hit with 10f delay
  • Move can be delayed 12f
  • Enter BT -4 +7 +9 r22 with B
  • Enter DEW -4 +7 +9 r22 with F
Lili-b+2,1,1+2 ,i23~24 ,m ,27 -12 +20a (+10)
Balcony Break
  • Combo from 2nd CH with 7f delay
  • Input can be delayed 7f
  • Move can be delayed 6f
Lili-b+3 js12~22 fs23~25
  • Actionable after 20f
  • Stance duration 40f, cannot input moves on frame 26~
  • Stance moves can be buffered
  • Transition to r29? DEW with F
Lili-b+3* js40~50 fs51~53
  • Actionable after 48f
  • Stance moves can be buffered
  • Transition to r57? DEW with F
Lili-b+3+4
  • Actionable after 16f
Lili-Back throw t 60 +1d Unbreakable
Lili-BT.1 i8 h 8 -8 +3
Lili-BT.1+2 i13~14 i3~4 m,m 5,20 -11c +16a
Floor Break
Lili-BT.1,2 ,i24~26 ,M ,20 -13 +16a (-1) ,js27~39 fs40~42
Tornado
Balcony Break
  • Combo from 1st hit with 6f delay
  • Move can be delayed 10f
Lili-BT.1,4 ,i22~24 ,h ,21 -5 +10g
Heat Engager
Heat Dash +5 +43d (+34)
Balcony Break
  • Combo from 1st hit with 8f delay
  • Move can be delayed 10f
Lili-BT.2 i14~16 m 22 -13 +8g pc6~13
Balcony Break
  • Hit vs BT +15a (+6)
  • Block advantage -7 on successful attack absorption, deals 2 chip damage on block, becomes a Reversal Break
Lili-BT.3 i14~15 m 12 -10 +0 cs4~37
Homing
Lili-BT.3+4 i29~32 M 24 +2~+5 +7c~+10c js5~31 fs32~34
Spike
  • Chip on block [9]
  • Evasive, can jump over some mids
Lili-BT.3,4 ,i30~33 ,m ,20 -12 +39d (+31) ,js26~43 fs44~46
Balcony Break
  • Combo from 1st hit
Lili-BT.4 i26~28 i21~22 m,M 10,20 -7 +11d fs13~48
Floor Break
  • Combo from 1st hit
  • 2nd kick is delayed 6f, effective startup of 2nd hit i28~29
Lili-BT.4,3+4 ,i28~29 i8~10 ,M,M ,5,10 -10~-8 -1d ,fs15~32
Floor Break
  • Combo from 1st hit
  • +21a on hit when only the last kick connects
  • Input can be delayed 1f
  • Move cannot be delayed
Lili-BT.b+3 js12~22 fs23~25
  • Actionable after 20f
  • Stance duration 40f, cannot input moves on frame 26~
  • Stance moves can be buffered
  • Transition to r29? DEW with F
Lili-BT.d+2 i16 L 17 -12 +5c +14d cs4~
Lili-BT.d+3 i17~19 L 8 -17 -1 +2c cs4~40
Lili-BT.d+3+4 i20~22 L 25 -26 +19a cs8~41
  • Transition to t63 r41 with F (cs8~46)
  • Stagger on block
Lili-BT.d+3,4 ,i22~24 ,m ,20 -13 +27a (+12)
  • Combo from 1st CH
Lili-BT.d+4 i14 L 9 -11 +1 cs4~
Lili-d+1 i18~19 L 10 -11 +0 cs9~29
  • Transition to FC with D
Lili-d+1+2 i20~21 M 25 -13 +13d pc7~19
Balcony Break
Spike
  • Recovers 2f slower on block
  • Block advantage -9 on successful attack absorption, deals chip damage
Lili-d+1,2 ,i18 ,h ,8 -8 +3 +5
  • Combo from 1st hit with 4f delay
  • Move can be delayed 4f
  • Enter BT with B
Lili-d+1,2,4 ,i30~32 ,m ,24 -12 +17a (+8)
Balcony Break
  • Combo from 2nd CH with 2f delay
  • Input can be delayed 9f
  • Move can be delayed 8f
Lili-d+2 i16~17 m 16 -7 +1
Lili-d+2,2 ,i17~18 ,h ,10 -10 -4 -2
  • Jail from 1st attack with 6f delay
  • Input can be delayed 13f
  • Move can be delayed 11f
  • Transition to r25 RAB (-7/-1/+1) with b+3 or b+4
  • Transition to BT (bug?) with perfect input b+3~4 (~+1/~+7/~+9)
    • Frame advantage depends on input
Lili-d+2,2,3 ,i25~27 ,h ,24 -3 +23a (+14)
Balcony Break
  • Combo from 2nd CH with 1f delay
  • Move can be delayed 12f
Lili-d+2,2,4 ,i22 ,m ,24 -13 +11d
Tornado
Balcony Break
  • Combo from 2nd CH with 4f delay
  • Move can be delayed 12f
Lili-d+3 i19~20 L 14 -12 +1 +5c
Lili-d+3+4 i17~21 m 23 -21 +45a (+35) fs14~44
Tornado
  • Evasive, can go under some mids and highs
Lili-d+4 i12 l 6 -15 -4 cs4~
Lili-db+1 i10 sl 5 -5 +6 cs4~ Transition to r24 with f
Lili-db+2 i11 sl 8 -4 +7 cs4~
Lili-db+3 i19~22 h 22 -9~-6 +34d +46a cs6~18
Balcony Break
Lili-db+3+4 i24~25 L 20 -18 +3d +33a cs16~
Lili-db+4 i30~31 L 20 -24 +76a (+60) cs7~37
Homing
  • Snake Edge
  • Instant Tornado
  • Stagger on block
Lili-DEW.1 i15~16 m 12 -9 -4 +2
Elbow
Lili-DEW.1+2 i16~17 m 28 -11 +17g pc6~15
Tornado
Balcony Break
  • Opponent recovers crouching on hit
  • Block advantage -7 on successful attack absorption, deals chip damage
  • Hit vs BT +12a (+3)
Lili-DEW.1,2 ,i23~24 ,m ,20 -14 +20a (+10) +54a
Balcony Break
  • Combo from 1st hit with 3f delay
  • Move can be delayed 18f
  • Cancel to BT -14 -9 -3 r35 with B
Lili-DEW.1,4 ,i25~31 ,m ,26 -9 +2a (-7) ,js19~39 fs40~42
Balcony Break
  • Combo from 1st CH with 7f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
  • Chip damage on block [7]
  • Power up in Heat
Lili-DEW.1,H.4 i25~31 ,m ,30 +7~+13 +20~26a (-6~+0) js17~
Balcony Break
  • Combos from 1st hit CH
  • 16 chip damage on block
  • Partially consumes remaining Heat time
Lili-DEW.2 i14 m 13 -9 +0
Homing
Lili-DEW.2,1 ,i22~23 ,m ,20 -13 +17d
Heat Engager
Heat Dash +5 +67a (+50)
Balcony Break
Spike
  • Combo from 1st hit with 9f delay
  • Input can be delayed 14f
  • Move can be delayed 10f
Lili-DEW.3 i17~18 M 28 -11 +20a (+3)
Tornado
Balcony Break
Lili-DEW.3+4 i12~14 i5~6 h,h 6,19 +6 +17g js12~22 fs23~25
Strong Aerial Tailspin
Balcony Break
  • Jail from 1st attack
  • Enter RAB +0 +11 r31 with b+3 or b+4
  • Hit vs BT +24a (+15)
Lili-df+1 i13 m 10 -1 +8
Lili-df+2 i16~17 m 15 -11 +31a (+21)
  • Enter BT with b
  • Recovers 2f faster on hit
  • Launches crouching opponent
Lili-df+3 i20~22 m 20 +3c +8c +19a
Floor Break
Lili-df+3+4 i24~29 M 14 -4~+1 +27a js12~30
Lili-df+3+4,3+4 ,i26~28 i5~6 ,m,m ,5,20 -7 +2d ,js15~36 fs37~39
Floor Break
  • Combo from 1st hit
  • +25a on hit when only the last kick connects
Lili-df+4 i13~14 m 12 -8 -2 +5
Knee
Lili-df+4,4 ,i20~21 ,L ,23 -13 -2 +8
Floor Break
  • Combo from 1st hit with 9f delay
  • Input can be delayed 13f
  • Move can be delayed 8f
Lili-f+1+2 i14~15 m 17 -7 +4c +12c
Floor Break
Lili-f+2 i12~13 h 10 -9 -1
Lili-f+2,3 ,i22~23 ,m ,20 -15 +24a (+7)
Balcony Break
  • Combo from 1st hit with 4f delay
  • Move can be delayed 8f
Lili-f+3 i20~22 m 26 -3 +17a (+8) +34d
Homing
Balcony Break
Knee
Lili-f+3+4 i18~20 i11~13 m,M 6,20 -9 +1d js11~27 fs28~30
Floor Break
  • Jail from 1st attack
  • +12d on hit if the first kick whiffs
Lili-f+3+4,3 ,i30~33 ,M ,20 -8 +23a
Floor Break
  • Combo from 1st hit
  • Input can be delayed 3f
  • Move cannot be delayed
  • Interrupt with i15 from 1st block
Lili-f+3+4,3,4 ,i19~23 ,M ,20 -20 +10 (+3) ,js19~43 fs44~46
  • Combo from 1st hit
  • Input can be delayed 12f
  • Move can be delayed 11f
  • Interrupt with i3 from 2nd block
  • Huge pushback on block, difficult to punish
  • Steel pedal
Lili-f+4 i17 m 23 -9 +7 +57a
Tornado
Balcony Break (airborne)
Wall Crush +19g on hit
  • Hit vs BT +12a (+3)
Lili-FC.1 i10 sl 5 -5 +6 cs1~
  • Transition to r24 with f
Lili-FC.2 i11 sl 8 -4 +7 cs1~
Lili-FC.3 i16 L 10 -17 -6 cs1~
Lili-FC.4 i12 l 6 -15 -4 cs1~
Lili-FC.df+1 i14~15 m 24 -6 +19a (+2) +34d (+26)
Balcony Break
Lili-FC.df+3 i19-28 L 19 -18~-9 -2~+7 +26a cs10~47
Lili-FC.df+4 i20~21 m 18 -4 +4 +64 cs6~12
  • Can be done from Crouch Level 1
  • Enter RAB -15 -7 +53a r36 with b+3 or b+4
Lili-f,F+2 i16 m 20 -13 +21a
Balcony Break (airborne)
Lili-f,F+3 i22 m 15 -12 +5c js7~27 fs28~30
  • Enter DEW -3 +14c r21 with F

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Lili-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Lili-1+2 i12~13 m 26 -12 +20a (+10)
Balcony Break
Lili-1+2+3+4
  • Can't block for 5 seconds
  • CH state on your next attack for 5 seconds (Tekken 7 and prior games)
  • 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward)
  • Attacks taken will be CH for 5 seconds
Lili-1+3 i12~14 t 35 -3 +0d
Homing
Floor Break
  • Throw break 1 or 2
  • Becomes a wall throw on a wall-splatted opponent
Lili-2 i10 h 8 +0 +8
Lili-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • RAB.2+3: i21 actual startup
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Lili-2+4 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
  • Side switch on hit
  • Becomes a wall throw on a wall-splatted opponent
Lili-3 i15~16 m 12 -11 -3
Lili-3+4 i23~24 i14~15 h,h 10,20 -2 +20a (+11) js22~36 fs37~39
Heat Engager
Heat Dash +5 +62a (+42)
Homing
Balcony Break
  • Jail from 1st attack
  • Chip damage on block [8]
Lili-3+4,H.3+4 i23 h,t 45 +7 -3d js22~
Homing
Floor Break
  • Partially consumes remaining Heat time
Lili-3+4,H.3+4 i23~24 i14~15 i36~38 i9~11 h,h,m,M 10,10,15,20 +7 +20d(-15) js22?
Homing
Floor Break
  • Partially consumes remaining Heat time
Lili-4 i12 h 16 -4 +7
Lili-b+1 i17 m 16 -8 +2 +8
  • Enter DEW -2 +8 +14 r22 with F
Lili-b+1+2 i23~24 m 28 -12 +29a (-7)
Balcony Break
  • Backswing blow
  • Hit vs BT +8 (-1)
Lili-b+1+3 t 25 +1d ps5~15
  • Punch parry (high and mid)
  • Side switch on successful parry
Lili-b+1+4 i63~65 m! 50 +9a (-17) js56~76 fs77~79
Balcony Break
Lili-b+2 i13 h 15 -11 +0
Lili-b+3 js12~22 fs23~25
  • Actionable after 20f
  • Stance duration 40f, cannot input moves on frame 26~
  • Stance moves can be buffered
  • Transition to r29? DEW with F
Lili-b+3* js40~50 fs51~53
  • Actionable after 48f
  • Stance moves can be buffered
  • Transition to r57? DEW with F
Lili-b+3+4
  • Actionable after 16f
Lili-Back throw t 60 +1d Unbreakable
Lili-BT.1 i8 h 8 -8 +3
Lili-BT.1+2 i13~14 i3~4 m,m 5,20 -11c +16a
Floor Break
Lili-BT.2 i14~16 m 22 -13 +8g pc6~13
Balcony Break
  • Hit vs BT +15a (+6)
  • Block advantage -7 on successful attack absorption, deals 2 chip damage on block, becomes a Reversal Break
Lili-BT.3 i14~15 m 12 -10 +0 cs4~37
Homing
Lili-BT.3+4 i29~32 M 24 +2~+5 +7c~+10c js5~31 fs32~34
Spike
  • Chip on block [9]
  • Evasive, can jump over some mids
Lili-BT.4 i26~28 i21~22 m,M 10,20 -7 +11d fs13~48
Floor Break
  • Combo from 1st hit
  • 2nd kick is delayed 6f, effective startup of 2nd hit i28~29
Lili-BT.b+3 js12~22 fs23~25
  • Actionable after 20f
  • Stance duration 40f, cannot input moves on frame 26~
  • Stance moves can be buffered
  • Transition to r29? DEW with F
Lili-BT.d+2 i16 L 17 -12 +5c +14d cs4~
Lili-BT.d+3 i17~19 L 8 -17 -1 +2c cs4~40
Lili-BT.d+3+4 i20~22 L 25 -26 +19a cs8~41
  • Transition to t63 r41 with F (cs8~46)
  • Stagger on block
Lili-BT.d+4 i14 L 9 -11 +1 cs4~
Lili-d+1 i18~19 L 10 -11 +0 cs9~29
  • Transition to FC with D
Lili-d+1+2 i20~21 M 25 -13 +13d pc7~19
Balcony Break
Spike
  • Recovers 2f slower on block
  • Block advantage -9 on successful attack absorption, deals chip damage
Lili-d+2 i16~17 m 16 -7 +1
Lili-d+3 i19~20 L 14 -12 +1 +5c
Lili-d+3+4 i17~21 m 23 -21 +45a (+35) fs14~44
Tornado
  • Evasive, can go under some mids and highs
Lili-d+4 i12 l 6 -15 -4 cs4~
Lili-db+1 i10 sl 5 -5 +6 cs4~ Transition to r24 with f
Lili-db+2 i11 sl 8 -4 +7 cs4~
Lili-db+3 i19~22 h 22 -9~-6 +34d +46a cs6~18
Balcony Break
Lili-db+3+4 i24~25 L 20 -18 +3d +33a cs16~
Lili-db+4 i30~31 L 20 -24 +76a (+60) cs7~37
Homing
  • Snake Edge
  • Instant Tornado
  • Stagger on block
Lili-DEW.1 i15~16 m 12 -9 -4 +2
Elbow
Lili-DEW.1+2 i16~17 m 28 -11 +17g pc6~15
Tornado
Balcony Break
  • Opponent recovers crouching on hit
  • Block advantage -7 on successful attack absorption, deals chip damage
  • Hit vs BT +12a (+3)
Lili-DEW.2 i14 m 13 -9 +0
Homing
Lili-DEW.3 i17~18 M 28 -11 +20a (+3)
Tornado
Balcony Break
Lili-DEW.3+4 i12~14 i5~6 h,h 6,19 +6 +17g js12~22 fs23~25
Strong Aerial Tailspin
Balcony Break
  • Jail from 1st attack
  • Enter RAB +0 +11 r31 with b+3 or b+4
  • Hit vs BT +24a (+15)
Lili-df+1 i13 m 10 -1 +8
Lili-df+2 i16~17 m 15 -11 +31a (+21)
  • Enter BT with b
  • Recovers 2f faster on hit
  • Launches crouching opponent
Lili-df+3 i20~22 m 20 +3c +8c +19a
Floor Break
Lili-df+3+4 i24~29 M 14 -4~+1 +27a js12~30
Lili-df+4 i13~14 m 12 -8 -2 +5
Knee
Lili-f+1+2 i14~15 m 17 -7 +4c +12c
Floor Break
Lili-f+2 i12~13 h 10 -9 -1
Lili-f+3 i20~22 m 26 -3 +17a (+8) +34d
Homing
Balcony Break
Knee
Lili-f+3+4 i18~20 i11~13 m,M 6,20 -9 +1d js11~27 fs28~30
Floor Break
  • Jail from 1st attack
  • +12d on hit if the first kick whiffs
Lili-f+4 i17 m 23 -9 +7 +57a
Tornado
Balcony Break (airborne)
Wall Crush +19g on hit
  • Hit vs BT +12a (+3)
Lili-FC.1 i10 sl 5 -5 +6 cs1~
  • Transition to r24 with f
Lili-FC.2 i11 sl 8 -4 +7 cs1~
Lili-FC.3 i16 L 10 -17 -6 cs1~
Lili-FC.4 i12 l 6 -15 -4 cs1~
Lili-FC.df+1 i14~15 m 24 -6 +19a (+2) +34d (+26)
Balcony Break
Lili-FC.df+3 i19-28 L 19 -18~-9 -2~+7 +26a cs10~47
Lili-FC.df+4 i20~21 m 18 -4 +4 +64 cs6~12
  • Can be done from Crouch Level 1
  • Enter RAB -15 -7 +53a r36 with b+3 or b+4
Lili-f,F+2 i16 m 20 -13 +21a
Balcony Break (airborne)
Lili-f,F+3 i22 m 15 -12 +5c js7~27 fs28~30
  • Enter DEW -3 +14c r21 with F
Lili-f,F+3+4 i19~25 m 30 -2~+4 +4a (-5) js11~31 fs32~34
Balcony Break
  • Powers up in Heat
  • Chip damage on block [9]
Lili-f,F+4 i22~23 L 23 -12 +4
Floor Break
  • Enter BT -6 +10g +10 r24 with B
  • Different stun animation on CH, but no change in frame advantage without BT entry
Lili-f,f,F+1+2 i13~14 i7~8 h,h 9,16 +4 +33d
Strong Aerial Tailspin
Balcony Break
  • Chip damage on block [4]
Lili-f,f,F+3 i23~30 m 30 +3~+10 +20a (+10) js3~27 fs28~30
Balcony Break
  • Chip damage on block [9]
Lili-H.2+3 i16 m,t 55 +7 +0d
Heat Smash
Balcony Break
  • H.RAB.2+3: i21 actual startup
  • Transition to +14g DEW with F on block
  • 6 chip damage on block
Lili-H.b+3* js38~50 fs51~53
  • Actionable after 48f
  • Stance moves can be buffered
  • Transition to r57 DEW with F
  • Partially restores remaining Heat Time
Lili-H.BT.2+3 i16 i27~28 i6~8 i20~22 l,M,M,M 15,5,5,20 -8 +23a (+5) cs4~? js25~?
Heat Smash
Homing
Balcony Break
  • 5 chip damage
Lili-H.f,F+3+4 i19~25 m 36 +7~+13 +20~26a (-6~+0) js
Balcony Break
  • 16 chip damage on block
  • Partially consumes remaining Heat time
Lili-H.RAB.2 i20 m 24 -9 +39d (-19)
Heat Engager
Heat Dash +5 +36a (+26)
Balcony Break
  • Partially consumes remaining Heat Time
Lili-H.RAB.3 i20~21 L 22 -13 +24a +70a (+54) cs6~
Homing
Tornado
on CH
  • Partially consumes remaining Heat time
Lili-H.RAB.4 i23~29 m 36 +7~+13 +20~26a (-6~+0) js15~
Balcony Break
  • Partially consumes remaining Heat Time
Lili-Left throw t 42 -3 +0d
  • Throw break 1
  • Can side switch on hit
Lili-qcf
  • Minimum 3f needed to enter (one for each directional, d can be buffered)
  • Stance moves available for 25 frames
  • Transition to FC with d,DF
  • Cancel to r32 RAB with b+3 or b+4
  • Cancel to SS with u
Lili-RAB.2 i20~21 m 20 -9 +13d
Heat Engager
Heat Dash +5 +36a (+26)
Balcony Break
  • Powered up during Heat: 24 damage
Lili-RAB.3 i20~21 L 20 -13 +3c +70a (+54) cs6~
Homing
  • Instant Tornado on CH
  • Powered up during Heat: 22 damage and KND on normal hit
Lili-RAB.4 i23~29 m 24 -2~+4 +4a (-5) js15~36 fs37~39
Balcony Break
  • Chip damage on block [9]
  • Powered up during Heat
Lili-R.df+1+2 i20 m,t 55+ -18 +0d pc8~
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Lili-Right throw t 43 -3 +1d
  • Throw break 2
  • Side switch on hit
Lili-SS.1+2 i19~20 m 21 +0 +25a (+16) +64a
Balcony Break
  • Sidestep takes 9f, effective startup i28~29
Lili-SS.3 i16~17 M 20 -9 +35d (+27)
Balcony Break
  • Sidestep takes 9f, effective startup i25~26
  • Hit vs BT +15d
Lili-SS.4 i20~21 m 18 -4 +4 +64 cs6~12
  • Enter RAB -15 -7 +53a r36 with b+3 or b+4
  • Sidestep takes 9f, effective startup i29~30
Lili-u+1+2 i18~19 m 28 -9 +17a (+8)
Strong Aerial Tailspin
Homing
Balcony Break
  • Move is delayed 10f, effective startup i28~29
Lili-u+1+2* i18~19 m 30 +12g +17a (+8)
Strong Aerial Tailspin
Homing
Balcony Break
  • Move is delayed 33f, effective startup i51~52
  • 9 chip damage on block
Lili-u+1+2** i18~19 m! 50 +16a (+7)
Strong Aerial Tailspin
Homing
Balcony Break
  • Move is delayed 56f, effective startup i74~75
Lili-u+3 i22~23 m 20 -16 +25a (+15) js16~33 fs34~36
  • Enter DEW -13 +28a (+18) r31 with F
Lili-u+3+4 i36~39 M 18 -8~-5 +6d js5~37 fs38~40
Floor Break
  • Transitions to attack throw on standing hit when at range 1.65 or closer (+10 damage, +39a)
Lili-u+4 i15~17 m 15 -13 +19a (+9) +33a (+23) js9~27 fs28~30
Balcony Break
Lili-uf+1 i16~18 m 21 -9 +9d
Floor Break
Lili-uf+1+2 i12 t 40 -3 +1d
  • Throw break 1+2
  • Becomes a wall throw on a wall-splatted opponent
Lili-uf+2 i20~21 m 21 -10 +15a (+6)
Balcony Break
  • Has built-in sidestep to the left
Lili-uf+3 i15~17 m 13 -13~-11 +30a (+20) js9~30 fs31~33
  • Recovers 3f faster on hit
Lili-uf+3+4 i15~18 m 15 -9~-6 +2~+5 js9~29 fs30~32
Knee
Lili-uf+4 i25~29 M 18 -12~-8 +1c~+5c js9~29 fs30~32
  • Enter BT -7~-3 +6c~+10c r28 with B

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