Mostly hitbox and collision detection changes for a majority of the cast
Some moves that had their command inputs changed in Version 2.00 can now also be executed using their old command inputs. This change applies only to King and Lee, as no moves were assigned to those old inputs for them.
"Action Feedback" feature added to "Ghost vs. Ghost"
Gradual adjustment of moves with excessive return (Claudio, Feng, Jin, Lars)
Adjustment to Heat time consumption for certain moves
Tracking adjustment for Heat Smash
Buffs for select characters (Lee, Zafina)
In Ranked Match, after a rank change occurs, the system will now compare both (1) the rank point change based on the rank at the time of matching and (2) the change based on the current rank after the rank shift. The more favorable outcome will be applied.
Previously, even if players were matched at the same rank, a difference in rank caused by the match result could lead to the higher-ranked player earning fewer points for a win and losing more points for a loss in a rematchâdiscouraging rematches. This update aims to mitigate that issue.