Raven punishers

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This page is for Tekken 8. For Tekken 7, see Master Raven punishers.


Standing
Enemy Move Damage Frames
-102,425+8~+9[1]
-124,129+7~+8[2]
-13db+2,128+8~+9
-14df+1,438+32a (-26)
-15f+417+67a (+51)
df+4,4,353+18a
-16df+2,332+28a (+19)
Crouching
-11ws418+7~+8
-13ws2[3]17+8~+9
-14ws114+35a (+25)
-25uf,n,420+32a (+22)
Back-turned opponent
Grounded opponent

Related moves

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shadow Snap Kick

ws4

m
18
-7~-6
+7~+8
+4
i11~12
t37 r25
Jackknife Elbow
71

ws2

m
17
-8~-7
+8~+9
+37a (+27)
i13~14
t40 r28
Elbow
Rising Uppercut
70

ws1

m
14
-14~-13
+35a (+25)
i14~15
t39 r24
Delayed Rising Toe Kick
60

uf,n,4

m
20
-13~-11
+32a (+22)
i23~25
js9~30 fs31~33
t55 r30
PK Combo
19

2,4

h,​h
9,​16
-8~-7
+8~+9
,i18~19
t46 r31
Wall Crush +16g on hit
  • Combo from 1st hit
  • Cancel to r31 with B
  • Transition to CD on hit
Brocken Connect
21

4,1

h,​h
16,​13
-3~-2
+7~+8
,i19~20
t44 r24 BT
  • Combo from 1st hit
  • Jail from 1st block
Assassin's Sting Combo

db+2,1

m,​h
13,​15
-1~+0
+8~+9
,i22~23
t42 r19
  • Combo from 1st hit
  • Can transition to r22 SZN at -4/+5 with 3+4 or D
Body Blow > Phantom Mace
32

df+1,4

m,​sm
13,​25
-14~-5
+32a (-26)
,i18~27
t60 r29
Balcony Break
Spike
  • Combo from 1st hit
  • Available only on hit or block
Lance Kick
30

f+4

h
17
-12
+67a (+51)
i15~16
t49 r33
Tornado
Balcony Break
Pendulum Shadow
37

df+4,​4,3

m,​M,​M
15,​16,​22
-6~-3
+18a
,i27~30
,js1~27 fs28~30
t59 r29
Meat Hook
33

df+2,3

m,​h
15,​17
-8~-7
+28a (+19)
,i12~13
t34 r21
Balcony Break


Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. Ends in a dash
  2. Ends in BT
  3. Use in case ws4 doesn't connect