16 September 2024
- 10:5010:50, 16 September 2024 diff hist −203 m King movelist →Heat: Inherit 2+3 from Generic Movelist current
15 September 2024
- 16:4616:46, 15 September 2024 diff hist +2 m Shaheen movelist →df: add df1 dmg
- 05:3905:39, 15 September 2024 diff hist +180 m Heihachi movelist No edit summary current
- 05:3505:35, 15 September 2024 diff hist +71 m Heihachi movelist Fix T7 Heihachi 1
10 September 2024
- 16:4116:41, 10 September 2024 diff hist +2 m Devil Jin movelist →Heat: uf+3+4,1+2 is a throw not sm (so it doesn't delete chip damage) and has js status current
- 16:3716:37, 10 September 2024 diff hist −1 Devil Jin movelist →Heat: uf+3+4,1+2 is a throw not sm (so it doesn
9 September 2024
- 18:2218:22, 9 September 2024 diff hist +44 m Leroy movelist →n current
- 17:3717:37, 9 September 2024 diff hist +3 m Leroy movelist →u
- 17:3517:35, 9 September 2024 diff hist +7 m Bryan movelist Add js crush moves startup frames
- 16:2416:24, 9 September 2024 diff hist +18 m Leroy movelist →HRM (Hermit)
7 September 2024
- 19:3519:35, 7 September 2024 diff hist +8 m Devil Jin movelist Denote that b3 is a meaty backswing
- 14:3714:37, 7 September 2024 diff hist +69 m Tech recovery →Quick Recovery: Revised notation current
6 September 2024
- 20:5520:55, 6 September 2024 diff hist +277 Tech recovery Add the Quick Recovery (Kip-Up) section
- 18:0618:06, 6 September 2024 diff hist +235 m Wake-up →Toe Kick: Toe Kick (Medium) seems to be universal in Tekken 8 current
- 17:2317:23, 6 September 2024 diff hist +10 m Wake-up →Spring Kick
- 17:2117:21, 6 September 2024 diff hist +248 Wake-up →Spring Kick: Add Tekken 8 framedata
- 16:5216:52, 6 September 2024 diff hist +1 m Wake-up →Wake-up kicks: FUFA.3 doesn't seem to hit grounded.
- 16:4516:45, 6 September 2024 diff hist +2 m Wake-up →Wake-up kicks
- 16:4316:43, 6 September 2024 diff hist +1,228 Wake-up →Wake-up kicks: Add Tekken 8 framedata
2 September 2024
- 18:0318:03, 2 September 2024 diff hist −14 m Jin movelist →Heat: include H.2+3,4 wall crush properties
1 September 2024
- 19:3719:37, 1 September 2024 diff hist +1 m Jin movelist →Heat: Jin-H.db+1+2 forces crouch on block
- 05:4505:45, 1 September 2024 diff hist +60 Leroy movelist →n
31 August 2024
- 14:5414:54, 31 August 2024 diff hist +12 Leo movelist →BOK (Fo Bu): Fix BOK1+2 PC frames and fix/add other js/cs start frames current
- 14:4814:48, 31 August 2024 diff hist +13 Leo movelist →KNK (Jin Ji Du Li): Fix/add cs/js start frames
- 14:4614:46, 31 August 2024 diff hist +10 m Leo movelist →CD (Jin Bu): Add js/cs crush frames
- 14:4314:43, 31 August 2024 diff hist +3 m Leo movelist →LTG (Lightning Glare): Add f+2,4,LTG.3 js crush frames
- 14:4014:40, 31 August 2024 diff hist +32 Leo movelist →Motion Input: Fix/add js/cs crush frames
- 14:3414:34, 31 August 2024 diff hist +11 m Leo movelist →u: Add uf+2,1 js frames
- 14:1714:17, 31 August 2024 diff hist −2 Leo movelist →db: Fix db+1 and db+4 cs start frames, and db+2,4 js start frames
- 14:1214:12, 31 August 2024 diff hist 0 m Leo movelist →d: fix d+3 and d+3+4 cs start frames
- 14:1014:10, 31 August 2024 diff hist +2 m Leo movelist →BOK (Fo Bu): add d+1+2 cs start frames
- 14:0914:09, 31 August 2024 diff hist −1 m Leo movelist →n: Fix 1+2 pc start frames
29 August 2024
- 05:2805:28, 29 August 2024 diff hist +49 m Devil Jin movelist →WGS (Wind God Step): Note that cd stance moves can be buffered out of heat dash
28 August 2024
- 16:2216:22, 28 August 2024 diff hist +2 m Jin movelist →d: Add d+2 and d+4 crouch state start frame
- 07:1107:11, 28 August 2024 diff hist +31 Devil Jin movelist →Motion Input: added bf21 and bf23 delay frame estimates (please double check)
- 05:3805:38, 28 August 2024 diff hist +81 m Devil Jin movelist →b: added b12 and b23 delay frame estimates (please double check)
- 05:1105:11, 28 August 2024 diff hist 0 m Devil Jin movelist →Throws
- 05:1105:11, 28 August 2024 diff hist +288 m Devil Jin movelist →Throws: Noting that throws can be done from crouch
- 05:0505:05, 28 August 2024 diff hist +77 m Devil Jin movelist →Other: Noting that b+1+3 can be performed from while standing
- 04:5304:53, 28 August 2024 diff hist +1,022 Devil Jin movelist Indicated moves that hit grounded, and moves that leave opponent in FDFA state on hit. Added generic lows
- 04:3004:30, 28 August 2024 diff hist +628 Devil Jin movelist →Throws: Fix throws frame data
- 00:0200:02, 28 August 2024 diff hist −3 m Devil Jin movelist →MCR (Mourning Crow): removed MCR1 second active frame to reflect v1.01.04
27 August 2024
- 23:3423:34, 27 August 2024 diff hist −1 m Devil Jin movelist →WS: fix ws3f oH from +16 to +14
19 August 2024
- 23:5223:52, 19 August 2024 diff hist +17 m Devil Jin movelist →db: revise db1+2* framedata on CH
18 August 2024
- 20:1220:12, 18 August 2024 diff hist +26 Devil Jin movelist →FLY (Fly): Fix Fly moves frame data
16 August 2024
- 21:4921:49, 16 August 2024 diff hist +28 m Devil Jin movelist →u: Add u+1+2 frame data
- 12:4412:44, 16 August 2024 diff hist +2 m Devil Jin movelist →Other: Fix Ki Charge frame data (haha)
- 12:1712:17, 16 August 2024 diff hist +94 m Devil Jin movelist →Other
- 11:1711:17, 16 August 2024 diff hist +197 Devil Jin movelist Rewrite d+1 and b+1+3 power crush notes for clarity
- 11:1211:12, 16 August 2024 diff hist +103 m Attack →Power Crush: Noting that in Tekken 8, when a power crush is "powered up" it deals chip damage on block. current