Drilldown: Move

Move > reach: None & hit : +3c or +51a (+31)

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alias:
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image:
video:
target:
h (1) · l (5) · ,L (1) · L (3) · L,L (1) · ,m (4) · m (2)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
tot:
hit: (Click arrow to add another value)

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