User:Lume/HeatSmashes

From Wavu Wiki, the 🌊 wavy Tekken wiki
Quick-fix Protocol
H.DES.2+3

H.2+3

m
50 (28)
+8
-15d
i20~21
t107 r45
Heat Smash
  • Transition to SBT with 3_4
  • Transition to DBT with f+3_f+4
  • 14 chip damage on block
Triple Ascension Kicks

H.2+3

m,​th
12,​3
+10
-6
i16
Heat Smash
  • Throw on hit
Azucena Speciality

H.2+3

m,​m,​t
15,​9,​29
+6~-7
+0a
i15~16
Heat Smash
Balcony Break
  • Throw on hit
Notorious Monster

H.2+3

m,​m,​t
20,​20,​35
+9 / +17wc
-1d
i16
js
Heat Smash
Floor Break
    • 2nd and 3rd hit
  • Throw on hit
Wall Crush +17g on block
Stella Cadente

H.2+3

l (th),​ m
12,​40
-14
th
i18
Heat Smash
Balcony Break
Vindictive Helix

H.2+3

m,​h,​th
20,​22,​10
+11 MCR
Th
Th
i18
Heat Smash
  • Alternate input: R1
Ultra Russian Sickle

H.2+3

m,​m,​m
25,​14,​23
+6
+2c
i15~16,i30~32,i31~35
pc
Heat Smash
Balcony Break
    • Only 1st and 3rd hit
  • Chip damage on block
  • Throw on 1st hit - 50 damage
Yinglong Mountain Crusher

H.2+3

m,​m
22,​26
+12
+30d (-6)
i21,24
Heat Smash
  • Chip damage on block
  • Transitions to STC on block
Trinity Claymore

H.2+3

m,​m,​h
13,​14,​24(51)
+11
+13
i17~18, i18~19, i29
Heat Smash
  • Jails
  • Also possible during Right Stance and Left Flamingo
  • Shifts to Right Flamingo
Meteor Raid

H.2+3

h,​m,​t
50
-9
-2d (-12)
i10
Heat Smash
Balcony Break
  • Chip damage on block (19)
Hellfire Trespass Slayer

H.2+3

m,​h,​m,​th
15,​12,​15,​15
+3
+0
+0
i15~16
Heat Smash
  • Transitions to Breaking Step on block
Yomotsu Ooyumi

H.2+3

m,​m
20,​30
-6~+37g
+21a~+64a (-5~+38)
i13 i32~75
t76 r1
Heat Smash
Balcony Break
  • Restores 32 recoverable on hit (16 on block)
  • Chip damage (8,9) on block
Omega Crash

H.2+3

l,​m,​th
12,​20,​34
-14
Th
Th
i18
Heat Smash
  • Alternate input: R1
Ultimo Jaguar

H.2+3

m,​t
20,​40
+12
+0d
i17
Heat Smash
Floor Break
  • Shifts to JGR on block (without heat).
  • Hold b to cancel shift, becomes +7 on block.
  • Beats all Power Crush armor, hits OTG.
Salmon Fishing Cast

H.2+3

m
51
+10
+33 (+23)
i13~15
Heat Smash
Thunderbird Descent

H.2+3

m
55
+8 (+10 DEN)
+0
i18~19
Heat Smash
Spike
  • Transition to DEN on block
  • Cancel auto-DEN transition with input B
Heavenly Dragon

H.2+3

m,​t
24,​4,​5,​5,​5,​7 (50)
+11g
+5
i14
Heat Smash
Balcony Break
  • Automatically transitions to DSS on block
Paradigm Breaker

H.2+3

l,​t
37
-15
+0d
i20
Heat Smash
Balcony Break
Ultimate Feng Huo Lun Kick

H.2+3

m,​m,​h
14,​13,​23 (50)
+8~+9
+5a
i16~17
Heat Smash
Balcony Break
  • Enter CD +16g with df on block
Twin Dragon Thunderclap

H.2+3

m
50 (25)
+6
+0
i15
Heat Smash
Balcony Break
  • Alternate input: H.HRM.2+3
  • Also possible after Twin Dragon Gate is successful
  • Transition to HRM on block
White Swan Mezzo Forte

H.2+3

h,​t
55
+9
-3d
i23
js
BT
Heat Smash
Homing
Floor Break
Bullet Assassination (Close)

H.2+3

m,​h,​h,​h,​h,​m
20,​30
+5~+6
-2d
i16 i28 i35 i42 i49 i90~91
r32
Heat Smash
Spike
  • Transition to attack throw on hit
  • Enter CD r30 with F on block
  • Deals chip damage on block
  • Jails
Panda Super Attack

H.2+3

m
44 (16)
+7 / +6 ROL / +11 HBS
-3 / N/A ROL / N/A HBS
i15~16
Heat Smash
Spike
  • Alternate input: H.HBS.2+3
  • Transition to ROL with input F
  • Transition to HBS with input D or 3+4
Demolition Ball

H.2+3

L,​m,​t
9,​23,​25
2.02
-12
+3d
i18,i21,i38
t153
Heat Smash
Balcony Break
  • Fully consumes Heat
  • Chip damage (2,6,7)
  • Transition to throw on 1st hit only
  • 40 damage with throw transition
  • 53 damage on 2nd + 3rd hit
  • t134 r49 on block
  • t124 on whiff
Pandemonium

H.2+3

m,​t
20,​35
+14g
+3a
i18~20
t63 r43
Heat Smash
  • Transition to r20 SZN on block
Divine Dominance of Annihilation

H.2+3

m,​m
20,​25
3.54
11
11
+8
+0d
i21
t103 r80 WRA
Heat Smash
Balcony Break
  • Alternate input: H.R1
  • Jails from 1st block
  • Transitions to attack throw on 1st hit for a total of 50 dmg
  • Transitions to r53 WRA on 2nd block, whiff or hit
  • +19d WRA if only second hit connects (25 dmg)
Rumh al-Dawla

H.2+3

m
50
+6
+27 (-8)
i16~17
Spike
Heat Smash
  • Transition to SNK
Bretwalda

H.2+3

m,​th
10,​4,​2,​3,​3,​3,​25
+8 LNH
0
i16
Heat Smash
Floor Break
Spike
  • Chip damage on block
  • On block, transitions to LNH
  • Alternate input: H.FLK.2+3 or H.PAB.2+3
Élimination Samouraï

H.2+3

l,​m
39
-15
th
th
i20
Heat Smash
  • Alternate input: H.R1
Divine Shooting Star

H.2+3

m,​t
50
+9
+0d
i15
js
BT
Heat Smash
Balcony Break
  • Recovers in BT
  • Recover facing forward with F (+5)
Divine Sword Kagekiyo

H.2+3

M,​m,​m,​m
51
+4~+5
-3d
i18~19
js68~89 fs90~92 (on block/whiff)
t115 r36 1SS
Heat Smash
Balcony Break
  • Recovers health on hit
  • Transition to r29 DGF on block with U, +10~+11
  • Transition to attack throw after 1st hit
  • Ignores regular power crush armor
  • 14 chip damage on block
  • Jail from 1st attack
  • Unparryable
  • Ends Heat
Curse of Azazel

H.2+3

h,​sm
15,​4,​5,​5,​4,​18
+3
+0d
i12~13 i47~53 i1~7 i1~7 i1~6 i1~2
Heat Smash
Balcony Break
  • Hit throw on the first hit
  • Unparryable
  • Ignores regular power crush armor
  • Jails