Version 2.08.00

From Wavu Wiki, the 🌊 wavy Tekken wiki
Version 2.08.00
Released 2025-12-01
Official notes [1]
Chronology (view all)
← Version 2.06.02 Version 2.08.01 →





Common

Heat Engagers
Fixed an issue where, after performing the running action triggered by Heat activation, certain opponent moves could not be blocked.
System, etc.
Performed fixes for certain system-related issues.
SE, Voices, Effects, etc.
Made some adjustments and changes to the move cinematics.

Alisa

DES.b+2,1
Floor Break will now only occur on the final hit of the move.

Armor King

db+3
Expanded the hurtbox, alleviating situations where certain attacks would whiff.
b+1+2
Mitigated an issue where, after a counter hit near a wall, the distance from the opponent could become too great, causing follow-up attacks to whiff.
ws2
b+1+3 (or b+2+4),2
Fixed an issue where counter hits in specific situations resulted in unintended behavior.
f,n,d,DF+1+3 (or 2+4)
Fixed an issue where, after successfully performing a throw grab and inputting 1+2, the move "Neck Drop (1+2)" would sometimes fail to execute and instead trigger "Flinging Half Nelson (1)".
ws2,2 (CH)
ws2,f,d,df+2 (CH)
Expanded the downward hitbox and increased forward movement to mitigate cases where attacks would whiff when hitting at maximum range.

Fahkumram

Rama Stance (RAM)
Fixed an issue where, when transitioning into Rama Stance with a wall behind the opponent, certain opponent actions could cause positional misalignment.
df+4,3
Mitigated an issue where, when hitting an opponent in a wall stun and triggering a Tornado, the positions of the characters could swap.

Hwoarang

RFS.4,3
The hitbox of the second attack has been reduced to mitigate the issue of unintentionally hitting opponents who are behind you.

Jin

ZEN.4
The issue where the positional relationship became strange when being attacked by the opponent during an attack animation has been fixed.

King

f,hcb+1
f,hcb+2
Fixed an issue where, in certain situations, moves could be executed without the correct input.

Leroy

Hermit (3+4, etc.)
Fixed an issue where Anna's second hit of FC.df+2~H.1 could not be parried.
db+2+3
Enhanced the tracking performance of the second hit only when the first hit lands or is blocked, to mitigate cases where the attack would whiff midway.
The hitbox of the second attack has been reduced to mitigate the issue of unintentionally hitting opponents who are behind you.

Lili

H.2+3
Fixed an issue where positions could swap when hitting an opponent near a wall.

Steve

b+1+2
Fixed an issue where unintended behavior occurred when hitting an airborne opponent during Heat state.

Yoshimitsu

f+2,1
Fixed an issue where stage gimmicks could not be triggered during an aerial combo after this move landed as a counter hit.