Victor movelist

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Heat

Can use Monsieur Samurai (H.db+1+2)
Caliburnus (u+1+2) and Rhongomyniad (IAI.d+2) are powered up
Some sword moves (e.g. f+1+2, IAI.2) partially restore remaining Heat time on hit
Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
PRF.2+3

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Élimination Samouraï
H.PRF.2+3

H.2+3

l,​m
39
-14
th
i20
Heat Smash
Balcony Break
  • Alternate input: H.R1
  • 8 chip damage on block
Monsieur Samurai

H.db+1+2

m
30
+9
+6a (-4)
i28~29
r49 IAI
Weapon
  • Transitions to IAI
  • Consumes 270F of remaining Heat time
Excalibur
H.ub+1+2
56

H.u+1+2

m
46
-4
+0a (-1)
i31~32
is10~? js?~
Balcony Break
Weapon
  • Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit)
  • 15 chip damage on block
  • Consumes 450F of remaining Heat time
Longinus

H.IAI.d+2

M,​SM
45
+8
+20 (+2)
i23~24
IAI
Weapon
  • Projectile
  • Transition to IAI
  • 10 chip damage on block
  • Consumes 210F of remaining Heat time
Carving Cameo
31

f+4,1

m,​h
15,​21
-4
+18a (+9)
i23~24
Balcony Break
Heat Engager
Heat Dash +5, +43d (+35)
Weapon
  • Combo from 1st hit
Durandal
33

f+1+2

m
30
+3
+1a
i24~25
51
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50)
Weapon
  • 9 chip damage on block
  • Restores 60F of remaining Heat time on hit
Llawfrodedd
40

d+2

m
21
+0
+4
i18
34
Heat Engager
Heat Dash +5, +67a (+50)
Weapon
  • 6 chip damage on block
Passelande
85

IAI.d+1

M
25
±0
+24a (+9)
i18
t59 r40
Heat Engager
Heat Dash +5, +42a (+27)
Balcony Break
Weapon
  • 7 chip damage on block
Flying Gentleman
95

PRF.3

m
21
-8
+15c
i15~17
  • js11~23
  • fs24~25
r31
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Knee
  • Forces tech backroll on hit

n

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

1,1

h,​h
5,​5
-3
+8
i16
t48 r22
Weapon
  • Combo from 1st hit with 2F delay
  • Jail from 1st block with 2F delay
Double Cabochon Cut
18

1,​1,2

h,​h,​h,​h
5,​5,​5,​7
-12
+3
i17~18,i9~10
t79? r32?
Weapon
  • Combo from 1st hit
  • Jail from 1st block
  • Transition to r27 PRF with F (-8/+7)
Basic Etiquette
19

1,2

h,​h
5,​12
-3
+8
i10
t42 r32
Weapon
  • Combo from 1st hit with 2F delay
  • Jail from 1st block with 2F delay
Briolette Cut
20

1,​2,1

h,​h,​m
5,​12,​20
-12
+18a (+1)
+72a (+56a)
i26~27
Tornado
Balcony Break
Weapon
  • Combo from 2nd CH with 4F delay
  • Move can be delayed by 12F
Basic Manners
21

1,3

h,​L
5,​11
-12
-1
i21~22
  • Combo from 1st hit with 2F delay
  • -1c on crouching hit
Right Jab

2

h
10
-12
-2
i12~13
32
Weapon
Cutlery Etiquette
22

2,1

h,​h
10,​12
-6
+5
i16
Weapon
  • Combo from 1st hit with 6F delay
  • Transition to PRF with F (-4/+7)
  • Move cannot be delayed
  • Input can be delayed by 6F

2,2

h,​m,​m
10,​5,​5
-10
-2
i17~18,i7
Weapon
  • Combo from 1st hit with 6F delay
  • Move cannot be delayed
  • Input can be delayed by 6F
  • -10 if last hit whiffs
Crybaby Sophia
23

2,​2,2

h,​m,​m,​h
10,​5,​5,​12
-3
+4
i22
IAI
Strong Aerial Tailspin
Wall Crush +12g on hit
Weapon
  • Projectile (unparryable)
  • Combo from 2nd hit with 8F delay
  • Transitions to IAI on hit or block
  • Move cannot be delayed
  • Input can be delayed by 8F
  • 4 chip damage on block

3

h
11
-9
+2
i12~13
28
Good Communication
24

3,1+2

h,​h,​h
11,​9,​10
-9
+5
i19~20,i8~9
  • Combo from 1st hit with 6F delay

4

h
15
-9
+1
i13~14
29

4,3

h,​m
15,​17
-10
+5
i23~24
  • Combo from 1st hit with 7F delay
  • Move can be delayed by 7F
  • Input can be delayed by 8F
Asterism of Benevolence
25

4,​3,2

h,​m,​m
15,​17,​25
-13
+34d (+13)
i25~26
Balcony Break
Weapon
  • Combo from 2nd CH with 10F delay
  • 7 chip damage on block
  • Move can be delayed by 9F
  • Input can be delayed by 10F
Eden

1+2

m
17
-9
+4
+46a
i15
31
Weapon
Iai Stance

3+4

sp
i30
  • Cancel stance with db

f

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
10
-11
+5
i13~14
30

f+2,2

h,​h
10,​10
-15
-4
i11
Weapon
  • Combo from 1st hit

f+2,​2,1

h,​h,​m
10,​10,​12
-11
+0
i13~14
Weapon
  • Combo from 2nd CH
Gorlagon
28

f+2,​2,​1,1

h,​h,​m,​m
10,​10,​12,​25
-15
+20 (+15)
i20~21
Balcony Break
Weapon
  • Combo from 3rd hit
  • Combo from 2nd CH
  • Hit confirmable if (f22)1 is ch
Radiant Cut
29

f+2,​2,2

h,​h,​h,​m,​m
10,​10,​7,​5,​20
-13
+20a
i14,i12~13,i7~8
Balcony Break
Weapon
  • Combo from 2nd CH
Perfumer

f+3

sp
i20
ps5-10
t42 r20 PRF
  • Cancel to r20 cs5~ FC with df
  • Punch parry only
  • +15~+20 PRF on successful parry
  • Can perform Heat Burst and Heat Smash from stance

f+4

m
15
-10
+0
i14
30
Carving Cameo
31

f+4,1

m,​h
15,​21
-4
+18a (+9)
i23~24
Balcony Break
Heat Engager
Heat Dash +5, +43d (+35)
Weapon
  • Combo from 1st hit
Carving Intaglio
32

f+4,2

m,​m
15,​20
-12
+5c
+7d
i26~27
Weapon
  • Combo from 1st hit
  • CH on last hit or wallhit causes FDFA knockdown
  • Transition to IAI (-12/+5c/+7a) with D or 3+4
Durandal
33

f+1+2

m
30
+3
+1a
i24~25
51
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50)
Weapon
  • 9 chip damage on block
  • Restores 60F of remaining Heat time on hit

df

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-2
+4
i13~14
21
Trilliant Cut
34

df+1,1

m,​h,​h
10,​7,​7
-4
+7
i20
Weapon
  • Combo from 1st hit
Arcadia
35

df+2

m
14
-14
+31a (+21)
i15~16
t51 r35
Weapon

df+3

m
10
-9
+2
i16
28

df+3,4

m,​m
10,​14
-9
+2
i21
Knee
  • Combo from 1st CH
Iridescence of Loyalty
36

df+3,​4,2

m,​m,​sm
10,​14,​23
-9
+17a (+10)
+35a
i32~34
Tornado
Weapon
  • Projectile
  • Deals 6 chip damage on block

df+4

m
15
-9
+5
i13~14
30
Knee
Selfish Miranda
37

df+4,2

m,​h
15,​16
-3
+4
i22
IAI
Strong Aerial Tailspin
Wall Crush +12g on hit
Weapon
  • Projectile
  • Combo from 1st hit
  • Deals 6 chip damage on blocked gunshot
  • Transitions to IAI (cannot cancel)
Llamrei
38

df+3+4

m
28
-17
+16 (+11)
i14~15
39
Balcony Break
Shoulder

d

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1

l
7
-17
-6
i16
36 FC
Weapon
  • Cannot be parried (weapon low)
Concave Cut
39

d+1,1

l,​h
7,​15
-7
+6
,i18
Weapon
  • Combo from 1st CH
  • -26 on 1st block
Llawfrodedd
40

d+2

m
21
+0
+4
i18
34
Heat Engager
Heat Dash +5, +67a (+50)
Weapon
  • 6 chip damage on block
Good Manners
41

d+3

l
11
-13
-2
i18~19
32
Fine Salute
42

d+4

l
10
-13
-2
+0 (th)
i16
33
Guilty Mariko
43

CH.d+4

l,​t
12,​18
+0
i16
Iridescence of Prowess
44

d+1+2

sm
21
-9
+17 (+10)
+35a
i19~21
33
Tornado
Weapon
  • Projectile
  • Deals 6 chip damage on block

db

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
9
-9
-2
i14~15
32
Weapon
Emerald Cut
45

db+1,1

m,​m
9,​9
-7
+2
,i21~22
Weapon
  • Transition to PRF with F (-5/+4)
  • Combo from 1st hit
Crouch Straight

db+2

sl
8
-4
+7
i11
cs4
23
Polite Greetings
46

db+3

h
20
-11
+67a (+51a)
i19~20
cs6
t53 33
Tornado
Balcony Break
Welcome Sweep
47

db+4

l
17
-26
+4c
+49a
i20~21
cs6
32 FC
Musk-Scented Natasha
48

CH.db+4

l,​th
20,​4
+49a
i20~21

b

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

m
11
-13
-3
i14
33
Weapon
  • Transition to PRF with F (-5/+5)
Vanity Love
49

b+1,2

m,​h,​th
11,​16(15)
-8
+0
,i20
  • Side switch after attack throw connects
  • Hit Confirmable on counter hit
  • Combo from 1st CH
Strobing Memories
50

b+2

h
5
-6
+5
+14
i10
t37 r27
Weapon
  • Deals recoverable damage only; cannot cause a K.O.

b+3

m
15
-9
+4
i17
31
Caval

b+3,1

m,​m
15,​25
-13
+21a (+16)
,i25~26
Balcony Break
Weapon
  • Combo from 1st hit with 7F delay
Cordial Circuit
PRF.4

b+4

h
20
-2
+14
i18~19
t48 r29
Homing
Balcony Break
Failnaught
53

b+1+2

h
25
-9
+16d
+16d
i19~20
pc7~18
t51 r31
Balcony Break
Weapon
  • 7 chip damage on block
Dun Stallion
54

b+1+4

m
24
-21
+37 (+6)
i26~27
49
Weapon

u

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Fancy Cut

ub+2

m
17
-5
+8
+32a
i17~18
Weapon
Balcony Break
  • Can be charged
  • Transition to PRF -4 +9 with F
Fancy Cut (charged)

ub+2*

m
22
+3
+32a
+66a (+50)
i28~29
Weapon
Balcony Break
  • Tornado on CH
  • Transition to PRF +4 +33a with F
Caliburnus
ub+1+2
55

u+1+2

m
32
-20
+1a
i31~32
is10~? js?~
49
Weapon
  • Deals 11 chip damage on block
  • Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit)
  • u+1
  • ub+1

uf+1

m
9
-9
+4
i13
31
Weapon
Gringolet
  • u+1,1
  • ub+1,1
57

uf+1,1

m,​m
9,​21
-14
+15gc
,i25~26
Tornado
Balcony Break
Weapon
  • Combo from 1st hit with 8F delay
  • Opponent recovers crouching on hit
  • Transition to PRF (-10/+19gc) with F
  • Cancel to IAI (-9/+4) with D or 3+4
Marquise Cut
  • u+2
  • ub+2
58

uf+2

m
15
-9
+7
i19~20
33
Homing
Weapon
Peaceful Shoes
  • u+3
  • ub+3
59

uf+3

m
17
-9
+3
+36d
i18~19
js7-15
32
Chatoyant Courage
  • u+4
  • ub+4
60

uf+4

m,​sm
12,​16
-19
+73a (+57a)
i15~17, i28~30
js9
40
Tornado
  • Followup available only on 1st hit

Motion Input

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Carnwennan
61

f,F+2

m
24
-16
+33a (+23a)
i18~20
37
Tornado
Weapon
  • 7 chip damage on block
Asterism of Virtue
62

f,f,F+2

m
21
+2
+34d (-24d)
+61a (+45a)
i18~19
40
Balcony Break
Weapon
  • Deals 6 chip damage on block
  • Transition to IAI with d or 3+4 at +5 / +37d (-21d) / +64a (+48a)
Tear Drop Cut
63

f,f,F+1+2

L,​L
10,​14
-14
+4 IAI
+15g
i18, i14~15
cs15~
t151 r32
Weapon
  • Transition to r18 IAI at +4 on hit
  • Unparryable (weapon low)
Amour Shaft
63

qcf+2

h
16
-3
+4
i22
r36 IAI
Strong Aerial Tailspin
Wall Crush +12g on hit
Weapon
  • Projectile
  • Transition to IAI
  • Deals 6 chip damage on block
Montjoie Takemikazuchi
64

b,B+2+3

ub(m)
50
+2a (-8)
i65~66
Balcony Break

WS

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Oval Cut
69

ws1

m
20
-16
+53a
i15~16
36
Weapon
Baguette Cut
70

ws2

m
15
-8
+6
+35a (+25)
i14~15
29
Weapon

ws3

h
16
-14
+6
i14~15
35
Iridescence of Faith
71

ws3,2

h,​sm
16,​23
-9
+17a (+10a)
+35a
,i30~32
Tornado
Weapon
  • Projectile
  • Combo from 1st hit
  • 6 chip damage on block
Praise Smash
72

ws4

m
16
-6
+5
i11~12
25
Pearly Gates
73

ws1+2

m,​m
10,​12
-8
+8
i13~14,i9~10
37
Weapon
  • Transition to PRF (-8/+8) with F

IAI (Iai Stance)

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Iai Stance

3+4

sp
i30
11
  • Cancel to FC with db

IAI.1

m
9
-9
+4
i13~14
r34 IAI
Weapon
Spumador
77

IAI.1,1

m,​m
9,​21
-14
+15g
,i25~26
Tornado
Balcony Break
Weapon
  • Combo from 1st hit with 9F delay
  • Move can be delayed by 10F
  • Input can be delayed by 11F
  • Opponent recovers crouching on hit
  • Transition to PRF with F (-10/+19gc)
  • Cancel to IAI with D or 3+4 (-9/+4)

IAI.1,2

m,​m
9,​15
-19
+25a (+10)
+25a (+10)
,i22~24
js
Weapon
  • Combo from 1st hit
  • Hit Confirmable 11F
  • 6 chip damage on block
  • Restores 60F of remaining Heat time on hit
Clarent
78

IAI.1,​2,2

m,​m,​m
9,​15,​16
-18c
+8a (-27)
+8a (-27)
,i23~24
is? js?
Spike
Weapon
  • Combo from 1st hit
  • 9 chip damage on block
  • Restores 60F of remaining Heat time on hit
Chastiefol
79

IAI.1,1+2

m,​h
9,​23
+3
+20a (-6)
+21a
,i20~21
js
Homing
Weapon
  • Combo from 1st hit
  • Deals 9 chip damage on block
  • Hit confirmable 11F
  • Opponent is FUFA on CH
  • Restores 60F of remaining Heat time on hit
Almace
80

IAI.2

m
23
-9
+15 (+5)
+26a
i16~17
r52
Balcony Break
Tornado
Weapon
  • 9 chip damage on block
  • FUFA knockdown on CH
  • Restores 60F of remaining Heat time on hit
Sequence
81

IAI.3

m,​th(m)
13 (25)
-13
+25 (+10)
i17
pc8~16
r34
Knee
  • Restores 60F of remaining Heat time on hit

IAI.4

L
17
-12
+4
+9
i18~19
r32 IAI
Murgleys
82

IAI.4,2

L,​h
17,​20
-5
+26 (+0)
+55a (+35a)
,i26~27
Strong Aerial Tailspin
Balcony Break
Weapon
  • Combo from 1st CH
  • 8 chip damage on block
  • Restores 60F of remaining Heat time on hit
Hauteclaire
83

IAI.1+2

h
30
+3
+20 (-6)
+21a
i20~21
js10
66
Homing
Weapon
  • 12 chip damage on block
  • Opponent is FUFA on CH
  • Restores 60F of remaining Heat time on hit
Passelande
85

IAI.d+1

M
25
±0
+24a (+9)
i18
t59 r40
Heat Engager
Heat Dash +5, +42a (+27)
Balcony Break
Weapon
  • 7 chip damage on block
Rhongomyniad
84

IAI.d+2

M,​SM
31
+4
+0 (-7)
i23~24
r68 IAI
Weapon
  • Projectile
  • Transition to IAI
  • Deals 6 chip damage on block
Espee Aventureuse
86

IAI.d+1+2

l,​l
10,​20
-29
-3
i20~21,i14~15
58
Weapon
  • Unparryable (weapon low,low)
  • Restores 60F of remaining Heat time on hit
Move Forward
88

IAI.f

sp
  • ps3?~11?
  • cs4~17
IAI
  • Parries low attacks
Gwen

IAI.P.f

m
21
+60a (+44)
i16~17
Balcony Break
Tornado
  • Restores 60F of remaining Heat time on successful parry
Prydwen

IAI.u

sp
is1-4
25

PRF (Perfumer)

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Perfumer

f+3

sp
i20
ps5-10
t42 r20 PRF
  • Cancel to r20 cs5~ FC with df
  • Punch parry only
  • +15~+20 PRF on successful parry
  • Can perform Heat Burst and Heat Smash from stance
Maceration
92

PRF.1

L
15
-12
+4c
+14g
i19~20
cs6~50
t50 r30 FC
Weapon
  • Unparryable (weapon low)

PRF.2

m
9
-8
+1
+1
i12~13
29
Weapon

PRF.2,2

m,​m
9,​13
-4 IAI
+5 IAI
,i13~14
IAI
Weapon
  • Combo from 1st hit
  • Transition to IAI (Cannot cancel)
Top Note
93

PRF.2,​2,1

m,​m,​h
9,​13,​20
-1
+12
+55a
,i12~13
Strong Aerial Tailspin
Balcony Break
Weapon
  • Combo from 2nd CH
Last Note
94

PRF.2,​2,1+2

m,​m,​m
9,​13,​31
-13
+7d
,i12
Weapon
  • Combo from 2nd CH
Flying Gentleman
95

PRF.3

m
21
-8
+15c
i15~17
  • js11~23
  • fs24~25
r31
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Knee
  • Forces tech backroll on hit
Cordial Circuit
b+4
96

PRF.4

h
20
-2
+14
i18~19
t48 r29
Homing
Balcony Break
Hengroen
97

PRF.1+2

m
25
+6
+14a
i25~27
t61 r34
Balcony Break
Weapon
  • 7 chip damage on block
  • Transition to IAI (+6/+14a) on hit or block with D
Sillage
98

PRF.df

sp
i21
cs5~20
FC
  • Recovers crouched
Strobing Memories
b+2
50

PRF.b+2

h
5
-6
+5
+14
i10
t37 r27
Weapon
  • Deals recoverable damage only; cannot cause a K.O.
Iai Stance
100

PRF.3+4

sp
r18? IAI
  • 10?f of intangibility on transition

Others

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Coup de Chevalier
R.PRF.df+1+2

R.df+1+2

m,​t
55+
-18
+0d
i20
pc8~
r39
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Shangri-La
FC.1+2
74

hFC.1+2

l,​h
10,​10
-23, -13
+0
i16,i10~11
42
Weapon
  • Not parryable (weapon low and weapon high)
  • Can be done from Crouch Level 1
  • Transition to PRF (-17 / +6) with F
Dandy Blow
75

SS.1+2

m
25
-9
+15 (+5)
i18~19
40
Balcony Break
Taunt

2+3+4

sp
t70

Throws

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
One Night Miracle

1+3

t
35
-3
-2
i12~14
t45 r31
  • Throw break: 1 or 2
  • Opponent recovery on hit: FDFT
Je Te Veux

2+4

t
35
-3
-4
i12~14
t45 r31
  • Throw break: 1 or 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
One Night Miracle

Left throw

t
40
-3
-2
i12~14
  • Throw break: 1
  • Opponent recovery on hit: FDFT
Je Te Veux

Right throw

t
40
-3
-4
i12~14
  • Throw break: 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
Farewell in Taj Mahal
103

Back throw

t
50
-3
i12~14
  • Throw break: none
  • Opponent recovery on hit: FUFA
Romancing Chaser
104

uf+1+2

t
40
-3
-4
i12~14
27
Floor Break
  • Throw break: 1+2
  • Opponent recovery on hit: FUFA

10 Hit Combo

10 Hit Combo
Input Hit level Damage Startup Block Hit Notes
2 h 10 i12~13 -12 -2
1 h 12 i16 -6 +5
3 l 6 i23~24 -18c -7
1 l 6 i23~24 -17 -6
1 h 8 i18 -23 -12
4 m 8 i22 -20 -10
2 m 8 i26~27 -18 -1c
1 m 8 i23~24 -15 -2
2 m 10 i22~24 -19 KND(+10) Restores 60F of Heat time on hit
2 m 17 i23~24 -38c -12 (-47) Restores 60F of Heat time on hit

External Links