Wavu Wiki Yoshimitsu changelog

Yoshimitsu changelog

From Wavu Wiki, the 🌊 wavy Tekken wiki

4.20, 27 May 2021

Main article: Version 4.20

2,2
Fixed bug where 2nd attack could be ducked after 1st hit the opponent's side.
f+3+4
NSS.f+3+4
Downward range increased so that it can more easily combo after f,n,d,d/f+2.

4.10, 22 Mar 2021

Main article: Version 4.10

R.u/b+1+4
Fixed an issue where the attack would sometimes be cancelled by “quick combo attacks” despite absorbing an attack.

4.00, 10 Nov 2020

Main article: Version 4.00

Command Change
New move.

3.33, 19 Aug 2020

Main article: Version 3.33

Added Features for Player Match

  • Added the skip feature to skip your turn in Player Match lobbies
  • Added an indicator showing that a stage was randomly selected to VS screen, when random is selected at the stage selection.

3.30, 20 Mar 2020

Main article: Version 3.30

Added functionality for Practice Mode:

  • Punishment Training all on/off toggle added
  • Total damage displayed for combos

Added functionality for Frame Data Display:

  • When a crouching state is induced from a hit or a blocked attack, an icon representing this has been added to Frame Advantage.
  • For Status, the letters now turn blue when your status reflects being able to avoid low and special mid attacks.
  • Fixed bug in which unintended information was displayed in certain circumstances.

3.20, 28 Jan 2020

Main article: Version 3.20

Command Change
KIN f+2 Increased the range of the attack.

3.10, 10 Dec 2019

Main article: Version 3.10

  • New Feature "Punishment Training" added to practice mode.
  • "Match-Up Win Rate (World)" added to the online Versus screen.
  • New customisation items added.


Command Change
3~4
  • Changed the damage from 12,16 to 6,22.
  • Increased the lower range of the 2nd hit.
DGF 4
  • Changed the damage from 25 to 24.
  • Increased the lower range of the attack.
  • Changed the attack startup from frame 19 to frame 18.