14 rows are stored for this page
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | crouching |
enemy | Integer | | -11 |
damage | Integer | | 29 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | crouching |
enemy | Integer | | -13 |
damage | Integer | | 22 |
combo | Integer | | 63 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | crouching |
enemy | Integer | | -16 |
damage | Integer | | 25 |
combo | Integer | | 77 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | backTurnedOpponent |
enemy | Integer | | -10 |
damage | Integer | | 31 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | backTurnedOpponent |
enemy | Integer | | -12 |
damage | Integer | | 36 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | backTurnedOpponent |
enemy | Integer | | -14 |
damage | Integer | | 46 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -10 |
damage | Integer | | 23 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -10 |
damage | Integer | | 25 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -11 |
damage | Integer | | 30 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -12 |
damage | Integer | | 25 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -12 |
damage | Integer | | 35 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -13 |
damage | Integer | | 23 |
combo | Integer | | 72 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -13 |
damage | Integer | | 30 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | standing · crouching · backTurnedOpponent · groundedOpponent | standing |
enemy | Integer | | -15 |
damage | Integer | | 31 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |