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RogerDodger (talk | contribs) m (RogerDodger moved page Nina movelist to Nina movelist (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script |
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(16 intermediate revisions by one other user not shown) | |||
Line 79: | Line 79: | ||
|recv=r20 | |recv=r20 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 1st attack | * Jail from 1st attack with 8f delay}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 118: | Line 117: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 2nd CH with 9f delay | ||
* Jail from 2nd block with 3f delay | * Jail from 2nd block with 3f delay | ||
* | * Input can be delayed 12f}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 140: | Line 139: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 2nd CH with 9f delay | ||
* Jail from 2nd block with 2f delay | * Jail from 2nd block with 2f delay | ||
* | * Input can be delayed 11f}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 185: | Line 184: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Knee}} | |||
* Input can be delayed 12f | * Input can be delayed 12f | ||
* Combo from 2nd CH with 7f delay} | * Combo from 2nd CH with 7f delay} | ||
Line 330: | Line 330: | ||
|recv=r21 | |recv=r21 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st CH with 9f delay | * Combo from 1st CH with 9f delay | ||
* Jail from 1st block with 3f delay | |||
* Input can be delayed 10f}} | * Input can be delayed 10f}} | ||
}} | }} | ||
Line 364: | Line 364: | ||
|damageLead=10 | |damageLead=10 | ||
|damage=,15 | |damage=,15 | ||
|startup=i18 | |startup=,i18 | ||
|block=-13 | |block=-13 | ||
|hit=+2 | |hit=+2 | ||
Line 373: | Line 373: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Knee}} | |||
* Combo from 1st CH with 7f delay | * Combo from 1st CH with 7f delay | ||
* Input can be delayed 12f | * Input can be delayed 12f | ||
Line 757: | Line 758: | ||
|startup=,i19~20 | |startup=,i19~20 | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=- | |hit=-6s~-5s | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
Line 908: | Line 909: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit with 9f delay | * Combo from 1st hit with 9f delay | ||
* Jail from 1st block with 3f delay | |||
* Input can be delayed 10f}} | * Input can be delayed 10f}} | ||
}} | }} | ||
Line 966: | Line 967: | ||
|recv=r21 | |recv=r21 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 1st attack | * Jail from 1st attack}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,039: | Line 1,039: | ||
|recv=r27 | |recv=r27 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 1st attack | * Jail from 1st attack | ||
* Input can be delayed 10f}} | * Input can be delayed 10f}} | ||
}} | }} | ||
Line 1,078: | Line 1,077: | ||
|recv=r29 | |recv=r29 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 2nd attack | * Jail from 2nd attack}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,177: | Line 1,175: | ||
|recv=r21 | |recv=r21 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 2nd CH with 9f delay | ||
* | * Jail from 2nd block with 3f delay}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,217: | Line 1,215: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd CH with 10f delay}} | * Combo from 2nd CH with 10f delay}} | ||
}} | }} | ||
Line 1,358: | Line 1,355: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 2nd hit with 10f delay | ||
* | * Jail from 2nd block with 2f delay}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,404: | Line 1,401: | ||
|crush=,js20~38 fs39~41 | |crush=,js20~38 fs39~41 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit with 2f delay | * Combo from 1st hit with 2f delay | ||
* Input can be delayed 10f}} | * Input can be delayed 10f}} | ||
Line 1,490: | Line 1,486: | ||
|recv=r22 | |recv=r22 | ||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
{{Tailspin}} | * {{Tailspin}} | ||
{{Homing}} | * {{Homing}}}} | ||
}} | }} | ||
Line 1,573: | Line 1,569: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv=r30 | |recv=r30 FC | ||
|tot=50 | |||
|crush=cs6~ | |crush=cs6~ | ||
|notes= | |notes= | ||
Line 1,739: | Line 1,736: | ||
|block=-13 | |block=-13 | ||
|hit=+4c | |hit=+4c | ||
|ch=+ | |ch=+13a | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
Line 1,755: | Line 1,752: | ||
|startup=i16~17 | |startup=i16~17 | ||
|block=-9a | |block=-9a | ||
|hit=+ | |hit=+2 | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
Line 1,783: | Line 1,780: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st CH}} | * Combo from 1st CH}} | ||
}} | }} | ||
Line 1,794: | Line 1,790: | ||
|startup=i65 | |startup=i65 | ||
|block= | |block= | ||
|hit=+ | |hit=+25a | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
Line 1,818: | Line 1,814: | ||
|recv=r37 | |recv=r37 | ||
|crush= | |crush= | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,984: | Line 1,980: | ||
|id=Nina-b+1+2 | |id=Nina-b+1+2 | ||
|input=b+1+2 | |input=b+1+2 | ||
|target=m | |target=m,m | ||
|damage=6,26 | |damage=6,26 | ||
|startup=i18 i8~10 | |startup=i18 i8~10 | ||
Line 1,996: | Line 1,992: | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit only if the second hit connects on i8, otherwise CH only | |||
* Combo from 1st hit only | * If the second hit connects on i9~10, frame advantage on hit will be -18~-19}} | ||
* If the second hit connects on i9~10, | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,096: | Line 2,091: | ||
|startup=i23~28 | |startup=i23~28 | ||
|block=+0c~+5c | |block=+0c~+5c | ||
|hit=+ | |hit=+5c~+10c | ||
|ch=+22a | |ch=+22a | ||
|tracksLeft= | |tracksLeft= | ||
Line 2,282: | Line 2,277: | ||
|startup=i23~28 | |startup=i23~28 | ||
|block=+0c~+5c | |block=+0c~+5c | ||
|hit=+ | |hit=+5c~+10c | ||
|ch=+22a | |ch=+22a | ||
|tracksLeft= | |tracksLeft= | ||
Line 2,298: | Line 2,293: | ||
|damage=15 | |damage=15 | ||
|startup=i43 | |startup=i43 | ||
|block= | |block=-17 | ||
|hit=-6 | |hit=-6 | ||
|ch= | |ch= | ||
Line 2,402: | Line 2,397: | ||
|recv=r34 | |recv=r34 | ||
|crush= | |crush= | ||
|notes= | |notes= | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,412: | Line 2,407: | ||
|startup=i28~32 | |startup=i28~32 | ||
|block=-10~-6 | |block=-10~-6 | ||
|hit=+ | |hit=+9c~+13c | ||
|ch=+21a | |ch=+21a | ||
|tracksLeft= | |tracksLeft= | ||
Line 2,562: | Line 2,557: | ||
|tot=29 | |tot=29 | ||
|crush=cs1~20 | |crush=cs1~20 | ||
|notes=Recovers in FC with qcf,n | |notes={{Plainlist| | ||
* Recovers in FC with qcf,n | |||
* Input sometimes written as d,df,F}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,573: | Line 2,570: | ||
|block=+1~+3 | |block=+1~+3 | ||
|hit=+3~+5 | |hit=+3~+5 | ||
|ch= | |ch=+47a (+37) | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
Line 2,735: | Line 2,732: | ||
|damageLead=17 | |damageLead=17 | ||
|damage=,20 | |damage=,20 | ||
|startup=i34~35 | |startup=,i34~35 | ||
|block=-3c~-2c | |block=-3c~-2c | ||
|hit=+17a | |hit=+17a | ||
Line 2,757: | Line 2,754: | ||
|damageLead=17 | |damageLead=17 | ||
|damage=,3,15 | |damage=,3,15 | ||
|startup=i23~24 i3~4 | |startup=,i23~24 i3~4 | ||
|block=-7~-6 | |block=-7~-6 | ||
|hit=+18a (+9) | |hit=+18a (+9) | ||
Line 2,764: | Line 2,761: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r31 | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 2,803: | Line 2,800: | ||
|recv=r33 | |recv=r33 | ||
|crush= | |crush= | ||
|notes=Transition to Triple Slaps throw on front hit with 1+2 (3f input window) | |notes={{Plainlist| | ||
* {{Knee}} | |||
* Transition to Triple Slaps throw on front hit with 1+2 (3f input window)}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,831: | Line 2,830: | ||
|damageLead=15 | |damageLead=15 | ||
|damage=,24 | |damage=,24 | ||
|startup=i22 | |startup=,i22 | ||
|block=-6 | |block=-6 | ||
|hit=+15a | |hit=+15a | ||
Line 3,235: | Line 3,234: | ||
|target=t | |target=t | ||
|damageLead= | |damageLead= | ||
|damage= | |damage=40 | ||
|startup= | |startup= | ||
|block=-3 | |block=-3 | ||
Line 3,255: | Line 3,254: | ||
|input=Right throw | |input=Right throw | ||
|targetLead= | |targetLead= | ||
|target= | |target=t | ||
|damageLead= | |damageLead= | ||
|damage= | |damage=38 | ||
|startup= | |startup= | ||
|block=-3 | |block=-3 | ||
Line 3,284: | Line 3,283: | ||
|recv= | |recv= | ||
|crush= | |crush= | ||
|notes=Can side switch on hit | |notes={{Plainlist| | ||
* Can side switch on hit | |||
* Unbreakable}} | |||
}} | }} | ||
{{MoveData | {{MoveData |
Latest revision as of 16:00, 25 January 2024
Nina (Tekken 7) |
---|
Movelist & frame data (Tekken 7) |
---|
Rage
Input
n
Input
1,2,1
- Combo from 2nd CH with 9f delay
- Jail from 2nd block with 3f delay
- Input can be delayed 12f
1,2,1,2
- Combo from 2nd CH with 9f delay
- Jail from 2nd block with 2f delay
- Input can be delayed 11f
1,2,1,2,1+2
- Input can be delayed 10f
- Combo from 4th CH with 7f delay
1,2,3
- Input can be delayed 12f
- Combo from 2nd CH with 7f delay}
- Transition to Triple Slaps throw on front hit with 1+2 (3f input window)
1,2,1,4
- Input can be delayed 11f
- Combo from 3rd CH with 2f delay
1,2,4
- Input can be delayed 10f
- Combo from 2nd CH with 3f delay
1,2,1+2
- Input can be delayed 10f
- Combo from 2nd CH with 2f delay
1,4
- Combo from 1st hit
- Move can be delayed 2f
1,4,1
2,1
- Combo from 1st CH with 9f delay
- Jail from 1st block with 3f delay
- Input can be delayed 10f
2,1,4
- Combo from 3rd CH with 2f delay
- Input can be delayed 11f
2,3
- Combo from 1st CH with 7f delay
- Input can be delayed 12f
- Transition to Triple Slaps throw on front hit with 1+2 (3f input window)
2,4
- Combo from 1st CH with 3f delay
- Input can be delayed 10f
2,1+2
- Combo from 1st CH with 2f delay
- Input can be delayed 10f
3,3
- Combo from 1st hit
- Grounded hit can be inconsistent
3,3,2
3,3,4
- Combo from 2nd CH
- Balcony break on CH
3,3,4,3
3,4
- Combo from 1st hit
- Combo from 1st CH with 8f delay
- Input can be delayed 10f
3,d
- Input is reversed when facing left
- Can recover in r42 FC with D
4,3,2
4,3,4
- Combo from 2nd CH
- Balcony break on CH
4,u
- Input is reversed when facing left
- Can recover in r43 FC with D
1+4
- Second hit is +7c~+8c on CH if the first hit whiffs
f
Input
f+2,1
- Combo from 1st CH with 9f delay
- Input can be delayed 9f
f+2,1,2
- Combo from 2nd hit with 4f delay
- Input can be delayed 19f
- Move can be delayed 18f
f+2,1,4
- Combo from 2nd hit with 4f delay
- Input can be delayed 19f
- Move can be delayed 18f
f+3
- 2nd hit is duckable if the 1st is blocked
- 2nd hit is homing
f+4,3
- Combo from 1st CH with 1f delay
- Input can be delayed 10f
- Move can be delayed 9f
f+4,4
- Combo from 1st hit with 9f delay
- Jail from 1st block with 3f delay
- Input can be delayed 10f
df
Input
df+3,1,2,1+2
- Combo from 3rd CH with 7f delay
- Input can be delayed 10f
df+3,2,1
- Combo from 2nd CH with 9f delay
- Jail from 2nd block with 3f delay
df+3,2,1,4
df+3,2,3
- Combo from 2nd CH with 10f delay
df+3,2,4
- Combo from 2nd CH with 8f delay
df+3,2,d+3
df+3,2,d+3,2
df+3,2,d+3,4
- Combo from 3rd CH
- Balcony break on CH
df+3,2,d+3,4,3
df+3,3,3
- Combo from 2nd hit with 10f delay
- Jail from 2nd block with 2f delay
df+3,3,3,4
- Combo from 3rd CH with 6f delay
- Input can be delayed 10f
df+3,4
- Combo from 1st hit with 2f delay
- Input can be delayed 10f
df+3,4,4
df+3,4,3+4
- Combo from 2nd CH
df+3,f+4
- Combo from 1st hit with 6f delay
- Input can be delayed 10f
d
Input
d+1
- Transition to r24 with f
- Transition input can be delayed 16f
- hFC.1 is the same move with cs1~
d+1,2,4
d+3
d+3,2
d+4
d+4,1
- Combo from 1st CH with 6f delay
- Input can be delayed 9f
db
Input
b
Input
b+1,4
- Combo from 1st hit
- Grounded hit can be inconsistent
b+2,2,2
- Combo from 2nd CH with 5f delay
- Input can be delayed 13f
b+3,4
- Combo from 1st hit with 16f delay
- Input can be delayed 17f
b+1+2
- Combo from 1st hit only if the second hit connects on i8, otherwise CH only
- If the second hit connects on i9~10, frame advantage on hit will be -18~-19
u
Input
uf+2,1
- Combo from 1st hit with 9f delay
uf+3+4
uf,n,D+3,2
uf,n,D+3,4,3
Motion Input
Input
f,F+4
- Tech roll to r32 FC on frames 29~34
- Without tech roll, Nina will receive 5 damage on whiff
- Clean hit on block +16g~+20g
- Clean hit damage 30
CD
Input
qcf
- Recovers in FC with qcf,n
- Input sometimes written as d,df,F
Sway
Input
qcb
- Cancel to SS with u
- Buffer to SS with d
- Recovers in FC for 5 frames (21~25)
qcb,B+4
WS
Input
WS.1,1+2
- Combo from 1st hit
- Move can be delayed 2f
WS.3
- Transition to Triple Slaps throw on front hit with 1+2 (3f input window)
Crouch
Input
Others
Input
SS.4
Throws
Input
2+4
- Throw break 1 or 2
- Side switch
- Nina recovers BT
f+2+4
- Throw break 1 or 2
- Side switch
- Nina recovers BT
b+1+3_b+2+4
- Damage is 25 + 50% of the opponent's attack
- Parries mid or high punches or kicks
- Can parry Yoshimitsu's sword exclusively
- Chickenable, 15 damage to Nina on break
- Can access Backhand Slap throws on a successful left punch parry
BHS.3,4,3,1+2
- Throw break 1+2
- Can side switch on hit
- 5 damage to Nina on break
BHS.2,3,4,2,2
- Throw break 2
- 5 damage to Nina on break
TSS.1,3+4,1,2,1+2
- Throw break 1
- 5 damage to Nina on break
TSS.1,2,4,3,1+2+3
- Throw break 2
- 5 damage to Nina on break
ABK.3,1,4,1+2,1+2
- Throw break 1
- 5 damage to Nina on break
ABK.2,1,3,4,1+2
- Throw break 2
- 5 damage to Nina on break
CHD.3+4,3,4,1+2
- Throw break 1
- 5 damage to Nina on break
- Alternate input: CHD.3,4,1+2
CHD.3+4,4,2,1+2
- Throw break 2
- 5 damage to Nina on break
- Alternate input: CHD.4,2,1+2
uf+3+4
- Transitions to throw on front hit
- Throw break 2
- 5 damage to Nina on break
HHD.1,3,2+4,3+4,1+2
10 Strings
10 Hit Combo | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 7 | i10 | +1 | +8 | |
2 | h | 10 | i10 | -1 | +5 | Hit |
1 | h | 6 | i16 | -3 | +4 | CH |
2 | h | 6 | i16 | -10 | +1 | CH |
3 | h | 7 | i18 | -25 | -14 | CH |
3 | l | 9 | i23~24 | -26~-25 | -15~-14 | CH |
2 | h | 6 | i34 | -24 | -13 | |
1 | h | 6 | i16 | -15 | +1 | Hit |
2 | h | 6 | i15 | -11 | -5 | Hit |
4 | h | 30 | i22 | -20 | +6a (-3) | CH |
10 Hit Combo 2 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
df+1 | m | 13 | i13~14 | -1~+0 | +5~+5 | |
2 | h | 10 | i10 | -1 | +5 | Hit |
1 | h | 6 | i16 | -3 | +4 | CH |
2 | h | 6 | i16 | -10 | +1 | CH |
3 | h | 7 | i18 | -25 | -14 | CH |
3 | l | 9 | i23~24 | -26~-25 | -15~-14 | CH |
2 | h | 6 | i34 | -24 | -13 | |
1 | h | 6 | i16 | -15 | +1 | Hit |
2 | h | 6 | i15 | -11 | -5 | Hit |
4 | h | 30 | i22 | -20 | +6a (-3) | CH |
10 Hit Combo 3 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 7 | i10 | +1 | +8 | |
2 | h | 10 | i10 | -1 | +5 | Hit |
1 | h | 6 | i16 | -3 | +4 | CH |
2 | h | 6 | i16 | -10 | +1 | CH |
4 | h | 9 | i18 | -20 | -4 | CH |
3 | l | 9 | i18 | -25 | -14 | CH |
4 | l | 5 | i21 | -15 | -4 | CH |
2 | m | 6 | i29~30 | -8~-7 | -19~18 | CH |
4 | l | 5 | i22 | -15 | -4 | CH |
3 | m | 25 | i24 | -23 | +26a (+16) | CH |
10 Hit Combo 4 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
df+1 | m | 13 | i13~14 | -1~+0 | +5~+5 | |
2 | h | 10 | i10 | -1 | +5 | Hit |
1 | h | 6 | i16 | -3 | +4 | CH |
2 | h | 6 | i16 | -10 | +1 | CH |
4 | h | 9 | i18 | -20 | -4 | CH |
3 | l | 9 | i18 | -25 | -14 | CH |
4 | l | 5 | i21 | -15 | -4 | CH |
2 | m | 6 | i29~30 | -8~-7 | -19~18 | CH |
4 | l | 5 | i22 | -15 | -4 | CH |
3 | m | 25 | i24 | -23 | +26a (+16) | CH |