Hwoarang: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
mNo edit summary
m (Simplify Hwoarang strengths/weaknesses)
 
(19 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Navbox Hwoarang}}
{{Navbox Hwoarang}}
[[File:Hwoarang portrait.png|thumb|Hwoarang]]
{{Infobox fighter
|name=Hwoarang
|heat=RFS.f+4,4 and RFS.d+4,3,4 become natural combos.
|heatSmash=Mid – i17~18 – +11 – Possible in LFF/RFF/LFS – Shifts to RFS
|heatEngagers={{Dotlist|
* df+3+4
* f,F+4
* RFF.df+3
* LFS.f+3
* RFS.b+3}}
|stances={{Plainlist|
* LFF ''(Left Foot Forward)''
* RFF ''(Right Foot Forward)'' – 3+4
* LFS ''(Left Flamingo Stance)'' – f+3
* RFS ''(Right Flamingo Stance)'' – f,n,4
* BT ''(Backturn Stance)'' – 1+2
* CD ''(Shark Step)'' – f,n,d,df}}
|launch={{Plainlist|
* i15 – df+2 ''(standing)''
* i16 – b+3 ''(standing)''
* i18 – JFSR ''(standing)''
* i20 – u+3 ''(standing)''
* i25 – u+3+4 ''(standing)''
* i15 – ws.2,3 ''(crouching)''}}
|chLaunch={{Plainlist|
* i13 – b+4 ''(high)''
* i13 – RFF.b+3 ''(high)''
* i19 – d+4,4 ''(low-high)''
* i18 – SS.3,3 ''(mid-high)''
* i19 – SS.4 ''(low)''
* i8 – RFS.f+4,4 ''(high-high)''
* i17 – RFS.df+4 ''(mid)''
* i18 – BT.d+3 ''(low)''}}
|splat={{Plainlist|
* i15 – df+2 ''(standing)''
* i15 – ws.2,3 ''(crouching)''}}
|parry=b+1+3/b+2+4 ''(high or mid punches)''
|midCheck={{Plainlist|
* df+1 ''(standing)''
* f+2 ''(standing)''
* JFSR ''(standing)''
* ws.4,4  ''(crouching)''}}
|powerLow=RFS.d+4,3,4
|statureKick={{Plainlist|
* db+4,F
* SS.4
* RFF.d3+4
* LFS.d+4}}
|missingGenerics={{Dotlist|
* d+4}}
|lore=[[fandom:Hwoarang|Hwoarang]]
|twitter=T8_Hwoarang
|discord=[https://discord.gg/rXNYq9j Hwoarang Academy]
}}
{{See other}}
 
'''Hwoarang''' is a heavy-hitting rush down character, using strong plus frames and multitude of stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.
 
While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.
 
{{BlueRed
|blue=
* Overwhelming offensive pressure with his multiple stances, rapid attacks, and plus on block transitions
* Can armor through pressure with an assortment of armor moves and strings
* Multiple tricky and effective strings to stack chip damage
|red=
 
* Learning the ins and outs of his four stances can be challenging
* Lacks decent high crush tools
* Susceptible to being ducked with many key tools being highs
* Requires above average execution on tools like the Just Frame Skyrocket (JFSR) and his wavedash
}}
 
{{KeyTechs|
{{KeyTech|JFSR (f,n,df#4)|importance=4|value=5|dexterity=4|rhythm=0}}}}
 
== External links ==
 
* [https://docs.google.com/document/d/1nRJFlSVkoXQXwOpDXX7dzaklxE2Ud3Jzeu6Uhf4lyEs/edit?usp=sharing Text Guide] by Frontier
* [https://www.youtube.com/watch?v=z4uUtg0Yx-w Hwoarang Guide] by K-Wiss
* [https://www.youtube.com/watch?v=Jj3frVyuaMo TEKKEN 8 In Eight Minutes | Hwoarang Guide] by TheMainManSWE
 
{{Navbox fighters}}
{{Navbox fighters}}
__NOTOC__

Latest revision as of 21:47, 11 September 2024

Hwoarang
Heat RFS.f+4,4 and RFS.d+4,3,4 become natural combos.
Heat Smash Mid – i17~18 – +11 – Possible in LFF/RFF/LFS – Shifts to RFS
Heat Engagers
  • df+3+4
  • f,F+4
  • RFF.df+3
  • LFS.f+3
  • RFS.b+3
Stances
  • LFF (Left Foot Forward)
  • RFF (Right Foot Forward) – 3+4
  • LFS (Left Flamingo Stance) – f+3
  • RFS (Right Flamingo Stance) – f,n,4
  • BT (Backturn Stance) – 1+2
  • CD (Shark Step) – f,n,d,df
Fastest
Launch
  • i15 – df+2 (standing)
  • i16 – b+3 (standing)
  • i18 – JFSR (standing)
  • i20 – u+3 (standing)
  • i25 – u+3+4 (standing)
  • i15 – ws.2,3 (crouching)
CH launch
  • i13 – b+4 (high)
  • i13 – RFF.b+3 (high)
  • i19 – d+4,4 (low-high)
  • i18 – SS.3,3 (mid-high)
  • i19 – SS.4 (low)
  • i8 – RFS.f+4,4 (high-high)
  • i17 – RFS.df+4 (mid)
  • i18 – BT.d+3 (low)
Wall splat
  • i15 – df+2 (standing)
  • i15 – ws.2,3 (crouching)
Archetypal moves
Parry b+1+3/b+2+4 (high or mid punches)
Mid check
  • df+1 (standing)
  • f+2 (standing)
  • JFSR (standing)
  • ws.4,4 (crouching)
Stature kick
  • db+4,F
  • SS.4
  • RFF.d3+4
  • LFS.d+4
Power low RFS.d+4,3,4
Generic moves
Remapped (none)
Missing
  • d+4
External links
Lore Hwoarang
Twitter #T8_Hwoarang
Discord Hwoarang Academy

This page is for Tekken 8. For Tekken 7, see Hwoarang (Tekken 7).

Hwoarang is a heavy-hitting rush down character, using strong plus frames and multitude of stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.

While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.

Strengths
  • Overwhelming offensive pressure with his multiple stances, rapid attacks, and plus on block transitions
  • Can armor through pressure with an assortment of armor moves and strings
  • Multiple tricky and effective strings to stack chip damage
Weaknesses
  • Learning the ins and outs of his four stances can be challenging
  • Lacks decent high crush tools
  • Susceptible to being ducked with many key tools being highs
  • Requires above average execution on tools like the Just Frame Skyrocket (JFSR) and his wavedash
JFSR (f,n,df#4)
importance
★★★★☆
value
★★★★★
dexterity
★★★★☆
rhythm
☆☆☆☆☆

External links