m (โโStaples) ย |
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{{Combolist|columns=30em| | {{Combolist|columns=30em| | ||
; b+3 | ; b+3 | ||
:'''[82]''' SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2<ref name="dpd2,1"> | :'''[82]''' SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2<ref name="dpd2,1">Not possible on Bears, Jack, or Xiaoyu</ref> | ||
:'''[80]''' ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2<ref name="dpd2,1"></ref> | :'''[80]''' ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2<ref name="dpd2,1"></ref> | ||
:'''[79]''' ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2 | :'''[79]''' ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2 | ||
Line 224: | Line 224: | ||
; Low Parry | ; Low Parry | ||
:'''[53]''' SSR > qcf+1 (x3) > dash > 3,2~b~df > DPD.2,1 | :'''[53]''' SSR > qcf+1 (x3) > dash > 3,2~b~df > DPD.2,1 | ||
:'''[49]''' qcf+1 > df+4 > iWS3 > 3,2~b~df > DPD.2,1<ref> | :'''[49]''' qcf+1 > df+4 > iWS3 > 3,2~b~df > DPD.2,1<ref>iWS3 must be done with d,df,n input and slightly delayed, especially on Xiaoyu</ref> | ||
:'''[49]''' SSR > qcf+1 (x3) > dash > d+4,2:1+2 | :'''[49]''' SSR > qcf+1 (x3) > dash > d+4,2:1+2 | ||
:'''[47]''' qcf+1 > df+4 > df+1~b~df > WS1,2~b~df > DPD.2,1 <ref>May drop depending on qcf+1 timing</ref> | :'''[47]''' qcf+1 > df+4 > df+1~b~df > WS1,2~b~df > DPD.2,1 <ref>May drop depending on qcf+1 timing</ref> |
Latest revision as of 17:31, 24 November 2024
Paul |
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Combos (Tekken 8) |
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Notation summary for combos
Symbol | Meaning |
---|---|
1 | Left Punch |
2 | Right Punch |
3 | Left kick |
4 | Right kick |
u | Up |
d | Down |
f | Forward |
b | Backward |
uf | Up and forward |
df | Down and forward |
ub | Up and backward |
db | Down and backward |
n | Neutral |
Symbol | Meaning |
---|---|
U | Up (Hold) |
D | Down (Hold) |
F | Forward (Hold) |
B | Backward (Hold) |
UF | Up and forward (Hold) |
DF | Down and forward (Hold) |
UB | Up and backward (Hold) |
DB | Down and backward (Hold) |
Symbol | Meaning |
---|---|
+ | Pressed together |
# | Pressed together, on the same frame |
,[1] | Followed by |
~ | Followed by, immediately |
: | Followed by, tight input window |
< | Followed by, with delayed input |
> | |
* | Held input |
Symbol | Meaning |
---|---|
.[1] | From stance |
~ | From stance transition[2] |
H | During Heat[3] |
R | Rage |
FC | Full crouch |
hFC | Half crouch |
ws | While standing |
wr | While running |
Symbol | Meaning |
---|---|
T! | Tornado |
W! | Wall splat |
WB! | Wall break |
F! | Floor break |
BB! | Balcony break |
Symbol | Meaning | Example | Example Meaning |
---|---|---|---|
CH | Counter hit | CH 1,2,3 | 1,2,3 where the first hit is a counter hit |
CL | Clean hit | CL db+4 | db+4 with a clean hit |
(?) | Whiffed or blocked moves | CH (1,2),3 | 1,2,3 where the third hit is a counter hit |
(2,2),2 | 2,2,2 where the first two hits whiff | ||
(x?) | Repeat string ? times | b+2,f~n(x3) | b+2,f~n repeated 3 times |
[?; ?] | Damage dealt; recoverable damage | [50; 12] ws2,3 f,F+3 | Combo deals 50 damage, 12 of which is recoverable |
- โ 1.0 1.1 Should never have a space immediately after it.
- โ Not "for stance transition", which has no special notation and is written the same as any other input.
- โ Not Heat Available, which is not notated, since the only move done from that is Heat Burst, which is simply written 2+3.
Damage values for routes including DPD.2,1 have been increased as of patch 1.08 and may not be up to date on this page.
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to ยง Staples.
- Regular Launch Example
- [67] df+2 > 4 > df+4 > 3,2~b~DF > DPD.2,1 T! > wr2
- [65] df+2 > 3,2 > 3,2~b~DF > DPD.2,1 T! > wr2
- [64] df+2 > 4 > df+4 > 3,2~b > SWA.1+2 T! > wr2
- [62] df+2 > 3,2 > 3,2~b > SWA.1+2 T! > wr2
- Low Launch Example
- [69] ff+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > wr2
- [67] ff+4 > ws4 > 3,2~b > SWA.1+2 T! > wr2
Mini-combos
- [50] CH f+1+2[1]
- [46] qcf+3+4[2]
- [46] df+(1,1),2[1]
- [46] b,n,f+1[1]
- [45] SS.1[2]
- [45] db+1+2[1][3]
- [+12] CL qcf+2
- qcf+2
- DPD.2,1
- [36] f,F+4[4]
- CH 4
- [36] db+2
- CH SS.3
- [50] d+1+2
- CH qcf+3
- [51] d+4,2:1+2
- [36] OTG.d+2[5]
- CH df+4
- [46] f+2[6]
- CH wr2
- [41] f,F+4
- H.b+2,1* GB / H.d+1,2* GB
- [35] b+1,2
- [34] d+1+2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- b+3
- [82] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [80] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [79] ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [78] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [76] SSL > ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[2]
- [72] 3,2 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [75] ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [74] df+4 > 3 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [74] ws3 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- df+2
- [85] qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1][3]
- [81] qcf+1 (x2) > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1]
- [81] qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1]
- [81] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][4]
- [79] qcf+1 (x2) > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [79] qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [79] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[4]
- [79] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [77] qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2[5]
- [76] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [76] qcf+1 > df+4 > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > 1 > wr2
- [75] qcf+1 (x2) > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [75] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [73] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- uf+3,4
- [76] dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [75] df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [74] dash > ws4 > df+4 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [72] dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [71] df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [70] df+4 > SWA.3,2,1 T! > 2 > wr2
- [68] ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- uf+3
- [78] ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [77] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [74] ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [73] 4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [73] ws4 > df+4 > 2 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [72] ws4 > df+4 > SWA.3,2,1 T! > 2 > wr2
- [70] 3,2 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [70] 3 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- uf+4
- [85] qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1][3]
- [81] qcf+1 (x2) > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1]
- [81] qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1]
- [81] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][4]
- [79] qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > 2 > wr2[6]
- [79] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[4]
- [77] qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2[6]
- [77] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [75] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [74] qcf+1 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [73] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [72] df+4 > 4 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2[7]
- ws2
- [86] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][8]
- [84] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][9]
- [82] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[9]
- [81] 3,2 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [80] ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[8]
- [79] ws4 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [79] 3,2 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [78] ws4 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [78] 4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 + wr2
- [75] df+1~b > qcf+1 (x2) > df+4 > db+2 T! > SSR > 2 > wr2
- f,F+3
- [79] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [77] ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [75] ws4 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [75] 2 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [71] 2 > 3,2 > dash > 3,2~b > SWA.1+2 T > 2 > wr2
- f,F+3,4
- [78] dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [74] 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [74] dash > 3 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [73] df+1~b~u > df+4 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [68] df+1~b > ws1,2~b > ws1,2~b > SWA.1+2 T! > 2 > wr2
- qcf+1
- [93] qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][3]
- [89] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [87] qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2[3]
- [87] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[6]
- [86] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [85] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [83] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[6]
- [83] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [82] qcf+1 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2[6]
- [81] SSL > ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[10]
- SWA.1+2
- [94] qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][3]
- [92] dash > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 2 > wr2[1]
- [90] dash > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [90] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [88] SSL qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [88] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [86] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [84] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[11]
- [82] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- f,F+4
- [86] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][12]
- [83] ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [82] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [79] ws3 > 3 > df+4 > 1 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2[13]
- [79] ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [78] ws4 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [78] ws3 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [77] ws4 > df+4 > SWA.3,2,1 T! > 2 > wr2
- qcf+1+2 T!
- [73] dash > SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1
- [69] dash > SSR > qcf+1 (x3) > dash > d+4,2:1+2
- [69] dash > SSL > qcf+1 > df+4 > iWS3 > 3,2~b~df > DPD.2,1
- [68] f,F+4 > ws4 > df+4 > 2 > wr2
- [67] qcf+1 > df+4 > 2 > dash > 3,2~b~df > DPD.2,1
- [66] f,F+4 > ws4 > df+4 > dash > d+4,2:1+2
- [63] qcf+1 > df+4 > 2 > dash > d+4,2:1+2
- [62] qcf+1 > df+4 > 2 > wr2
- f,F+(2),2
- [84] SSL > ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [84] ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [83] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [81] SSL > ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [80] ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [79] ws4 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- H.b+(2),1*
- [107] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [103] SSL qcf+1 > df+4 > ws3 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [101] SSR > qcf+1 (x2) > df+1~b~DF > WS1,2~b~DF > DPD.2,1 T! > 1 > wr2
- [101] SSR > qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [101] SSL qcf+1 > df+4 > ws3 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[14]
- [100] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [99] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [97] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [95] qcf+1 > df+4 > 2 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [94] qcf+1 > df+4 > 2 > dash > DPD.2,1 T! > 1 > wr2
- [88] 4 > 4 > df+4 > b+1,2 T! > 2 > wr2
- H.f+1+2*
- [100] SSR > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [98] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [98] SSR > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [96] SSR > qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [96] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [96] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [95] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [94] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [94] qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [92] qcf+1 (x2) > df+1~b~df > ws1,2~b > SWA.1+2 T! > 2 > wr2
- Low Parry
- [53] SSR > qcf+1 (x3) > dash > 3,2~b~df > DPD.2,1
- [49] qcf+1 > df+4 > iWS3 > 3,2~b~df > DPD.2,1[15]
- [49] SSR > qcf+1 (x3) > dash > d+4,2:1+2
- [47] qcf+1 > df+4 > df+1~b~df > WS1,2~b~df > DPD.2,1 [16]
- [47] qcf+1 > df+4 > 2 > dash > 3,2~b~df > DPD.2,1
- [47] SSR > qcf+1 (x2) > df+4 > dash > 1 > wr2
- [47] SSR > qcf+1 > ws4 > df+4 > 1 > dash > d+4,2:1+2
- [46] SSR > qcf+1 > ws4 > df+4 > 1 > wr2
- [46] qcf+1 > ws4 > df+4 > dash > d+4,2:1+2
- [46] f,F+4 > ws4 > df+4 > 1 > wr2
- [46] f,F+4 > ws4 > df+4 > d+4,2:1+2
- [45] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1
- [44] qcf+1 > df+4 > df+1~b~df > ws1,2~b~DF > DPD.2,1
- [43] qcf+1 > df+4 > 2 > dash > d+4,2:1+2
- [42] qcf+1 > df+4 > 2 > wr2
Counterhit
- CH SWA.4
- [96] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [94] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [93] SSL > qcf+1 > ws4 > df+4 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [92] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [91] SSL > qcf+1 > ws4 > df+4 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [90] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [90] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [88] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [86] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [85] qcf+1 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [84] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- CH db+2
- [91] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1][4]
- [89] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [89] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2</ref>[4]
- [88] SSR > ws4 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [87] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [85] SSL > ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [84] SSL > ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [84] ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr1
- [83] ws4 > df+4 > 2 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [83] 4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- CH SWA.3
- [80] ws3 > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [78] ws3 > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [74] ws3 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [68] ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2
- [65] ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [65] ws3 > 3 > df+4 > db+2 T! > 2 > wr2
- CH SWA.3,2,1 T!
- [72] SSL > qcf+1 > df+4 > dash > d+4,2:1+2[17]
- [69] qcf+1 > 2 > wr2
- [68] qcf+1 > 3,2~b~DF > DPD.2,1
- [67] qcf+1 > dash > d+4,2:1+2
- [65] SSR > f,F+4 > ws1,2~b > SWA.1+2
- CH qcf+3+4 T!
- [79] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1
- [75] qcf+1 > df+4 > iWS3 > 3,2~b~df > DPD.2,1
- [74] SSL > f,F+4 > ws4 > df+4 > 2 > wr2
- [74] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1
- [73] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1
- [72] f,F+4 > ws4 > df+4 > 1 > wr2
- [70] SSR > qcf+1 (x2) > df+4 > 2 > wr2
- [69] qcf+1 > df+4 > 2 > dash > d+4,2:1+2
- [68] qcf+1 > dash > 3,2 > dash > 3,2~b > SWA.1+2
- CH SWA.1
- [100] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [98] SSR > qcf+1 (x3) > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [96] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [94] SSR > qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [92] SSR > qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [92] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [91] qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [91] qcf+1 (x2) > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [90] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [89] qcf+1 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [87] df+4 > 4 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- CH f+1+2*
- [101] SSR > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [99] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [99] SSR > qcf+1 (x2) > df+4 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [97] SSL > qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [97] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [96] qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [95] qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- CH (2),3 / CH ws(3),2
- [93] SSL > qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [92] SSL > qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [91] SSL > qcf+1 (x2) > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [91] SSL > qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [90] SSL > qcf+1 > dash > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [89] SSL > qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [89] SSL > qcf+1 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [89] SSL > qcf+1 > df+4 > df+1~b~df > ws1,2~b~DF > DPD.2,1 T! > SSR > 1 > wr2
- [85] SSL > qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- CH df+(3),4
- [77] dash > qcf+1 (x2) > dash > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [75] dash > qcf+1 > df+4 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [70] qcf+1 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [67] df+4 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- CH (3),2
- [80] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [78] dash > SSR > ws3 > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [77] f,F+4 > ws3 > df+4 > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [75] dash > 3,2 > 2 > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- CH DPD.(2),3 / CH SWA.(3,2),3
- [94] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [92] qcf+1 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2[18]
- [92] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 2 > wr2[1]
- [90] SSL > ws4 > df+4 > ws3 > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [88] SSL > ws4 > df+4 > 2 > dash > 3,2~b~DF > DPD.2,1 T! > 1 > wr2
- [86] SSL > ws4 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2[19]
- [85] ws4 > dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [85] df+4 > 4 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [84] ws4 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [81] 3,2 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- โ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 1.41 Not possible on Bears, Jack, or Xiaoyu
- โ No SSL necessary if combo starts off axis left
- โ 3.0 3.1 3.2 3.3 3.4 Off axis right only
- โ 4.0 4.1 4.2 4.3 4.4 4.5 Off axis left only
- โ Requires dash before 3,2 if off axis left
- โ 6.0 6.1 6.2 6.3 6.4 Will not work off axis left
- โ Requires dash before 3,2 if off axis right
- โ 8.0 8.1 Usually requires micro-SSL after launch
- โ 9.0 9.1 For some characters, replace first 2 jab with 1 jab if they are sent too far after ws4
- โ Will not work if heavily off axis right
- โ Requires SSR after launch if heavily off axis left or SSL if heavily off axis right
- โ Player 1 only, f,F+4 also needs to hit very late
- โ Omit 1 > dash if more than ~45 degrees off axis [78]
- โ Whiffs on smaller characters
- โ iWS3 must be done with d,df,n input and slightly delayed, especially on Xiaoyu
- โ May drop depending on qcf+1 timing
- โ Allow the crouch dash to travel a bit
- โ Very tight link on smaller characters
- โ No SSL needed for DPD route
Notes
- Combos with more than 1 rep of qcf+1 filler require frame-perfect timing and increasingly strict positioning
- Longer qcf+1 routes typically drop if Paul is off axis left or heavily off axis right
- All instances of ws4 are done as CD4. The normal iWS input is not fast enough in most cases
- Routes with ws3 or ws4 typically drop if Paul is off axis right or heavily off axis left
- 4 filler after high launch is easier and more consistent than qcf+1, but deals less damage and cannot be looped
- qcf+1 pushes axis leftward with each rep
- wr2 or 1 > wr2 can be used in place of all 2 > wr2 enders for simpler execution and 1-3 less combo damage
- wr2 can be used in place of all 1 > wr2 enders for simpler execution and 1 less combo damage
- DPD.3+4 can
and shouldbe used in place of any post-Tornado ender or after a high wall splat - 1 > wr2 and 2 > wr2 can be partially buffered (see Paul tech for details)
- wr2 and jab > wr2 enders may require sidestep (usually SSR) after Tornado to be flush with opponent's feet
- Demoman (d+4,2:1+2) can be used as an ender for most SWA.1+2 T! routes. Usually less damage than jab > wr2 even with perfect input, but vital for wall carry/splat at a distance
- Demoman may require SSL to fully to connect after some Tornadoes
- Demoman will not fully connect at high scaling
- f,F+3,4,4, DPD.2,1, f,F+2:1, ws3,2 and qcf+1 can be used in place of most wr2 enders and are ideal for splatting at ranges where Demoman is too close for a wall ender conversion
- qcf+1 loops become more lenient if opponent is launched while backturned
Wall
Wall Carry/Splat
[1]Damage | Attack | [2]Startup | Follow |
---|---|---|---|
+18 | d+4,2:1+2 | i15 | High Hit |
+16 | f,F+3,4,4 | i17 | High Hit |
+12 | f,F+2:1 | i17 | High Hit |
+11 | ws3,2 | i16 | High Hit |
+10 | ws1,2~b | i18 | High Hit |
+10 | f,F+3,4 | i17 | High Hit |
+6 | qcf+1 | i18 | High Hit |
High Wall Hit
Pre-Tornado Splat
[3]Damage | Attack | [2]Startup | Follow |
---|---|---|---|
+15 | SWA.3,2,1[4] | i20 | Low Hit |
+12 | DPD.2,1 | i24 | Post-T! |
+8 | b+1,2 | i12 | Post-T! |
+5 | db+2 | i19 | Post-T! |
+5 | qcb+1+2 | i18 | Post-T! |
+5 | qcf+3+4 | i21 | Post-T! |
+0 | Delay | Post-T! | |
+0 | Delay | Low Hit |
Post-Tornado Splat
[3]Damage | Attack | [2]Startup | Follow |
---|---|---|---|
+12 | d+1,4,2[5] | i14 | +9d (-5) |
+12 | wr2 | i21 | |
+9 | d+1+2 | i12 | Post-T![6] |
+9 | d+1+2 | i12 | Low Hit[7] |
+9 | 3,2~b | i15 | Low Hit |
+9 | ws1,2~b | i18 | Low Hit |
+5 | 1 > df+1~b | i10 i14 | Low Hit |
+3 | df+1~b | i14 | Low Hit |
+3 | 2 | i10 | Low Hit |
+2 | 1 | i10 | Low Hit |
+0 | Delay | Low Hit |
Low Wall Hit
Damage | Attack | [2]Startup | KD | Tech |
---|---|---|---|---|
+25 | H.qcf+2 | i15 | +5 | -7 |
+22 | qcf+2 | i15 | +5 | -7 |
+20 | H.1+2* | i46 | +9 | -3 |
+18 | H.1+2 | i28 | +9 | -3 |
+17 | 1+2* | i46 | +9 | -3 |
+16 | DPD.3+4[8] | i28 | -44 | -52 |
+15 | 1+2 | i28 | +9 | -3 |
+15 | d+1+2 | i12 | +5 | -7 |
+13 | b+1,2[9] | i12 | +16 FDFA | -1 |
+13 | SWA.2 | i17 | +5 | -5 |
+12 | SWA.1 | i21 | -2 | -10 |
+11 | b+2 | i18 | -4 | -12 |
+11 | ws1,2~b[9] | i18 | +12 | +4 |
+11 | qcf+3+4 | i21 | +10 | +0 |
+11 | SWA.1+2 | i18 | +13 | -4 |
+10 | OTG.d+2 | i18 | -1 | -9 |
+10 | wr2 | i21 | +16 FDFA | -1 |
+10 | f+4 | i22 | +8 | -8 |
+10 | db+2 | i19 | +14 | -3 |
+9 | ws4 | i14 | +5 | -3 |
+8 | d+1 | i14 | +3 | -5 |
+8 | df+4 | i17 | +11 | +1 |
+7 | b+4 | i20 | +4 FDFA | -6 |
+6 | 2+3 | i16 | -1 | -8 |
+5 | df+1~b | i14 | +14 | +6 |
- โ Damage values calculated following 4/5-hit non-CH, non-Heat combo (30% scaling). Add Heat Burst for extra damage, control and oki
- โ 2.0 2.1 2.2 2.3 Includes minimum additional frames for motion inputs (sway canceled attacks not subject to additional startup)
- โ 3.0 3.1 Damage values calculated following 6-hit non-CH, non-Heat combo into wall splat (24% scaling). Add Heat Burst for extra damage, control and oki
- โ Requires delay before Low Wall Hit follow
- โ Low hits possible with delay
- โ Requires very high splat
- โ Requires high splat
- โ Additional 9-10 damage from falling hitbox (blockable), FDFA recovery
- โ 9.0 9.1 Low hit on 2nd hit only
Examples
Wall Carry Starter
- qcf+1 (x2) > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > ff+2:1 W! > dash
- qcf+1 (x2) > df+4 > dash > d+4,2:1+2 W! > dash
- [102] DPD.2,1 > 2+3 > 2 > H.qcf+2
- [99] SWA.3,2,1 > qcf+2
- [99] db+2 > 2+3 > 3,2~b~u > H.qcf+2[1]
- [99] db+2 > 2+3 > ws1,2~b~u > H.qcf+2[1]
- [98] DPD.2,1 > SSL > df+1~b~u > qcf+2
- [98] db+2 > 2+3 > SSL > 1 > df+1~b~u > H.qcf+2
- [98] 2+3 > db+2 > 3,2~b~u > H.qcf+2[1]
- [98] 2+3 > db+2 > ws1,2~b~u > H.qcf+2[1]
- [98] db+2 > SSL > 3,2~b~u > qcf+2[1]
- [98] db+2 > ws1,2~b~u > qcf+2[1]
- [98] qcf+3+4 > 3,2~b~u > qcf+2[1]
- [98] qcf+3+4 > ws1,2~b~u > qcf+2[1]
- [98] 2+3 > db+2 > 3,2~b~u > H.qcf+2[1]
- [98] 2+3 > db+2 > ws1,2~b~u > H.qcf+2[1]
- [98] db+2 > SSL > 3,2~b~u > qcf+2[1]
- [98] db+2 > ws1,2~b~u > qcf+2[1]
- [98] qcf+3+4 > 3,2~b~u > qcf+2[1]
- [95] b+1,2 > df+1~b~u > qcf+2
- [94] db+2 > SSL > 1 > df+1~b~u > qcf+2
- [93] SSL > 3,2~b~u > qcf+2[1]
- [93] ws1,2~b~u > qcf+2[1]
- [92] db+2 > SSL > 2 > qcf+2
- [91] db+2 > 3,2~b > d+1+2
- [86] 1 > qcf+2
- [84] qcf+2
Resplat[2]
- df+1+3:H.qcf+2 W! > dash
- [113] qcf+1 W! > qcf+3+4 > d+1+2 > 3,2~b~u > H.qcf+2[1]
- [109] qcf+1 W! > qcf+3+4 > d+1+2 > 1 > df+1~b~u > H.qcf+2
- [107] qcf+1 W! > qcf+3+4 > d+1+2 > df+1~b~u > H.qcf+2
- [103] qcf+1 W! > qcf+3+4 > d+1+2 > 3,2 > d+1+2
- [97] qcf+1 W! > qcf+3+4 > d+1+2 > df1~b > d+1+2
- ff+2:1 W! > backdash
- [100] qcf+1 W! > qcf+3+4 > d+1+2 > 3,2~b~u > qcf+2[1]
- [96] qcf+1 W! > qcf+3+4 > d+1+2 > 1 > df1~b~u > qcf+2
- [94] qcf+1 W! > qcf+3+4 > d+1+2 > df1~b~u > qcf+2
- [93] qcf+1 W! > qcf+3+4 > d+1+2 > 3,2 > d+1+2
- [87] qcf+1 W! > qcf+3+4 > d+1+2 > df1~b > d+1+2
Float
- 1
- [54] qcf+1 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [44] df+4 > 3,2~b > SWA.1+2 T! > wr2
- [39] 3,2~b > SWA.1+2 T! > wr2
- 2+3
- [51] SSR > qcf+1 (x3) > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [50] SSR > qcf+1 (x2) > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [48] qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [46] qcf+1 > df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- SWA.1+2 T!
- [50] SSR > qcf+1 > df+4 > 2 > wr2
- ws4
- [59] dash > 3,2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- [58] df+4 > 2 > dash > 3,2~b > SWA.1+2 T! > 2 > wr2
- โ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 The difficulty varies on the size of the character, with big characters like Jack and Kuma being the easiest and Kazuya, as well as the shortest female characters, being the hardest; other characters fall somewhere in-between.
- โ Bears, for the most part, cannot be resplatted due to their extremely tall hurtbox. They either hit the wall immediately or you get a side turned juggle instead.
Heat
Heat Burst
Most max damage Heat Burst combos follow the route of a regular max damage combo, replacing the ender with 2+3 > H.qcf+2~F > qcf+2. Exceptions to this rule are starters that leave Tornado unavailable.
Examples:
- [102] CH SWA.4
- [100] SWA.1+2
- [97] qcf+1
- [91] df+2
- qcf+1 > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > 2+3 > H.qcf+2~F > qcf+2
- [97] CH SWA.4
- [96] SWA.1+2
- [94] qcf+1
- [86] df+2
- qcf+1 > df+4 > 3,2~b~u > 2+3 > 3,2~b > SWA.1+2 T! > H.qcf+2~F > qcf+2
- [97] ff+(2),2
- [92] b+3
- SSL > ws4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > 2+3 > H.qcf+2~F > qcf+2
- qcf+1+2 T!
- CH qcf+3+4 T![1]
- [96] dash > qcf+1 (x2) > dash > 3,2~b > 2+3 > qcf+1 > H.qcf+2 > qcf+2
- [88] dash > qcf+1 > df+4 > 3,2~b > 2+3 > qcf+1 > H.qcf+2 > qcf+2
- [87] dash > qcf+1 (x2) > 1 > 2+3 > qcf+1 > H.qcf+2~F > qcf+2
- Low Parry
- [70] SSR > qcf+1 (x2) > dash > 3,2~b > 2+3 > qcf+1 > H.qcf+2 > qcf+2
- [68] qcf+1 > df+4 > 3,2~b > 2+3 > qcf+1 > H.qcf+2 > qcf+2
- [62] SSR > qcf+1 (x2) > 1 > 2+3 > qcf+1 > H.qcf+2~F > qcf+2
Heat Dash
Starter
- [85] H.qcf+2~F
- [77] H.u+2~F
- [75] H.f+4~F
- [72] H.SWA.2~F
- [66] H.f+2~F
- SSR > qcf+1 (x5) > df+4 > b1,2 T! > SSR > 2 > wr2
- SSR > qcf+1 (x5) > dash > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [84] H.qcf+2~F
- SSR > qcf+1 (x2) > df+4 > 3,2 > dash > 3,2~b~DF > DPD.2,1 T! > wr2
- [81] H.qcf+2~F
- [73] H.uf+2~F
- [71] H.f+4~F > SSR
- [68] H.qcb+2~F
- [59] H.f+2~F > SSR
- qcf+1 > qcf+4 > df+4 > qcf+4 > df+4 > 3,2~b~DF > DPD.2,1 T! > wr2
- [79] H.qcf+2~F
- [74] H.u+2~F
- [69] H.f+4~F
- [66] H.SWA.2~F
- [59] H.f+2~F[2]
- SSR > qcf+1 (x4) > df+4 > 3,2~b > SWA.1+2 T! > dash > SSR > d+4,2:1+2
- [79] H.qcf+2~F
- [69] H.f+4~F
- [67] H.u+2~F
- [66] H.SWA.2~F
- [57] H.f+2~F
- SSR > qcf+1 > df+4 > 3,2 > df+4 > 3,2~b > SWA.1+2 T! > 2 > wr2
- qcf+1 > df+4 > 3 > df+4 > 3,2 > df+4 > db+2 T! > 2 > wr2
- [78] H.qcf+2~F
- [68] H.f+4~F
- [70] H.u+2~F
- [66] H.SWA.2~F[3]
- [56] H.f+2~F
- SSR > qcf+1 (x2) > df+4 > ws3 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [76] H.qcf+2~F
- [68] H.u+2~F
- [66] H.f+4~F
- [63] H.SWA.2~F
- [54] H.f+2~F
- df+4 > 3,2 > 3,2 > 3,2~b > SWA.1+2 T! > 2 > wr2
Counterhit
- CH ws(1),2~b > H.SWA.2~F
- [60] SSR > qcf+1 (x2) > 3,2 > 3,2~b > SWA.1+2 T! > SSR > 2 > wr2
- [59] qcf+1 > df+4 > ws3 > 3,2 > 3,2~b > SWA.1+2 T! > 2 > wr2
- [57] 3,2 > 3,2 > 3,2~b > SWA.1+2 T! > 2 > wr2
Post-Tornado
- qcf+1 > H.qcf+2~F > qcf+2[4]
- H.qcf+2~F > qcf+2
Guard Break
- Midscreen
- H.b+2,1*
- H.d+1,2*
- [35] b+1,2
- [34] d+1+2
Back-turned opponent
- df+2
- [68] qcf+1 > df+4 > 3,2~b > SWA.1+2 T! > dash > SSR > d+4,2:1+2
- [60] df+4 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [55] 3,2~b > SWA.1+2 T! > d+4,2:1+2
- 3,2~b > SWA.1+2[1]
- [108 (31+77)] qcf+1 > df+4 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [103 (31+72)] qcf+1 > 3,2~b > SWA.1+2 T! > d+4,2:1+2
- [103 (31+72)] qcf+3+4 T! > qcf+1 (x2) > dash > d+4,2:1+2
Stage Hazard
Elegant Palace
- [147] CH qcf+2 W! > H.qcf+2 WB! > qcf+1 (x2) > d+1,4,2 W! > H.qcf+2 BB! > DPD.2,1 T! > dash > H.qcf+2~F > SSL > 3,2~b~u W! > qcf+2
- [146] CH qcf+2 W! > H.qcf+2 WB! > qcf+1 (x2) > d+1,4,2 W! > H.qcf+2 BB! > dash > H.qcf+2~F > qcf+3+4 T! > qcf+1 W! > 3,2~b~u > qcf+2
Midnight Siege
- H.qcf+2 WBl!
- d+4,2:1+2 WBl!
- [115] SSR > qcf+1 (x2) W! > qcf+3+4 > d+1+2 > 1 > H.qcf+2
- [111] SSL > d+4,2:1+2 w! > db+2 > 1 > H.qcf+2
- [109] SSR > qcf+1 > SWA.3,2,1 W! > 1 > H.qcf+2
- [109] qcf+1 > b+1,2 W! > 3,2~b > H.qcf+2
- [105] qcf+1 > SWA.3,2,1 W! > 3,2~b > d+1+2
- [102] d+4,2:1+2 W! > 3,2~b > d+1+2
Extras
Extra combos are juggles that are:
- Strictly worse than one of the ยง Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
- CH H.qcf+2 W!
- [138] backdash > qcf+1 W! > qcf+3+4 > d+1+2 > 3,2~b~u > H.qcf+2[1]
- CH qcf+3 (Kuma/Panda/Raven only)
- [71] db+2 T! > qcf+1 (x2) > dash > d+4,2:1+2
- CH ws(3),2
- CH (2),3
- CH df+(3),4
- SSR > qcf+3+4 T! > df+4 > df+4 > df+4 > 2+3...[2]
- Extremely difficult and rarely useful
- [73] qcf+1 (x2) > 3,2~b~u > wr2