User:RogerDodger/sandbox: Difference between revisions

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{{Infobox fighter|name=Lee}}
Old:
{{Archetype|Lee}}
 
{{KeyTechs|
{| class="wikitable"
{{KeyTech|CH d+3,4 b+3,3,f~n (words words words overflow the box oh no!)
! Damage    !! Pickup        !! Filler    !! Screw    !! Ender
|importance=5|dexterity=0|timing=4|value=5}}
|-
{{KeyTech|f,F+4 f,f b+3,3,f~n
| 4,u+3     || b+3,3,f~n     || b+2,f~n  || ws2,4     || f+2,1
|importance=5|dexterity=2|timing=3|value=5}}
|-
{{KeyTech|Acid Rain
| 4,u+3,f~n || ws2,3        || 1,2,f~n  || f+4,1    || ws2,3
|importance=4|dexterity=0|timing=4|value=4}}
|-
{{KeyTech|b+2 loop
| 4,3,4    || ws4          || b+1:1,f~n || b+2,4,3  || f+1+2
|importance=3|dexterity=1|timing=4|value=2}}
|-
| UF,4      || df+4          || 2        || 2,2,3    || d+2
|-
| d+2      || d+2           || df+1      || 2,1,3     || wr3,4
|-
| f,F+4     || d+4,4,u+3,f~n ||          || b,B+4     || df+3,2,3
|-
| df+3+4    || 3            ||          || SSL.3+4  || b+4
|-
|          ||              ||          || SSR.3+4  || 1+2
|-
|          ||              ||          || df+1+2,3 || db+3
|}
 
New:
 
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(10rem, 1fr)); gap: 0.5em 0.25em; margin-top: 0.8rem; margin-bottom: 0.3rem;">
<div>
<div class="bg-red" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Damage</div>
* [17] UF,4
* [17] R.df+3+4
* [15] f,F+4
* [11] 4
{{Label|Two hits|
* [23] 4,u+3
* [23] 4,u+3,f~n
}}
}}
{{Punishment|Lee}}
{{Label|Three hits|
* [28] 4,3,4
}}
</div>
<div>
<div class="bg-purple" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Pickup</div>
* [11] 3
* [11] d+2
* [11] df+4
* [11] ws4
{{Label|Two hits|
* [20] ws2,3
* [13] b+3,3,f~n
}}
{{Label|Three hits|
* [24] d+4,4,u+3,f~n
}}
</div>
<div>
<div class="bg-teal" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Filler</div>
* [3] b+2,f~n
* [3] b+1:1,f~n
* [3] 2
* [3] df+1
* [2] b+1,1,f~n
{{Label|Two hits|
* [4] 1,2,f~n
}}
</div>
<div>
<div class="bg-green" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Screw</div>
* [9] ws2,4
* [7]<ref>In [[rage]], f+4,1 only does 1 less damage than ws2,4, compared to the usual 2.</ref> f+4,1
{{Label|Three hits|
* [12]<ref>b+2,4,3 can't actually hit if first hit is 30% scaling. It only works as hits 3–5. However, in that situation it still does the same damage as b+2,f~n ws2,4.</ref><ref>Flips over upside down opponent.</ref> b+2,4,3
* [11] 2,1,3
}}
{{Label|[70%]|
* [19]<ref name="mright"/> SSR.3+4
* [17] SSL.3+4
* [16] b,B+4
* [12,11]<ref name="mright"/> df+1+2,3
* [7,7,9]<ref name="mright">Misaligns right.</ref> 2,2,3
}}
</div>
<div>
<div class="bg-blue" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Ender</div>
* [11]<ref name="flip-over">Flips opponent over.</ref> wr3,4 F!
* [10] f+2,1
* [10] ws2,3
* [8] f+1+2
* [6] d+2
* [6]<ref>After b+4 ender, can get a mostly guaranteed d+3 after for 19 damage total. Can even get a ub+3 sometimes depending on spacing. [[Spring Kick]]s can dodge, but they whiff vs d+3 in most cases.</ref> b+4 F!
* [6]<ref name="flip-over"/> 1+2 F!
* [4] db+3 F!
{{Label|Three hits|
* [13] df+3,2,3
}}
</div>
</div>
 
<references/>

Revision as of 08:42, 22 March 2022

Old:

Damage Pickup Filler Screw Ender
4,u+3 b+3,3,f~n b+2,f~n ws2,4 f+2,1
4,u+3,f~n ws2,3 1,2,f~n f+4,1 ws2,3
4,3,4 ws4 b+1:1,f~n b+2,4,3 f+1+2
UF,4 df+4 2 2,2,3 d+2
d+2 d+2 df+1 2,1,3 wr3,4
f,F+4 d+4,4,u+3,f~n b,B+4 df+3,2,3
df+3+4 3 SSL.3+4 b+4
SSR.3+4 1+2
df+1+2,3 db+3

New:

[70%] Damage
  • [17] UF,4
  • [17] R.df+3+4
  • [15] f,F+4
  • [11] 4
Two hits
  • [23] 4,u+3
  • [23] 4,u+3,f~n
Three hits
  • [28] 4,3,4
[70%] Pickup
  • [11] 3
  • [11] d+2
  • [11] df+4
  • [11] ws4
Two hits
  • [20] ws2,3
  • [13] b+3,3,f~n
Three hits
  • [24] d+4,4,u+3,f~n
[30%] Filler
  • [3] b+2,f~n
  • [3] b+1:1,f~n
  • [3] 2
  • [3] df+1
  • [2] b+1,1,f~n
Two hits
  • [4] 1,2,f~n
[30%] Screw
  • [9] ws2,4
  • [7][1] f+4,1
Three hits
[70%]
  • [19][4] SSR.3+4
  • [17] SSL.3+4
  • [16] b,B+4
  • [12,11][4] df+1+2,3
  • [7,7,9][4] 2,2,3
[30%] Ender
  • [11][5] wr3,4 F!
  • [10] f+2,1
  • [10] ws2,3
  • [8] f+1+2
  • [6] d+2
  • [6][6] b+4 F!
  • [6][5] 1+2 F!
  • [4] db+3 F!
Three hits
  • [13] df+3,2,3
  1. In rage, f+4,1 only does 1 less damage than ws2,4, compared to the usual 2.
  2. b+2,4,3 can't actually hit if first hit is 30% scaling. It only works as hits 3–5. However, in that situation it still does the same damage as b+2,f~n ws2,4.
  3. Flips over upside down opponent.
  4. 4.0 4.1 4.2 Misaligns right.
  5. 5.0 5.1 Flips opponent over.
  6. After b+4 ender, can get a mostly guaranteed d+3 after for 19 damage total. Can even get a ub+3 sometimes depending on spacing. Spring Kicks can dodge, but they whiff vs d+3 in most cases.