User:RogerDodger/sandbox: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
Line 443: Line 443:
== d ==
== d ==


{{MoveDataHeader}}
{{MoveData
{{MoveData
|id=Leo-d+1
|id=Leo-d+1
|name=Fu Hu
|name=Fu Hu
|input=d+1
|input=d+1
|startup=i18
|startup=i18~19
|damage=18
|damage=18
|target=m
|target=m
|block=-2
|block=-2
|hit=+5<sup>C</sup>
|hit=+5c
|ch=KDN
|ch=[[Leo combos#Staples|+20a]]
|recv=r30
|recv=r29
|tot=48
|tot=48
|notes=Forced to crouching upon NH.
|notes=Transition to r29 FC with D
}}
{{MoveData
|id=Leo-d+1,D
|name=Fu Hu to Crouch
|input=,D
|inputLead=d+1
|startup=,i##
|startupRoot=i18
|damageLead=18
|targetLead=m
|block=-2
|hit=+5<sup>C</sup>
|ch=KDN
|notes={{Plainlist|
* Returns to crouching.
* Forced to crouching upon NH.}}
}}
}}
{{MoveData
{{MoveData
Line 480: Line 465:
|damage=23
|damage=23
|target=m
|target=m
|block=+4<sup>C</sup>
|block=+4c
|hit=+9<sup>C</sup>
|hit=+9c
|ch=KDN
|ch=[[Leo combos#Mini-combos|+24d]]
|recv=r30
|recv=r30
|tot=51
|tot=51
|notes=Forced to crouching upon block or NH.
}}
}}
{{MoveData
{{MoveData
Line 492: Line 476:
|input=d+3
|input=d+3
|startup=i16
|startup=i16
|recv=r33 FC
|crush=cs6~
|damage=12
|damage=12
|target=l
|target=L
|block=-17
|block=-17
|hit=-3
|hit=-3
|notes={{Plainlist|
* <span class="icon cs">TC</span>4f
* Returns to crouching.}}
}}
}}
{{MoveData
{{MoveData
Line 504: Line 487:
|name=Sao Tang Ti
|name=Sao Tang Ti
|input=d+4
|input=d+4
|startup=i16
|startup=i16~17
|recv=r30
|damage=10
|damage=10
|target=l
|target=L
|block=-12
|block=-12
|hit=-1
|hit=-1
|notes=Meaty 1f
}}
}}
{{MoveData
{{MoveData
|id=Leo-d+4,2
|id=Leo-d+4,2
|name=Sao Tang Ti to Shang Bu Zhuang Zhang
|name=Shang Bu Zhuang Zhang
|input=,2
|input=,2
|inputLead=d+4
|inputLead=d+4
|startup=,i##
|startupRoot=i16
|damage=,23
|damage=,23
|damageLead=10
|damageLead=10
|target=,h
|target=,h
|targetLead=l
|targetLead=L
|startup=,i26~27
|startupRoot=i16
|recv=r29
|block=-5
|block=-5
|hit=KDN
|hit=-7d
|ch=KDN*
|ch=+3a
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st CH.
* Combo from 1st CH
* When hit, input 1+2 to Charge.}}
* Transition to r50 (Ki charge) with 1+2 on hit}}
}}
}}
{{MoveData
{{MoveData
|id=Leo-d+3+4
|id=Leo-d+3+4
|name=Crouch Chin Kick
|name=Crouch Shin Kick
|input=d+3+4
|input=d+3+4
|startup=i12
|damage=7
|damage=7
|target=l
|target=l
|startup=i12
|crush=cs4~
|recv=r32 FC
|block=-13
|block=-13
|hit=-2
|hit=-2
|notes={{Plainlist|
* <span class="icon cs">TC</span>4f
* Returns to crouching.}}
}}
}}
== db ==
{{MoveDataHeader}}
{{MoveData
{{MoveData
|id=Leo-db+1
|id=Leo-db+1
|name=Crouch Jab
|name=Crouch Jab
|input=db+1
|input=db+1
|damage=5
|target=s
|startup=i10
|startup=i10
|damage=5
|recv=r24 FC
|target=sm
|crush=cs4~
|block=-5
|block=-5
|hit=+6
|hit=+6
|notes={{Plainlist|
|notes=Transition to r24 with F
* <span class="icon cs">TC</span>4f
* Returns to crouching.
* Input F to standing}}
}}
}}
{{MoveData
{{MoveData
Line 560: Line 546:
|name=Chong Tian Zhang
|name=Chong Tian Zhang
|input=db+2
|input=db+2
|startup=i14
|damage=11
|damage=11
|target=h
|target=h
|startup=i14~15
|recv=r35
|block=-17
|block=-17
|hit=+2
|hit=+2
Line 568: Line 555:
{{MoveData
{{MoveData
|id=Leo-db+2,2
|id=Leo-db+2,2
|name=Chong Tian Zhang to Fu Bo
|name=Fu Bo
|input=,2
|input=,2
|inputLead=db+2
|inputLead=db+2
|startup=,i##
|startupRoot=i14
|damage=,17
|damage=,17
|damageLead=11
|damageLead=11
|target=,m
|target=,m
|targetLead=h
|targetLead=h
|startup=,i24~25
|startupRoot=i14~15
|recv=r30
|block=-4
|block=-4
|hit=+8<sup>C</sup>
|hit=+8c
|ch=KDN
|ch=[[Leo combos#Mini-combos|+23d]]
|notes={{Plainlist|
|notes={{Plainlist|
* Forced to crouching upon NH..
* Combo from 1st hit with 4f delay
* Combo from 1st hit.
* Move can be delayed 10f}}
* Input can be delayed.}}
}}
}}
{{MoveData
{{MoveData
Line 589: Line 576:
|name=Lie Huo Fan Jiao
|name=Lie Huo Fan Jiao
|input=db+3
|input=db+3
|startup=i31
|damage=23
|damage=23
|target=h
|target=h
|startup=i31~32
|recv=r31
|block=-8
|block=-8
|hit=LNC
|hit=[[Leo combos#Staples|+38a (+28)]]
|notes=No Tech Crouch Status.
|notes=No crouching state
}}
}}
{{MoveData
{{MoveData
|id=Leo-db+4
|id=Leo-db+4
|input=db+4
|input=db+4
|startup=i20
|damage=12
|damage=12(18)
|target=L
|target=l
|startup=i20~22
|crush=cs10~35
|recv=r27
|tot=59
|block=-31
|block=-31
|hit=+2
|hit=+2
|ch=KDN
|ch=[[Leo combos#Staples|+33a]]
|notes={{Plainlist|
|notes={{Plainlist|
* <span class="icon cs">TC</span>10f
* Can clean hit
* Damage () is on clean hit.
* Staggers on block
* When 2nd input, 1st hit force to down.
* Causes float on hit if db+4,1 is input}}
* Disable 2nd after 1st block.}}
}}
}}
{{MoveData
{{MoveData
Line 616: Line 606:
|input=,1
|input=,1
|inputLead=db+4
|inputLead=db+4
|startup=,i##
|startupRoot=i20
|damage=,27
|damage=,27
|damageLead=12(18)
|damageLead=12
|target=,m
|target=,m
|targetLead=l
|targetLead=L
|startup=,i25~26
|startupRoot=i20~22
|recv=r36
|block=-16
|block=-16
|hit=KDN
|hit=+8a
|notes=Damage () is on clean hit.
|notes={{Plainlist|
* Combo from 1st hit +14a (+7)
* Deals 18 damage at 70% scaling}}
}}
}}
{{MoveData
{{MoveData
|id=Leo-db+1+2
|id=Leo-db+1+2
|input=db+1+2
|input=db+1+2
|startup=i21
|damage=17
|damage=17
|target=m
|target=m
|startup=i21~23
|recv=r26
|block=-9
|block=-9
|hit=+7
|hit=+7
|notes=Meaty 1f in actualy
|notes=Transition to r29 BOK with D
}}
}}
{{MoveData
{{MoveData
Line 641: Line 635:
|input=,1
|input=,1
|inputLead=db+1+2
|inputLead=db+1+2
|startup=,i##
|startupRoot=i21
|damage=,20
|damage=,20
|damageLead=17
|damageLead=17
|target=,m
|target=,m
|targetLead=m
|targetLead=m
|startup=,i17~18
|startupRoot=i21~23
|recv=r33
|block=-12
|block=-12
|hit=KDN
|hit=+22a (+17)
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 1st hit with 13f delay
* Input can be delayed
* Input can be delayed 13f
* Combo can be delayed 15f}}
* Move can be delayed 8f}}
}}
{{MoveData
|id=Leo-db+1+2,D
|name=Ba Wang Zhe Jiang (1) to Fo Bu
|input=,D
|inputLead=db+1+2
|startup=,i##
|startupRoot=i21
|damageLead=17
|target=,sp
|targetLead=m
|block=-12
|hit=+4
}}
}}
== b ==
{{MoveDataHeader}}
{{MoveData
{{MoveData
|id=Leo-b+1
|id=Leo-b+1
|name=Ding Zhou
|name=Ding Zhou
|input=b+1
|input=b+1
|startup=i18
|damage=17
|damage=17
|target=m
|target=m
|startup=i18~19
|recv=r30
|tot=49
|block=-12
|block=-12
|hit=+1
|hit=+1
Line 682: Line 670:
|input=,4
|input=,4
|inputLead=b+1
|inputLead=b+1
|startup=,i##
|startup=,i23~24
|startupRoot=i18
|startupRoot=i18~19
|recv=r8 KNK
|damage=,14
|damage=,14
|damageLead=17
|damageLead=17
|target=,m,sp
|target=,m
|targetLead=m
|targetLead=m
|block=+8
|block=+10
|hit=+15<sup>G</sup>
|hit=+16g
|ch=+20<sup>G</sup>
|ch=[[Leo combos#Staples|+21a]]
|notes=+18f and half launch upon CH.
}}
}}
{{MoveData
{{MoveData
|id=Leo-b+2
|id=Leo-b+2
|input=b+2
|input=b+2
|startup=i15
|damage=11
|damage=11
|target=m
|target=m
|startup=i15
|recv=r30
|block=-11
|block=-11
|hit=+0
|hit=+0
Line 707: Line 696:
|input=,1
|input=,1
|inputLead=b+2
|inputLead=b+2
|startup=,i##
|startupRoot=i15
|damage=,11
|damage=,11
|damageLead=11
|damageLead=11
|target=,h
|target=,h
|targetLead=m
|targetLead=m
|startup=,i22~23
|startupRoot=i15
|recv=r22
|block=-4
|block=-4
|hit=+7
|hit=+7
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 1st hit with 8f delay
* Input can be delayed
* Move can be delayed 10f}}
* Combo can be delayed 8f}}
}}
}}
{{MoveData
{{MoveData
Line 725: Line 714:
|input=,1+2
|input=,1+2
|inputLead=b+2
|inputLead=b+2
|startup=,i##
|startupRoot=i15
|damage=,21
|damage=,21
|damageLead=11
|damageLead=11
|target=,m
|target=,m
|targetLead=m
|targetLead=m
|block=-11<sup>C</sup>
|startup=,i27~28
|hit=+8<sup>C</sup>
|startupRoot=i15
|ch=KDN
|recv=r30
|block=-11c
|hit=+8c
|ch=[[Leo combos#Staples|+19a]]
|notes={{Plainlist|
|notes={{Plainlist|
* Forced to crouching upon block or NH.
* Combo from 1st hit with 3f delay
* Combo from 1st hit
* Move can be delayed 10f}}
* Input can be delayed
* Combo can be delayed 3f}}
}}
}}
{{MoveData
{{MoveData
|id=Leo-b+3
|id=Leo-b+3
|input=b+3
|input=b+3
|startup=i14
|startup=i14~15
|damage=15
|damage=15
|target=m
|target=m
|block=-7
|block=-7
|hit=+4
|hit=+4
|recv=r26
|recv=r25
|tot=40
|tot=40
}}
}}
Line 756: Line 744:
|input=,1
|input=,1
|inputLead=b+3
|inputLead=b+3
|startup=,i##
|startupRoot=i14
|damage=,16
|damage=,16
|damageLead=15
|damageLead=15
|target=,m
|target=,m
|targetLead=m
|targetLead=m
|startup=,i20
|startupRoot=i14~15
|recv=r26
|block=-7
|block=-7
|hit=+4
|hit=+4
|notes=Combo from 1st CH
|notes={{Plainlist|
}}
* Combo from 1st CH
{{MoveData
* Transition to r27 BOK with D
|id=Leo-b+3,1,B
* Transition to r28 KNK with B}}
|name=Ying Mian Tui to Tui Bu Jin Ji Du Li
|input=,B
|inputLead=b+3,1
|startup=,i##
|startupRoot=i14
|damageLead=15,16
|target=,sp
|targetLead=m,m
|block=-11
|hit=+0
}}
{{MoveData
|id=Leo-b+3,1,D
|name=Ying Mian Tui to Fo Bu
|input=,D
|inputLead=b+3,1
|startup=,i##
|startupRoot=i14
|damageLead=15,16
|target=,sp
|targetLead=m,m
|block=-8
|hit=+3
}}
}}
{{MoveData
{{MoveData
|id=Leo-b+4
|id=Leo-b+4
|input=b+4
|input=b+4
|startup=i18
|damage=13
|damage=13
|target=m
|target=m
|startup=i18
|recv=r32
|block=-8
|block=-8
|hit=+5
|hit=+5
Line 806: Line 773:
|input=,1+2
|input=,1+2
|inputLead=b+4
|inputLead=b+4
|startup=,i##
|startupRoot=i18
|damage=,20
|damage=,20
|damageLead=13
|damageLead=13
|target=,m
|target=,m
|targetLead=m
|targetLead=m
|startup=,i30~31
|startupRoot=i18
|recv=r32
|block=-12
|block=-12
|hit=KDN
|hit=+15a (+6)
|notes={{Plainlist|
|notes={{Plainlist|
* {{WB}}
* {{WB}}
* Combo from 1st hit.}}
* Combo from 1st hit
}}
* Cancel to r40 FC with D on frame 38 (i.e. 20 frames to [[hit confirm]]}}
{{MoveData
|id=Leo-b+4,1+2,D
|name=Dragon's Impact to Cancel
|input=,D
|inputLead=b+4,1+2
|startup=,i##
|startupRoot=i18
|damageLead=13,20
|target=p
|targetLead=m,m
|block=-16
|hit=-3
|notes=Returns to crouching.
}}
}}
{{MoveData
{{MoveData
Line 836: Line 791:
|name=Cuo Zhang
|name=Cuo Zhang
|input=b+1+4
|input=b+1+4
|startup=i19
|damage=10,12
|damage=10,12
|target=hl
|target=h,L
|startup=i19 i21
|recv=r32
|tot=53
|block=-13
|block=-13
|hit=+3
|hit=+3
|ch=+16<sup>C</sup>
|ch=[[Leo combos#Mini-combos|+16c]]
|notes=Forced to crouching upon CH..
|notes={{Plainlist|
}}
* Frames are for low
{{MoveData
* No spacing tricks, high is faster}}
|id=Leo-b+1+4
|name=Cuo Zhang (1st)
|input=b+1+4
|startup=,i##
|damage=10
|target=h
|block=-15
|hit=-4
}}
}}
{{MoveData
{{MoveData
Line 858: Line 807:
|name=Xiao Jia Er Lu Liang Yi Zhou
|name=Xiao Jia Er Lu Liang Yi Zhou
|input=b+2+3
|input=b+2+3
|startup=i70
|startup=i70~71
|recv=r49
|damage=60
|damage=60
|target=ub(m)
|target=m!
|block=KDN
|hit=+26a (-21)
|hit=KDN
}}
}}
== u ==
{{MoveData
{{MoveData
|id=Leo-u+1
|id=Leo-u+1

Revision as of 17:16, 24 July 2022

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
7
2.33
4
8
+1
+8
i10
t27 r17
He Zi Shou

1,2

h,​h
7,​10
-1
+7
i10
,i12
t42 r20
  • Jail from 1st hit
  • Transition to r28 KNK with B

1,​2,1

h,​h,​h
7,​10,​16
-5
+6
+9
i10
,i20~21
r23
  • Combo from 2nd CH
  • Move can be delayed
Liang Yi Zhou

1,​2,​1,1

h,​h,​h,​m
7,​10,​16,​21
-13
+12a (+3)
i10
,i18
r33
  • Combo from 3rd hit
  • No wall break in juggle
Wai Bai Tui

1,​2,​1,4

h,​h,​h,​h
7,​10,​16,​30
-6
+32a (+6)
i10
,i21~23
r32
Combo from 3rd hit
Ye Chui

1,​2,4

h,​h,​L
7,​10,​15
-13
+3
+8d
i10
,i24
r32
  • Combo from 2nd CH
  • Move can be delayed
Lian Tan

1,4

h,​h
7,​17
-4
+5
i10
,i16
t49 r23
Jail from 1st hit
Right Jab

2

h
9
-1
+5
i11
r20
Xiang Long Shi Chong Tian Zhang

2,1

h,​h
9,​12
-7
+4
i11
,i16~17
t53 r25
  • Jail from 1st hit
  • Move can be delayed 3f
Xiang Long Shi Ling Zhou

2,2

h,​m
9,​20
-12
+6
i11
,i22
r31
  • Combo from 1st hit
  • Move can be delayed 3f

3

h
15
-8
+4
i14
r26

3,2

h,​h
15,​10
-2
+9
i14
,i19
r21
  • Transition to r25 BOK with D
  • Combo from 1st hit
Wu Dang Xuan Feng Jiao

3,​2,3

h,​h,​m
15,​10,​26
-7
+13a (+4)
i14
,i23~24
r31
  • Cancel to r34 with B
  • Combo from 2nd CH with 7f delay
  • Move can be delayed 10f
Wu Dang Jin Ji Du Li

3,​2,4

h,​h,​m
15,​10,​14
+9
+15g
i14
,i22~23
r8 KNK
Combo from 2nd CH
Right High Kick

4

h
17
-7
+6
i12
t38 r26
Dual Rising Fists

1+2

m
25
-12
+11a (+2)
i25
pc8~
r34
Ye Kua

2+3

m
21
-8
+23g
i30~31
ps2~8
r31
  • Parries high and mid punches
  • Hit after parry is same as on CH

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
14
-5
+6
i14~16
r22
Heng Da Er Lang Dan Shan

f+2,2

h,​m
14,​21
-12
+8
i14
,i23~24
r34
  • Combo from 1st hit with 5f delay
  • Move can be delayed 10f
Bai Tui

f+3

h
23
+0
+4
i20~21
t48 r27
Transition to r26 BOK with D
Bei Zhe Kao

f+1+2

m
32
-14
+10a (+1)
i17~18
r38
Wall Bounce
Xiang Chui

f+2+3

h
21
-9
+11a (+2)
i20~21
t54 r33
Evasive to Leo's right

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Quick Upper

df+1

m
13
-1
+7
i13~14
t33 r19
Shuang Huan Da

df+1,2

m,​h
13,​20
-6
i13
,i18
r31
  • Combo from 1st CH with 8f delay
  • Input can be delayed 8f
  • Move can be delayed 4f
Sheng Pao

df+2

m
15
-13
i15~16
t47 r31
Hit vs crouch -2s
Chuan Pao

df+3

m
22
-9
+6a (-3)
+27a (-9)
i17~19
r37
Homing
Tailspin
Front Kick

df+4

m
14
-6
+5
i13
t38 r25
Gui Xi

df+2+3

L
20
-12
+5
i23~24
cs6~
t54 r30 FC
Recovery 4f faster if attack hits

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Fu Hu

d+1

m
18
-2
+5c
i18~19
t48 r29
Transition to r29 FC with D
Pi Zhong

d+2

m
23
+4c
+9c
i21
t51 r30
Crouch Spin Kick

d+3

L
12
-17
-3
i16
cs6~
r33 FC
Sao Tang Ti

d+4

L
10
-12
-1
i16~17
r30
Shang Bu Zhuang Zhang

d+4,2

L,​h
10,​23
-5
-7d
+3a
i16
,i26~27
r29
  • Combo from 1st CH
  • Transition to r50 (Ki charge) with 1+2 on hit
Crouch Shin Kick

d+3+4

l
7
-13
-2
i12
cs4~
r32 FC

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

db+1

s
5
-5
+6
i10
cs4~
r24 FC
Transition to r24 with F
Chong Tian Zhang

db+2

h
11
-17
+2
i14~15
r35
Fu Bo

db+2,2

h,​m
11,​17
-4
+8c
i14~15
,i24~25
r30
  • Combo from 1st hit with 4f delay
  • Move can be delayed 10f
Lie Huo Fan Jiao

db+3

h
23
-8
i31~32
r31
No crouching state

db+4

L
12
-31
+2
i20~22
cs10~35
t59 r27
  • Can clean hit
  • Staggers on block
  • Causes float on hit if db+4,1 is input
Qian Sao Lei Wang Quan

db+4,1

L,​m
12,​27
-16
+8a
i20~22
,i25~26
r36
  • Combo from 1st hit +14a (+7)
  • Deals 18 damage at 70% scaling

db+1+2

m
17
-9
+7
i21~23
r26
Transition to r29 BOK with D
Ba Wang Zhe Jiang

db+1+2,1

m,​m
17,​20
-12
+22a (+17)
i21~23
,i17~18
r33
  • Combo from 1st hit with 13f delay
  • Input can be delayed 13f
  • Move can be delayed 8f

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Ding Zhou

b+1

m
17
-12
+1
i18~19
t49 r30
Ding Zhou Jin Ji Du Li

b+1,4

m,​m
17,​14
+10
+16g
i18~19
,i23~24
r8 KNK

b+2

m
11
-11
+0
i15
r30
Wu Hu Chu Dong

b+2,1

m,​h
11,​11
-4
+7
i15
,i22~23
r22
  • Combo from 1st hit with 8f delay
  • Move can be delayed 10f
Er Lang Dan Shan

b+2,1+2

m,​m
11,​21
-11c
+8c
i15
,i27~28
r30
  • Combo from 1st hit with 3f delay
  • Move can be delayed 10f

b+3

m
15
-7
+4
i14~15
t40 r25
Ying Mian Tui

b+3,1

m,​m
15,​16
-7
+4
i14~15
,i20
r26
  • Combo from 1st CH
  • Transition to r27 BOK with D
  • Transition to r28 KNK with B

b+4

m
13
-8
+5
i18
r32
Dragon's Impact

b+4,1+2

m,​m
13,​20
-12
+15a (+6)
i18
,i30~31
r32
Wall Bounce
  • Combo from 1st hit
  • Cancel to r40 FC with D on frame 38 (i.e. 20 frames to hit confirm
Cuo Zhang

b+1+4

h,​L
10,​12
-13
+3
i19 i21
t53 r32
  • Frames are for low
  • No spacing tricks, high is faster
Xiao Jia Er Lu Liang Yi Zhou

b+2+3

m!
60
+26a (-21)
i70~71
r49

u

Jumping Knuckle

u+1

m
12
-12
-1
i18
{{{1}}}

uf+1

h
8
-1
+6
i13
Dragon Backfist

uf+1,1

h,​h
8,​17
-9
+15Sp
KDN
i13
,i##
Tailspin
  • Combo from 1st hit
  • Input can be delayed
Chuan Chong Quan

uf+1,2

h,​m
8,​25
-14
KDN
i13
,i##
  • When hit, input 1+2 to Charge.
  • Combo from 1st hit.
  • Input can be delayed.
  • Combo can be delayed 5f.
Hook

ub

h
17
-12
+9
i15
Alternate input u+2

uf+2

m
15
-14
KDN
i18
  • No Tech Jump Status.
  • Meaty 2f in actualy
Yue Bu Si Quan (1) to Fo Bu

uf+2,D

m
15
-11
KDN
i18
,i##
  • No Tech Jump Status.
  • Meaty 2f in actualy
Yue Bu Si Quan

uf+2,1

m,​m
15,​17
-8
+4
KDN
i18
,i##
TJ
Jumping Kick

ub+3

m
25
-17
KDN
i21
Yi Qi Jiao

u+3

m
20
-9
KDN
i17
TJ9f
Yi Qi Jiao

uf+3

m
21
-9
KDN
i17
{{{1}}}
Yue Bu San Jing Ti

ub+4

m
11
-19
-8
i15
TJ9f
Yue Bu San Jing Ti

u+4

m
15
-13
KDN
LNC
i15
TJ9f
Yue Bu San Jing Ti

uf+4

m
15
-13
LNC
i15
{{{1}}}
Sky Vibration

u

m
26
+0C
+6C
LNC
i24
{{{1}}}
Delay Rising Toe Kick

uf☆4

m
26
-11
LNC
i24
i23
TJ9f
Backflip

UB,b

sp
-
,i##
t76 r76
Secret Move.
Shang Bu Zhuang Quan

f,F+2

m
25
-9
KDN
i14
  • Can't be buffered.
  • Start-up 15f in actualy.
  • When hit, input 1+2 to Charge.
Tiao Shan Fu Ren

f,F+3

m
20
-7C
KDN
i26
{{{1}}}
Tiao Shan Fu Ren to Fo Bu

f,​F+3,D

m,​sp
20
+0C
KDN
i26
,i##
{{{1}}}

f,F+4

m
12
-13
-2A
i19
{{{1}}}

f,​F+4,3

m,​h
12,​23
-14
KDN
i19
,i##
{{{1}}}
Tiao Shan Pu Bu

f,​F+4,​3,4

m,​h,​l
12,​23,​17
-12
-1
KDN
i19
,i##
{{{1}}}

b,f+1+2

m
15
-24
-11
i17

b,​f+1+2,1+2

m,​m
15,​13
-14
-3
+7
i17
,i##
Combo from 1st hit.
Jin Gang Hua Shan Tuo Tian Zhang

b,​f+1+2,​1+2,2

m,​m,​m
15,​13,​25
-13
KDN
i17
,i##
  • Combo from 2nd CH.
  • Input can be delayed.
  • Combo can be delayed 15f from 2nd CH.
Jin Gang Hua Shan Tuo Tian Zhang ()

b,​f+1+2,​1+2,d,df,f+2

m,​m,​m
15,​13,​30
-13
KDN
i17
,i##
  • Combo from 2nd CH.
  • Input can be delayed.
  • Combo can be delayed 15f from 2nd CH.
Tiao Shan Jiang Jiao

f,f,f+3

m
30
+9G
KDN
i23
{{{1}}}
Crouch Jab

FC1

sm
5
-5
+6
i10
{{{1}}}
Crouch Straight

FC2

sm
8
-4
+7
i11
{{{1}}}
Crouch Spin Kick

FCdb

l
12
-17
-3
i16
{{{1}}}
Crouch Chin Kick

FC4

l
10
-15
-4
i12
{{{1}}}

WS1

m
13
-8
+4
i14

WS1,4

m,​l
13,​12
-12
-1
i14
,i##
  • Combo from 1st CH
  • Input can be delayed
  • Counter Combo can be delayed 11f
Huo Da Ding Zhou

WS1,​4,1

m,​l,​m
13,​12,​24
-14
KDN
i14
,i##
  • Combo from 2nd CH
  • Input can be delayed
  • Counter Combo can be delayed 8f
Shang Bu Gua Shan

WS2

m
17
-13
LNC
i16
Meaty 1f

WS3

m
9
-6
+5
i13

WS3,1

m,​m
9,​9
-10
+3
i13
,i##
Combo from 1st hit
Liang Yi Er Tui Ya Zhou

WS3,​1,2

m,​m,​h
9,​9,​20
-9
KDN
KDN*
i13
,i##
Combo from 1st or 2nd CH.
Whip Leg

WS4

m
15
-12
LNC
i11
Rising Bei Zhe Kao

WS4,1+2

m,​m
15,​28
-12
KDN
i11
,i##
Le Kua Kao

WS1+2

m
25
-15
KDN
i13
Wall Bounce
Hou Sao Xuan

FCdf+3

l
20
-26
KDN
i21
t54 r33
{{{1}}}
Da Kai

SS1+2

m
30
-9
KDN
i19
Shan Dian

1+2+3+4

sp
-
,i##
t65 r65
To Charge
Zhao Qian Sao Lei Wang Quan

During Shan Diandb+4,1,2

l,​m,​m
12(18),​27,​20
-15
KDN
,i##
  • Secret Move.
  • Damage () is on clean.
Zhao Ying Mian Tui

During Shan Dianb+3,1,2

m,​m,​m
15,​16,​20
-15
KDN
,i##
  • Secret Move.
  • Combo from 1st hit.
Then Jiao

While enemy is downd+3+4

l
24
-13
+3
i24
Wall Jumping Attack

b,b,ubwith back against wall

m
21
+4C
KDN
i39
  • Can't be buffered.
  • Air Status 5f.
  • Invinciblity during 8 to 13f.
Spin Knuckle Jab

BT1

h
15
-8
+3
i8
Alternate input 2
Spin Kick

BT3

h
18
-8
KDN
i10
Alternate input 4
Tui Bu Dan Yi

BT1+2

m
21
-20
KDN
i11
Crouch Spin Knuckle

BTd+1

sm
10
-2
+9
i10
{{{1}}}
Crouch Spin Kick

BTd+3

l
12
-11
+3
i10
{{{1}}}
Jin Ji Du Li

f+4

m,​sp
14
+9
+15G
+20G
i17
t56 r39
+18f and half launch upon CH.
Jin Ji Du Li to Jin Bu

f+4,DF

m,​sp
14
-5
+1
+6
i17
,i##
  • Connect to Jin Bu (ddff).
  • Cost 15f.
Tui Bu Jin Ji Du Li

b+3+4

sp
-
,i##
t58 r58
Cost 25f.

During Jin Ji Du Li1

h
12
-9
+2
i18
Start-up 17f on Advance Input.
Bai She Tui Chuang

During Jin Ji Du Li1,2

h,​m
12,​20
-9
KDN
i18
,i##
Wall Bounce
  • Combo from 1st hit.
  • Input can be delayed.
  • Combo can be delayed 12f.
Bai She Tui Chuang (1) to Fo Bu

During Jin Ji Du Li1,D

h,​sp
12
-7
+4
i18
,i##
Heng Quan

During Jin Ji Du Li2

h
20
-4
KDN
KDN*
i13
t43 r30
Tailspin

During Jin Ji Du Li3

m
13
-13
LNC
i20
TJ13f
Er Qi Jiao

During Jin Ji Du Li3,4

m,​m
13,​27
-12
LNC
i20
,i##
TJ
Cuo Ti Fu Ren

During Jin Ji Du Li4

l
18
-12
+9
i20
Upper Rising Fist

During Jin Ji Du Li1+2

m
20
-6
KDN
LNC
i25
Tree Feller

During Jin Ji Du Li3+4

l
24
-26
KDN
i24
TC8f
Fo Bu

d+1+2

sp
-
,i##
t34 r34
{{{1}}}
Bai Fist

During Fo Bu1

m
13
-4
+9
i13
TC
Ya Sui Ying Quan

During Fo Bu1,2

m,​m
13,​20
-14
+2
i13
,i##
Combo from 1st hit
Fan Lan Chui

During Fo Bu2

m
23
-9
LNC
i19
TC
Startled Crane

During Fo Bu3

h
30
+9
KDN
i21
{{{1}}}
Jin Ji Du Li

During Fo Bu4

m,​sp
14
+8
+15G
+20G
i20
+18f and half launch upon CH.
Tong Bei Shi

During Fo Bu1+2

h
26
-9
KDN
i26
PC8f
Jin Bu

d,df,f

sp
-
,i##
  • Can't be buffered.
  • Cost 2f.
Lei Zhang

d,df,f+1

l
17
-13
-1
+11
i18
{{{1}}}
Shang Bu Zhuang Zhang

d,df,f+2

m
14
-9
+9
KDN
i17
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

d,​df,​f+2,B

m,​sp
14
-10
+8
KDN
i17
,i##
Lightning Spear

d,​df,​f+2,1

m,​m
14,​17
-6
+7
KDN
i17
,i##
  • Combo from 1st hit
  • Combo can be delayed 4f
Swallow Step

d,df,f+1+2

m
28
-15
KDN
i13
Wall Bounce
  • Equivalent to WS 1+2.
Le Kua Kao

d,df,f+3+4

mm
6,​20
-6
KDN
i18
{{{1}}}
Swallow Step

d,df,F+3

m
9
-6
+5
i13
  • Equivalent to WS 3.
  • Cost 3f.
Whip Leg

d,df,F+4

m
15
-10
LNC
i11
  • Equivalent to WS 4.
  • Cost 3f.
Rage Art

During Ragedf+1+2

m,​th
55
-22
Th
i20
  • Alternate input FCdf+1+2
  • Guard Point 8f
Rage Drive

During Ragef,F+2Hold

m
35
+6
KDN
i13
  • When hit, input 1+2 to Charge.
  • Unblokable damage 5 close to Wall & +12GF.
Bao Hu Gui Shan

1+3

th(h)
35
1 or 2
-3F
Foot-sd
Fac-Dwn
i12
Long Range Throw
Dan Yang Da

2+4

th(h)
35(,​4)
1 or 2

-6F

CW
CW
Foot-sd
Fac-Up
i12
  • Long Range Throw.
  • Damage () is wall bonus.
Da Zhe Jiang

Approach from left side

th(h)
40(,​4)
1
-3F
Foot-sd
Fac-Up
,i##
Damage () is wall bonus.
Chou Bie Zi

Approach from right side

th(h)
40
2
-3F
Head-sd
Fac-Up
,i##
Yang Di Tou

Approach from behind

th(h)
50(,​10)
disable
Foot-sd
Fac-Dwn
,i##
Damage () is wall bonus.
Shuang Pai Shou

f,F+1+2

th(h)
40(,​2)
1+2

-6F

RP
RP
Foot-sd
Fac-Up
i12
  • Damage () is wall bonus.
  • Wall Stun.
Bao Zhou

ub+1

mbsorbspunch(h)
26
i24
t40 r40
Absorbs Punch(H) during 2 to 10f and +5f.
Combination Attack

After Bao Zhou succeeds4

-(h)
35
,i##
Shi Zi Xiao Zhang Kou

b+1+2

absorbs(h
M)
,i##
t45 r45
Absorbs(H/M) during 6 to 12f.
Combination Attack (Punch)

After Shi Zi Xiao Zhang Kou (Pucnh) succeeds2,2

-(m,​m)
10,​22
,i##
  • -1f on 1st hit.
  • Knock Down on 2nd hit.
Combination Attack (Kick)

After Shi Zi Xiao Zhang Kou (Kick) succeeds2

-(m)
23
,i##
Shi Zi Zhou

b+1+3

absorbspunch(h
M)
RP
+5BF
,i##
t35 r35
  • Alternate input b+2+4
  • Absorbs Punch(H/M) during 2 to 12f.
  • Damage () is wall bonus.
  • Wall Stun.
Shi Zi Zhou

b+1+3

reversalkick(h
M)
-6F
Foot-sd
Fac-Dwn
,i##
t35 r35
  • Alternate input b+2+4
  • Reversal Kick(H/M) during 3 to 8f.
  • Damage 25 + 50% of enemy attack.
  • Reversal to Reversal command f1+3 or f2+4 during 7f damage 15.

10 Strings

10 Hit Combo 1
Input 2 1 3 2 1 2 3 1 2 1+2
Hit level h h h m h l m m h m
Damage 9 12 6 12 8 7 6 5 12 30
Startup
Block -1 -7 -19 -22 -13 -13 -15 -22 -65 -12
Hit +5 +4 -8 -11 -2 -2 -4 -11 -4a +25d
(-33)
Combo
10 Hit Combo 2
Input 2 1 3 2 1 3 2 4 2 1+2
Hit level h h h m h h h l m m
Damage 9 12 6 12 8 7 5 8 12 30
Startup
Block -1 -7 -19 -22 -13 -13 -15 -13 -30 -22
Hit +5 +4 -8 -11 -2 -2 -4 -2 +21a
(+11)
+27d
(-31)
Combo