m (Add move data headers) |
mNo edit summary |
||
Line 29: | Line 29: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{ | {{Move | ||
|id=Lili-1 | |id=Lili-1 | ||
|input=1 | |input=1 | ||
Line 40: | Line 40: | ||
|hit=+8 | |hit=+8 | ||
}} | }} | ||
{{Move | |||
|id=Lili-1,1 | |||
|parent=Lili-1 | |||
|input=,1 | |||
|damage=,16 | |||
|target=,h | |||
|range= | |||
|startup=i20~21 | |||
|recv= | |||
|block=-4 | |||
|hit=+4 | |||
}} | |||
== f == | == f == | ||
Revision as of 16:03, 3 February 2024
Lili |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
n
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
f
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
df
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
d
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
db
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
b
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
u
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Motion Input
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Crouch
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
WS
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
DEW (Dew Glide)
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
RAB (Feisty Rabbit)
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
BT
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Others
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Throws
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.