m (Fix usage of ws) |
(update heat,n,f,df,d,db,b,JGR, use MoveQuery to avoid duplicate) |
||
Line 29: | Line 29: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatBurst}} | |||
}} | }} | ||
}} | }} | ||
Line 52: | Line 53: | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
{{BB}} | {{BB}} | ||
* {{HeatDash|+5 on block, +18 on wall block}} | |||
* Combo from 1st hit. | * Combo from 1st hit. | ||
* + | * +16 on hit during heat or after heat. | ||
}} | }} | ||
}} | }} | ||
Line 64: | Line 66: | ||
|target=m | |target=m | ||
|damage=27 | |damage=27 | ||
|startup=i20 | |startup=i20~24 | ||
|block=-9 | |block=-9 | ||
|hit=+17g/+9d | |hit=+17g/+9d | ||
Line 76: | Line 78: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
{{BB}} | * {{BB}} | ||
* + | * {{HeatDash|+5 on block, +18 on wall block}} | ||
* +9 on hit during heat or after heat. | |||
}} | }} | ||
}} | }} | ||
Line 86: | Line 89: | ||
|input=db+1+2,2 | |input=db+1+2,2 | ||
|name=Muscle Armor > Emerald Elbow | |name=Muscle Armor > Emerald Elbow | ||
|target=m, | |target=m,t | ||
|damage=15,25 | |damage=15,25 | ||
|startup=i15 | |startup=i15 | ||
Line 100: | Line 103: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
* | * Elbow has no armor, and input is delayable. | ||
* Only shifts to throw on front grounded hit. | |||
* +8F on hit during heat or after heat. | * +8F on hit during heat or after heat. | ||
* | * Cannot heat dash. | ||
}} | }} | ||
}} | }} | ||
Line 127: | Line 131: | ||
* Namely RKO, cannot throw break. | * Namely RKO, cannot throw break. | ||
* Restores some Heat Gauge in Heat. | * Restores some Heat Gauge in Heat. | ||
* | * Cannot heat dash. | ||
}} | }} | ||
}} | }} | ||
Line 150: | Line 154: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
* {{FB}} | |||
* Crouch throw, cannot throw break. | * Crouch throw, cannot throw break. | ||
* Restores some Heat Gauge in Heat. | * Restores some Heat Gauge in Heat. | ||
* | * Cannot heat dash. | ||
}} | }} | ||
}} | }} | ||
Line 174: | Line 179: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Shifts to JGR on block. | * {{HeatSmash}} | ||
* {{FB}} | |||
* Shifts to JGR on block (without heat). | |||
}} | }} | ||
}} | }} | ||
Line 183: | Line 190: | ||
|id=King-1 | |id=King-1 | ||
|input=1 | |input=1 | ||
|name=Left Jab | |||
|damage=5 | |damage=5 | ||
|target=h | |target=h | ||
Line 221: | Line 229: | ||
|target=,t | |target=,t | ||
|damage=,30 | |damage=,30 | ||
|startup= | |startup=i30 | ||
|block= | |block= | ||
|hit=+1d | |hit=+1d | ||
Line 241: | Line 249: | ||
|input=,d+2+4 | |input=,d+2+4 | ||
|name=Palm Strike > V Driver | |name=Palm Strike > V Driver | ||
|target=t | |target=,t | ||
|damage=,27 | |damage=,27 | ||
|startup=i27 | |startup=i27 | ||
Line 266: | Line 274: | ||
|target=,m | |target=,m | ||
|damage=,10 | |damage=,10 | ||
|startup= | |startup=i24~25 | ||
|block=-4 | |block=-4 | ||
|hit=+ | |hit=+5s | ||
|ch= | |ch=+10s | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 277: | Line 285: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* The 3rd hit doesn't combo even on CH. | * Forces standing on hit. | ||
* The 3rd hit doesn't combo even 2nd on CH. | |||
* Starter of 10 Strings, 3rd~5th hits are combo. | |||
}} | }} | ||
}} | }} | ||
Line 288: | Line 298: | ||
|target=,t | |target=,t | ||
|damage=,40 | |damage=,40 | ||
|startup= | |startup=i26~28 | ||
|block= | |block= | ||
|hit=+0d | |hit=+0d | ||
Line 310: | Line 320: | ||
|target=,t | |target=,t | ||
|damage=,35 | |damage=,35 | ||
|startup= | |startup=i28~30 | ||
|block= | |block= | ||
|hit=+1d | |hit=+1d | ||
Line 354: | Line 364: | ||
|target=,m | |target=,m | ||
|damage=,15 | |damage=,15 | ||
|startup= | |startup=i23~24 | ||
|block=-3 | |block=-3 | ||
|hit=+8 | |hit=+8 | ||
Line 365: | Line 375: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
* Combo from 1st hit. | * Combo from 1st hit. | ||
}} | }} | ||
Line 372: | Line 383: | ||
|id=King-3 | |id=King-3 | ||
|input=3 | |input=3 | ||
|name=Left Kick | |||
|damage=25 | |damage=25 | ||
|target=h | |target=h | ||
Line 387: | Line 399: | ||
|id=King-4 | |id=King-4 | ||
|input=4 | |input=4 | ||
|name=Right Kick | |||
|damage=20 | |damage=20 | ||
|target=h | |target=h | ||
Line 394: | Line 407: | ||
|block=-5 | |block=-5 | ||
|hit=+6 | |hit=+6 | ||
|ch=+31d | |||
|notes={{Plainlist| | |||
* Knocks down on CH for dash OTG throw. | |||
}} | |||
}} | }} | ||
Line 401: | Line 418: | ||
|input=1+2 | |input=1+2 | ||
|name= | |name= | ||
|target= | |target=m | ||
|damage= | |damage=17 | ||
|startup=i18 | |startup=i18 | ||
|block=-11 | |block=-11 | ||
|hit=- | |hit=-2s | ||
|ch= | |ch=0s | ||
|crush= | |crush= | ||
|recv= | |recv=r BT | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 414: | Line 431: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
* Shifts into backturn stance. | * Shifts into backturn stance. | ||
}} | }} | ||
Line 425: | Line 443: | ||
|target=,m | |target=,m | ||
|damage=,21 | |damage=,21 | ||
|startup= | |startup=i22 | ||
|block=-13/-18 | |block=-13/-18 | ||
|hit=+12a/-9 | |hit=+12a/-9 | ||
Line 449: | Line 467: | ||
|target=,h | |target=,h | ||
|damage=,25 | |damage=,25 | ||
|startup= | |startup=i24~25 | ||
|block=-3 | |block=-3 | ||
|hit=+12a | |hit=+12a | ||
Line 480: | Line 498: | ||
|startup=i15~16 | |startup=i15~16 | ||
|block=-11 | |block=-11 | ||
|hit=+ | |hit=+2s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 489: | Line 507: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
}} | }} | ||
}} | }} | ||
{{MoveQuery|King-f+2,1}} | |||
{{Move | {{Move | ||
|id=King-f+2,1 | |id=King-f+2,d+1 | ||
|parent=King-f+2 | |parent=King-f+2 | ||
|input=,d+1 | |||
|name= | |||
|input=,d+1 | |||
|name= | |||
|target=,m | |target=,m | ||
|damage=,16 | |damage=,16 | ||
|startup= | |startup=,i22 | ||
|block=-13c | |block=-13c | ||
|hit= | |hit=+2c | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 533: | Line 531: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces crouching on block and hit. | |||
* Not combo even on CH, only combo from hitting behind. | |||
}} | }} | ||
}} | }} | ||
Line 543: | Line 543: | ||
|target=,m | |target=,m | ||
|damage=,16 | |damage=,16 | ||
|startup= | |startup=,i22~23 | ||
|block=-15 | |block=-15 | ||
|hit=+27a | |hit=+27a | ||
Line 554: | Line 554: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd to 3rd hit. | |||
* 3rd hit is delayable and also combos. | |||
}} | }} | ||
}} | }} | ||
Line 564: | Line 566: | ||
|target=m | |target=m | ||
|damage=18 | |damage=18 | ||
|startup=i15 | |startup=i15~16 | ||
|block=-8 | |block=-8 | ||
|hit=+1 | |hit=+1 | ||
|ch= | |ch=+9s | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 575: | Line 577: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Only forces standing on CH. | |||
}} | }} | ||
}} | }} | ||
Line 596: | Line 599: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Input during f+3 hit stun. | |||
* Only shifts to throw on front grounded hit. | |||
}} | }} | ||
}} | }} | ||
Line 606: | Line 611: | ||
|target=m | |target=m | ||
|damage=25 | |damage=25 | ||
|startup=i18 | |startup=i18~20 | ||
|block=-9 | |block=-9 | ||
|hit=+ | |hit=+12a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 629: | Line 634: | ||
|target=h | |target=h | ||
|damage=23 | |damage=23 | ||
|startup=i16 | |startup=i16~17 | ||
|block=+0 | |block=+0 | ||
|hit=+ | |hit=+10d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 642: | Line 647: | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-f+1+4 | |id=King-f+1+4 | ||
Line 649: | Line 655: | ||
|target=m | |target=m | ||
|damage=21 | |damage=21 | ||
|startup=i17 | |startup=i17~19 | ||
|block=+3 | |block=+3 | ||
|hit=+ | |hit=+7s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 660: | Line 666: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
}} | }} | ||
}} | }} | ||
{{ | {{MoveQuery|King-f+2+3}} | ||
| | |||
}} | |||
== df == | == df == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=King-df+1 | |id=King-df+1 | ||
Line 694: | Line 682: | ||
|target=m | |target=m | ||
|damage=15 | |damage=15 | ||
|startup=i14 | |startup=i14~15 | ||
|block=-1 | |block=-1 | ||
|hit=+ | |hit=+3s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 705: | Line 693: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+1,2 | |id=King-df+1,2 | ||
Line 714: | Line 704: | ||
|target=,m | |target=,m | ||
|damage=,15 | |damage=,15 | ||
|startup= | |startup=i20~21 | ||
|block=-10 | |block=-10 | ||
|hit=+ | |hit=+5s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 725: | Line 715: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 1st hit if not fully delayed. | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+2 | |id=King-df+2 | ||
Line 737: | Line 728: | ||
|startup=i13 | |startup=i13 | ||
|block=-6 | |block=-6 | ||
|hit=+ | |hit=+4s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 746: | Line 737: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+2,1 | |id=King-df+2,1 | ||
Line 755: | Line 748: | ||
|target=,h | |target=,h | ||
|damage=,15 | |damage=,15 | ||
|startup= | |startup=i20~21 | ||
|block=-4 | |block=-4 | ||
|hit=+24d | |hit=+24d | ||
Line 766: | Line 759: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combos on CH, otherwise opponent can duck. | |||
* Delay hit confirmable. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+3 | |id=King-df+3 | ||
Line 777: | Line 773: | ||
|startup=i14 | |startup=i14 | ||
|block=-9 | |block=-9 | ||
|hit=+ | |hit=+6s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 785: | Line 781: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= | |notes={{Plainlist| | ||
* Forces standing on hit. | |||
}} | |||
}} | }} | ||
Line 795: | Line 793: | ||
|target=,h | |target=,h | ||
|damage=,23 | |damage=,23 | ||
|startup= | |startup=i30 | ||
|block=+0 | |block=+0 | ||
|hit=+28d | |hit=+28d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r FDFT | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 806: | Line 804: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combos on CH, otherwise opponent can duck. | ||
* | * Not available if df+3 whiffs. | ||
* Recovers in FDFT. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+4 | |id=King-df+4 | ||
Line 817: | Line 817: | ||
|target=l | |target=l | ||
|damage=10 | |damage=10 | ||
|startup=i14 | |startup=i14~15 | ||
|block=-14 | |block=-14 | ||
|hit=-3 | |hit=-3 | ||
Line 828: | Line 828: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* King's fastest low attack. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+4,3 | |id=King-df+4,3 | ||
Line 837: | Line 839: | ||
|target=,h | |target=,h | ||
|damage=,11 | |damage=,11 | ||
|startup= | |startup=i22 | ||
|block=-5 | |block=-5 | ||
|hit=+6 | |hit=+6 | ||
Line 848: | Line 850: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Combos on CH | * Combos on CH even opponent is crouching. | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+4,3,4 | |id=King-df+4,3,4 | ||
Line 858: | Line 861: | ||
|target=,m | |target=,m | ||
|damage=,27 | |damage=,27 | ||
|startup= | |startup=i28~29 | ||
|block=-15 | |block=-15/-8 | ||
|hit=+ | |hit=+6a/+13a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r (BT) | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 869: | Line 872: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
{{BB}} | {{BB}} | ||
* Wall combo tool. | |||
* Combos on 2nd CH. | |||
* Hold back to shift to backturn stance. | |||
* Shift to backturn is 14F punishable. | |||
}} | }} | ||
}} | }} | ||
Line 881: | Line 887: | ||
|target=,l | |target=,l | ||
|damage=,20 | |damage=,20 | ||
|startup= | |startup=i33~35 | ||
|block=-10 | |block=-10 | ||
|hit=-8d | |hit=-8d | ||
|ch=+22d | |ch=+22d | ||
|crush= | |crush= | ||
|recv= | |recv=r FC/FDFT | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 892: | Line 898: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Recovers in FDFT. | * Recovers in crouch on hit. | ||
* Otherwise recovers in FDFT. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-df+3+4 | |id=King-df+3+4 | ||
Line 902: | Line 910: | ||
|target=s | |target=s | ||
|damage=15,30 | |damage=15,30 | ||
|startup=i28 | |startup=i28~35 | ||
|block=-12~-18 | |block=-12~-18 | ||
|hit=+18d | |hit=+18d/-7~0 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 913: | Line 921: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Throw only when close | * Throw only when opponent standing close. | ||
* Recovers in FUFT if throw failed | * Cannot throw break. | ||
* Recovers in FUFT if throw failed. | |||
}} | }} | ||
}} | }} | ||
Line 921: | Line 929: | ||
== d == | == d == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | |||
|id=King-d+1 | |||
|parent= | |||
|input=d+1 | |||
|name= | |||
|target=s.l | |||
|damage=5 | |||
|startup=i10 | |||
|block=-5 | |||
|hit=+6 | |||
|ch= | |||
|crush= | |||
|recv=r FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Can also be done by db+1/FC.d+1/FC.db+1. | |||
}} | |||
}} | |||
{{Move | {{Move | ||
|id=King-d+1,2 | |id=King-d+1,2 | ||
Line 928: | Line 959: | ||
|target=s.l,m | |target=s.l,m | ||
|damage=5,13 | |damage=5,13 | ||
|startup=i10~ | |startup=i10,i15~17 | ||
|block=-11 | |block=-11 | ||
|hit=+ | |hit=+5s | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 940: | Line 971: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combos on CH. | * Combos on CH. | ||
* | * Forces standing on hit. | ||
}} | }} | ||
}} | }} | ||
Line 953: | Line 984: | ||
|startup=i23 | |startup=i23 | ||
|block=-24 | |block=-24 | ||
|hit=+45a | |hit=+45a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 962: | Line 993: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
{{Tornado}} | * {{Tornado}} | ||
* Duck high and launch, very punishable. | |||
}} | }} | ||
}} | }} | ||
Line 984: | Line 1,016: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Hits OTG. | |||
}} | }} | ||
}} | }} | ||
Line 994: | Line 1,027: | ||
|target=l,l,l | |target=l,l,l | ||
|damage=14,7,7 | |damage=14,7,7 | ||
|startup=i16 | |startup=i16,i29,i29 | ||
|block=-29 | |block=-29 | ||
|hit=+7 | |hit=+7 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r FC | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 1,005: | Line 1,038: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Can also be done | * Combo from 2nd hit on CH. | ||
* Can also be done by FC.df+4,4,4. | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King- | |id=King-d+3+4,4,4,2 | ||
|parent= King-d+3+4,4,4 | |parent=King-d+3+4,4,4 | ||
|input=,2 | |input=,2 | ||
|name=Stagger Kick Spinning Uppercut | |name=Stagger Kick Spinning Uppercut | ||
|target=m | |target=,m | ||
|damage=10 | |damage=,10 | ||
|startup=i28 | |startup=i28 | ||
|block=-15 | |block=-15 | ||
|hit=+16d | |hit=+16d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,028: | Line 1,061: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{BB}} | |||
* Same property for d+3+4,2 / d+3+4,4,2 | |||
* Only combo if 2nd/previous kick on CH. | |||
}} | |||
}} | |||
{{Move | |||
|id=King-King-d+3+4,4,4,4 | |||
|parent=King-d+3+4,4,4 | |||
|input=,4 | |||
|name=Stagger Kick Flurry | |||
|target=,l,l | |||
|damage=,4,3 | |||
|startup=i29,i29 | |||
|block=-26 | |||
|hit=+15 | |||
|ch= | |||
|crush= | |||
|recv=r FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Only available if 1st hit on CH. | |||
* Last 3 kicks are combo and allows big follow-up. | |||
* 5 kicks combo is impossible. | |||
}} | }} | ||
}} | }} | ||
Line 1,038: | Line 1,098: | ||
|target=m | |target=m | ||
|damage=25 | |damage=25 | ||
|startup=i30 | |startup=i30~35 | ||
|block=-8 | |block=-8 | ||
|hit=+ | |hit=+0c | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,049: | Line 1,109: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces | * Hits OTG. | ||
* Forces Crouching on hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,062: | Line 1,123: | ||
|target=m | |target=m | ||
|damage=21 | |damage=21 | ||
|startup=i25 | |startup=i25~26 | ||
|block=- | |block=-5c | ||
|hit=+19a | |hit=+19a | ||
|ch= | |ch= | ||
Line 1,073: | Line 1,134: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces Crouching on block. | |||
}} | }} | ||
}} | }} | ||
Line 1,085: | Line 1,147: | ||
|startup=i23 | |startup=i23 | ||
|block=-14 | |block=-14 | ||
|hit=+ | |hit=+4c | ||
|ch= | |ch=+25d | ||
|crush= | |crush= | ||
|recv= | |recv=r FC | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 1,094: | Line 1,156: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces Crouching on normal hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,104: | Line 1,167: | ||
|target=l | |target=l | ||
|damage=20 | |damage=20 | ||
|startup=i29 | |startup=i29~31 | ||
|block=-17 | |block=-17 | ||
|hit=-3d | |hit=-3d | ||
|ch= | |ch=+27d | ||
|crush= | |crush= | ||
|recv= | |recv=r FC/FDFT | ||
|tot= | |tot= | ||
|range= | |range= | ||
Line 1,115: | Line 1,178: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Recovers in | * Recovers in crouch on hit. | ||
* | * Otherwise recovers in FDFT. | ||
}} | }} | ||
}} | }} | ||
Line 1,127: | Line 1,190: | ||
|target= | |target= | ||
|damage= | |damage= | ||
|startup= | |startup=i6~?? | ||
|block= | |block= | ||
|hit= | |hit= | ||
Line 1,138: | Line 1,201: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Able to cancel into | * Able to tank if King is -4 or less. | ||
* Armor lasts many frames. | |||
* Can be cancel into anything after chest out. | |||
}} | }} | ||
}} | }} | ||
{{MoveQuery|King-db+1+2,2}} | |||
{{Move | {{Move | ||
Line 1,165: | Line 1,232: | ||
}} | }} | ||
}} | }} | ||
== b == | == b == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
Line 1,177: | Line 1,245: | ||
|block=-8 | |block=-8 | ||
|hit=+3 | |hit=+3 | ||
|ch= | |ch=+3a | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 1,184: | Line 1,252: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= Momentarily makes | |notes= Momentarily makes opponent airborne on CH, thus b+1,2 launches. | ||
}} | }} | ||
Line 1,197: | Line 1,265: | ||
|block=-13 | |block=-13 | ||
|hit=+5 | |hit=+5 | ||
|ch= | |ch=+70a* | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 1,204: | Line 1,272: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= {{Tornado}} | |notes=={{Plainlist| | ||
{{Tornado}} | |||
* Launches opponent if b+1 on CH. | |||
}} | |||
}} | }} | ||
Line 1,216: | Line 1,287: | ||
|startup=i26~28 | |startup=i26~28 | ||
|block=-11 | |block=-11 | ||
|hit= | |hit=+1d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r FUFT | ||
|tot= | |tot= | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= Recovers in FUFT. | |notes= | ||
* Doesn't combo from 1st hit. | |||
* Recovers in FUFT. | |||
}} | }} | ||
Line 1,266: | Line 1,339: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{BB}} | * {{BB}} | ||
* Combo from 1st hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,274: | Line 1,348: | ||
|input=,4 | |input=,4 | ||
|name=Chupacabra > Olympia Slam | |name=Chupacabra > Olympia Slam | ||
|target=,t | |target=,m,t | ||
|damage=,20 | |damage=,18,20 | ||
|startup=i21 | |startup=i21 | ||
|block=-8 | |block=-8 | ||
|hit=+0 | |hit=+10/+0 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,287: | Line 1,361: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Only shifts to throw on hit. | * Only shifts to throw on front grounded hit. | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=King-b+2,1+2 | |id=King-b+2,1+2 | ||
Line 1,298: | Line 1,373: | ||
|damage=,22 | |damage=,22 | ||
|startup=i24~25 | |startup=i24~25 | ||
|block=+ | |block=+2c | ||
|hit=+22d | |hit=+22d | ||
|ch= | |ch= | ||
Line 1,308: | Line 1,383: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces crouching on block. | |||
}} | }} | ||
}} | }} | ||
Line 1,315: | Line 1,391: | ||
|parent= | |parent= | ||
|input=b+3 | |input=b+3 | ||
|name= Toll Kick | |name=Toll Kick | ||
|target=h | |target=h | ||
|damage=23 | |damage=23 | ||
|startup=i16~18 | |startup=i16~18 | ||
|block=-10 | |block=-10/-5 | ||
|hit=+39d | |hit=+39d | ||
|ch= | |ch= | ||
Line 1,328: | Line 1,404: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= {{Tornado}} | |notes= {{Tornado}} {{BB}} | ||
* Becomes -5 on block if attack absorbed. | |||
}} | }} | ||
Line 1,348: | Line 1,425: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= Only shifts to throw | |notes= Only shifts to throw on front grounded hit. | ||
* Input 1+2 before b+3 hits. | |||
}} | }} | ||
{{Move | |||
|id=King-b+4 | |||
|parent= | |||
|input=b+4 | |||
|name=Disgraceful Kick | |||
|target=h | |||
|damage=25 | |||
|startup=i17~21 | |||
|block=+2 | |||
|hit=+14g | |||
|ch= | |||
|crush= | |||
|recv=r BT | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
{{BB}} | |||
* Shifts into backturn stance. | |||
}} | |||
== u == | == u == | ||
Line 1,645: | Line 1,746: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Forces | * Forces Crouching on hit. | ||
}} | }} | ||
}} | }} | ||
Line 1,846: | Line 1,947: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
}} | }} | ||
}} | }} | ||
Line 1,893: | Line 1,971: | ||
}} | }} | ||
}} | }} | ||
{{MoveQuery|King-JGR.1+3}} | |||
== CD (''Beast Step/Crouch Dash'') == | == CD (''Beast Step/Crouch Dash'') == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} |
Revision as of 01:35, 15 February 2024
King |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Elbow Impact
f+2,1
m,h
12,25
+1
+17g/+16d
i15~16
- Combo from 1st hit.
- +16 on hit during heat or after heat.
Muscle Armor > Emerald Elbow
db+1+2,2
m,t
15,25
-9
+35g/+8g
i15
Power Crush
- Elbow has no armor, and input is delayable.
- Only shifts to throw on front grounded hit.
- +8F on hit during heat or after heat.
- Cannot heat dash.
Rapid King Onslaught
JGR.1+3/JGR.2+4
t
45
+1d
i23
- Namely RKO, cannot throw break.
- Restores some Heat Gauge in Heat.
- Cannot heat dash.
Freedom Face Buster
d+1+4
m
35
+0d
i12
- Crouch throw, cannot throw break.
- Restores some Heat Gauge in Heat.
- Cannot heat dash.
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Palm Strike > V Driver
1,2,d+2+4
h,h,t
5,15,27
+1d
i27
- Cannot throw break.
- Crouch throw.
Palm Strike Uppercut
1,2,1
h,h,m
5,15,10
-4
+5s
+10s
i24~25
- Forces standing on hit.
- The 3rd hit doesn't combo even 2nd on CH.
- Starter of 10 Strings, 3rd~5th hits are combo.
Palm Strike Uppercut > Suplex
1,2,1,2+4
h,h,m,t
5,15,10,40
+0d
i26~28
- Throw break 2.
Palm Strike Uppercut > V Driver
1,2,1,d+2+4
h,h,m,t
5,15,10,35
+1d
i28~30
- Cannot throw break.
- Crouch throw.
Right Jab > Uppercut
2,1
h,m
10,15
-3
+8
i23~24
- Forces standing on hit.
- Combo from 1st hit.
Head Spinner
1+2,1
m,m
17,21
-13/-18
+12a/-9
i22
- Combo from 1st hit.
- Hold back during 2nd hit to feint.
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Elbow Impact
f+2,1
m,h
12,25
-9
+17g/+16d
i15~16
- Combo from 1st hit.
- +16 on hit during heat or after heat.
f+2,d+1
m,m
12,16
-13c
+2c
,i22
- Forces crouching on block and hit.
- Not combo even on CH, only combo from hitting behind.
Jaguar Smash Combo
f+2,d+1,2
m,m,m
12,16,16
-15
+27a
,i22~23
- Combo from 2nd to 3rd hit.
- 3rd hit is delayable and also combos.
Front Kick > DDT
f+3,1+2
m,t
18,20
+1d
- Input during f+3 hit stun.
- Only shifts to throw on front grounded hit.
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double Hook Disaster
df+2,1
m,h
12,15
-4
+24d
i20~21
- Combos on CH, otherwise opponent can duck.
- Delay hit confirmable.
Lasso Kick
df+3,4
m,h
17,23
+0
+28d
i30
r FDFT
- Combos on CH, otherwise opponent can duck.
- Not available if df+3 whiffs.
- Recovers in FDFT.
Mincer
df+4,3,4
l,h,m
10,11,27
-15/-8
+6a/+13a
i28~29
r (BT)
- Wall combo tool.
- Combos on 2nd CH.
- Hold back to shift to backturn stance.
- Shift to backturn is 14F punishable.
Mincer Low
df+4,3,d+4
l,h,l
10,11,20
-10
-8d
+22d
i33~35
r FC/FDFT
- Recovers in crouch on hit.
- Otherwise recovers in FDFT.
Frankensteiner
df+3+4
s
15,30
-12~-18
+18d/-7~0
i28~35
- Throw only when opponent standing close.
- Cannot throw break.
- Recovers in FUFT if throw failed.
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab > Uppercut
d+1,2
s.l,m
5,13
-11
+5s
i10,i15~17
- Combos on CH.
- Forces standing on hit.
Stagger Kicks
d+3+4,4,4
l,l,l
14,7,7
-29
+7
i16,i29,i29
r FC
- Combo from 2nd hit on CH.
- Can also be done by FC.df+4,4,4.
Stagger Kick Spinning Uppercut
d+3+4,4,4,2
l,l,l,m
14,7,7,10
-15
+16d
i28
- Same property for d+3+4,2 / d+3+4,4,2
- Only combo if 2nd/previous kick on CH.
Stagger Kick Flurry
d+3+4,4,4,4
l,l,l,l,l
14,7,7,4,3
-26
+15
i29,i29
r FC
- Only available if 1st hit on CH.
- Last 3 kicks are combo and allows big follow-up.
- 5 kicks combo is impossible.
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Low Drop Kick
db+4
l
20
-17
-3d
+27d
i29~31
r FC/FDFT
- Recovers in crouch on hit.
- Otherwise recovers in FDFT.
Muscle Armor
db+1+2
i6~??
Power Crush
- Able to tank if King is -4 or less.
- Armor lasts many frames.
- Can be cancel into anything after chest out.
Muscle Armor > Emerald Elbow
db+1+2,2
m,t
15,25
-9/-5
+35g/+8g
i15
pc
- Elbow has no armor, and input is delayable.
- Shifts to throw on front grounded hit.
- +8 on hit during heat or after heat.
- If attack absorbed,chip damage & -5 on block.
Muscle Armor > Jaguar Sprint
db+1+2,3+4
Power Crush
- Run immediately without pointing finger.
- Running has no armor if not during heat.
- Cancel window is smaller than Emerald Elbow.
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Quick Hook
b+1
h
13
-8
+3
+3a
i12
Momentarily makes opponent airborne on CH, thus b+1,2 launches.
Quick Hook > Uppercut
b+1,2
h,h
1320
-13
+5
+70a*
i19~20
=
- Launches opponent if b+1 on CH.
Quick Hook > Heel Kick
b+1,4
h,m
1323
-11
+1d
i26~28
r FUFT
* Doesn't combo from 1st hit.
- Recovers in FUFT.
Chupacabra > Olympia Slam
b+2,4
h,m,t
16,18,20
-8
+10/+0
i21
- Only shifts to throw on front grounded hit.
Guillotine Drop
b+3,1+2
h,t
2320
0d
Only shifts to throw on front grounded hit.
- Input 1+2 before b+3 hits.
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sole Crusher
uf+3+4
m
23
+25
i22
Power Crush
- Shifts to JGR on hit.
- Hold b to cancel JGR.
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stomache Smash
f,f,n,2
l
17
-13
+7
t
i18
high crush
- Shifts to 35 damage throw on counter hit.
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
JGS (Jaguar Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jaguar Step
3+4
- Hold to continue spinning. Strikes are powered up after 2nd spin. King gets dizzy and shifts to FUFT after 6th spin.
Jaguar Step > High Kick
JGS.4
h
40(42)
+8(+15)
+5(+10)
i17
- Chip damage on block.
JGR (Jaguar Sprint/Jaguar Run)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jaguar Sprint
f+3+4
- Hold b to cancel. Gains armour during Heat. Partially uses remaining Heat time.
Jaguar Axe
JGR.2
h
26
+3
+4
i18
- Chip damage on block.
- Partially uses remaining Heat time.
Diving Body Press
JGR.2+3
m,t
20,15
-16
-5
i21
- Throw only comes out when hit from the front at close range.
Rapid King Onslaught
JGR.1+3_2+4
t
45
+1d
i23
- Cannot throw break. Cannot heat dash.
- Restores some Heat Gauge in Heat.
- Opponent recovers in FUFA.
Sometimes written RKO
CD (Beast Step/Crouch Dash)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Anger Of The Beast
R.df+1+2
m
10,3,25,7
-15
+0d
i20
Power Crush
- Erases opponent's recoverable health on hit
Throws
Regular throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Winding Nut
f+1+3
h
35
+0d
i15
- 1 or 2 throw break.
- Has longer range than regular Winding Nut.
Shining Wizard
f,f,F+2+4
h
40
+1d
i10
- 1+2 throw break.
- If done quickly with all inputs, will "blue spark" and deal more damage.
- Partially restores remaining Heat time.
Giant Swing
f,hcf+1
h
45,20
-22d(-50)
i10
- 1 throw break.
- If done quickly with all inputs, will "blue spark" and deal more damage.
- Partially restores remaining Heat time.
Tijuana Twister
f,hcf+2
h
15,35
+1d
- 2 throw break.
- If done quickly with all inputs, will "blue spark" and deal more damage.
- Partially restores remaining Heat time.
Pile Driver
Ultimate Tackle
Armbar
Ultimate Tackle.1+2
t
25
+1d
- 1+2 throw break
- Can also shift into after 3rd hit of Ultimate Punch
Leg Cross Hold
Ultimate Tackle.3+4
t
20
+1d
- 3+4 throw break
- Can also shift into after 3rd hit of Ultimate Punch