Jack-7 punishers: Difference between revisions

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(only the basics, please add more)
 
(oops i forgot to delete lee's punishers, i copy pasted the format from lee's page)
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|-
|-
| -15 || ws1 || 13 (61) || [[Jack-7 combos#Staples|+33a (+23a)]]
| -15 || ws1 || 13 (61) || [[Jack-7 combos#Staples|+33a (+23a)]]
|}
{| class="wikitable"
|+ Extra range
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
| -11 || f+4 || 13 || +4 || {{Plainlist|
* FUFT 4
* Leroy d/b+1+2}}
|- style="vertical-align: middle"
| -15 || f,F+3 || 26 || +10a (+1a) || {{Plainlist|
* Asuka b+3
* Heihachi f,F+2}}
|-
| -16 || R! d/f+3+4 || 25 (78) || [[Lee combos#Staples|+55a (+35a)]] || Paul qcf+2
|}
{| class="wikitable"
|+ Back-turned opponent
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -10 || 1,2,2,3 || 53 || +17a (+8a)
|-
| -11 || 4,3,3 || 50 || +8d
|-
| -15 || d/f+3,2,3 || 48 (91) || [[Lee combos#Back-turned opponent|+25a (+15a)]]
|}
|}
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</div>

Revision as of 06:04, 18 January 2021

Template:LJack-7

Standing
Enemy Move Damage Frames
-10 f+2 17 (48) +5
-11 2,1 22 +3
-13 1,1 36 -1d
-14 f1,2 30 +5
f1,1 40 +8a (-1a)
-15 df2 13 (60) +61a (+44a)
-16 ff1+2 13 (66) +22a (---)
Crouching
Enemy Move Damage Frames
-11 ws4 20 +5
-14 ws2,1 36 +3d (---)
-15 ws1 13 (61) +33a (+23a)