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local P_HARD = 'bg- | local P_HARD = 'bg-green' | ||
local P_SHORT = 'bg-yellow' | local P_SHORT = 'bg-yellow' | ||
local P_WALL = 'bg- | local P_WALL = 'bg-orange' | ||
local P_STANCE = 'bg-purple' | local P_STANCE = 'bg-purple' | ||
Revision as of 13:01, 16 November 2021
Documentation for this module may be created at Module:Fighter/punishment/doc
local P_HARD = 'bg-green'
local P_SHORT = 'bg-yellow'
local P_WALL = 'bg-orange'
local P_STANCE = 'bg-purple'
local p = {}
p.block = {
Lee = {
stand = {
[10] = {
[26] = true,
[47] = P_HARD, -- 1,3:3:3 d,DB+4
},
[11] = {
[30] = true,
},
[13] = {
[30] = true,
[61] = P_WALL, -- f+1+2 W! b+2,f~n f+4,3 d+3
},
[14] = {
[36] = true,
[67] = P_WALL, -- f+2,1 W! b+2,f~n f+4,3 d+3
},
[15] = {
[69] = true, -- f+3,3,3,3,3,4 S! 4,u+3 b+2,f~n(x3) <f+2,1
[90] = P_WALL, -- f+3,3,3,3,3,4 S! 4,u+3 b+2,f~n(x2) ws2,3 W! df+1 f+4,3 d+3
},
[23] = {
[78] = true, -- uf,n,4 4,u+3 b+2,f~n(x3) ws2,4 S! f+2,1
[99] = P_WALL, -- uf,n,4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
}
},
crouch = {
[10] = {
[27] = true,
},
[13] = {
[30] = true,
},
[14] = {
[36] = true,
[54] = P_HARD, -- ws2,3 f,F+3
[78] = P_WALL, -- ws2,3 W! 4,u+3 f+4,3 d+3
},
[15] = {
[66] = true, -- uf+4 4,u+3 b+2,f~n(x3) ws2,4 S! f+2,1
[87] = P_WALL, -- uf+4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
},
}
}
}
p.block.Lee.crouch[23] = p.block.Lee.stand[23]
-- Estimating this for now
p.median = {
stand = {
[10] = 24,
[11] = 27,
[12] = 30,
[13] = 33,
[14] = 36,
[15] = 65,
[23] = 77,
},
crouch = {
[10] = 5,
[11] = 20,
[12] = 25,
[13] = 30,
[14] = 35,
[15] = 65,
[23] = 77,
},
}
return p