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* Somewhat average standing block punishment (lack of a decent 13-14 frame punish) | * Somewhat average standing block punishment (lack of a decent 13-14 frame punish) | ||
* No fast CH tools | * No fast CH tools that give a combo | ||
* Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents | * Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents | ||
* Weaker tracking tools | |||
* Weaker tracking tools | * Mediocre low crush options | ||
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Revision as of 13:17, 4 May 2022
Dragunov (Tekken 7) |
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Dragunov | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | CD – d,df,f |
Fastest | |
Launch |
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CH launch |
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Wall splat |
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Archetypal moves | |
Mid check |
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Generic moves | |
Remapped |
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Missing | d+2 |
External links | |
Lore | Sergei Dragunov |
#{{{twitter}}} |
Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.
Strengths
- Exceptional pressure tool with wr2
- Fast, high-crushing low with d+2
- Great wall carry
- Solid, safe-on-break command throws
- Good whiff punishment
Weaknesses
- Somewhat average standing block punishment (lack of a decent 13-14 frame punish)
- No fast CH tools that give a combo
- Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents
- Weaker tracking tools
- Mediocre low crush options
importance
★★★★★value
★★★★☆dexterity
★★★☆☆rhythm
☆☆☆☆☆Crouch dash cancel
importance
★★★★★value
★★★☆☆dexterity
★★☆☆☆rhythm
★★☆☆☆iWS from crouch dash
importance
★★★★☆value
★★★★☆dexterity
★★☆☆☆rhythm
★☆☆☆☆External links
Characters (Tekken 8) |
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