(→HAR) |
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== 10 | == 10 Strings == | ||
{ | {| class="wikitable" style="text-align: center" | ||
| | |- | ||
| | | colspan="7" class="wikitable-heading" | 10 Hit Combo 1 | ||
| | |- | ||
| | ! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo | ||
| | |- | ||
| | | 1 || h || 7 || i10 || +1 || +8 || | ||
| | |- | ||
| | | 2 || h || 10 || ?? || -3 || +3 || ?? | ||
| | |- | ||
| | | 4 || h || 8 || ?? || -18 || -4 || ?? | ||
| | |- | ||
| | | 4 || m || 5 || ?? || -19 || -8 || ?? | ||
| | |- | ||
| | | 4 || h || 6 || ?? || -12 || -6 || ?? | ||
| | |- | ||
| 3 || l || 10 || ?? || -30 || KND || ?? | |||
|- | |||
| | | 3 || m || 9 || ?? || -26 || -15 || ?? | ||
| | |- | ||
| | | 3 || m || 5 || ?? || -16 || -5 || ?? | ||
| | |- | ||
| | | 3 || m || 5 || ?? || -17 || -6 || ?? | ||
| | |- | ||
| | | 3 || m || 22 || ?? || -21 || KND || ?? | ||
| | |} | ||
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'''New move''' | '''New move''' |
Revision as of 00:46, 6 August 2022
Katarina (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Drive
R.HAR.1+2
m
55
+5
Throw (KND)
i15~16
- Breaks floor
- Unscaled damage against wall
- Use mostly as wall combo ender
- Situational use for plus frames from raw HAR
n
Wing Punch Combo
1,1,1
h,h,m
7,10,23
- Combo from 2nd CH
- Discourages ducking against 1,1,2
Goose Punch Combo
1,1,4
h,h,m
7,10,21
- Use only as hard read against ducking
Wing Slap Combo
1,2
h,h
7,10
-3
+3
+3
i10
- Combo from 1st NH
- No benefit to this over 1,1 other than being the 10-hit combo starter
Needle Kick Combo
1,4
h,l
7,10
-12
+1
+1
i10
- Combo from 1st NH
- excellent poke to use against stand blocking, follow-up df1 cannot be stepped
Feather Fury (1)
2
h
10
-3
+8
+8
i12
useful "long-range jab", difficult to use for mental frame advantage due to speed
Crane Kick Combo (2)
3,3
m,m
9,4
-9
+2
+2
i14
full string can be hit-confirmed from this point
f
df
Tucano Tail
df+3+4
l
21
- Returns to crouching
- Forced to crouching upon NH
d
db
b
Woodpecker
b+4,1+2
m,h
17,20
- Combo from 1st NH
- Forced to crouch upon blocking
ub
u
uf
Wing Cutter (4) to Harrier
uf+4,4,4,4,F
m,m,m,h,sp
10,10,10,10,0
-1
+8
+8
i15
Wing Cutter
uf+4,4,4,4,4,4
m,m,m,h,h,m
10,10,10,10,21,25
-9
KND
KND
i15
- Wall bounce
Motion input
Aerial Glide
f,F+3
m
20
- Forced to crouching upon block
- Disable ukemi on face-up down hit
Wall Jumping Attack to Back Toward
Wall.b,b,ub
m
21
+2
KND
KND
i36
js5~
- Ends in BT
- Cannot be buffered
- Invincibility 8~24f
Throw
Grounded opponent
WS
FC
BT
HAR
Aerial Glide
HAR.uf+3
m
20
- Forced to crouch upon blocking
- Disable Ukemi on face-up down hit
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 7 | i10 | +1 | +8 | |
2 | h | 10 | ?? | -3 | +3 | ?? |
4 | h | 8 | ?? | -18 | -4 | ?? |
4 | m | 5 | ?? | -19 | -8 | ?? |
4 | h | 6 | ?? | -12 | -6 | ?? |
3 | l | 10 | ?? | -30 | KND | ?? |
3 | m | 9 | ?? | -26 | -15 | ?? |
3 | m | 5 | ?? | -16 | -5 | ?? |
3 | m | 5 | ?? | -17 | -6 | ?? |
3 | m | 22 | ?? | -21 | KND | ?? |
New move
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes