(→WS) |
(→n) |
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|recv= | |recv= | ||
|tot= | |tot= | ||
|crush= | |crush=js1 | ||
|block=0c | |block=0c | ||
|hit=[[Katarina combos#Staples|KND]] | |hit=[[Katarina combos#Staples|KND]] |
Revision as of 15:02, 14 September 2022
Katarina (Tekken 7) |
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Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Albatross Punch Combo
1,1,3
h,h,m
7,10,20
- Can be stepped right
Crane Kick Combo
3,3,3,3,3
m,m,m,m,m
9,4,4,4,17
if move hits on aerial opponent
Nimble Cutter (3)
4,4,4
h,m,h
17,15,10
-10
+4
+4
i11
can SSR after 1st hit on block
Nimble Cutter (3) to Harrier
4,4,4,F
h,m,h,sp
17,15,10,0
-1
+8
+8
i11
can SSR~duck after 1st hit on block to evade the rest of the string
f
df
Peck and Slap to Harrier
df+1,1,F
m,h,sp
13,8,0
-1
+7
+7
i13
- Combo from 1st NH
Nest Crasher
df+2,2
m,m
17,21
-10
KND
KND
i17
- Combo from 1st NH
- can SSR if first hit connects off-axis to the right
Nest Wrecker
df+2,4
m,h
17,17
+1
+18Sp
+18Sp
i17
- Combo from 1st NH
- can SSR if first hit connects off-axis to the right
Tucano Tail
df+3+4
l
21
- Returns to crouching
- Forced to crouching upon NH
d
db
b
Woodpecker
b+4,1+2
m,h
17,20
- Combo from 1st NH
- Forced to crouch upon blocking
Fractured Flock
b+3+4
mm
15,20
-14
KND
KND
i23
ub
uf
Wing Cutter (3)
uf+4,4,4
m,m,m
10,10,10
-10
+4
+4
i15
can interrupt with moves upto i13
Wing Cutter (4) to Harrier
uf+4,4,4,4,F
m,m,m,h,sp
10,10,10,10,0
-1
+8
+8
i15
Wing Cutter (5)
uf+4,4,4,4,4
m,m,m,h,h
10,10,10,10,21
-6
+5
+5
i21
Wing Cutter
uf+4,4,4,4,4,4
m,m,m,h,h,m
10,10,10,10,21,25
-9
KND
KND
i15
Motion input
Aerial Glide
f,F+3
m
20
- Forced to crouching upon block
- Disable ukemi on face-up down hit
Plover Kick
f,F+4
m
27
-13
KND
KND
i17
(Back to wall).b,b,UB
m
21
+2
KND
KND
i36
js5~ is8~24
- Ends in BT
- Cannot be buffered
Throw
Grounded opponent
WS
Crane Kick Combo (3) to Harrier
ws3,3,3,F
m,m,m,sp
12,9,4,0
-1
+10
+10
i14
Crane Kick Combo
ws3,3,3,3,3
m,m,m,m,m
12,4,4,4,17
if move hits on aerial opponent
FC
BT
HAR
Harrier
f+4
t46 r15 HAR
- Lapses to standing after frame 46
- Moves can be delayed until frame 38
Harrier to Crouching
HAR.d
r16 FC
- Alternate input HAR.db
- Can be done after frame 10 of HAR
- Fastest f+4~d is 26 total
Egret Rush
HAR.df+2,3
m,h
13,18
-3
+14g
i16~17
i21~22
r28
- Combo from 1st hit
- Input can be delayed 4f
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 7 | i10 | +1 | +8 | |
2 | h | 10 | ?? | -3 | +3 | ?? |
4 | h | 8 | ?? | -18 | -4 | ?? |
4 | m | 5 | ?? | -19 | -8 | ?? |
4 | h | 6 | ?? | -12 | -6 | ?? |
3 | l | 10 | ?? | -30 | KND | ?? |
3 | m | 9 | ?? | -26 | -15 | ?? |
3 | m | 5 | ?? | -16 | -5 | ?? |
3 | m | 5 | ?? | -17 | -6 | ?? |
3 | m | 22 | ?? | -21 | KND | ?? |
New move
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes