Heihachi movelist: Difference between revisions

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}}
{{Move7
{{Move7
|id=Heihachi-f☆d,df+1
|id=Heihachi-f,n,d,df+1
|parent=
|parent=
|input=f☆d,df+1
|input=f,n,d,df+1
|name=Dragon Uppercut
|name=Dragon Uppercut
|target=m
|target=m
|damage=25
|damage=25
|startup=i19
|startup=i19~20
|block=-15
|block=-15
|hit=LNC
|hit=KND
|ch=LNC
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 22F in actualy
* Meaty 1F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆dfJ1
|id=Heihachi-f,n,df:1
|parent=
|parent=
|input=f☆dfJ1
|input=f,n,df:1
|name=Omen Dragon Uppercut
|target=m
|target=m
|damage=35
|damage=35
Line 1,100: Line 1,088:
|block=-10
|block=-10
|hit=LNC
|hit=LNC
|ch=LNC
|crush=cs6~
|crush=cs6~
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 21F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,DF+2
|id=Heihachi-f,n,d,df+2
|parent=
|parent=
|input=f☆d,DF+2
|input=f,n,d,df+2
|name=Wind God Fist
|name=Wind God Fist
|target=h
|target=h
Line 1,121: Line 1,100:
|block=-10
|block=-10
|hit=LNC
|hit=LNC
|ch=LNC
|crush=
|recv=
|tot=40
|tot=40
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 15F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,dfJ2
|id=Heihachi-f,n,d,df:2
|parent=
|parent=
|input=f☆d,dfJ2
|input=f,n,d,df:2
|name=Electric Wind God Fist
|name=Electric Wind God Fist
|target=h
|target=h
Line 1,142: Line 1,112:
|block=+5
|block=+5
|hit=LNC
|hit=LNC
|ch=LNC
|crush=
|recv=
|tot=36
|tot=36
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 14F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,df+3
|id=Heihachi-f,n,d,df+3
|parent=
|parent=
|input=f☆d,df+3
|input=f,n,d,df+3
|name=Jumping Mid Kick
|name=Jumping Mid Kick
|target=m
|target=m
Line 1,163: Line 1,124:
|block=+7
|block=+7
|hit=KDN
|hit=KDN
|ch=KDN
|crush=js5~
|crush=js5~
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 30F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,DF+3
|id=Heihachi-f,n,d,DF+3
|parent=
|parent=
|input=f☆d,DF+3
|input=f,n,d,DF+3
|name=Jumping Low Kick
|name=Jumping Low Kick
|target=l
|target=l
Line 1,184: Line 1,136:
|block=-23
|block=-23
|hit=KDN
|hit=KDN
|ch=KDN
|crush=js5~
|crush=js5~
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 36F in actualy}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,df+4
|id=Heihachi-f,n,d,DF+4
|parent=
|parent=
|input=f☆d,df+4
|input=f,n,d,DF+4
|name=Spinning Demon (1)
|target=l
|target=l
|damage=15
|damage=15
|startup=i16
|startup=i16
|block=-23
|block=-23
|hit=+8<sup>C</sup>
|hit=+8c
|ch=KDN
|ch=KDN
|crush=
|notes=Alternate input f,n,d,df+4
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Advance Input is unavailable
* Start-up 19F in actualy
* Forces an opponent to crouching upon NH.}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,DF+4,4
|id=Heihachi-f,n,d,DF+4,4
|parent=
|parent=Heihachi-f,n,d,DF+4
|input=f☆d,DF+4,4
|input=,4
|name=Spinning Demon (2)
|target=,l
|target=l,l
|damage=,10
|damage=15,10
|startup=
|startup=
|block=-10
|block=-10
|hit=+3<sup>C</sup>
|hit=+3c
|ch=KDN
|ch=KDN
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=2nd hit down from 1st hit
|notes=2nd hit down from 1st hit
}}
}}
{{Move7
{{Move7
|id=Heihachi-f☆d,DF+4,4,4
|id=Heihachi-f,n,d,DF+4,4,4
|parent=
|parent=Heihachi-f,n,d,DF+4,4
|input=f☆d,DF+4,4,4
|input=,4
|name=Spinning Demon
|name=Spinning Demon
|target=l,l,l
|target=,l
|damage=15,10,8
|damage=,8
|startup=
|startup=
|block=-10
|block=-10
|hit=+3<sup>C</sup>
|hit=+3c
|ch=KDN
|ch=KDN
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=3rd hit down from 2nd hit
|notes=3rd hit down from 2nd hit
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Spinning Demon ☆+4
|id=Heihachi-f,n,d,DF+4,n,4
|parent=
|parent=Heihachi-f,n,d,DF+4
|input=During Spinning Demon ☆+4
|input=,n,4
|name=Spinning Demon to Tsunami Kick (1)
|target=,m
|target=m
|damage=,10
|damage=10
|startup=
|startup=
|block=-3
|block=-3
|hit=+8
|hit=+8
|ch=+8
|notes=Alternate input f,n,d,df+4,n,4
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Spinning Demon ☆+4,4
|id=Heihachi-f,n,d,DF+4,n,4,4
|parent=
|parent=eihachi-f,n,d,DF+4,n,4
|input=During Spinning Demon ☆+4,4
|input=,4
|name=Spinning Demon to Tsunami Kick
|name=Tsunami Kick
|target=m,m
|target=,m
|damage=10,20
|damage=,20
|startup=
|startup=
|block=-14
|block=-14
|hit=-3<sup>C</sup>
|hit=-3c
|ch=-3<sup>C</sup>
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit.
* Combo from 1st hit
* Forces an opponent to crouching upon hit.}}
* Alternate input f,n,d,df+4,n,4}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Spinning Demon ☆+1
|id=Heihachi-f,n,d,DF+4,1
|parent=
|parent=Heihachi-f,n,d,DF+4
|input=During Spinning Demon ☆+1
|input=,1
|name=Spinning Demon Uppercut
|name=Spinning Demon Uppercut
|target=m
|target=m
Line 1,305: Line 1,210:
|block=-15
|block=-15
|hit=LNC
|hit=LNC
|ch=LNC
|notes=Alternate input f,n,d,df+4,1
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Rage,d+1+2
|id=Heihachi-R.d+1+2
|parent=
|parent=
|input=During Rage,d+1+2
|input=R.d+1+2
|name=Rage Art
|name=Rage Art
|target=m,th
|target=m
|damage=55
|damage=55
|startup=i20
|startup=i20
|block=-22
|block=-22
|hit=Th
|hit=KND
|ch=Th
|crush=pc8~
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Guard Point 8F
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Rage+1,b+2,1+2
|id=Heihachi-1,R.b+2,1+2
|parent=
|parent=Heihachi-1
|input=During Rage+1,b+2,1+2
|input=R.2,1+2
|name=Rage Drive2
|name=Rage Drive 1
|target=h,m,h
|target=m,h
|damage=7,20,21
|damage=20,21
|startup=i10
|startup=
|block=+9<sup>C</sup>
|block=+9c
|hit=LNC
|hit=LNC
|ch=LNC
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st CH or 2nd NH
* Combo from 1st CH
* Forces an opponent to crouching upon block.
* Combo from 2nd hit
* Special effect when approach mid-air enemy}}
* [[Heihachi combos#Rage|?]] on airborne opponent hit}}
}}
}}
{{Move7
{{Move7
|id=Heihachi-During Rage,b+2,1+2
|id=Heihachi-R.b+2,1+2
|parent=
|parent=
|input=During Rage,b+2,1+2
|input=R.b+2,1+2
|name=Rage Drive1
|name=Rage Drive 2
|target=m,h
|target=m,h
|damage=20,21
|damage=20,21
|startup=i22
|startup=i22
|block=+9<sup>C</sup>
|block=+9c
|hit=LNC
|hit=LNC
|ch=LNC
|crush=
|crush=
|recv=
|recv=
Line 1,373: Line 1,256:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st NH
* Combo from 1st hit
* Block from 1st block
* Jail from 1st block
* Forces an opponent to crouching upon block.
* [[Heihachi combos#Rage|?]] on airborne opponent hit}}
* Special effect when approach mid-air enemy}}
}}
}}
{{Move7
{{Move7
Line 1,383: Line 1,265:
|input=1+3
|input=1+3
|name=Neck Breaker
|name=Neck Breaker
|target=th(h)
|target=t
|damage=35
|damage=35
|startup=i12
|startup=i12~14
|block=Foot-sd<br>Fac-Up
|block=-3
|hit=<img src="../lp.gif" class="c"> or <img class="c" src="../rp.gif"><br>
|hit=KND
-3F
|notes=Throw break 1 or 2
|ch=
}}
|crush=
{{Move7
|recv=
|id=Heihachi-f+1+3
|tot=Long Range Throw
|parent=
|range=
|input=f+1+3
|tracksLeft=
|name=Neck Breaker
|tracksRight=
|target=t
|notes=
|damage=35
|startup=i15~17
|block=-3
|hit=KND
|notes={{Plainlist|
* {{Homing}}
* Same throw as 1+3}}
}}
}}
{{Move7
{{Move7
Line 1,403: Line 1,291:
|input=2+4
|input=2+4
|name=Jumping Powerbomb
|name=Jumping Powerbomb
|target=th(h)
|target=t
|damage=35
|startup=i12~14
|block=+0
|hit=KND
|notes={{Plainlist|
* {{FB}}
* Throw break 1 or 2
* Both BT on break}}
}}
{{Move7
|id=Heihachi-f+2+4
|parent=
|input=f+2+4
|name=Jumping Powerbomb
|target=t
|damage=35
|damage=35
|startup=i12
|startup=i15~17
|block=Foot-sd<br>Fac-Up
|block=+0
|hit=<img src="../lp.gif" class="c"> or <img src="../rp.gif" class="c"><br>
|hit=KND
±0F<br>
|notes={{Plainlist|
RP<br>BT each other
* {{Homing}}
|ch=
* Same throw as 2+4}}
|crush=
|recv=
|tot=Long Range Throw<br>
Floor Break
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-Approach from left side
|id=Heihachi-Left throw
|parent=
|parent=
|input=Approach from left side
|input=Left throw
|name=Guillotine Chop
|name=Guillotine Chop
|target=th(h)
|target=t
|damage=40
|damage=40
|startup=
|startup=
|block=Foot-sd<br>Fac-Dwn
|block=-3
|hit=<img src="../lp.gif" class="c"><br>
|hit=KND
-3F
|notes=Throw break 1
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-Approach from right side
|id=Heihachi-Right throw
|parent=
|parent=
|input=Approach from right side
|input=Right throw
|name=Freefall
|name=Freefall
|target=th(h)
|target=t
|damage=46
|damage=46
|startup=
|startup=
|block=Foot-sd<br>Fac-Dwn
|block=-3
|hit=<img class="c" src="../rp.gif"><br>
|hit=KND
-3F
|notes={{Plainlist|
|ch=
* {{FB}}
|crush=
* Throw break 2}}
|recv=
|tot=Floor Break
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-Approach from behind
|id=Heihachi-Back throw
|parent=
|parent=
|input=Approach from behind
|input=Back throw
|name=Atomic Drop
|name=Atomic Drop
|target=th(h)
|target=t
|damage=60
|damage=60
|startup=
|hit=KND
|block=Head-sd<br>Fac-Up
|hit=disable
 
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
Line 1,485: Line 1,355:
|input=df+2+3
|input=df+2+3
|name=Fire Starter
|name=Fire Starter
|target=th(h)
|target=t
|damage=25
|damage=25
|startup=i12
|startup=i12
|block=+7F
|block=+0
|hit=<img class="c" src="../rp.gif"><br>
|hit=+7
±0F<br>
|notes=Throw break 2
RP
|ch=
|crush=
|recv=
|tot=<div class="uaccbox"><input class="cssuacc" type="checkbox" id="t_label7"><label for="t_label7">Old Patch Notes</label><div class="uaccshow">・Recovery of both players decreased by 3F (bug fix).</div></div>
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
Line 1,506: Line 1,367:
|input=f,F+1+2
|input=f,F+1+2
|name=Stonehead
|name=Stonehead
|target=th(h)
|target=t
|damage=35(14)
|damage=35
|startup=i12
|startup=i12
|block=Foot-sd<br>Fac-Up
|block=+0
|hit=<img src="../p.gif" class="c"><br>
|hit=KND
±0F<br>
|notes={{Plainlist|
RP
* Throw break 1+2
|ch=
* 14 damage and wall splat on wall hit
|crush=
* Enable side quick roll after throw}}
|recv=
|tot=Enable side quick roll after throw<br>
Damage() is wall hit<br>
Wall Stun
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
Line 1,529: Line 1,382:
|input=f,F+1+4
|input=f,F+1+4
|name=Head Butt Carnival
|name=Head Butt Carnival
|target=th(h)
|target=t
|damage=30
|damage=30
|startup=i12
|startup=i12
|block=Foot-sd<br>Fac-Up
|block=-6
|hit=<img class="c" src="../p.gif"><br>
|hit=KND
-6F
|notes={{Plainlist|
|ch=
* Throw break 1+2
|crush=
* Male only
|recv=
* Input 1 or 2 to revenge (damage 10)
|tot=Male only<br>
* Wall Stun (damage 30)}}
Inputo <img class="c" src="../lp.gif"> or <img src="../rp.gif" class="c"> to revenge (damage 10)<br>
Wall Stun (damage 30)
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-d,df,f+1+3
|id=Heihachi-qcf+1+3
|parent=
|parent=
|input=d,df,f+1+3
|input=qcf+1+3
|name=Broken Toy
|name=Broken Toy
|target=th(h)
|target=t
|damage=45(52)
|damage=45(52)
|startup=i15
|startup=i15
|block=CW<br>Foot-sd<br>Fac-Up
|block=-3
|hit=<img class="c" src="../lp.gif"><br>
|hit=KND
-3F
|tot=50
|ch=50
|notes={{Plainlist|
|crush=
* Throw break 1
|recv=
** 20f break window
|tot=Break Throw 20F<br>
* 52 damage on wall hit}}
Damage() is wall hit
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}
{{Move7
{{Move7
|id=Heihachi-b+1+4orb+2+3
|id=Heihachi-b+1+4
|parent=
|parent=
|input=b+1+4orb+2+3
|input=b+1+4
|name=Heaven's Wrath
|name=Heaven's Wrath
|target=reversal(h
|damage=30
|damage=M)
|hit=KND
/ 30
|crush=ps3~30
|startup=
|tot=66
|block=Foot-sd<br>Fac-Up
|notes={{Plainlist|
|hit=disable
* Alternate input b+2+3
 
* Parries highs and mids
|ch=66
* Self damage: 25 + 50% of opponent attack
|crush=
* Enable blade attack of Yoshimitsu
|recv=
* Ki Charge on whiff}}
|tot=Reversal(H/M) during 3 to 30F<br>
Self-harm damage 25 + 50% of enemy attack<br>
Enable blade attack of Yoshimitsu<br>
To charging after whiff
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}


== External links ==
== External links ==

Revision as of 09:37, 16 November 2023

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
7
+1
+8
i10

1,1

h,​h
7,​6
-1
+8
Combo from 1st hit
Flash Punch Combo

1,​1,2

h,​h,​m
7,​6,​12
-17
KDN
Combo from 1st NH

1,2

h,​h
7,​8
-1
+7
Combo from 1st NH
Demon Slayer

1,​2,2

h,​h,​h
7,​8,​12
-12
+4
Combo from 1st NH
Demon Executioner

1,​2,2~1+2

h,​h,​m
7,​8,​25
-6
KDN
Cancel last hit and transition to -16 -8 SS with u_d
Demon Kicker

1,​2,4

h,​h,​h
7,​8,​21
-9
KDN
KDN*
Combo from 2nd CH

1,b+2

h,​m
7,​21
-2
+8
  • Combo from 1st CH
  • Move can be delayed
Demon Massacre

1,​b+2,1

h,​m,​m
7,​21,​20
-15
KND
Combo from 2nd CH
Demon Lair

1,​b+2,4

h,​m,​m
7,​21,​30
+5
KDN
js
Right Jab

2

h
10
+0
+9
i10
Demon Backhand Spin

2,2

h,​h
10,​18
-13
-2
Combo from 1st hit
Quick Executioner

2,2~1+2

h,​m
10,​25
-6
KDN
Cancel last hit and transition to -14 -5 SS with u_d

3

h
15
-10
+1
i14
Monzenbarai

3,4

h,​m
15,​20
-14
+3
KDN
Combo from 1st hit

4

h
21
-9
KDN
KDN*
i16
t49
Demon Scissors

4~3

m
25
-9
KDN
KDN
i35~37
js9~
FUFT
  • Alternate input:
    • uf+4~3
    • ws4~3
  • Take 5 damage on whiff with D
  • Usually connects at i36 on a standing opponent
Demon Breath

1+2

m
25
-10
KDN
i12

f+2

h
13
-9
+2
i15
Pressure Point

f+2,3

h,​m
13,​20
-2
KDN
KDN*
  • Combo from 1st hit with 12f delay
  • Move can be delayed 15f
Demon Shout

f+2~1+2

m
25
-6
KDN
i21~22
Cancel last hit and transition to SS with u_d
Lightning Crush

f+3

m
20
-2
KDN
KDN*
i18
t45
Right Splits Kick

f+4

m
20
+4c
+7c
KDN
i19~20
t42
+13 on crouching opponent hit
Chrome Dome

f+1+2

h
15
-14
KDN
i12

df+1

m
10
-1
+9
i13
Double Palm Strike

df+1,1

m,​h
10,​8
-2
+4
Combo from 1st hit
Muso Tettsui

df+1,2

m,​m
10,​24
-13c
KDN
  • Combo from 1st hit with 8f delay
  • Move can be delayed 17f
Quick Uppercut

df+2

m
14
-7
+4
LNC
i15
t41
Side kick

df+3

m
17
-7
+4
i17
t43
Front Kick

df+4

m
15
-6
+5
i12
t37
Demon's Wings

df+1+2

m
25
-14
KDN
i24
pc8~
Hammer Punch

d+1

m
16
-9
+2
i16
t44
Transition to FC with D
Hammer Beating

d+1,2

M,​m
16,​17
-9
+6
KDN
  • Combo from 1st CH with 3f delay
  • Move can be delayed 11f
Crouch Straight

d+2

s
8
-4
+7
i11
cs4~
FC
Jichinsai

d+3

m
25
-7c
KDN
i22~23
  • Alternate input:
    • d+3+4
    • df+3+4
Lightning Hammer

d+1+4

m!
50
KDN
i60
Bettering Ram

d+2+3

L!
0
-3
i62
  • +38a on downed opponent
  • 20 damage on direct hit
Eishomon

db+2

L
25
-18
+6c
i23
cs8~
FC
Spin Sweep

db+3

L
12
-18
-4
i15~17
cs4~
FC
Angekisai

db+1+2

m,​m
10,​20
-13
+5
i21
Evasive but not cs

b+1

h
14
-11
-5
i15
Funkei Uraken

b+1,2

h,​h
14,​20
-9
+15g
KDN
  • Combo from 1st hit with 9f delay
  • Move can be delayed 15f
Funkei Goshoha

b+1,2~1+2

h,​m
14,​25
-6
KDN
Cancel last hit and transition to -19 -13 SS with u_d
Rashomon

b+2

m
20
-2
KDN
i22

b+3

h
14
-4
+7
i14~15
Hooking Crescent Thrust

b+3,2

h,​h
14,​20
-1
+8
KDN
Combo from 1st hit
Hooking Crescent Kick

b+3,3

h,​m
14,​25
-12c
KDN
Combo from 1st hit
Shingetsusen

b+4

m
20
-9
KDN
KDN*
i18~20
t46

b+1+2

m
18
-9
+8
i17
Twin Hammer Volley

b+1+2,1+2

m,​m
18,​24
-13
KDN
  • Combo from 1st hit with 10f delay
  • Move can be delayed 18f

uf+3

m
17
-10
KDN
i28
js9~
Hell Axle

uf+3,4

m,​m
17,​20
+3
KDN
,js
Not available on whiff

ub+4

m
11
-19
-8
i15
js9~

u+4

m
15
-13
KDN
LNC
i15
js9~
t46
Wind Slicer

uf+4

m
25
-5
KDN
i24
js9~

uf,n,4

m
25
-24
KDN
i29
js
Demon Uppercut

f,F+2

m
22
-16
LNC
i19~21
Left Splits Kick

f,F+3

m
25
-3c
KDN
i20~22

f,f,n,2

h
7
-10
-1
-1
i12
  • Same extensitons as 2
  • 10 hit starter

b,n,f+2

m
12
-7
+4
i15
Tenma Destroyer

b,​n,​f+2,1

m,​h
12,​24
-9
KDN
  • Combo from 1st hit with 11f delay
  • Move can be delayed 17f
Subjugator

b,​n,​f+2,2

m,​m
12,​21
-12c
+1c
LNC
  • Combo from 1st hit with 7f delay
  • Move can be delayed 17f
Tenma Barrage

b,​n,​f+2,3

m,​h
12,​20
-6
KDN
  • Combo from 1st hit with 7f delay
  • Move can be delayed 17f
Deity Slayer

b,B+1+2

m
25
+10g
KDN
i35~36
Wall crush on block +12g
Shadow Step

b,B+3+4

t60
Iron Hand

qcf+2

m
30
-17
KDN
i15
Leaping Side Kick

f,f,F+3

m
30
+9g
KDN
i22~25
js3~
Quick Iron Fist

ws1

m
17
-14
KDN
i13
Dark Thrust

ws2

m
20
-6
+11g
KDN
i18
cs
t50
Tailspin

ws3

m
10
-11
+0
i18
Holy Demon Cross

ws3,1+2

m,​m
10,​20
-14
KDN
Combo from 1st hit

ws4

m
13
-3
+8
i11~12
Tsunami Kick

ws4,4

m,​m
13,​16
-15
+0c
  • Combo from 1st hit
  • Move can be delayed 7f
Crouching Dragon Kick

FC.df+4

l
20
-23
KDN
i19
cs1~
t60 FC
Kidney Smasher

ss2

m
10
-9
-1
i19
Kidney Crush Combo

ss2,1

m,​m
10,​20
-14
KDN
  • Combo from 1st hit with 5f delay
  • Move can be delayed 16f
Geta Stomp

OTG.d+4

l
30
-14
-3
i18
Auger

2+3+4

Cancellable at any point
Ki Charge

1+2+3+4

t55

1+2+3+4,d,u,n,uf+3

m
36
-10
KDN
i84
Alternate input 1+2+3+4,d,u,n,u+3

1+2+3+4,​d,​u,​n,​uf+3,4

m,​m
36,​20
+3
KDN
Not available on whiff

(Back to wall).b,b,UB

m
25
-1
KDN
i29
js5~7 is8~13 js14~
Raijin Stance

f+3+4

ps5~12
t40
Parries punches
Fusatsujin Hasaiken

RAI.1

h
20
-2
KDN
KDN*
i17

RAI.2

m
20
-13
KDN
i15
Raijin's Wrath

RAI.2,1

m,​m
20,​23
-17c
KDN
KDN*
Combo from 1st hit
Lightning Bolt

RAI.1+2

h!
35
KDN
i56
Cancel with B for total 50f
Dragon Uppercut

f,n,d,df+1

m
25
-15
KND
i19~20

f,n,df:1

m
35
-10
LNC
i19
cs6~
Wind God Fist

f,n,d,df+2

h
20
-10
LNC
i11
t40
Electric Wind God Fist

f,n,d,df:2

h
23
+5
LNC
i11
t36
Jumping Mid Kick

f,n,d,df+3

m
30
+7
KDN
i27
js5~
Jumping Low Kick

f,n,d,DF+3

l
24
-23
KDN
i33
js5~

f,n,d,DF+4

l
15
-23
+8c
KDN
i16
Alternate input f,n,d,df+4

f,​n,​d,​DF+4,4

L,​l
15,​10
-10
+3c
KDN
2nd hit down from 1st hit
Spinning Demon

f,​n,​d,​DF+4,​4,4

L,​L,​l
15,​10,​8
-10
+3c
KDN
3rd hit down from 2nd hit

f,​n,​d,​DF+4,n,4

L,​m
15,​10
-3
+8
Alternate input f,n,d,df+4,n,4
Tsunami Kick

,4

,​m
,​20
-14
-3c
  • Combo from 1st hit
  • Alternate input f,n,d,df+4,n,4

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Spinning Demon Uppercut

f,​n,​d,​DF+4,1

Lm
1520
-15
LNC
Alternate input f,n,d,df+4,1
Rage Art

R.d+1+2

m
55
-22
KND
i20
pc8~
Rage Drive 1

1R.2,1+2

hm,​h
720,​21
+9c
LNC
  • Combo from 1st CH
  • Combo from 2nd hit
  • ? on airborne opponent hit
Rage Drive 2

R.b+2,1+2

m,​h
20,​21
+9c
LNC
i22
  • Combo from 1st hit
  • Jail from 1st block
  • ? on airborne opponent hit
Neck Breaker

1+3

t
35
-3
KND
i12~14
Throw break 1 or 2
Neck Breaker

f+1+3

t
35
-3
KND
i15~17
Homing
  • Same throw as 1+3
Jumping Powerbomb

2+4

t
35
+0
KND
i12~14
Floor Break
  • Throw break 1 or 2
  • Both BT on break
Jumping Powerbomb

f+2+4

t
35
+0
KND
i15~17
Homing
  • Same throw as 2+4
Guillotine Chop

Left throw

t
40
-3
KND
Throw break 1
Freefall

Right throw

t
46
-3
KND
Floor Break
  • Throw break 2
Atomic Drop

Back throw

t
60
KND
Fire Starter

df+2+3

t
25
+0
+7
i12
Throw break 2
Stonehead

f,F+1+2

t
35
+0
KND
i12
  • Throw break 1+2
  • 14 damage and wall splat on wall hit
  • Enable side quick roll after throw
Head Butt Carnival

f,F+1+4

t
30
-6
KND
i12
  • Throw break 1+2
  • Male only
  • Input 1 or 2 to revenge (damage 10)
  • Wall Stun (damage 30)
Broken Toy

qcf+1+3

t
45(52)
-3
KND
i15
t50
  • Throw break 1
    • 20f break window
  • 52 damage on wall hit
Heaven's Wrath

b+1+4

30
KND
ps3~30
t66
  • Alternate input b+2+3
  • Parries highs and mids
  • Self damage: 25 + 50% of opponent attack
  • Enable blade attack of Yoshimitsu
  • Ki Charge on whiff

External links