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'''Jin''' is... | |||
'''Jin''' is an incredibly versatile character, having an answer for every situation. His strengths include powerful punishment, space control with long-ranged keep-out attacks, and excellent close-ranged pressure thanks to his pokes and wavedash mix-ups. His execution requirements are strict in high-level play, but he can be played effectively by beginners and masters alike. | |||
Jin’s strong space control tools include ''Front Thrust Kick'' (f+4) a safe, counter-hit launching mid, and ''Battery Sidekick'' (f, f+4), a safe knockdown mid. When it’s time to go on the offense, use ''Demon’s Paw'' (f, f+2), a safe, long-ranged, mid Heat Engager; one of the strongest approach tools in Tekken 8. | |||
Up close, Jin has several strong, delayable poking strings, such as ''Double Thrust > Roundhouse'' (2, 1, 4), ''Mid Left Punch > High Roundhousekick'' (d/f+1, 4), and ''Shun Masatsu'' (b+2, 1). Mix in strong lows, such as ''Scourge'' (d+2) and ''Right Low Roundhouse'' (d/b+4) for oppressive offense. | |||
Jin’s moveset is rounded out with the incredible ''Electric Wind Hook Fist'' (f, n, d, d/f+2), an excellent tool for pressure, keep out and punishment alike. Practice wavedashing to mix it up with ''Depraved Savagery'' (f, n, d, d/f+4, 2), a power low, and ''Left Axe Kick'' (f, f+3), a safe mid launcher. | |||
Perhaps the most well-rounded character in the roster, few encompasses Tekken more than Jin: The Lightning of Fate! | |||
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|blue= | |blue= | ||
* | * A plentitude of pokes | ||
* Superb space control | |||
* Magnificent mix-ups | |||
* Powerful punishment | |||
* A unique parry | |||
* Believes in his heart | |||
|red= | |red= | ||
* | * Strict execution requirements for mastery | ||
* Will probably be tried for war crimes | |||
}} | }} | ||
{{Navbox fighters}} | {{Navbox fighters}} |
Revision as of 16:52, 2 February 2024
Jin |
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Jin is an incredibly versatile character, having an answer for every situation. His strengths include powerful punishment, space control with long-ranged keep-out attacks, and excellent close-ranged pressure thanks to his pokes and wavedash mix-ups. His execution requirements are strict in high-level play, but he can be played effectively by beginners and masters alike.
Jin’s strong space control tools include Front Thrust Kick (f+4) a safe, counter-hit launching mid, and Battery Sidekick (f, f+4), a safe knockdown mid. When it’s time to go on the offense, use Demon’s Paw (f, f+2), a safe, long-ranged, mid Heat Engager; one of the strongest approach tools in Tekken 8.
Up close, Jin has several strong, delayable poking strings, such as Double Thrust > Roundhouse (2, 1, 4), Mid Left Punch > High Roundhousekick (d/f+1, 4), and Shun Masatsu (b+2, 1). Mix in strong lows, such as Scourge (d+2) and Right Low Roundhouse (d/b+4) for oppressive offense.
Jin’s moveset is rounded out with the incredible Electric Wind Hook Fist (f, n, d, d/f+2), an excellent tool for pressure, keep out and punishment alike. Practice wavedashing to mix it up with Depraved Savagery (f, n, d, d/f+4, 2), a power low, and Left Axe Kick (f, f+3), a safe mid launcher.
Perhaps the most well-rounded character in the roster, few encompasses Tekken more than Jin: The Lightning of Fate!
- A plentitude of pokes
- Superb space control
- Magnificent mix-ups
- Powerful punishment
- A unique parry
- Believes in his heart
- Strict execution requirements for mastery
- Will probably be tried for war crimes
Characters (Tekken 8) |
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