(Created page with "== Punishes == === Standing === i10 - 1, 2, 3 - 24 DMG high - Panic punish i12 - B 1, 2 - 33 DMG high - #wallbreak, #tornado - Sets up wall combos i12 - D 1+2 - 30 DMG mid - #wallbreak i14 - B3 - 16 DMG high - #safeOB #launcher i14 - F2 - 40 DMG high - #heatEngager i15 - DF2 - 13 DMG mid - #highCrush #safeOB #launcher #standingOnly === While Standing === i11 - WS4 - 18 DMG mid i13 - WS3, 2 - 37 DMG mid #wallbreak i15 - WS2 - 20 DMG mid - #launcher === Wiff Pu...") Â |
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= | {{PunisherTable | ||
= | | standing = {{o | ||
  |{{o| moveId = Paul-2,3}} | |||
 |   |{{o| moveId = Paul-b+1,2 }} | ||
  |{{o| moveId = Paul-b+3 }} | |||
 |   |{{o| moveId = Paul-f+2 }} | ||
  |{{o| moveId = Paul-df+2 }} | |||
 |  }} | ||
| crouching = {{o | |||
 |   |{{o| moveId = Paul-ws4 }} | ||
  |{{o| moveId = Paul-ws3,2 }} | |||
 |   |{{o| moveId = Paul-ws2}} | ||
 }} | |||
 | | backTurnedOpponent = {{o | ||
  |{{o| moveId = Paul-d+1+2 }} | |||
 }} | |||
 | | groundedOpponent = {{o | ||
  |{{o| moveId = Paul-OTG.d+2}} | |||
 |   |{{o| moveId = Paul-db+2}} | ||
 }} | |||
 | }} | ||
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= | |||
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Revision as of 02:38, 7 February 2024
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,3 | 31 | +22d (+13) |
-12 | b+1,2 | 33 | +16d (-1) FDFA |
-13 | f+2 | 38 | +9 |
-14 | b+3 | 16 | +31a (+25) |
-15 | df+2 | 13 | +33a (+23) |
Crouching | |||
-11 | ws4 | 18 | +5 |
-13 | ws3,2 | 37 | +17d (+8) |
-15 | ws2 | 20 | +27a (+17) |
Back-turned opponent | |||
-12 | d+1+2 | 30 | +16d (+11) |
Grounded opponent | |||
-18 | OTG.d+2 | 16 | -1d (-9) |
-19 | db+2 | 21 | +14d (-3) FDFA |