Xiaoyu punishers: Difference between revisions

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(added launcher)
(all I can find for now)
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|standing={{o
|standing={{o
   |{{o| moveId = Xiaoyu-1,d+2 | enemy = -10 }}
   |{{o| moveId = Xiaoyu-1,d+2 | enemy = -10 }}
  |{{o| moveId = Xiaoyu-f+1+2 | enemy = -12 }}
  |{{o| moveId = Xiaoyu-b+4,1 | enemy = -13 }}
  |{{o| moveId = Xiaoyu-3 | enemy = -14 }}
   |{{o| moveId = Xiaoyu-b+1+2 | enemy = -15 | staple = ??? }}
   |{{o| moveId = Xiaoyu-b+1+2 | enemy = -15 | staple = ??? }}
   }}
   }}
|crouching={{o
|crouching={{o
   |{{o| moveId = Xiaoyu-ws4 | enemy = -11 }}
   |{{o| moveId = Xiaoyu-ws4 | enemy = -11 }}
  |{{o| moveId = Xiaoyu-ws1,4 | enemy = -12 }}
  |{{o| moveId = Xiaoyu-ws1+2,1+2 | enemy = -14 }}
  |{{o| moveId = Xiaoyu-ws2* | enemy = -22 | staple = ??? }}
   }}
   }}
|backTurnedOpponent={{o
|backTurnedOpponent={{o
   }}
   }}
}}
}}

Revision as of 07:03, 9 February 2024

Standing
Enemy Move Damage Frames
-101,d+216+8
-12f+1+225+15d (+10)
-13b+4,130+40d (-18)
-14317+22a
-15b+1+220 (???)+29a (+19)
Crouching
-11ws420+20a (+13)
-12ws1,424+12g
-14ws1+2,1+232+7c
-22ws2*20 (???)+38a (+28)
Back-turned opponent
Grounded opponent