Law (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
m (fixed typo)
m (added internal links)
Line 3: Line 3:
'''Law''' is a close range, poking based character with strong neutral tools and above-average block punishment. His extensive moveset allows for flexibility in terms of playstyle - shifting between aggressive sticky pressure, forcing CH situations, and a mix of backdashing and whiff punishment.  
'''Law''' is a close range, poking based character with strong neutral tools and above-average block punishment. His extensive moveset allows for flexibility in terms of playstyle - shifting between aggressive sticky pressure, forcing CH situations, and a mix of backdashing and whiff punishment.  


He's also one of the few slide archetype characters (Law, Lee, Shaheen). In comparison to other slide-based characters, he doesn't have the space control of [[Lee]] or the easier access to damage of [[Shaheen]], but he makes up for it by having stronger, safer pokes and an easy i14 launcher while retaining above-average sidestep capabilities (which Lee lacks).
He's also one of the few [[slide]] archetype characters (Law, Lee, Shaheen). In comparison to other slide-based characters, he doesn't have the space control of [[Lee]] or the easier access to damage of [[Shaheen]], but he makes up for it by having stronger, safer pokes and an easy i14 launcher while retaining above-average sidestep capabilities (which Lee lacks).


At lower levels of play, his plethora of strings and panic tools have earned him a notorious reputation online - but all of these are extremely risky and heavily punishable once one is more familiar with the matchup. His more advanced techniques require the use of [[DSS]] - a unique stance that allows cancelling the recovery of certain moves - this is mainly utilised in combos, but can occasionally be used for pressure.  
At lower levels of play, his plethora of strings and panic tools have earned him a notorious reputation online - but all of these are extremely risky and heavily punishable once one is more familiar with the matchup. His more advanced techniques require the use of [[DSS]] - a unique stance that allows cancelling the recovery of certain moves - this is mainly utilised in combos, but can occasionally be used for pressure.  

Revision as of 08:54, 18 January 2021

Law is a close range, poking based character with strong neutral tools and above-average block punishment. His extensive moveset allows for flexibility in terms of playstyle - shifting between aggressive sticky pressure, forcing CH situations, and a mix of backdashing and whiff punishment.

He's also one of the few slide archetype characters (Law, Lee, Shaheen). In comparison to other slide-based characters, he doesn't have the space control of Lee or the easier access to damage of Shaheen, but he makes up for it by having stronger, safer pokes and an easy i14 launcher while retaining above-average sidestep capabilities (which Lee lacks).

At lower levels of play, his plethora of strings and panic tools have earned him a notorious reputation online - but all of these are extremely risky and heavily punishable once one is more familiar with the matchup. His more advanced techniques require the use of DSS - a unique stance that allows cancelling the recovery of certain moves - this is mainly utilised in combos, but can occasionally be used for pressure.

In general, all of this combined makes Law a very strong character suitable to many players. However, he does face challenges making life-lead comebacks without counter hits - which means a patient opponent can be difficult to open up. This is exacerbated by Law possessing one of the worse rage drives in the game.

External links