Yoshimitsu punishers: Difference between revisions

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(Added framedata for on block with all punishers. Useful to know for both yoshimitsu, and his enemies.)
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{| class="punishers"
{| class="punishers"
| colspan="4"  class="table-cat" | Standing
| colspan="5"  class="table-cat" | Standing
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]!! [[Movelist#Hit|On Block]]
|-
|-
| -6 || 1SS.1+4 || 21 || +14
| -6 || 1SS.1+4 || 21 || +14 || -15
|-
|-
|-
|-
| -8 || NSS.1+4 || 24 || +14 +64a
| -8 || NSS.1+4 || 24 || +14 +64a || -15
|-
|-
| rowspan="2" |-10
| rowspan="2" |-10
|-
|-
| 1,1SS.1 || 26 || +4c
| 1,1SS.1 || 26 || +4c || -9
|-
|-
|-
|-
|  || 1,NSS.1 || 29 || +16d
|  || 1,NSS.1 || 29 || +16d || -9
|-
|-
| -11 || 2,2 || 28 || +15g
| -11 || 2,2 || 28 || +15g || -1
|-
|-
| || 2,NSS.1 || 30 || +19d || -5
|-
|-
| || 2,NSS.1 || 30 || +19d
| -13 || df+1,4 || 31 || +4 || -12
|-
|-
| -13 || df+1,4 || 31 || +4
| -14 || b+2,2 || 33 || +2d (+17 HE) || -13
|-
|-
| -14 || b+2,2 || 33 || +2d (+17 HE)
|-
|-
| || f,n,d,df+2 || 20 || +6g || -13
|-
|-
| || f,n,d,df+2 || 20 || +6g
| -15 || df+2 || 13 || +34a (+24) || -7
|-
|-
| -15 || df+2 || 13 || +34a (+24)
| || uf+3 || 15 || +32a (+22) || -13
|-
|-
| || uf+3 || 15 || +32a (+22)
|-
|-
| ‐17 || f,n,d,df+1 || 22 || +35a (+25) || -17
|-
|-
| ‐17 || f,n,d,df+1 || 22 || +35a (+25)
| -18 || H.2+3 || 51 || -3d || +4 (DGF +10)
|-
|-
| -18 || H.2+3 || 51 || -3d
| colspan="5" class="table-cat" | Crouching
|-
|-
| colspan="4" class="table-cat" | Crouching
| -6 || FC 1SS.d+1+4 || 20 || +14 ||
|-
|-
| -6 || FC 1SS.d+1+4 || 20 || +14
|-
|-
| -8 || FC NSS.d+1+4 || 24 || +14 +64a || -15
|-
|-
| -8 || FC NSS.d+1+4 || 24 || +14 +64a
|-
|-
| -10 || FC d1 || 5 || +8 || -5
|-
|-
| -10 || FC d1 || 5 || +8
| -11 || ws4 || 14 || +5 || -6
|-
|-
| -11 || ws4 || 14 || +5
| -14 || ws1,2 || 30 || +14g || -4
|-
|-
| -14 || ws1,2 || 30 || +14g
| -15 || ws2,1SS.1 || 27 || +36a (+26) || -3 DGF
|-
|-
| -15 || ws2,1SS.1 || 27 || +36a (+26)
|-
|-
| || uf+3 || 15 || +32a (+22) || -13
|-
|-
| || uf+3 || 15 || +32a (+22)
| ‐17 || f,n,d,df+1 || 22 || +35a (+25) || -17
|-
|-
| ‐17 || f,n,d,df+1 || 22 || +35a (+25)
| -18 || H.2+3 || 51 || -3d || +4 (DGF +10)
|-
| -18 || H.2+3 || 51 || -3d

Revision as of 23:01, 23 March 2024

This page is for Tekken 8. For Tekken 7, see Yoshimitsu punishers (Tekken 7).

Standing
Enemy Move Damage Frames On Block
-6 1SS.1+4 21 +14 -15
-8 NSS.1+4 24 +14 +64a -15
-10
1,1SS.1 26 +4c -9
1,NSS.1 29 +16d -9
-11 2,2 28 +15g -1
2,NSS.1 30 +19d -5
-13 df+1,4 31 +4 -12
-14 b+2,2 33 +2d (+17 HE) -13
f,n,d,df+2 20 +6g -13
-15 df+2 13 +34a (+24) -7
uf+3 15 +32a (+22) -13
‐17 f,n,d,df+1 22 +35a (+25) -17
-18 H.2+3 51 -3d +4 (DGF +10)
Crouching
-6 FC 1SS.d+1+4 20 +14
-8 FC NSS.d+1+4 24 +14 +64a -15
-10 FC d1 5 +8 -5
-11 ws4 14 +5 -6
-14 ws1,2 30 +14g -4
-15 ws2,1SS.1 27 +36a (+26) -3 DGF
uf+3 15 +32a (+22) -13
‐17 f,n,d,df+1 22 +35a (+25) -17
-18 H.2+3 51 -3d +4 (DGF +10)