(Created page with "=Ballerina Spin= A) It does have an effect on the gameplay, it wall splates on hit B) It already is used in frame data all the time on this site, it has to be explained =Cru...") |
No edit summary |
||
Line 11: | Line 11: | ||
'''g''' : Opponent can guard during recovery -- that explanation raises questions on what in the world does that mean, I know because it's a very common thing to need further explanation | '''g''' : Opponent can guard during recovery -- that explanation raises questions on what in the world does that mean, I know because it's a very common thing to need further explanation | ||
0 doesn't need an operator - important thing to note, people would sometimes write +0 as advantage, especially on automated things | 0 doesn't need an operator - important thing to note, people would sometimes write +0 as advantage, especially on automated things | ||
=== Startup === | |||
The frames where the move can hit, also known as the active frames. | |||
: Factually wrong, categoriacally, directly contradicts the [[Frames]] page |
Revision as of 15:44, 23 January 2021
Ballerina Spin
A) It does have an effect on the gameplay, it wall splates on hit B) It already is used in frame data all the time on this site, it has to be explained
Crush
In fighting games, that is called reversal mechanics, not only because under that category we also have actual parries, but also because that's what they are, reversal mechanics, things that make throwing moves in a disadvantage viable. Same reason Reversal as a fighting game term was going to be a page at some point
General Approach to editing
Don't just delete articles, there is a reason why things get added. I added that information to the lettered add-ons because they just don't give full explanation, and since they don't have links to fuller pages, this is the place they are explained the most fully. g : Opponent can guard during recovery -- that explanation raises questions on what in the world does that mean, I know because it's a very common thing to need further explanation 0 doesn't need an operator - important thing to note, people would sometimes write +0 as advantage, especially on automated things
Startup
The frames where the move can hit, also known as the active frames.
- Factually wrong, categoriacally, directly contradicts the Frames page