Lidia movelist (Tekken 7): Difference between revisions

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== n ==
== n ==


{{MoveData
|id=Lidia-1
|name=Jab
|input=1
|target=h
|damage=7
|startup=i10
|block=+1
|hit=+8
}}
{{MoveData
|id=Lidia-1,1
|name=Mid Four-Finger Jab
|inputLead=1
|input=,1
|targetLead=h
|target=,m
|damageLead=7
|damage=,17
|startupRoot=i10
|startup=,i25
|block=-11
|hit=+5
|ch=[[Lidia combos#Staples|+60a]]
|notes=Combo from 1st hit
}}
{{MoveData
|id=Lidia-1,2
|name=Flurry
|inputLead=1
|input=,2
|targetLead=h
|target=,h
|damageLead=7
|damage=,8
|startupRoot=i10
|startup=,i10
|block=-2
|hit=+5
|notes=Jail from 1st attack
}}
{{MoveData
{{MoveData
|id=Lidia-1,2,2
|id=Lidia-1,2,2
|name=Flurry to Mid Chaser
|name=Mid Chaser
|inputLead=1,2
|inputLead=1,2
|input=,2
|input=,2
|targetLead=h,m
|targetLead=h,h
|target=,m
|target=,m
|damageLead=7,8
|damageLead=7,8
Line 69: Line 109:
* Combo from 2nd hit
* Combo from 2nd hit
* Transition to CFO on hit}}
* Transition to CFO on hit}}
}}
{{MoveData
|id=Lidia-1,2,3
|name=Gale Kick
|inputLead=1,2
|input=,3
|targetLead=h,h
|target=,h
|damageLead=7,8
|damage=,27
|startupRoot=i10
|startup=,i26~27
|block=-6
|hit=+20a (+11a)
|notes={{Plainlist|
* Tailspin
* Wall break}}
}}
{{MoveData
|id=Lidia-1,2,4
|name=Low Right Kick
|inputLead=1,2
|input=,4
|targetLead=h,h
|target=,l
|damageLead=7,8
|damage=,15
|startupRoot=i10
|startup=,i26
|block=-13
|hit=+3
|ch=[[Lidia combos#Mini-combos|+38a]]
|notes={{Plainlist|
* Tailspin
* Wall break}}
}}
{{MoveData
|id=Lidia-1,2,4,4
|name=Triangle Kick
|inputLead=1,2,4
|input=,4
|targetLead=h,h,l
|target=,h
|damageLead=7,8,15
|damage=,20
|startupRoot=i10
|startup=,i21~22
|block=+6c
|hit=[[Lidia combos#Staples|+25a]]
|notes=3rd attack won't cause knockdown on counter hit
}}
}}



Revision as of 15:08, 23 March 2021

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.d+1+2

m
55–82
-22
0d
i20
pc8~19
Damage increases with lower health
Rage Drive 1

R.f,F+2+3

m,​m,​h,​m,​h
16,​3,​3,​3,​5
+27g
i13
  • Attacks after 1st only come out on hit
  • Transition to CFO on block
Rage Drive 2

R.TAW.4,2

L,​M
23,​20
-12c
i20
,i23~25
  • Jail from 1st block
  • Combo from 1st hit +24d

n

Jab

1

h
7
+1
+8
i10
Mid Four-Finger Jab

1,1

h,​m
7,​17
-11
+5
i10
,i25
Combo from 1st hit
Flurry

1,2

h,​h
7,​8
-2
+5
i10
,i10
Jail from 1st attack
Mid Chaser

1,​2,2

h,​h,​m
7,​8,​10
-10
+8
i10
,i22
  • Combo from 2nd hit
  • Transition to CFO on hit
Gale Kick

1,​2,3

h,​h,​h
7,​8,​27
-6
+20a (+11a)
i10
,i26~27
  • Tailspin
  • Wall break
Low Right Kick

1,​2,4

h,​h,​l
7,​8,​15
-13
+3
i10
,i26
  • Tailspin
  • Wall break
Triangle Kick

1,​2,​4,4

h,​h,​l,​h
7,​8,​15,​20
+6c
i10
,i21~22
3rd attack won't cause knockdown on counter hit

CFO

Cat Foot Stance I

f+3+4

CFO
Sashi-te

CFO.1

h
22
+4
+40 (-18)
i19
Mid Chop

CFO.2

m
17
-9
+4
i17
High Left Reverse Roundhouse Kick

CFO.3

h
28
-1
i26~27
Tailspin
Muramasa

CFO.4

l
20
+8c
i28

HNE

Heaven and Earth

CFO.n,f

HNE
Magpie Strike

HNE.1

m
21
-6
i16
Low Chop

HNE.2

L
25
-13
+4c
i20~21
cs
FC
Morote-zuki

HNE.1+2

h
25
  • Guard break
  • Wall break

CFT

Cat Foot Stance II

b+3+4

CFT
Mid Left Jab

CFT.1

m
27
-9
+17a (+8a)
i20
Wall break

CFT.2

h
17
-9
+2
i14~15

CFT.2,3

h,​m
17,​15
-6
+5
i14~15
,i18~19
Jail from 1st attack
Enlightenment

CFT.2,​3,1

h,​m,​m
17,​15,​25
-7
+13a (+4a)
i14~15
,i18
  • Wall bounce
  • Combo from 2nd counter hit
High Left Reverse Hook

CFT.3

h
23
-4
+11g
i13~14
Tailspin

CFT.4

L
10
-26
+15a
i19~20
cs
Staggers on block
Crouching Tiger, Rising Dragon

CFT.4,4

L,​M
10,​25
-14
+5d
i19~20
,i38~39
,js
Combo from 1st hit -5d
Gojushiho

CFT.1+2

m
25
-10
+16a (+7a)
i17
Wall break

TAW

Pouncing Tiger, Stalking Wolf

CFT.n,f

TAW
Bassai-zuki

TAW.1

m
30
+6
+25a (+20a)
i22
  • Wall break
  • Can clean hit
Jion Upward Thrust

TAW.2

M
25
-7
+22a (+5a)
i15~16
Wall break
Mid Left Kick

TAW.3

m
19
-6
+4
i17
Nimble Thrust

TAW.3,1

m,​m
19,​21
-6
+4
i17
,i26
Combo from 1st hit
Pale Rain

TAW.4

L
23
-12
+9a
i20

VAC

Vacuity

CFO.n,b

js
VAC
Alternate input CFT.n,b
Swift High Jab

VAC.1

h!
45
+14a (+5a)
i16~18
Wall break