RogerDodger (talk | contribs) (→f) |
RogerDodger (talk | contribs) (→f) |
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* Combo from 4th hit | * Combo from 4th hit | ||
* No wall combo}} | * No wall combo}} | ||
}} | |||
== d/f == | |||
{{MoveData | |||
|id=Lidia-d/f+1 | |||
|name=Mid Left Hook | |||
|input=d/f+1 | |||
|target=m | |||
|damage=13 | |||
|startup=i13 | |||
|block=-5 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+1,2 | |||
|name=Reverse Chop | |||
|inputLead=d/f+1 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,10 | |||
|startupRoot=i13 | |||
|startup=,i16~17 | |||
|block=-3 | |||
|hit=+8 | |||
|notes=Combo from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+1,3 | |||
|name=Mid Left Sidekick | |||
|inputLead=d/f+1 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=13 | |||
|damage=,20 | |||
|startupRoot=i13 | |||
|startup=,i23 | |||
|block=-13 | |||
|hit=+13a (+4a) | |||
|ch=[[Lidia combos#Staples|+58a]] | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Combo from 1st counter hit}} | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+2 | |||
|name=Shadowless Fist | |||
|input=d/f+2 | |||
|target=m | |||
|damage=17 | |||
|startup=i15 | |||
|block=-6 | |||
|hit=+12g | |||
|ch=[[Lidia combos#Mini-combos|+42d (+34d)]] | |||
|notes=Transition to CFT on hit | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+3 | |||
|name=Mid Left Right Knee | |||
|input=d/f+3 | |||
|target=m | |||
|damage=15 | |||
|startup=i14~15 | |||
|block=-8 | |||
|hit=+5 | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+3,4 | |||
|name=Mid Right Sidekick | |||
|inputLead=d/f+3 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=15 | |||
|damage=,20 | |||
|startupRoot=i14~15 | |||
|startup=,i22 | |||
|block=-12 | |||
|hit=[[Lidia combos#Mini-combos|+34d (+26d)]] | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Combo from 1st counter hit}} | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+3~1 | |||
|input=d/f+3~1 | |||
|target=h | |||
|damage=13 | |||
|startup=i19~20 | |||
|block=-3 | |||
|hit=+5 | |||
|notes=Startup doesn't count the cancel, so slower in practice | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+3~1,2 | |||
|name=Majority Rules | |||
|inputLead=d/f+3~1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,20 | |||
|startupRoot=i19~20 | |||
|startup=,i17 | |||
|block=-7 | |||
|hit=[[Lidia combos#Mini-combos|+43d (+35d)]] | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Jail from 1st attack}} | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+4 | |||
|name=Crescent Kick | |||
|input=d/f+4 | |||
|target=m | |||
|damage=16 | |||
|startup=i15 | |||
|block=-4 | |||
|hit=+4 | |||
|ch=+6 | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+4,2 | |||
|name=High Elbow Strike | |||
|inputLead=d/f+4 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=16 | |||
|damage=,25 | |||
|startupRoot=i15 | |||
|startup=,i26 | |||
|block=+1 | |||
|hit=+48d (-10d) | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Combo from 1st counter hit}} | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+4,3 | |||
|name=Jumping Spinning Back Kick | |||
|inputLead=d/f+4 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=16 | |||
|damage=,23 | |||
|startupRoot=i15 | |||
|startup=,i29~30 | |||
|crush=,js | |||
|block=-10 | |||
|hit=+8 | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Wall break | |||
* Combo from 1st counter hit}} | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+4~4 | |||
|name=Triangle Kick | |||
|input=d/f+4~4 | |||
|target=h | |||
|damage=27 | |||
|startup=i12~13 | |||
|block=+6c | |||
|hit=[[Lidia combos#Staples|+25a]] | |||
|notes=Startup doesn't count the cancel, so slower in practice | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+1+2 | |||
|name=Gyre | |||
|input=d/f+1+2 | |||
|target=m | |||
|damage=23 | |||
|startup=i23 | |||
|crush=ps | |||
|block=-2 | |||
|hit=+7 | |||
|notes=Parries right punches | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+1+2,p,2 | |||
|name=Vortex | |||
|inputLead=d/f+1+2 | |||
|input=,p,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=23 | |||
|damage=,29 | |||
|startupRoot=i23 | |||
|startup=,i16 | |||
|hit=+13a | |||
|notes=Adds 2 damage if 2 is input at the right time | |||
}} | |||
{{MoveData | |||
|id=Lidia-d/f+3+4 | |||
|name=Tourbillion | |||
|input=d/f+3+4 | |||
|target=m | |||
|damage=25 | |||
|startup=i22~23 | |||
|crush=pc | |||
|block=-12 | |||
|hit=+9g | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Wall break}} | |||
}} | }} | ||
Revision as of 03:43, 24 March 2021
Lidia (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Drive 1
R.f,F+2+3
m,m,h,m,h
16,3,3,3,5
- Attacks after 1st only come out on hit
- Transition to CFO on block
n
Mid Chaser
1,2,2
h,h,m
7,8,10
-10
+8
i10
,i22
- Combo from 2nd hit
- Transition to CFO on hit
Triangle Kick
1,2,4,4
h,h,l,h
7,8,15,20
3rd attack won't cause knockdown on counter hit
Gankaku
3,2
h,h
10,14
- Combo from 1st hit
- Deals 2 extra damage if 2 is input late
Jumping Back Spin Kick
4,3
h,m
17,23
-10
+8
i13
,29~30
,js
- Tailspin
- Wall break
- Combo from 1st counter hit +55a (+38a)
f
Uraken-uchi
f+4,3,1
m,m,m
17,15,28
-12
+17a
i17
,i21~22
- Wall break
- Floor break
- Combo from 2nd counter hit
Jumping Back Roundhouse Kick
f+4,3,4
m,m,h
17,15,23
- Tailspin
- Wall break
- Combo from 2nd counter hit
Political Storm
f+1+2,3,2,1
h,m,m,m,m
5,4,5,4,23
-14
+19a (+14a)
i14
,i22
- Combo from 4th hit
- No wall combo
d/f
Mid Left Sidekick
d/f+1,3
m,m
13,20
- Wall break
- Combo from 1st counter hit
Mid Right Sidekick
d/f+3,4
m,m
15,20
- Wall break
- Combo from 1st counter hit
Majority Rules
d/f+3~1,2
h,h
13,20
- Wall break
- Jail from 1st attack
High Elbow Strike
d/f+4,2
m,h
16,25
+1
+48d (-10d)
i15
,i26
- Wall break
- Combo from 1st counter hit
Jumping Spinning Back Kick
d/f+4,3
m,m
16,23
-10
+8
i15
,i29~30
,js
- Tailspin
- Wall break
- Combo from 1st counter hit
Triangle Kick
d/f+4~4
h
27
Startup doesn't count the cancel, so slower in practice
Vortex
d/f+1+2,p,2
m,h
23,29
+13a
i23
,i16
Adds 2 damage if 2 is input at the right time
CFO
HNE
CFT
Enlightenment
CFT.2,3,1
h,m,m
17,15,25
-7
+13a (+4a)
i14~15
,i18
- Wall bounce
- Combo from 2nd counter hit
Crouching Tiger, Rising Dragon
CFT.4,4
L,M
10,25
-14
+5d
i19~20
,i38~39
,js
Combo from 1st hit -5d