(→Anna) |
(→Bob) |
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Line 89: | Line 89: | ||
! !! Command !! Change | ! !! Command !! Change | ||
|- | |- | ||
| class="bg-grey-03" | | |||
| BAL 1 | |||
| Fixed an issue in which the move's properties would vary depending on the timing at which 1 was input. | |||
|- | |||
| class="bg-blue" | | |||
| CD3,4 | |||
| Changed the damage from 17 to 21 | |||
|} | |} | ||
=== Bryan === | === Bryan === |
Revision as of 18:02, 17 April 2021
Version 3.10 | |
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Released | 10 Dec 2019 |
Official notes | [1] |
Chronology (view all) | |
← Version 3.03 | Version 3.20 → |
Ganryu and Leroy were released during this patch.
General Changes
- New Feature "Punishment Training" added to practice mode.
Character Changes
Buff | |
Unclear | |
Nerf |
Akuma
Command | Change | |
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|
| |
|
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Alisa
Command | Change | |
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R.b+1+2 | Fixed an issue in which the opponent's attack would be counted as a counter hit if it landed before the Rage Art start-up animation began. | |
R.f+2+3 | Fixed an issue in which the second half of the move could not be performed while rising. |
Anna
Command | Change | |
---|---|---|
df+4 | Fixed an issue in which the move's frame advantage when blocked would vary depending on if the opponent was standing or crouching. | |
FC df+2 | Reduced the attack's knockback and decreased the distance between the character and opponent when the move hits. |
Bob
Command | Change | |
---|---|---|
BAL 1 | Fixed an issue in which the move's properties would vary depending on the timing at which 1 was input. | |
CD3,4 | Changed the damage from 17 to 21 |
Bryan
Command | Change |
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Dragunov
Command | Change |
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Eddy
Command | Change |
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Feng
Command | Change |
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Gigas
Command | Change |
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Hwoarang
Command | Change |
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King
Command | Change |
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Lars
Command | Change |
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Lee
Command | Change |
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Lei
Command | Change |
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Master Raven
Command | Change |
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Miguel
Command | Change |
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Nina
Command | Change |
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Yoshimitsu
Command | Change |
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Zafina
Command | Change |
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