Jack-7 punishers: Difference between revisions

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(completed the rest of the standing punishers)
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| f+1+2 || 22 || [[Jack-7 combos#Mini-combos|+5a (-4a)]] || wall bounce
| f+1+2 || 22 || [[Jack-7 combos#Mini-combos|+5a (-4a)]] || wall bounce
|-
|-
|rowspan="2"| -16 || ff+1+2 || 13 (66) || [[Jack-7 combos#Staples|+22a]]
|rowspan="2"| -16 || f,f+1+2 || 13 (66) || [[Jack-7 combos#Staples|+22a]]
|-
|-
| ff+1 || 20 (45) || [[Jack-7 combos#Mini-combos|+13a]]
| f,f+1 || 20 (45) || [[Jack-7 combos#Mini-combos|+13a]]
|}
|}



Revision as of 15:17, 5 November 2021

Standing
Enemy Move Damage Frames Notes
-10 f+2 17 (48) +5
-11 2,1 22 +3
-13 1,1 36 -1d
df+3+4 28 +10a (+1a)
-14 f+1,2 30 +5
f+1,1 40 +8a (-1a)
-15 df+2 13 (60) +61a (+44a)
f+1+2 22 +5a (-4a) wall bounce
-16 f,f+1+2 13 (66) +22a
f,f+1 20 (45) +13a
Crouching
Enemy Move Damage Frames
-11 ws4 20 +5
-12 FC db+1 15 +6
-14 ws2,1 36 +3d
-15 ws1 13 (61) +33a (+23a)